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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Illuminated Wings

Enchantment - Aura

Enchant creature

Enchanted creature has flying.

, Sacrifice Illuminated Wings: Draw a card.

For a moment, Urza thought not of war and destruction, but of the freedom of the skies.

Mana:
Cardset: Urza's Destiny #34 (Common)
Type: Enchantment

Metathran Soldier

Creature - Metathran Soldier

Metathran Soldier is unblockable.

Just as Serra crafted angels of light and faith, Urza constructed an army of sorcery and power to resist the coming invasion.

Mana:
Power: 1/1
Cardset: Urza's Destiny #39 (Common)
Type: Creature

Scent of Brine

Instant

Reveal any number of blue cards in your hand. Counter target spell unless its controller pays for each card revealed this way.

Mana:
Cardset: Urza's Destiny #45 (Common)
Type: Instant

Apprentice Necromancer

Creature - Zombie Wizard

, , Sacrifice Apprentice Necromancer: Return target creature card from your graveyard to the battlefield. That creature gains haste. At the beginning of the next end step, sacrifice it.

Mana:
Power: 1/1
Cardset: Urza's Destiny #51 (Rare)
Type: Creature

Carnival of Souls

Enchantment

Whenever a creature enters the battlefield, you lose 1 life and add to your mana pool.

"‘Davvol, blast those elves.' ‘Davvol, transport those troops.' No one cares that today is my birthday."

Mana:
Cardset: Urza's Destiny #55 (Rare)
Type: Enchantment

Chime of Night

Enchantment - Aura

Enchant creature

When Chime of Night is put into a graveyard from the battlefield, destroy target nonblack creature.

Many sent to serve Davvol carried such instruments, as if to remind him who their true masters were.

Mana:
Cardset: Urza's Destiny #56 (Common)
Type: Enchantment

Dying Wail

Enchantment - Aura

Enchant creature

When enchanted creature dies, target player discards two cards.

This is a world of spiteful wasps that sting and kill even as they die.

Mana:
Cardset: Urza's Destiny #58 (Common)
Type: Enchantment

Festering Wound

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, you may put an infection counter on Festering Wound.

At the beginning of the upkeep of enchanted creature's controller, Festering Wound deals X damage to that player, where X is the number of infection counters on Festering Wound.

Mana:
Cardset: Urza's Destiny #61 (Uncommon)
Type: Enchantment

Rapid Decay

Instant

Exile up to three target cards from a single graveyard.

Cycling (, Discard this card: Draw a card.)

The grave robbers arrived the day after the burial. They were a day too late.

Mana:
Cardset: Urza's Destiny #67 (Rare)
Type: Instant

Scent of Nightshade

Instant

Reveal any number of black cards in your hand. Target creature gets -X/-X until end of turn, where X is the number of cards revealed this way.

Mana:
Cardset: Urza's Destiny #69 (Common)
Type: Instant

Squirming Mass

Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Only the coldest hearts and the strongest stomachs can stand against it.

Mana:
Power: 1/1
Cardset: Urza's Destiny #73 (Common)
Type: Creature

Twisted Experiment

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/-1.

Gatha showed remarkable prowess in increasing his subjects' stature. Their lifespans, however, were another matter.

Mana:
Cardset: Urza's Destiny #74 (Common)
Type: Enchantment

Flame Jet

Sorcery

Flame Jet deals 3 damage to target player.

Cycling (, Discard this card: Draw a card.)

Did the land make the Keldons? Did the Keldons make the land? Or were they simply meant for each other?

Mana:
Cardset: Urza's Destiny #81 (Common)
Type: Sorcery

Goblin Festival

Enchantment

: Goblin Festival deals 1 damage to target creature or player. Flip a coin. If you lose the flip, choose one of your opponents. That player gains control of Goblin Festival.

"What are we celebratin' again?"

Mana:
Cardset: Urza's Destiny #83 (Rare)
Type: Enchantment

Goblin Masons

Creature - Goblin

When Goblin Masons dies, destroy target Wall.

"Goblins build with true zeal-and anything else within arm's reach."

Mana:
Power: 2/1
Cardset: Urza's Destiny #86 (Common)
Type: Creature

Scent of Cinder

Sorcery

Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.

Mana:
Cardset: Urza's Destiny #96 (Common)
Type: Sorcery

Heart Warden

Creature - Elf Druid

: Add to your mana pool.

, Sacrifice Heart Warden: Draw a card.

"In Llanowar, we tend the forest's boughs and branches. In Yavimaya, we are a part of them."
-Rofellos of Llanowar

Mana:
Power: 1/1
Cardset: Urza's Destiny #108 (Common)
Type: Creature

Rofellos, Llanowar Emissary

Legendary Creature - Elf Druid

: Add to your mana pool for each Forest you control.

Mana:
Power: 2/1
Cardset: Urza's Destiny #118 (Rare)
Type: Creature

Powder Keg

Artifact

At the beginning of your upkeep, you may put a fuse counter on Powder Keg.

, Sacrifice Powder Keg: Destroy each artifact and creature with converted mana cost equal to the number of fuse counters on Powder Keg.

Mana:
Cardset: Urza's Destiny #136 (Rare)
Type: Artifact

Scrying Glass

Artifact

, : Choose a number greater than 0 and a color. Target opponent reveals his or her hand. If that opponent reveals exactly the chosen number of cards of the chosen color, you draw a card.

Mana:
Cardset: Urza's Destiny #137 (Rare)
Type: Artifact

Cho-Manno's Blessing

Enchantment - Aura

Flash

Enchant creature

As Cho-Manno's Blessing enters the battlefield, choose a color.

Enchanted creature has protection from the chosen color. This effect doesn't remove Cho-Manno's Blessing.

Mana:
Cardset: Mercadian Masques #12 (Common)
Type: Enchantment

Fresh Volunteers

Creature - Human Rebel

Every Cho-Arrim villager is a potential warrior; when they are called, they abandon their peaceful way of life and take up arms to defend it.

Mana:
Power: 2/2
Cardset: Mercadian Masques #20 (Common)
Type: Creature

Honor the Fallen

Instant

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

"May the River claim Cho-Manno's body, wherever it lies."
-Ta-Karnst, Cho-Arrim healer

Mana:
Cardset: Mercadian Masques #21 (Rare)
Type: Instant

Inviolability

Enchantment - Aura

Enchant creature

Prevent all damage that would be dealt to enchanted creature.

A soldier's faith is magic strong enough to protect against any blade.

Mana:
Cardset: Mercadian Masques #23 (Common)
Type: Enchantment

Muzzle

Enchantment - Aura

Enchant creature

Prevent all damage that would be dealt by enchanted creature.

Clenched teeth do not bite.
-Cho-Arrim saying

Mana:
Cardset: Mercadian Masques #30 (Common)
Type: Enchantment

Orim's Cure

Instant

If you control a Plains, you may tap an untapped creature you control rather than pay Orim's Cure's mana cost.

Prevent the next 4 damage that would be dealt to target creature or player this turn.

Mana:
Cardset: Mercadian Masques #33 (Common)
Type: Instant

Ramosian Lieutenant

Creature - Human Rebel

, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

"Give me your hand and I will give you victory."

Mana:
Power: 1/2
Cardset: Mercadian Masques #37 (Common)
Type: Creature

Renounce

Instant

Sacrifice any number of permanents. You gain 2 life for each permanent sacrificed this way.

Gerrard offered no defense to Orim's condemnation; the mission was under his command, and he was responsible.

Mana:
Cardset: Mercadian Masques #42 (Uncommon)
Type: Instant

Soothing Balm

Instant

Target player gains 5 life.

Orim taught Ta-Karnst and the other Cho-Arrim healers a far less invasive method of healing.

Mana:
Cardset: Mercadian Masques #48 (Common)
Type: Instant

Spiritual Focus

Enchantment

Whenever a spell or ability an opponent controls causes you to discard a card, you gain 2 life and you may draw a card.

Mana:
Cardset: Mercadian Masques #49 (Rare)
Type: Enchantment

Tonic Peddler

Creature - Human Spellshaper

, , Discard a card: Target player gains 3 life.

"The price is written at the bottom of the cup."

Mana:
Power: 1/1
Cardset: Mercadian Masques #54 (Uncommon)
Type: Creature

Buoyancy

Enchantment - Aura

Flash

Enchant creature

Enchanted creature has flying.

Saprazzan merfolk become legged on land, but some find it quicker to bring the water with them.

Mana:
Cardset: Mercadian Masques #63 (Common)
Type: Enchantment

Customs Depot

Enchantment

Whenever you cast a creature spell, you may pay . If you do, draw a card, then discard a card.

A bribe is always faster than filling out paperwork.

Mana:
Cardset: Mercadian Masques #71 (Uncommon)
Type: Enchantment

Darting Merfolk

Creature - Merfolk

: Return Darting Merfolk to its owner's hand.

You might as well try to catch water with a net.

Mana:
Power: 1/1
Cardset: Mercadian Masques #72 (Common)
Type: Creature

Diplomatic Escort

Creature - Human Spellshaper

, , Discard a card: Counter target spell or ability that targets a creature.

Mana:
Power: 1/1
Cardset: Mercadian Masques #74 (Uncommon)
Type: Creature

Diplomatic Immunity

Enchantment - Aura

Enchant creature

Shroud (This permanent can't be the target of spells or abilities.)

Enchanted creature has shroud.

Mana:
Cardset: Mercadian Masques #75 (Common)
Type: Enchantment

Hoodwink

Instant

Return target artifact, enchantment, or land to its owner's hand.

The youths of Rishada's marketplace are always ready for a quick footrace.

Mana:
Cardset: Mercadian Masques #84 (Common)
Type: Instant

Karn's Touch

Instant

Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)

Mana:
Cardset: Mercadian Masques #86 (Rare)
Type: Instant

Misstep

Sorcery

Creatures target player controls don't untap during that player's next untap step.

The feet have no eyes.
-Saprazzan saying

Mana:
Cardset: Mercadian Masques #88 (Common)
Type: Sorcery

Overtaker

Creature - Merfolk Spellshaper

, , Discard a card: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

"It's no challenge to master a Mercadian."

Mana:
Power: 1/1
Cardset: Mercadian Masques #89 (Rare)
Type: Creature

Port Inspector

Creature - Human

Whenever Port Inspector becomes blocked, you may look at defending player's hand.

"There may be a few minor additional fees, levies, duties, surtaxes, tariffs, imposts, tolls . . . ."

Mana:
Power: 1/2
Cardset: Mercadian Masques #90 (Common)
Type: Creature

Saprazzan Heir

Creature - Merfolk

Whenever Saprazzan Heir becomes blocked, you may draw three cards.

Within the walls of the floating city, Saprazzan wealth is like Saprazzan water: abundant, free-flowing, and accessible to all.

Mana:
Power: 1/1
Cardset: Mercadian Masques #99 (Rare)
Type: Creature

Tidal Bore

Instant

You may return an Island you control to its owner's hand rather than pay Tidal Bore's mana cost.

You may tap or untap target creature.

The dry riverbed became a raging torrent, and the Cho-Arrim claimed their prize.

Mana:
Cardset: Mercadian Masques #109 (Common)
Type: Instant

Waterfront Bouncer

Creature - Merfolk Spellshaper

, , Discard a card: Return target creature to its owner's hand.

Closing time comes earlier to some than to others.

Mana:
Power: 1/1
Cardset: Mercadian Masques #114 (Common)
Type: Creature

Cackling Witch

Creature - Human Spellshaper

, , Discard a card: Target creature gets +X/+0 until end of turn.

The touch of his madness can drive anyone into a killing frenzy.

Mana:
Power: 1/1
Cardset: Mercadian Masques #119 (Uncommon)
Type: Creature

Cateran Persuader

Creature - Human Mercenary

, : Search your library for a Mercenary permanent card with converted mana cost 1 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 2/1
Cardset: Mercadian Masques #124 (Common)
Type: Creature

Ghoul's Feast

Instant

Target creature gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.

Mercadians not wealthy enough to buy a tomb are thrown into a bog called "the Ghoul's Larder."

Mana:
Cardset: Izzet vs. Golgari #67 (Uncommon)
Mercadian Masques #137 (Uncommon)
Type: Instant

Instigator

Creature - Human Spellshaper

, , Discard a card: Creatures target player controls attack this turn if able.

The desecration of their dead makes even the Saprazzans careless.

Mana:
Power: 1/1
Cardset: Mercadian Masques #140 (Rare)
Type: Creature

Insubordination

Enchantment - Aura

Enchant creature

At the beginning of the end step of enchanted creature's controller, Insubordination deals 2 damage to that player unless that creature attacked this turn.

Mana:
Cardset: Mercadian Masques #141 (Common)
Type: Enchantment

Misshapen Fiend

Creature - Horror Mercenary

Flying

You'd scarcely believe they could fly until they drop out of the sky onto you.

Mana:
Power: 1/1
Cardset: Mercadian Masques #147 (Common)
Type: Creature

Pretender's Claim

Enchantment - Aura

Enchant creature

Whenever enchanted creature becomes blocked, tap all lands defending player controls.

The surest way to lose your holdings is to plead for them in Mercadia City's courts.

Mana:
Cardset: Mercadian Masques #151 (Uncommon)
Type: Enchantment

Rouse

Instant

If you control a Swamp, you may pay 2 life rather than pay Rouse's mana cost.

Target creature gets +2/+0 until end of turn.

Mana:
Cardset: Mercadian Masques #157 (Common)
Type: Instant

Silent Assassin

Creature - Human Mercenary Assassin

: Destroy target blocking creature at end of combat.

She feels no need to disturb her victim's slumber.

Mana:
Power: 2/1
Cardset: Mercadian Masques #160 (Rare)
Type: Creature

Specter's Wail

Sorcery

Target player discards a card at random.

As he gritted his teeth to focus through the pain, Tahngarth glanced at Takara. She seemed completely unaffected.

Mana:
Cardset: Mercadian Masques #164 (Common)
Type: Sorcery

Undertaker

Creature - Human Spellshaper

, , Discard a card: Return target creature card from your graveyard to your hand.

The weight of death is heavy but not immovable.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #53 (Special)
Mercadian Masques #167 (Common)
Type: Creature

Cave Sense

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has mountainwalk.

Mana:
Cardset: Mercadian Masques #179 (Common)
Type: Enchantment

Flaming Sword

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets +1/+0 and has first strike.

"It's not Talruum crystal, but I must admit-it gets the job done."
-Tahngarth

Mana:
Cardset: Mercadian Masques #190 (Common)
Type: Enchantment

Hammer Mage

Creature - Human Spellshaper

, , Discard a card: Destroy all artifacts with converted mana cost X or less.

When he's holding the hammers, everything looks like a nail.

Mana:
Power: 1/1
Cardset: Mercadian Masques #193 (Uncommon)
Type: Creature

Kyren Glider

Creature - Goblin

Flying

Kyren Glider can't block.

Mercadia's Kyren goblins are the opposite of Dominarian goblins: they're smart and cowardly.

Mana:
Power: 1/1
Cardset: Mercadian Masques #196 (Common)
Type: Creature

Kyren Legate

Creature - Goblin

Haste

If an opponent controls a Plains and you control a Mountain, you may cast Kyren Legate without paying its mana cost.

Mana:
Power: 1/1
Cardset: Mercadian Masques #197 (Uncommon)
Type: Creature

Tectonic Break

Sorcery

Each player sacrifices X lands.

Only the foolish and the rich build their houses where the land is thin and the ocean is near.

Mana:
Cardset: Mercadian Masques #216 (Rare)
Type: Sorcery

Dawnstrider

Creature - Dryad Spellshaper

, , Discard a card: Prevent all combat damage that would be dealt this turn.

Morning's mists can hide many things.

Mana:
Power: 1/1
Cardset: Mercadian Masques #237 (Rare)
Type: Creature

Deepwood Drummer

Creature - Human Spellshaper

, , Discard a card: Target creature gets +2/+2 until end of turn.

His drums echo Deepwood's heartbeat.

Mana:
Power: 1/1
Cardset: Mercadian Masques #239 (Common)
Type: Creature

Deepwood Elder

Creature - Dryad Spellshaper

, , Discard a card: X target lands become Forests until end of turn.

They'd guarded the Henge so long that they were as attuned to the powerstones as they were to the trees.

Mana:
Power: 2/2
Cardset: Mercadian Masques #240 (Rare)
Type: Creature

Ferocity

Enchantment - Aura

Enchant creature

Whenever enchanted creature blocks or becomes blocked, you may put a +1/+1 counter on it.

"You lot go on ahead. I'll keep killing them until it sticks."
-Tahngarth

Mana:
Cardset: Mercadian Masques #245 (Common)
Type: Enchantment

Land Grant

Sorcery

If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost.

Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Mercadian Masques #255 (Common)
Type: Sorcery

Silverglade Pathfinder

Creature - Dryad Spellshaper

, , Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

Mana:
Power: 1/1
Cardset: Mercadian Masques #270 (Uncommon)
Type: Creature

Sustenance

Enchantment

, Sacrifice a land: Target creature gets +1/+1 until end of turn.

Like the dryads, the forest itself willingly gives up some of its life for the sake of the future.

Mana:
Cardset: Mercadian Masques #278 (Uncommon)
Type: Enchantment

Credit Voucher

Artifact

, , Sacrifice Credit Voucher: Shuffle any number of cards from your hand into your library, then draw that many cards.

Mana:
Cardset: Mercadian Masques #289 (Uncommon)
Type: Artifact

Iron Lance

Artifact

, : Target creature gains first strike until end of turn.

"The only way to get Mercadians to fight on the front lines is to give them really long weapons."
-Gerrard

Mana:
Cardset: Mercadian Masques #300 (Uncommon)
Type: Artifact

Jeweled Torque

Artifact

As Jeweled Torque enters the battlefield, choose a color.

Whenever a player casts a spell of the chosen color, you may pay . If you do, you gain 2 life.

Mana:
Cardset: Mercadian Masques #301 (Uncommon)
Type: Artifact

Mercadian Lift

Artifact

, : Put a winch counter on Mercadian Lift.

, Remove X winch counters from Mercadian Lift: You may put a creature card with converted mana cost X from your hand onto the battlefield.

Mana:
Cardset: Mercadian Masques #306 (Rare)
Type: Artifact

Rishadan Pawnshop

Artifact

, : Shuffle target nontoken permanent you control into its owner's library.

Everything comes to the waterfront eventually, on the tide or on credit.

Mana:
Cardset: Mercadian Masques #311 (Rare)
Type: Artifact

Toymaker

Artifact Creature - Spellshaper

, , Discard a card: Target noncreature artifact becomes an artifact creature with power and toughness each equal to its converted mana cost until end of turn. (It retains its abilities.)

Mana:
Power: 1/1
Cardset: Mercadian Masques #314 (Uncommon)
Type: Artifact Creature

Avenger en-Dal

Creature - Human Spellshaper

, , Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.

Mana:
Power: 1/1
Cardset: Nemesis #2 (Rare)
Type: Creature

Defiant Falcon

Creature - Rebel Bird

Flying

, : Search your library for a Rebel permanent card with converted mana cost 3 or less and put it onto the battlefield. Then shuffle your library.

Mana:
Power: 1/1
Cardset: Nemesis #6 (Common)
Type: Creature

Lashknife

Enchantment - Aura

If you control a Plains, you may tap an untapped creature you control rather than pay Lashknife's mana cost.

Enchant creature

Enchanted creature has first strike.

Those it won't scare, it scars.

Mana:
Cardset: Nemesis #9 (Common)
Type: Enchantment

Seal of Cleansing

Enchantment

Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.

"I am the purifier, the light that clears all shadows."
-Seal inscription

Mana:
Cardset: Nemesis #18 (Common)
Type: Enchantment

Silkenfist Fighter

Creature - Kor Soldier

Whenever Silkenfist Fighter becomes blocked, untap it.

Simple wooden staff
Made from life, protecting life,
Stronger than cold steel.

Mana:
Power: 1/3
Cardset: Nemesis #19 (Common)
Type: Creature

Accumulated Knowledge

Instant

Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.

"I have seen and heard much here. There are secrets within secrets. Let me show you."
-Takara, to Eladamri

Mana:
Cardset: Nemesis #26 (Common)
Type: Instant

Cloudskate

Creature - Illusion

Flying

Fading 3 (This creature enters the battlefield with three fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Mana:
Power: 2/2
Cardset: Nemesis #29 (Common)
Type: Creature

Daze

Instant

You may return an Island you control to its owner's hand rather than pay Daze's mana cost.

Counter target spell unless its controller pays .

Mana:
Cardset: Jace vs. Chandra #23 (Common)
Nemesis #30 (Common)
Type: Instant

Pale Moon

Instant

Until end of turn, if a player taps a nonbasic land for mana, it produces colorless mana instead of any other type.

Denizens of Rath had never seen the moon before. It was a symbol of change, not constancy.

Mana:
Cardset: Nemesis #36 (Rare)
Type: Instant

Rootwater Thief

Creature - Merfolk Rogue

: Rootwater Thief gains flying until end of turn.

Whenever Rootwater Thief deals combat damage to a player, you may pay . If you do, search that player's library for a card and exile it, then the player shuffles his or her library.

Mana:
Power: 1/2
Cardset: Nemesis #40 (Rare)
Type: Creature

Divining Witch

Creature - Human Spellshaper

, , Discard a card: Name a card. Exile the top six cards of your library. Reveal cards from the top of your library until you reveal the named card, then put that card into your hand. Exile all other cards revealed this way.

Mana:
Power: 1/1
Cardset: Nemesis #57 (Rare)
Type: Creature

Mind Swords

Sorcery

If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost.

Each player exiles two cards from his or her hand.

Mana:
Cardset: Nemesis #60 (Common)
Type: Sorcery

Parallax Dementia

Enchantment - Aura

Enchant creature

Fading 1 (This enchantment enters the battlefield with one fade counter on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Enchanted creature gets +3/+2.

When Parallax Dementia leaves the battlefield, destroy enchanted creature. That creature can't be regenerated.

Mana:
Cardset: Nemesis #62 (Common)
Type: Enchantment

Plague Witch

Creature - Elf Spellshaper

, , Discard a card: Target creature gets -1/-1 until end of turn.

"I can ail what cures you."

Mana:
Power: 1/1
Cardset: Nemesis #66 (Common)
Type: Creature

Spiteful Bully

Creature - Zombie Mercenary

At the beginning of your upkeep, Spiteful Bully deals 3 damage to target creature you control.

Like most creatures bent on total destruction, they rarely bother to double-check their targets.

Mana:
Power: 3/3
Cardset: Nemesis #72 (Common)
Type: Creature

Bola Warrior

Creature - Human Spellshaper Warrior

, , Discard a card: Target creature can't block this turn.

The ingredients for panic include equal parts danger, uncertainty, and helplessness.

Mana:
Power: 1/1
Cardset: Nemesis #78 (Common)
Type: Creature

Flame Rift

Sorcery

Flame Rift deals 4 damage to each player.

Crovax hungered for power, and the stronghold devoured the sky.

Mana:
Cardset: Nemesis #80 (Common)
Type: Sorcery

Flowstone Strike

Instant

Target creature gets +1/-1 and gains haste until end of turn.

Aggression exacts its toll.

Mana:
Cardset: Nemesis #84 (Common)
Type: Instant

Flowstone Surge

Enchantment

Creatures you control get +1/-1.

The army was never at a loss for weapons; Crovax was their forge.

Mana:
Cardset: Nemesis #85 (Uncommon)
Type: Enchantment

Mogg Toady

Creature - Goblin

Mogg Toady can't attack unless you control more creatures than defending player.

Mogg Toady can't block unless you control more creatures than attacking player.

Mana:
Power: 2/2
Cardset: Nemesis #95 (Common)
Type: Creature

Shrieking Mogg

Creature - Goblin

Haste

When Shrieking Mogg enters the battlefield, tap all other creatures.

You have to admire its enthusiasm.

Mana:
Power: 1/1
Cardset: Nemesis #99 (Rare)
Type: Creature

Stronghold Gambit

Sorcery

Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield.

Mana:
Cardset: Nemesis #100 (Rare)
Type: Sorcery

Fog Patch

Instant

Cast Fog Patch only during the declare blockers step.

Attacking creatures become blocked. (This spell works on unblockable creatures.)

Realizing they weren't getting past the fog, the elves did the only thing they could do: wait.

Mana:
Cardset: Nemesis #104 (Common)
Type: Instant

Saproling Cluster

Enchantment

, Discard a card: Put a 1/1 green Saproling creature token onto the battlefield. Any player may activate this ability.

Mana:
Cardset: Nemesis #114 (Rare)
Type: Enchantment

Parallax Inhibitor

Artifact

, , Sacrifice Parallax Inhibitor: Put a fade counter on each permanent with fading you control.

"The best I can offer is a temporary reprieve."
-Belbe

Mana:
Cardset: Nemesis #134 (Rare)
Type: Artifact

Flowering Field

Enchantment - Aura

Enchant land

Enchanted land has ": Prevent the next 1 damage that would be dealt to target creature or player this turn."

Some lands are soothing, and their peace can be felt in the soul.

Mana:
Cardset: Prophecy #9 (Uncommon)
Type: Enchantment
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