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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ember Swallower

Creature - Elemental

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Ember Swallower becomes monstrous, each player sacrifices three lands.

Mana:
Power: 4/5
Cardset: Theros #120 (Rare)
Type: Creature

Ember Shot

Instant

Ember Shot deals 3 damage to target creature or player.

Draw a card.

Dwarves bring poor coal to market, use good coal in their homes, and throw their best coal away.

Mana:
Cardset: Judgment #87 (Common)
Type: Instant

Ember Hauler

Creature - Goblin

, Sacrifice Ember Hauler: Ember Hauler deals 2 damage to target creature or player.

Flurk's crude goblin language didn't differentiate between "I bring the flame" and "I am the flame."

Mana:
Power: 2/2
Cardset: Magic 2011 #135 (Uncommon)
Type: Creature

Ember Gale

Sorcery

Creatures target player controls can't block this turn. Ember Gale deals 1 damage to each white and/or blue creature that player controls.

"Terrible wind. It whipped sparks into our skin, then stoked them even hotter!"
-Bowen, Barrenton guardcaptain

Mana:
Cardset: Shadowmoor #91 (Common)
Type: Sorcery

Ember Beast

Creature - Beast

Ember Beast can't attack or block alone.

Spot one ember beast, attack.
Spot a second, best fall back.
-Dwarven saying

Mana:
Power: 3/4
Cardset: Gatecrash #89 (Common)
Odyssey #190 (Common)
Type: Creature

Embargo

Enchantment

Nonland permanents don't untap during their controllers' untap steps.

At the beginning of your upkeep, you lose 2 life.

Mana:
Cardset: Mercadian Masques #77 (Rare)
Type: Enchantment

Embalmed Brawler

Creature - Zombie

Amplify 1 (As this creature enters the battlefield, put a +1/+1 counter on it for each Zombie card you reveal in your hand.)

Whenever Embalmed Brawler attacks or blocks, you lose 1 life for each +1/+1 counter on it.

Mana:
Power: 2/2
Cardset: Legions #69 (Common)
Type: Creature

Emancipation Angel

Creature - Angel

Flying

When Emancipation Angel enters the battlefield, return a permanent you control to its owner's hand.

"You have done your best. I give you leave to rest."

Mana:
Power: 3/3
Cardset: Avacyn Restored #19 (Uncommon)
Type: Creature

Elvish Warrior

Creature - Elf Warrior

As graceful as a deer leaping a stream and as deadly as the wolf waiting in ambush on the other side, elvish warriors are the eyes of the forest as well as its unsheathed claws.

Mana:
Power: 2/3
Cardset: Morningtide #120 (Common)
Elves vs. Goblins #5 (Common)
Ninth Edition #240 (Common)
Onslaught #260 (Common)
Type: Creature

Elvish Visionary

Creature - Elf Shaman

When Elvish Visionary enters the battlefield, draw a card.

"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."

Mana:
Power: 1/1
Cardset: Commander 2014 #193 (Common)
Magic 2013 #169 (Common)
Magic 2010 #178 (Common)
Shards of Alara #130 (Common)
Type: Creature

Elvish Vanguard

Creature - Elf Warrior

Whenever another Elf enters the battlefield, put a +1/+1 counter on Elvish Vanguard.

"Our lives are woven together like the trees' branches over our heads, forming a canopy that protects us all."

Mana:
Power: 1/1
Cardset: Onslaught #259 (Rare)
Type: Creature

Elvish Spirit Guide

Creature - Elf Spirit

Exile Elvish Spirit Guide from your hand: Add to your mana pool.

"We are never without guidance, if we but seek it."
-Taaveti of Kelsinko, Elvish Hunter

Mana:
Power: 2/2
Cardset: Alliances #69 (Uncommon)
Type: Creature

Elvish Soultiller

Creature - Elf Mutant

When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.

Mutated elves wondered if this was their final form, or if it was just another step.

Mana:
Power: 5/4
Cardset: Legions #124 (Rare)
Type: Creature

Elvish Skysweeper

Creature - Elf Warrior

, Sacrifice a creature: Destroy target creature with flying.

The spires of Ravnica are no different from the tall trees of other planes. The elves navigate and protect them just the same.

Mana:
Power: 1/1
Cardset: Commander 2014 #192 (Common)
Commander 2013 #143 (Common)
Ravnica: City of Guilds #162 (Common)
Type: Creature

Elvish Scrapper

Creature - Elf

, , Sacrifice Elvish Scrapper: Destroy target artifact.

"The stories tell of a distant time when machines overran the forests, destroying everything that lived. That time will not come again."

Mana:
Power: 1/1
Cardset: Eighth Edition #245 (Uncommon)
Onslaught #258 (Uncommon)
Type: Creature

Elvish Scout

Creature - Elf Scout

, : Untap target attacking creature you control. Prevent all combat damage that would be dealt to and dealt by it this turn.

Even one whose ears were closely tuned to the sounds of Havenwood could miss hearing a Scout move past.

Mana:
Power: 1/1
Cardset: Fallen Empires #75 (Common)
Fallen Empires #76 (Common)
Fallen Empires #77 (Common)
Type: Creature

Elvish Ranger

Creature - Elf

"No one may fault an Elvish Ranger's heart, but the simplest frailty may fell even the proudest warrior."
-Kaysa, Elder Druid of the Juniper Order

Mana:
Power: 4/1
Cardset: Alliances #67 (Common)
Alliances #68 (Common)
Type: Creature

Elvish Promenade

Tribal Sorcery - Elf

Put a 1/1 green Elf Warrior creature token onto the battlefield for each Elf you control.

The faultless and immaculate castes form the lower tiers of elvish society, with the exquisite caste above them. At the pinnacle is the perfect, a consummate blend of aristocrat and predator.

Mana:
Cardset: Elves vs. Goblins #20 (Uncommon)
Lorwyn #208 (Uncommon)
Type: Sorcery

Elvish Piper

Creature - Elf Shaman

, : You may put a creature card from your hand onto the battlefield.

From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more.
-Elvish teaching

Mana:
Power: 1/1
Cardset: Magic 2010 #177 (Rare)
Tenth Edition #262 (Rare)
Ninth Edition #239 (Rare)
Eighth Edition #244 (Rare)
Seventh Edition #242 (Rare)
Urza's Destiny #104 (Rare)
Type: Creature

Elvish Pioneer

Creature - Elf Druid

When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.

"Destruction is the work of an afternoon. Creation is the work of a lifetime."

Mana:
Power: 1/1
Cardset: Eighth Edition #243 (Common)
Onslaught #257 (Common)
Type: Creature

Elvish Pathcutter

Creature - Elf Scout

: Target Elf creature gains forestwalk until end of turn.

In harsh times, the strongest currency is cooperation.

Mana:
Power: 1/2
Cardset: Onslaught #256 (Common)
Type: Creature

Elvish Mystic

Creature - Elf Druid

: Add to your mana pool.

"Life grows everywhere. My kin merely find those places where it grows strongest."-Nissa Revane

Mana:
Power: 1/1
Cardset: Commander 2014 #191 (Common)
Magic 2015 #173 (Common)
Magic 2014 #169 (Common)
Type: Creature

Elvish Lyrist

Creature - Elf

, , Sacrifice Elvish Lyrist: Destroy target enchantment.

To an elf, magic and music are the same.

Mana:
Power: 1/1
Cardset: Eighth Edition #242 (Uncommon)
Seventh Edition #241 (Uncommon)
Urza's Saga #248 (Common)
Type: Creature

Elvish Lookout

Creature - Elf

Shroud (This permanent can't be the target of spells or abilities.)

Like a masterful quilter, Yavimaya stitches together patches of color to warn its denizens of threats.

Mana:
Power: 1/1
Cardset: Urza's Destiny #103 (Common)
Type: Creature

Elvish Hunter

Creature - Elf Archer

, : Target creature doesn't untap during its controller's next untap step.

"Elves often tipped their arrows with a drug that caused a deep but harmless sleep."
-Sarpadian Empires, vol. III

Mana:
Power: 1/1
Cardset: Fallen Empires #72 (Common)
Fallen Empires #73 (Common)
Fallen Empires #74 (Common)
Type: Creature

Elvish Hexhunter

Creature - Elf Shaman

, , Sacrifice Elvish Hexhunter: Destroy target enchantment.

"All manner of curses, blights, and luckspoils infect Shadowmoor. We stalk them, one perilous quest at a time."

Mana: {{/}}
Power: 1/1
Cardset: Shadowmoor #226 (Common)
Type: Creature

Elvish Herder

Creature - Elf

: Target creature gains trample until end of turn.

Before Urza and Mishra came to Argoth, the herders prevented their creatures from stampeding. During the war, they encouraged it.

Mana:
Power: 1/1
Cardset: Urza's Saga #247 (Common)
Type: Creature

Elvish Healer

Creature - Elf Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn. If that creature is green, prevent the next 2 damage instead.

"The Kjeldorans keep the Orcs at bay and we train their healers. Most human bargains aren't as fair."
-Laina of the Elvish Council

Mana:
Power: 1/2
Cardset: Ice Age #246 (Common)
Type: Creature

Elvish Harbinger

Creature - Elf Druid

When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle your library and put that card on top of it.

: Add one mana of any color to your mana pool.

Mana:
Power: 1/2
Cardset: Elves vs. Goblins #4 (Uncommon)
Lorwyn #207 (Uncommon)
Type: Creature

Elvish Handservant

Creature - Elf Warrior

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant.

The hardest lesson for any elf to learn is humility. It takes a giant to teach that.

Mana:
Power: 1/1
Cardset: Lorwyn #206 (Common)
Type: Creature

Elvish Guidance

Enchantment - Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds to his or her mana pool for each Elf on the battlefield (in addition to the mana the land produces).

"Old home never forgotten, new home ours forever."

Mana:
Cardset: Onslaught #255 (Common)
Type: Enchantment

Elvish Fury

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Target creature gets +2/+2 until end of turn.

Mana:
Cardset: Tempest #120 (Common)
Type: Instant

Elvish Farmer

Creature - Elf

At the beginning of your upkeep, put a spore counter on Elvish Farmer.

Remove three spore counters from Elvish Farmer: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: You gain 2 life.

Mana:
Cardset: Fallen Empires #71 (Rare)
Type: Creature

Elvish Eulogist

Creature - Elf Shaman

Sacrifice Elvish Eulogist: You gain 1 life for each Elf card in your graveyard.

"No matter how adept our artistic skill, our effigies can never hope to capture the vibrant beauty of a living elf. Perhaps that is truly why we mourn."

Mana:
Power: 1/1
Cardset: Elves vs. Goblins #3 (Common)
Lorwyn #205 (Common)
Type: Creature

Elvish Champion

Creature - Elf

Other Elf creatures get +1/+1 and have forestwalk. (They're unblockable as long as defending player controls a Forest.)

"For what are leaves but countless blades
To fight a countless foe on high."
-Elvish hymn

Mana:
Power: 2/2
Cardset: Tenth Edition #261 (Rare)
Ninth Edition #238 (Rare)
Eighth Edition #241 (Rare)
Seventh Edition #240 (Rare)
Invasion #186 (Rare)
Type: Creature

Elvish Branchbender

Creature - Elf Druid

: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.

"How do the vinebred feel? Fah! We do not ask the puppet how it feels when the puppeteer bids it dance."

Mana:
Power: 2/2
Cardset: Lorwyn #204 (Common)
Type: Creature

Elvish Berserker

Creature - Elf Berserker

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Their fury scatters enemies like a pile of dry leaves.

Mana:
Power: 1/1
Cardset: Tenth Edition #260 (Common)
Ninth Edition #237 (Common)
Exodus #110 (Common)
Type: Creature

Elvish Bard

Creature - Elf Shaman

All creatures able to block Elvish Bard do so.

Helplessly drawn in, the bard's enemies quickly find there's more than song to be found.

Mana:
Power: 2/4
Cardset: Ninth Edition #236 (Uncommon)
Alliances #66 (Uncommon)
Type: Creature

Elvish Archers

Creature - Elf Archer

First strike

I tell you, there was so many arrows flying about you couldn't hardly see the sun. So I says to young Angus, "Well, at least now we're fighting in the shade!"

Mana:
Power: 2/1
Cardset: Seventh Edition #239 (Rare)
Sixth Edition #226 (Unknown)
Fifth Edition #154 (Rare)
Fourth Edition #127 (Rare)
Revised Edition #100 (Rare)
Unlimited Edition #100 (Rare)
Beta Edition #100 (Unknown)
Alpha Edition #100 (Unknown)
Type: Creature

Elvish Archdruid

Creature - Elf Druid

Other Elf creatures you control get +1/+1.

: Add to your mana pool for each Elf you control.

He knows the name of every elf born in the last four centuries. More importantly, they all know his.

Mana:
Power: 2/2
Cardset: Commander 2014 #190 (Rare)
Magic 2013 #168 (Rare)
Magic 2012 #172 (Rare)
Magic 2011 #171 (Rare)
Magic 2010 #176 (Rare)
Type: Creature

Elvish Aberration

Creature - Elf Mutant

: Add to your mana pool.

Forestcycling (, Discard this card: Search your library for a Forest card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 4/5
Cardset: Conspiracy #163 (Common)
Commander #151 (Uncommon)
Scourge #118 (Uncommon)
Type: Creature

Elves of Deep Shadow

Creature - Elf Druid

: Add to your mana pool. Elves of Deep Shadow deals 1 damage to you.

"They are aberrations who have turned on everything we hold sacred. Let them be cast out." -Ailheen, Speaker of the Council

Mana:
Power: 1/1
Cardset: Izzet vs. Golgari #47 (Common)
Ravnica: City of Guilds #161 (Common)
The Dark #39 (Rare)
Type: Creature

Elven Warhounds

Creature - Hound

Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.

"If a creature is dumb enough to love you for leashing it, why would you want to follow its lead?"
-Mirri of the Weatherlight

Mana:
Power: 2/2
Cardset: Tempest #119 (Rare)
Type: Creature

Elven Rite

Sorcery

Distribute two +1/+1 counters among one or two target creatures.

As the bough stretches, so shall you grow. As the roots spread, so shall you thrive.

Mana:
Cardset: Stronghold #56 (Uncommon)
Type: Sorcery

Elven Riders

Creature - Elf

Elven Riders can't be blocked except by Walls and/or creatures with flying.

"Wirewood cannot hide great size. Only with speed and skill can we survive here."

Mana:
Power: 3/3
Cardset: Tenth Edition #259 (Uncommon)
Onslaught #254 (Uncommon)
Sixth Edition #225 (Unknown)
Fifth Edition #153 (Uncommon)
Fourth Edition #126 (Uncommon)
Legends #97 (Rare)
Type: Creature

Elven Palisade

Enchantment

Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.

"Volrath is not the only one who can shape this world to serve him."
-Eladamri, Lord of Leaves

Mana:
Cardset: Exodus #109 (Uncommon)
Type: Enchantment

Elven Lyre

Artifact

, , Sacrifice Elven Lyre: Target creature gets +2/+2 until end of turn.

Scholars are uncertain whether it was the actual sound or some other magical property of the Elven Lyre that transformed its player.

Mana:
Cardset: Fallen Empires #172 (Rare)
Type: Artifact

Elven Fortress

Enchantment

: Target blocking creature gets +0/+1 until end of turn.

Many Elven Fortresses weren't built by masons and carpenters, but created from the living forest itself.

Mana:
Cardset: Fallen Empires #67 (Common)
Fallen Empires #68 (Common)
Fallen Empires #69 (Common)
Fallen Empires #70 (Common)
Type: Enchantment

Elven Cache

Sorcery

Return target card from your graveyard to your hand.

Elves know where to harvest the best of the forest, for they planted it there themselves.

Mana:
Cardset: Sixth Edition #224 (Unknown)
Visions #55 (Common)
Type: Sorcery

Elusive Spellfist

Creature - Human Monk

Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.

"Learn to see an obstacle from a new perspective. Underneath, for example."
-Chanyi, Ojutai monk

Mana:
Power: 1/3
Cardset: Dragons of Tarkir #53 (Common)
Type: Creature

Elusive Krasis

Creature - Fish Mutant

Elusive Krasis is unblockable.

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Cardset: Gatecrash #160 (Uncommon)
Type: Creature

Elspeth, Sun's Champion

Planeswalker - Elspeth (Loyalty: 4)

+1: Put three 1/1 white Soldier creature tokens onto the battlefield.

-3: Destroy all creatures with power 4 or greater.

-7: You get an emblem with "Creatures you control get +2/+2 and have flying."

Mana:
Cardset: Theros #9 (Mythic Rare)
Type: Planeswalker

Elspeth, Knight-Errant

Planeswalker - Elspeth (Loyalty: 4)

+1: Put a 1/1 white Soldier creature token onto the battlefield.

+1: Target creature gets +3/+3 and gains flying until end of turn.

-8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control are indestructible."

Mana:
Cardset: Modern Masters #13 (Mythic Rare)
Elspeth vs. Tezzeret #1 (Mythic Rare)
Shards of Alara #9 (Mythic Rare)
Type: Planeswalker

Elspeth Tirel

Planeswalker - Elspeth (Loyalty: 4)

+2: You gain 1 life for each creature you control.

-2: Put three 1/1 white Soldier creature tokens onto the battlefield.

-5: Destroy all other permanents except for lands and tokens.

Mana:
Cardset: Scars of Mirrodin #6 (Mythic Rare)
Type: Planeswalker

Elsewhere Flask

Artifact

When Elsewhere Flask enters the battlefield, draw a card.

Sacrifice Elsewhere Flask: Choose a basic land type. Each land you control becomes that type until end of turn.

One night Oona bottled the sky. The next night she aligned the stars and released it.

Mana:
Cardset: Shadowmoor #250 (Common)
Type: Artifact

Elkin Lair

World Enchantment

At the beginning of each player's upkeep, that player exiles a card at random from his or her hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, he or she puts it into his or her graveyard.

Mana:
Cardset: Visions #78 (Rare)
Type: Enchantment

Elkin Bottle

Artifact

, : Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.

Mana:
Cardset: Fifth Edition #367 (Rare)
Ice Age #292 (Rare)
Type: Artifact

Elixir of Vitality

Artifact

Elixir of Vitality enters the battlefield tapped.

, Sacrifice Elixir of Vitality: You gain 4 life.

, , Sacrifice Elixir of Vitality: You gain 8 life.

"Eternal life or your money back."
-Unnamed Suq'Ata merchant, deceased

Mana:
Cardset: Mirage #265 (Uncommon)
Type: Artifact

Elixir of Immortality

Artifact

, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.

"Bottled life. Not as tasty as I'm used to, rather stale, but it has the same effect."
-Baron Sengir

Mana:
Cardset: Magic 2014 #209 (Uncommon)
Magic 2013 #204 (Uncommon)
Magic 2012 #208 (Uncommon)
Elspeth vs. Tezzeret #62 (Uncommon)
Magic 2011 #206 (Uncommon)
Type: Artifact

Elite Vanguard

Creature - Human Soldier

The vanguard is skilled at waging war alone. The enemy is often defeated before its reinforcements reach the front.

Mana:
Power: 2/1
Cardset: Magic 2012 #15 (Uncommon)
Elspeth vs. Tezzeret #2 (Uncommon)
Magic 2011 #13 (Uncommon)
Magic 2010 #9 (Uncommon)
Type: Creature

Elite Skirmisher

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Elite Skirmisher, you may tap target creature.

Some adopted the tactics of the leonin to combat the ferocity of the minotaurs.

Mana:
Power: 3/1
Cardset: Born of the Gods #8 (Common)
Type: Creature

Elite Scaleguard

Creature - Human Soldier

When Elite Scaleguard enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

Mana:
Power: 2/3
Cardset: Fate Reforged #12 (Uncommon)
Type: Creature

Elite Javelineer

Creature - Human Soldier

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature.

"Precision is frequently more valuable than force."

Mana:
Power: 2/2
Cardset: Eighth Edition #19 (Uncommon)
Tempest #229 (Common)
Type: Creature

Elite Inquisitor

Creature - Human Soldier

First strike, vigilance

Protection from Vampires, from Werewolves, and from Zombies

"No matter how many I kill, there are always more to hunt. It makes me smile just to think about it."

Mana:
Power: 2/2
Cardset: Innistrad #13 (Rare)
Type: Creature

Elite Archers

Creature - Human Soldier Archer

: Elite Archers deals 3 damage to target attacking or blocking creature.

They fletch their arrows with the feathers of angels.

Mana:
Power: 3/3
Cardset: Eighth Edition #18 (Rare)
Seventh Edition #15 (Rare)
Urza's Saga #13 (Rare)
Type: Creature

Elite Arcanist

Creature - Human Wizard

When Elite Arcanist enters the battlefield, you may exile an instant card from your hand.

, : Copy the exiled card. You may cast the copy without paying its mana cost. X is the converted mana cost of the exiled card.

Mana:
Power: 1/1
Cardset: Magic 2014 #54 (Rare)
Type: Creature

Elgaud Shieldmate

Creature - Human Soldier

Soulbond (You may pair this creature with another unpaired creature when either enters the battlefield. They remain paired for as long as you control both of them.)

As long as Elgaud Shieldmate is paired with another creature, both creatures have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Mana:
Power: 2/3
Cardset: Avacyn Restored #50 (Common)
Type: Creature

Elgaud Inquisitor

Creature - Human Cleric

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

When Elgaud Inquisitor dies, put a 1/1 white Spirit creature token with flying onto the battlefield.

"It will take more than steel alone to purge this world of evil."

Mana:
Power: 2/2
Cardset: Dark Ascension #6 (Common)
Type: Creature

Elfhame Sanctuary

Enchantment

At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.

Mana:
Cardset: Invasion #185 (Uncommon)
Type: Enchantment

Elfhame Palace

Land

Elfhame Palace enters the battlefield tapped.

: Add or to your mana pool.

The elfhames are the closest thing to "civilization" the elves allow themselves.

Cardset: Phyrexia vs. The Coalition #64 (Uncommon)
Eighth Edition #324 (Uncommon)
Invasion #322 (Uncommon)
Type: Land

Elf Replica

Artifact Creature - Elf

, Sacrifice Elf Replica: Destroy target enchantment.

Mana:
Power: 2/2
Cardset: Mirrodin #167 (Common)
Type: Artifact Creature

Elesh Norn, Grand Cenobite

Legendary Creature - Praetor

Vigilance

Other creatures you control get +2/+2.

Creatures your opponents control get -2/-2.

"The Gitaxians whisper among themselves of other worlds. If they exist, we must bring Phyrexia's magnificence to them."

Mana:
Power: 4/7
Cardset: New Phyrexia #9 (Mythic Rare)
Type: Creature

Elephant Resurgence

Sorcery

Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

Mana:
Cardset: Prophecy #113 (Rare)
Type: Sorcery

Elephant Guide

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

When enchanted creature dies, put a 3/3 green Elephant creature token onto the battlefield.

Nature's strength outlives the strong.

Mana:
Cardset: Conspiracy #162 (Uncommon)
Garruk vs. Liliana #18 (Uncommon)
Judgment #111 (Uncommon)
Type: Enchantment

Elephant Graveyard

Land

: Add to your mana pool.

: Regenerate target Elephant.

Cardset: Arabian Nights #88 (Uncommon)
Type: Land

Elephant Grass

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Black creatures can't attack you.

Nonblack creatures can't attack you unless their controller pays for each creature he or she controls that's attacking you.

"How have I angered nature that she would imprison me in a labyrinth of grass?"
-Kasib ibn Naji, Letters

Mana:
Cardset: Visions #54 (Uncommon)
Type: Enchantment

Elephant Ambush

Instant

Put a 3/3 green Elephant creature token onto the battlefield.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Odyssey #240 (Common)
Type: Instant

Elemental Uprising

Instant

Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.

"My heart and Zendikar's beat as one. Together we will endure."
-Nissa Revane

Mana:
Cardset: Oath of the Gatewatch #130 (Common)
Type: Instant

Elemental Resonance

Enchantment - Aura

Enchant permanent

At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost to your mana pool. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Mana:
Cardset: Dissension #83 (Rare)
Type: Enchantment

Elemental Mastery

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put X 1/1 red Elemental creature tokens with haste onto the battlefield, where X is this creature's power. Exile them at the beginning of the next end step."

Mana:
Cardset: Shadowmoor #90 (Rare)
Type: Enchantment

Elemental Augury

Enchantment

: Look at the top three cards of target player's library, then put them back in any order.

"It is the changing of perception that is important."
-Gerda Äagesdotter,
Archmage of the Unseen

Mana:
Cardset: Ice Age #364 (Rare)
Type: Enchantment

Elemental Appeal

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step. If Elemental Appeal was kicked, that creature gets +7/+0 until end of turn.

Mana:
Cardset: Zendikar #123 (Rare)
Type: Sorcery

Electryte

Creature - Beast

Whenever Electryte deals combat damage to defending player, it deals damage equal to its power to each blocking creature.

Shivan inhabitants are hardened to fire, so their predators have developed alternative weaponry.

Mana:
Power: 3/3
Cardset: Urza's Saga #183 (Rare)
Type: Creature

Electrostatic Bolt

Instant

Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.

It's hard to avoid electric shock when the entire plane is metallic.

Mana:
Cardset: Mirrodin #89 (Common)
Type: Instant

Electropotence

Enchantment

Whenever a creature enters the battlefield under your control, you may pay . If you do, that creature deals damage equal to its power to target creature or player.

Where life and force collide.

Mana:
Cardset: Zendikar #122 (Rare)
Type: Enchantment

Electrolyze

Instant

Electrolyze deals 2 damage divided as you choose among one or two target creatures and/or players.

Draw a card.

The Izzet learn something from every lesson they teach.

Mana:
Cardset: Modern Masters #175 (Uncommon)
Commander #197 (Uncommon)
Guildpact #111 (Uncommon)
Type: Instant

Electrickery

Instant

Electrickery deals 1 damage to target creature you don't control.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Return to Ravnica #93 (Common)
Type: Instant

Electric Eel

Creature - Fish

When Electric Eel enters the battlefield, it deals 1 damage to you.

: Electric Eel gets +2/+0 until end of turn and deals 1 damage to you.

Mana:
Power: 1/1
Cardset: The Dark #24 (Rare)
Type: Creature

Eldrazi Temple

Land

: Add to your mana pool.

: Add to your mana pool. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Each temple is a door to a horrible future.

Cardset: Rise of the Eldrazi #227 (Rare)
Type: Land

Eldrazi Skyspawner

Creature - Eldrazi Drone

Devoid (This card has no color.)

Flying

When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Mana:
Power: 2/1
Cardset: Battle for Zendikar #58 (Common)
Type: Creature

Eldrazi Obligator

Creature - Eldrazi

Devoid (This card has no color.)

When you cast Eldrazi Obligator, you may pay {C}. If you do, gain control of target creature until end of turn, untap that creature, and it gains haste until end of turn. ({C} represents colorless mana.)

Haste

Mana:
Power: 3/1
Cardset: Oath of the Gatewatch #96 (Rare)
Type: Creature

Eldrazi Monument

Artifact

Creatures you control get +1/+1, have flying, and are indestructible.

At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice Eldrazi Monument.

"Gods don't die. They merely slumber."
-Ayli, Kamsa cleric

Mana:
Cardset: Zendikar #199 (Mythic Rare)
Type: Artifact

Eldrazi Mimic

Creature - Eldrazi

Whenever another colorless creature enters the battlefield under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.

It is consistently inconsistent.

Mana:
Power: 2/1
Cardset: Oath of the Gatewatch #2 (Rare)
Type: Creature

Eldrazi Displacer

Creature - Eldrazi

Devoid (This card has no color.)

{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)

Mana:
Power: 3/3
Cardset: Oath of the Gatewatch #13 (Rare)
Type: Creature

Eldrazi Devastator

Creature - Eldrazi

Trample

"No matter how big your champion, theirs is bigger. No matter how great your numbers, theirs are greater. No matter how voracious your appetite, they are hungrier. That is why the Eldrazi will win."-Kalitas, thrall of Ulamog

Mana:
Power: 8/9
Cardset: Battle for Zendikar #7 (Common)
Type: Creature

Eldrazi Conscription

Tribal Enchantment - Eldrazi Aura

Enchant creature

Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents.)

The barest taste of Eldrazi power shatters both realms and identities.

Mana:
Cardset: Rise of the Eldrazi #3 (Rare)
Type: Enchantment

Eldrazi Aggressor

Creature - Eldrazi Drone

Devoid (This card has no color.)

Eldrazi Aggressor has haste as long as you control another colorless creature.

"They employ a foul sort of teamwork."
-General Tazri, allied commander

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #95 (Common)
Type: Creature

Elderwood Scion

Creature - Elemental

Trample, lifelink

Spells you cast that target Elderwood Scion cost less to cast.

Spells your opponents cast that target Elderwood Scion cost more to cast.

The Sunbriar druids believe that every life begins in its heart and ends under its hooves.

Mana:
Power: 4/4
Cardset: Planechase 2012 #88 (Rare)
Type: Creature

Elderscale Wurm

Creature - Wurm

Trample

When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7.

As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead.

Mana:
Power: 7/7
Cardset: Magic 2013 #167 (Mythic Rare)
Type: Creature

Elder Spawn

Creature - Spawn

At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you.

Elder Spawn can't be blocked by red creatures.

Mana:
Power: 6/6
Cardset: Legends #52 (Rare)
Type: Creature
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