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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Dwarven Grunt

Creature - Dwarf

Mountainwalk

Hard as stone and twice as stubborn.
-Dwarven compliment

Mana:
Power: 1/1
Cardset: Odyssey #185 (Common)
Type: Creature

Dwarven Driller

Creature - Dwarf

: Destroy target land unless its controller has Dwarven Driller deal 2 damage to him or her.

"Drill the planet, it's no trouble:
Mining granite, making rubble."
-Dwarven drilling song

Mana:
Power: 2/2
Cardset: Judgment #85 (Uncommon)
Type: Creature

Dwarven Demolition Team

Creature - Dwarf

: Destroy target Wall.

Foolishly, Najib retreated to his castle at El-Abar; the next morning he was dead. In just one night, the dwarven forces had reduced the mighty walls to mere rubble.

Mana:
Power: 1/1
Cardset: Eighth Edition #184 (Uncommon)
Unlimited Edition #143 (Uncommon)
Beta Edition #144 (Unknown)
Alpha Edition #143 (Unknown)
Type: Creature

Dwarven Catapult

Instant

Dwarven Catapult deals X damage divided evenly, rounded down, among all creatures target opponent controls.

"Often greatly outnumbered in battle, dwarves relied on catapults as one means of damaging a large army."
-Sarpadian Empires, vol. IV

Mana:
Cardset: Fifth Edition #220 (Uncommon)
Fallen Empires #105 (Uncommon)
Type: Instant

Dwarven Bloodboiler

Creature - Dwarf

Tap an untapped Dwarf you control: Target creature gets +2/+0 until end of turn.

His battle cry unleashes an avalanche of dwarves.

Mana:
Power: 2/2
Cardset: Judgment #84 (Rare)
Type: Creature

Dwarven Blastminer

Creature - Dwarf

, : Destroy target nonbasic land.

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

"Life is too short for something like a hunk of rock to get in my way."

Mana:
Power: 1/1
Cardset: Onslaught #199 (Uncommon)
Type: Creature

Dwarven Berserker

Creature - Dwarf Berserker

Whenever Dwarven Berserker becomes blocked, it gets +3/+0 and gains trample until end of turn.

"I may be small, but I can kick your butt."

Mana:
Power: 1/1
Cardset: Weatherlight #97 (Common)
Type: Creature

Dwarven Armory

Enchantment

, Sacrifice a land: Put a +2/+2 counter on target creature. Activate this ability only during any upkeep step.

"Few of us left, now. Confounded Yeti have opened all the vents. We'd best hide here with the weapons."
-Perena Deepcutter,
Dwarven Armorer

Mana:
Cardset: Ice Age #182 (Rare)
Type: Enchantment

Dwarven Armorer

Creature - Dwarf

, , Discard a card: Put a +0/+1 counter or a +1/+0 counter on target creature.

"The few remaining pieces from this period suggest the Dwarves eventually made weapons and armor out of everything, even children's toys."
-Sarpadian Empires, vol. IV

Mana:
Cardset: Fallen Empires #104 (Rare)
Type: Creature

Duty-Bound Dead

Creature - Skeleton

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Regenerate Duty-Bound Dead. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Magic 2013 #92 (Common)
Type: Creature

Dutiful Thrull

Creature - Thrull

: Regenerate Dutiful Thrull.

"They are useful, but there's little satisfaction in supplication that throws itself under your heel."
-Jozica, Orzhov enforcer

Mana:
Power: 1/1
Cardset: Gatecrash #11 (Common)
Type: Creature

Dutiful Return

Sorcery

Return up to two target creature cards from your graveyard to your hand.

"We have a word for enemies too mutilated for military service: furniture."
-Taigam, Sidisi's Hand

Mana:
Cardset: Battle for Zendikar #110 (Common)
Khans of Tarkir #71 (Common)
Type: Sorcery

Dutiful Attendant

Creature - Human Warrior

When Dutiful Attendant dies, return another target creature card from your graveyard to your hand.

The dragon who eats the last head in the basket is entitled to the servant's.

Mana:
Power: 1/2
Cardset: Dragons of Tarkir #99 (Common)
Type: Creature

Dust to Dust

Sorcery

Exile two target artifacts.

"All this nonsense made by mages
Rusts and crumbles through the ages."
-Aline Corralurn, "Inheritance"

Mana:
Cardset: Fifth Edition #305 (Uncommon)
The Dark #78 (Common)
Type: Sorcery

Dust Stalker

Creature - Eldrazi

Devoid (This card has no color.)

Haste

At the beginning of each end step, if you control no other colorless creatures, return Dust Stalker to its owner's hand.

The only traces it leaves are silent gusts and prodigious amounts of wreckage.

Mana:
Power: 5/3
Cardset: Battle for Zendikar #202 (Rare)
Type: Creature

Dust of Moments

Instant

Choose one - Remove two time counters from each permanent and each suspended card; or put two time counters on each permanent with a time counter on it and each suspended card.

Mana:
Cardset: Future Sight #5 (Uncommon)
Type: Instant

Dust Elemental

Creature - Elemental

Flash (You may cast this spell any time you could cast an instant.)

Flying; fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Dust Elemental enters the battlefield, return three creatures you control to their owner's hand.

Mana:
Power: 6/6
Cardset: Planar Chaos #5 (Rare)
Type: Creature

Dust Corona

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked by creatures with flying.

"They infiltrated deep into the enemy camp under cover of darkness . . . and dirt."
-Corus, viashino warrior

Mana:
Cardset: Planar Chaos #97 (Common)
Type: Enchantment

Dust Bowl

Land

: Add to your mana pool.

, , Sacrifice a land: Destroy target nonbasic land.

Cardset: Mercadian Masques #316 (Rare)
Type: Land

Duskworker

Artifact Creature - Construct

Whenever Duskworker becomes blocked, regenerate it.

: Duskworker gets +1/+0 until end of turn.

Mana:
Power: 2/2
Cardset: Mirrodin #166 (Uncommon)
Type: Artifact Creature

Duskwalker

Creature - Human Minion

Kicker (You may pay an additional as you cast this spell.)

If Duskwalker was kicked, it enters the battlefield with two +1/+1 counters on it and with fear. (It can't be blocked except by artifact creatures and/or black creatures.)

Mana:
Power: 1/1
Cardset: Invasion #104 (Common)
Type: Creature

Duskrider Peregrine

Creature - Bird

Flying, protection from black

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 3/3
Cardset: Time Spiral #14 (Uncommon)
Type: Creature

Duskrider Falcon

Creature - Bird

Flying, protection from black

"Seaborne ships have their dolphins to dance in their wakes; I have my duskriders."
-Sisay, journal

Mana:
Power: 1/1
Cardset: Weatherlight #128 (Common)
Type: Creature

Duskmantle, House of Shadow

Land

: Add to your mana pool.

, : Target player puts the top card of his or her library into his or her graveyard.

In a space where there is no room, in a structure that was never built, meets the guild that doesn't exist.

Cardset: Ravnica: City of Guilds #277 (Uncommon)
Type: Land

Duskmantle Seer

Creature - Vampire Wizard

Flying

At the beginning of your upkeep, each player reveals the top card of his or her library, loses life equal to that card's converted mana cost, then puts it into his or her hand.

Mana:
Power: 4/4
Cardset: Gatecrash #159 (Mythic Rare)
Type: Creature

Duskmantle Prowler

Creature - Vampire Rogue

Haste (This creature can attack and as soon as it comes under your control.)

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Mana:
Power: 2/2
Cardset: Magic 2013 #91 (Uncommon)
Type: Creature

Duskmantle Guildmage

Creature - Human Wizard

: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life.

: Target player puts the top two cards of his or her library into his or her graveyard.

Mana:
Power: 2/2
Cardset: Gatecrash #158 (Uncommon)
Type: Creature

Duskhunter Bat

Creature - Bat

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Flying

The swamps go silent at its approach, but it still hears the heartbeat of the prey within.

Mana:
Power: 1/1
Cardset: Sorin vs. Tibalt #6 (Common)
Magic 2012 #97 (Common)
Type: Creature

Duskdale Wurm

Creature - Wurm

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 7/7
Cardset: Magic 2013 #166 (Uncommon)
Magic 2011 #170 (Uncommon)
Eventide #67 (Uncommon)
Type: Creature

Dusk Urchins

Creature - Ouphe

Whenever Dusk Urchins attacks or blocks, put a -1/-1 counter on it.

When Dusk Urchins dies, draw a card for each -1/-1 counter on it.

They spawn from shadow, wreaking chaos until shadow claims them again.

Mana:
Power: 4/3
Cardset: Shadowmoor #65 (Rare)
Type: Creature

Dusk Imp

Creature - Imp

Flying

It despises humans and squirrels and beasts and dwarves and cephalids . . . well, it despises just about everything.

Mana:
Power: 2/1
Cardset: Divine vs. Demonic #34 (Common)
Tenth Edition #140 (Common)
Eighth Edition #130 (Common)
Odyssey #131 (Common)
Type: Creature

Durkwood Tracker

Creature - Giant

, : If Durkwood Tracker is on the battlefield, it deals damage equal to its power to target attacking creature. That creature deals damage equal to its power to Durkwood Tracker.

These days, trackers must follow their quarry over years as well as miles.

Mana:
Power: 4/3
Cardset: Time Spiral #194 (Uncommon)
Type: Creature

Durkwood Boars

Creature - Boar

"And the unclean spirits went out, and entered the swine: and the herd ran violently . . . ."
-Mark 5:13

Mana:
Power: 4/4
Cardset: Fifth Edition #151 (Common)
Fourth Edition #125 (Common)
Legends #96 (Common)
Type: Creature

Durkwood Baloth

Creature - Beast

Suspend 5- (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 5/5
Cardset: Modern Masters #142 (Common)
Time Spiral #193 (Common)
Type: Creature

Duress

Sorcery

Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

"Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one."
-Liliana Vess

Mana:
Cardset: Dragons of Tarkir #98 (Common)
Magic 2014 #97 (Common)
Magic 2013 #90 (Common)
Graveborn #13 (Unknown)
Magic 2011 #96 (Common)
Magic 2010 #96 (Common)
Divine vs. Demonic #46 (Common)
Seventh Edition #131 (Common)
Urza's Saga #132 (Common)
Type: Sorcery

Duplicity

Enchantment

When Duplicity enters the battlefield, exile the top five cards of your library face down.

At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with Duplicity into your hand.

At the beginning of your end step, discard a card.

When you lose control of Duplicity, put all cards exiled with Duplicity into their owner's graveyard.

Mana:
Cardset: Tempest #60 (Rare)
Type: Enchantment

Duplicant

Artifact Creature - Shapeshifter

Imprint - When Duplicant enters the battlefield, you may exile target nontoken creature.

As long as the exiled card is a creature card, Duplicant has that card's power, toughness, and creature types. It's still a Shapeshifter.

Mana:
Power: 2/4
Cardset: Commander's Arsenal #7 (Rare)
Archenemy #106 (Rare)
Mirrodin #165 (Rare)
Type: Artifact Creature

Dungrove Elder

Creature - Treefolk

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dungrove Elder's power and toughness are each equal to the number of Forests you control.

All the trees of the forest are his army, and every leaf his shield.

Mana:
Power: */*
Cardset: Magic 2012 #171 (Rare)
Type: Creature

Dungeon Shade

Creature - Shade Spirit

Flying

: Dungeon Shade gets +1/+1 until end of turn.

A sickness stirs in its eyes, a nightmare born in darkened wails.

Mana:
Power: 1/1
Cardset: Stronghold #8 (Common)
Type: Creature

Dungeon Geists

Creature - Spirit

Flying

When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.

Mana:
Power: 3/3
Cardset: Commander 2013 #42 (Rare)
Dark Ascension #36 (Rare)
Type: Creature

Dunerider Outlaw

Creature - Human Rebel Rogue

Protection from green

At the beginning of each end step, if Dunerider Outlaw dealt damage to an opponent this turn, put a +1/+1 counter on it.

Tales of the outlaw's cruelty and might grew more embellished with each crime.

Mana:
Power: 1/1
Cardset: Planar Chaos #86 (Uncommon)
Type: Creature

Duneblast

Sorcery

Choose up to one creature. Destroy the rest.

The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone.

Mana:
Cardset: Khans of Tarkir #174 (Rare)
Type: Sorcery

Dune-Brood Nephilim

Creature - Nephilim

Whenever Dune-Brood Nephilim deals combat damage to a player, put a 1/1 colorless Sand creature token onto the battlefield for each land you control.

When it awoke, it spawned nameless thousands to herald its arrival.

Mana:
Power: 3/3
Cardset: Guildpact #110 (Rare)
Type: Creature

Dulcet Sirens

Creature - Siren

, : Target creature attacks target opponent this turn if able.

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

What are the orders of a king or the demands of a creed next to such melodies?

Mana:
Power: 1/3
Cardset: Commander 2014 #14 (Rare)
Type: Creature

Duergar Mine-Captain

Creature - Dwarf Soldier

, {Q}: Attacking creatures get +1/+0 until end of turn. ({Q} is the untap symbol.)

Duergars are prodigious workers with long memories. Some still fulfill intricately detailed orders given decades, if not centuries, before.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #138 (Uncommon)
Type: Creature

Duergar Hedge-Mage

Creature - Dwarf Shaman

When Duergar Hedge-Mage enters the battlefield, if you control two or more Mountains, you may destroy target artifact.

When Duergar Hedge-Mage enters the battlefield, if you control two or more Plains, you may destroy target enchantment.

Mana: {{/}}
Power: 2/2
Cardset: Commander #195 (Uncommon)
Eventide #137 (Uncommon)
Type: Creature

Duergar Cave-Guard

Creature - Dwarf Warrior

Wither (This deals damage to creatures in the form of -1/-1 counters.)

: Duergar Cave-Guard gets +1/+0 until end of turn.

Duergars who grow too large to live in the tunnels are sent topside to defend the entrances from intruders.

Mana:
Power: 1/3
Cardset: Eventide #51 (Uncommon)
Type: Creature

Duergar Assailant

Creature - Dwarf Soldier

Sacrifice Duergar Assailant: Duergar Assailant deals 1 damage to target attacking or blocking creature.

Some duergars dismiss the world above as a fable. They react violently when their comfortable illusions are dispelled.

Mana: {{/}}
Power: 1/1
Cardset: Eventide #136 (Common)
Type: Creature

Dueling Grounds

Enchantment

No more than one creature can attack each turn.

No more than one creature can block each turn.

"You think you can stop me?" hissed Tsabo.
"I think I can kill you," replied Gerrard.

Mana:
Cardset: Invasion #245 (Rare)
Type: Enchantment

Due Respect

Instant

Permanents enter the battlefield tapped this turn.

Draw a card.

"A display of humility is required of those who still possess such frailties."
-Elesh Norn, Grand Cenobite

Mana:
Cardset: New Phyrexia #8 (Uncommon)
Type: Instant

Duct Crawler

Creature - Insect

: Target creature can't block Duct Crawler this turn.

"Boss told us to try and train 'em. Trained it to attack-it ate Flugg. Trained it to run fast-it got away. Success!"
-Dlig, goblin spelunker

Mana:
Power: 1/1
Cardset: Tenth Edition #198 (Common)
Stronghold #79 (Common)
Type: Creature

Dualcaster Mage

Creature - Human Wizard

Flash

When Dualcaster Mage enters the battlefield, copy target instant or sorcery spell. You may choose new targets for the copy.

"It has been my experience that disasters like to strike in pairs."

Mana:
Power: 2/2
Cardset: Commander 2014 #34 (Rare)
Type: Creature

Dual Nature

Enchantment

Whenever a nontoken creature enters the battlefield, its controller puts a token that's a copy of that creature onto the battlefield.

Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.

When Dual Nature leaves the battlefield, exile all tokens put onto the battlefield with Dual Nature.

Mana:
Cardset: Prophecy #112 (Rare)
Type: Enchantment

Dual Casting

Enchantment - Aura

Enchant creature

Enchanted creature has ", : Copy target instant or sorcery spell you control. You may choose new targets for the copy."

Hours after the Helvault opened, his powers returned twice as strong as before.

Mana:
Cardset: Avacyn Restored #133 (Rare)
Type: Enchantment

Dryad's Favor

Enchantment - Aura

Enchant creature

Enchanted creature has forestwalk. (It's unblockable as long as defending player controls a Forest.)

She grants knowledge of the ways to traverse the forest's invisible connections.

Mana:
Cardset: Magic 2011 #169 (Common)
Type: Enchantment

Dryad's Caress

Instant

You gain 1 life for each creature on the battlefield. If was spent to cast Dryad's Caress, untap all creatures you control.

"I awoke to the face of beauty, my body fully healed. In that moment I knew my destiny was the Conclave's to shape."
-Rogad, Selesnya initiate

Mana:
Cardset: Ravnica: City of Guilds #160 (Common)
Type: Instant

Dryad Sophisticate

Creature - Dryad

Nonbasic landwalk

From Tin Street to the Outcast Mansions, she walks unbidden and unbound, her graceful silence never shaken by the riot of city life around her.

Mana:
Power: 2/1
Cardset: Guildpact #83 (Uncommon)
Type: Creature

Dryad Militant

Creature - Dryad Soldier

If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

"We will defend the Worldsoul from Izzet ‘progress' at any cost."

Mana: {{/}}
Power: 2/1
Cardset: Return to Ravnica #214 (Uncommon)
Type: Creature

Dryad Arbor

Land Creature - Forest Dryad 1/1

(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has ": Add to your mana pool.")

"Touch no tree, break no branch, and speak only the question you wish answered."
-Von Yomm, elder druid, to her initiates

Mana:
Cardset: Future Sight #174 (Uncommon)
Type: Land

Dry Spell

Sorcery

Dry Spell deals 1 damage to each creature and each player.

"Wherever water is lacking, all things suffer."
-Autumn Willow

Mana:
Cardset: Sixth Edition #124 (Unknown)
Homelands #7 (Common)
Homelands #8 (Common)
Type: Sorcery

Drumhunter

Creature - Human Druid Warrior

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card.

: Add to your mana pool.

"I feel the vine-rhythm as my friends drive the beast to me. I will not miss my mark."

Mana:
Power: 2/2
Cardset: Commander 2013 #142 (Uncommon)
Shards of Alara #129 (Uncommon)
Type: Creature

Druids' Repository

Enchantment

Whenever a creature you control attacks, put a charge counter on Druids' Repository.

Remove a charge counter from Druids' Repository: Add one mana of any color to your mana pool.

Mana:
Cardset: Avacyn Restored #176 (Rare)
Type: Enchantment

Druidic Satchel

Artifact

, : Reveal the top card of your library. If it's a creature card, put a 1/1 green Saproling creature token onto the battlefield. If it's a land card, put that card onto the battlefield under your control. If it's a noncreature, nonland card, you gain 2 life.

Mana:
Cardset: Commander 2013 #242 (Rare)
Magic 2012 #207 (Rare)
Type: Artifact

Druid's Familiar

Creature - Bear

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.

Mana:
Power: 2/2
Cardset: Avacyn Restored #175 (Uncommon)
Type: Creature

Druid's Deliverance

Instant

Prevent all combat damage that would be dealt to you this turn. Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"So many oppose us, but we are the reed that bends without breaking."

Mana:
Cardset: Return to Ravnica #123 (Common)
Type: Instant

Druid's Call

Enchantment - Aura

Enchant creature

Whenever enchanted creature is dealt damage, its controller puts that many 1/1 green Squirrel creature tokens onto the battlefield.

Suffer the little creatures, for they may yet rise up and beat you senseless.

Mana:
Cardset: Odyssey #239 (Uncommon)
Type: Enchantment

Druid of the Anima

Creature - Elf Druid

: Add , , or to your mana pool.

Although the Anima herself remains at the Sacellum, her druids roam Naya, collecting mana bonds with every location in the world.

Mana:
Power: 1/1
Cardset: Shards of Alara #128 (Common)
Type: Creature

Druid Lyrist

Creature - Human Druid

, , Sacrifice Druid Lyrist: Destroy target enchantment.

The druids and the forest are in perfect harmony. They sing the same songs.

Mana:
Power: 1/1
Cardset: Odyssey #238 (Common)
Type: Creature

Drudge Spell

Enchantment

, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton creature token onto the battlefield. It has ": Regenerate this creature."

When Drudge Spell leaves the battlefield, destroy all Skeleton tokens. They can't be regenerated.

Mana:
Cardset: Homelands #6 (Uncommon)
Type: Enchantment

Drudge Skeletons

Creature - Skeleton

: Regenerate Drudge Skeletons. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

"The dead make good soldiers. They can't disobey orders, never surrender, and don't stop fighting when a random body part falls off."
-Nevinyrral, Necromancer's Handbook

Mana:
Power: 1/1
Cardset: Garruk vs. Liliana #36 (Common)
Magic 2010 #95 (Common)
Tenth Edition #139 (Uncommon)
Ninth Edition #126 (Uncommon)
Eighth Edition #129 (Common)
Seventh Edition #130 (Common)
Sixth Edition #123 (Unknown)
Fifth Edition #19 (Common)
Fourth Edition #17 (Common)
Revised Edition #15 (Common)
Unlimited Edition #15 (Common)
Beta Edition #15 (Unknown)
Alpha Edition #15 (Unknown)
Type: Creature

Drudge Reavers

Creature - Skeleton

Flash (You may cast this spell any time you could cast an instant.)

: Regenerate Drudge Reavers.

"The surface of the land is blanched with salt, but the soil beneath is reddened with death-a fertile ground for necromancy."
-Lim-Dûl the Necromancer

Mana:
Power: 2/1
Cardset: Time Spiral #105 (Common)
Type: Creature

Drudge Beetle

Creature - Insect

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

The Street Swarm is the labor class that drives the Golgari's endless cycle of life and death.

Mana:
Power: 2/2
Cardset: Return to Ravnica #122 (Common)
Type: Creature

Drowner of Secrets

Creature - Merfolk Wizard

Tap an untapped Merfolk you control: Target player puts the top card of his or her library into his or her graveyard.

Merrows consider themselves the keepers of Lorwyn's past-and consider it their duty to edit when necessary.

Mana:
Power: 1/3
Cardset: Lorwyn #58 (Uncommon)
Type: Creature

Drowner of Hope

Creature - Eldrazi

Devoid (This card has no color.)

When Drowner of Hope enters the battlefield, put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Sacrifice an Eldrazi Scion: Tap target creature.

Mana:
Power: 5/5
Cardset: Battle for Zendikar #57 (Rare)
Type: Creature

Drowner Initiate

Creature - Merfolk Wizard

Whenever a player casts a blue spell, you may pay . If you do, target player puts the top two cards of his or her library into his or her graveyard.

Nothing satisfies a merrow as much as drowning what it cannot have.

Mana:
Power: 1/1
Cardset: Shadowmoor #36 (Common)
Type: Creature

Drowned Rusalka

Creature - Spirit

, Sacrifice a creature: Discard a card, then draw a card.

Lurking below the current, she thirsts until others come to drink.

Mana:
Power: 1/1
Cardset: Guildpact #24 (Uncommon)
Type: Creature

Drowned Catacomb

Land

Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.

: Add or to your mana pool.

Cardset: Magic 2013 #223 (Rare)
Magic 2012 #226 (Rare)
Magic 2011 #224 (Rare)
Magic 2010 #224 (Rare)
Type: Land

Drowned

Creature - Zombie

: Regenerate Drowned.

We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up."

Mana:
Power: 1/1
Cardset: The Dark #23 (Common)
Type: Creature

Drown in Sorrow

Sorcery

All creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

"The sad truth is that the whip of Erebos is long enough to wrap around all our throats."
-Perisophia the philosopher

Mana:
Cardset: Born of the Gods #65 (Uncommon)
Type: Sorcery

Drown in Filth

Sorcery

Choose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard.

The rot farmer's first rite of passage is to craft a pair of work stilts.

Mana:
Cardset: Dragon's Maze #67 (Common)
Type: Sorcery

Drove of Elves

Creature - Elf

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Drove of Elves's power and toughness are each equal to the number of green permanents you control.

"The light of beauty protects our journeys through darkness."

Mana:
Power: */*
Cardset: Commander 2014 #189 (Uncommon)
Shadowmoor #112 (Uncommon)
Type: Creature

Drought

Enchantment

At the beginning of your upkeep, sacrifice Drought unless you pay .

Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs.

Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.

Mana:
Cardset: Ice Age #245 (Uncommon)
Type: Enchantment

Dross Scorpion

Artifact Creature - Scorpion

Whenever Dross Scorpion or another artifact creature dies, you may untap target artifact.

Mana:
Power: 3/1
Cardset: Mirrodin #164 (Common)
Type: Artifact Creature

Dross Ripper

Artifact Creature - Hound

: Dross Ripper gets +1/+1 until end of turn.

"Such a creation serves no purpose other than exterminating every one of us."
-Sadra Alic, Neurok strategist

Mana:
Power: 3/3
Cardset: Mirrodin Besieged #106 (Common)
Type: Artifact Creature

Dross Prowler

Creature - Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"I would never have believed that on a world with four suns there could exist a place so dark."
-Glissa Sunseeker

Mana:
Power: 2/1
Cardset: Mirrodin #64 (Common)
Type: Creature

Dross Hopper

Creature - Insect Horror

Sacrifice a creature: Dross Hopper gains flying until end of turn.

Bred in the vicious Mephidross, dross hoppers learned to eat quickly and escape faster.

Mana:
Power: 2/1
Cardset: Scars of Mirrodin #60 (Common)
Type: Creature

Dross Harvester

Creature - Horror

Protection from white

At the beginning of your end step, you lose 4 life.

Whenever a creature dies, you gain 2 life.

Mana:
Power: 4/4
Cardset: Mirrodin #63 (Rare)
Type: Creature

Dross Golem

Artifact Creature - Golem

Affinity for Swamps (This spell costs less to cast for each Swamp you control.)

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

The longer it skulks through the corrosive gases of Mephidross, the more it adopts their thirst for death.

Mana:
Power: 3/2
Cardset: Darksteel #119 (Common)
Type: Artifact Creature

Dross Crocodile

Creature - Zombie Crocodile

"As soon as it surfaced, we could all smell it. Its rancid breath reeked of half-digested carrion and its own rotting innards."
-Dafri, Auriok champion

Mana:
Power: 5/1
Cardset: Tenth Edition #138 (Common)
Fifth Dawn #47 (Common)
Type: Creature

Drop of Honey

Enchantment

At the beginning of your upkeep, destroy the creature with the least power. It can't be regenerated. If two or more creatures are tied for least power, you choose one of them.

When there are no creatures on the battlefield, sacrifice Drop of Honey.

Mana:
Cardset: Arabian Nights #31 (Uncommon)
Type: Enchantment

Drooling Ogre

Creature - Ogre

Whenever a player casts an artifact spell, that player gains control of Drooling Ogre. (This effect lasts indefinitely.)

"Is it the stomping kind or the munching kind?"
-Slobad, goblin tinkerer

Mana:
Power: 3/3
Cardset: Darksteel #58 (Common)
Type: Creature

Drooling Groodion

Creature - Beast

, Sacrifice a creature: Target creature gets +2/+2 until end of turn. Another target creature gets -2/-2 until end of turn.

"The Golgari expand, yes, but I refuse to call their tainted creations ‘growth.'"
-Veszka, Selesnya evangel

Mana:
Power: 4/3
Cardset: Ravnica: City of Guilds #204 (Uncommon)
Type: Creature

Droning Bureaucrats

Creature - Human Advisor

, : Each creature with converted mana cost X can't attack or block this turn.

" . . . and you must also apply for an application license, file documents 136(iv) and 22-C and -D in triplicate, pay all requisite fees, request a . . ."

Mana:
Power: 1/4
Cardset: Guildpact #4 (Uncommon)
Type: Creature

Dromosaur

Creature - Lizard

Whenever Dromosaur blocks or becomes blocked, it gets +2/-2 until end of turn.

They say dromosaurs are frightened of dogs, even little ones. There are no dogs in Shiv. Not even little ones.

Mana:
Power: 2/3
Cardset: Urza's Saga #182 (Common)
Type: Creature

Dromoka, the Eternal

Legendary Creature - Dragon

Flying

Whenever a Dragon you control attacks, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

"The bane of countless shattered weapons, each a failure to slay her."
-Daghatar the Adamant

Mana:
Power: 5/5
Cardset: Fate Reforged #151 (Rare)
Type: Creature

Dromoka's Gift

Instant

Bolster 4. (Choose a creature with the least toughness among creatures you control and put four +1/+1 counters on it.)

The simplest gift from a dragon can be a revered accolade for a human warrior.

Mana:
Cardset: Dragons of Tarkir #184 (Uncommon)
Type: Instant

Dromoka's Command

Instant

Choose two -

• Prevent all damage target instant or sorcery spell would deal this turn.

• Target player sacrifices an enchantment.

• Put a +1/+1 counter on target creature.

• Target creature you control fights target creature you don't control.

Mana:
Cardset: Dragons of Tarkir #221 (Rare)
Type: Instant

Dromoka Warrior

Creature - Human Warrior

Dromoka has regard for the humans who serve under her. In return for her protection, they obey with steadfast loyalty, acting as weapons for her and her scalelords against the other clans.

Mana:
Power: 3/1
Cardset: Dragons of Tarkir #14 (Common)
Type: Creature

Dromoka Monument

Artifact

: Add or to your mana pool.

: Dromoka Monument becomes a 4/4 green and white Dragon artifact creature with flying until end of turn.

Dromoka rules her clan from the Great Aerie atop Arashin, the central city of the Shifting Wastes.

Mana:
Cardset: Dragons of Tarkir #238 (Uncommon)
Type: Artifact

Dromoka Dunecaster

Creature - Human Wizard

, : Tap target creature without flying.

"The dragonlords rule the tempests of the skies. Here in the wastes, the storms are mine to command."

Mana:
Cardset: Dragons of Tarkir #13 (Common)
Type: Creature
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