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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Mountain Yeti

Creature - Yeti

Mountainwalk, protection from white

The Yeti's single greatest asset is its unnerving ability to blend in with its surroundings.

Mana:
Power: 3/3
Cardset: Legends #156 (Uncommon)
Type: Creature

Quarum Trench Gnomes

Creature - Gnome

: If target Plains is tapped for mana, it produces colorless mana instead of white mana. (This effect lasts indefinitely.)

"O Great Captain, all is lost. They tunneled, they burrowed, they trenched. They sapped the strength of our defenses." -Sorgus, Chronicles of the Quarum Plains

Mana:
Power: 1/1
Cardset: Legends #159 (Rare)
Type: Creature

Angelic Voices

Enchantment

Creatures you control get +1/+1 as long as you control no nonartifact, nonwhite creatures.

Mana:
Cardset: Legends #173 (Rare)
Type: Enchantment

Cleanse

Sorcery

Destroy all black creatures.

The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.

Mana:
Cardset: Legends #174 (Rare)
Type: Sorcery

Lifeblood

Enchantment

Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.

"Foolish wizard! As you tap the power of your lofty keep, so grows my strength." -Malvern Xelionos, Letters

Mana:
Cardset: Legends #196 (Rare)
Type: Enchantment

Moat

Enchantment

Creatures without flying can't attack.

The purpose of any moat is to impede attack. Some are filled with water, some with thistles. Some are filled with things best left unseen.

Mana:
Cardset: Legends #197 (Rare)
Type: Enchantment

Presence of the Master

Enchantment

Whenever a player casts an enchantment spell, counter it.

Mana:
Cardset: Urza's Saga #32 (Uncommon)
Legends #200 (Uncommon)
Type: Enchantment

Rapid Fire

Instant

Cast Rapid Fire only before blockers are declared.

Target creature gains first strike until end of turn. If it doesn't have rampage, that creature gains rampage 2 until end of turn. (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)

Mana:
Cardset: Legends #201 (Rare)
Type: Instant

Spiritual Sanctuary

Enchantment

At the beginning of each player's upkeep, if that player controls a Plains, he or she gains 1 life.

Mana:
Cardset: Legends #207 (Rare)
Type: Enchantment

Alchor's Tomb

Artifact

, : Target permanent you control becomes the color of your choice. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #214 (Rare)
Type: Artifact

Horn of Deafening

Artifact

, : Prevent all combat damage that would be dealt by target creature this turn.

"A blast, an echo . . . then silence."

Mana:
Cardset: Legends #224 (Rare)
Type: Artifact

Knowledge Vault

Artifact

, : Exile the top card of your library face down.

: Sacrifice Knowledge Vault. If you do, discard your hand, then put all cards exiled with Knowledge Vault into their owner's hand.

When Knowledge Vault leaves the battlefield, put all cards exiled with Knowledge Vault into their owner's graveyard.

Mana:
Cardset: Legends #225 (Rare)
Type: Artifact

Life Chisel

Artifact

Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. Activate this ability only during your upkeep.

Mana:
Cardset: Legends #228 (Uncommon)
Type: Artifact

Life Matrix

Artifact

, : Put a matrix counter on target creature and that creature gains "Remove a matrix counter from this creature: Regenerate this creature." Activate this ability only during your upkeep.

Mana:
Cardset: Legends #229 (Rare)
Type: Artifact

North Star

Artifact

, : For one spell this turn, you may spend mana as though it were mana of any color to pay that spell's mana cost. (Additional costs are still paid normally.)

Mana:
Cardset: Legends #233 (Rare)
Type: Artifact

Nova Pentacle

Artifact

, : The next time a source of your choice would deal damage to you this turn, that damage is dealt to target creature of an opponent's choice instead.

Mana:
Cardset: Legends #234 (Rare)
Type: Artifact

Sentinel

Artifact Creature - Shapeshifter

: Sentinel's toughness becomes 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.)

Mana:
Power: 1/1
Cardset: Legends #239 (Rare)
Type: Artifact Creature

Triassic Egg

Artifact

, : Put a hatchling counter on Triassic Egg.

Sacrifice Triassic Egg: Choose one - You may put a creature card from your hand onto the battlefield; or return target creature card from your graveyard to the battlefield. Activate this ability only if two or more hatchling counters are on Triassic Egg.

Mana:
Cardset: Legends #242 (Rare)
Type: Artifact

Ayesha Tanaka

Legendary Creature - Human Artificer

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

: Counter target activated ability from an artifact source unless that ability's controller pays . (Mana abilities can't be targeted.)

Mana:
Power: 2/2
Cardset: Legends #260 (Rare)
Type: Creature

Gwendlyn Di Corci

Legendary Creature - Human Rogue

: Target player discards a card at random. Activate this ability only during your turn.

Urborg became the final resting place of many swordsmen of renown, their steel outmatched by the wiles of Gwendlyn.

Mana:
Power: 3/5
Cardset: Legends #268 (Rare)
Type: Creature

Halfdane

Legendary Creature - Shapeshifter

At the beginning of your upkeep, Halfdane's power and toughness become equal to the power and toughness of target creature other than Halfdane until the end of your next upkeep.

Hail from Tolaria the ever changing 'Dane.

Mana:
Power: 3/3
Cardset: Legends #269 (Rare)
Type: Creature

Jacques le Vert

Legendary Creature - Human Warrior

Green creatures you control get +0/+2.

Abandoning his sword to return to the lush forest of Pendelhaven, Jacques le Vert devoted his life to protecting the creatures of his homeland.

Mana:
Power: 3/2
Cardset: Legends #272 (Rare)
Type: Creature

Kei Takahashi

Legendary Creature - Human Cleric

: Prevent the next 2 damage that would be dealt to target creature this turn.

Mana:
Power: 2/2
Cardset: Legends #278 (Rare)
Type: Creature

Tuknir Deathlock

Legendary Creature - Human Wizard

Flying

, : Target creature gets +2/+2 until end of turn.

An explorer of the Æther, Tuknir often discovers himself in the most unusual physical realms.

Mana:
Power: 2/2
Cardset: Legends #307 (Rare)
Type: Creature

Banshee

Creature - Spirit

, : Banshee deals half X damage, rounded down, to target creature or player, and half X damage, rounded up, to you.

Some say Banshees are the hounds of Death, baying to herd their prey into the arms of their master.

Mana:
Cardset: The Dark #2 (Rare)
Type: Creature

Curse Artifact

Enchantment - Aura

Enchant artifact

At the beginning of the upkeep of enchanted artifact's controller, Curse Artifact deals 2 damage to that player unless he or she sacrifices that artifact.

Voska feared the artifact had come too easily.

Mana:
Cardset: The Dark #5 (Rare)
Type: Enchantment

Nameless Race

Creature

Trample

As Nameless Race enters the battlefield, pay any amount of life. The amount you pay can't be more than the total number of white nontoken permanents your opponents control plus the total number of white cards in their graveyards.

Nameless Race's power and toughness are each equal to the life paid as it entered the battlefield.

Mana:
Power: */*
Cardset: The Dark #12 (Rare)
Type: Creature

The Fallen

Creature - Zombie

At the beginning of your upkeep, The Fallen deals 1 damage to each opponent it has dealt damage to this game.

Magic often masters those who cannot master it.

Mana:
Power: 2/3
Cardset: The Dark #15 (Rare)
Type: Creature

Scarwood Bandits

Creature - Human Rogue

Forestwalk

, : Unless an opponent pays , gain control of target artifact for as long as Scarwood Bandits remains on the battlefield.

Mana:
Power: 2/2
Cardset: The Dark #48 (Rare)
Type: Creature

Eternal Flame

Sorcery

Eternal Flame deals X damage to target opponent, where X is the number of Mountains you control. It deals half X damage, rounded up, to you.

Mana:
Cardset: The Dark #60 (Rare)
Type: Sorcery

Goblin Wizard

Creature - Goblin Wizard

: You may put a Goblin permanent card from your hand onto the battlefield.

: Target Goblin gains protection from white until end of turn.

Mana:
Power: 1/1
Cardset: The Dark #68 (Rare)
Type: Creature

Knights of Thorn

Creature - Human Knight

Protection from red; banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"With a great cry, the Goblin host broke and ran as the first wave of Knights penetrated its ranks." -Tivadar of Thorn, History of the Goblin Wars

Mana:
Power: 2/2
Cardset: The Dark #84 (Rare)
Type: Creature

Witch Hunter

Creature - Human Cleric

: Witch Hunter deals 1 damage to target player.

, : Return target creature an opponent controls to its owner's hand.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #17 (Special)
The Dark #92 (Rare)
Type: Creature

Living Armor

Artifact

, Sacrifice Living Armor: Put X +0/+1 counters on target creature, where X is that creature's converted mana cost.

Though it affords excellent protection, few don this armor. The process is uncomfortable and not easily reversed.

Mana:
Cardset: The Dark #101 (Rare)
Type: Artifact

Reflecting Mirror

Artifact

, : Change the target of target spell with a single target if that target is you. The new target must be a player. X is twice the converted mana cost of that spell.

Mana:
Cardset: The Dark #103 (Rare)
Type: Artifact

Wand of Ith

Artifact

, : Target player reveals a card at random from his or her hand. If it's a land card, that player discards it unless he or she pays 1 life. If it isn't a land card, the player discards it unless he or she pays life equal to its converted mana cost. Activate this ability only during your turn.

Mana:
Cardset: The Dark #111 (Rare)
Type: Artifact

War Barge

Artifact

: Target creature gains islandwalk until end of turn. When War Barge leaves the battlefield this turn, destroy that creature. A creature destroyed this way can't be regenerated.

Mana:
Cardset: Time Spiral "Timeshifted" #116 (Special)
The Dark #112 (Rare)
Type: Artifact

Homarid Shaman

Creature - Homarid Shaman

: Tap target green creature.

"The ground grew swampy; hooves and claws sank into the marshy earth. Snarls of rage and bleats of despair echoed through the trees as the waters grew higher and higher."
-Kyliki of Havenwood,
"Havenwood Remembered"

Mana:
Power: 2/1
Cardset: Fallen Empires #42 (Rare)
Type: Creature

Merseine

Enchantment - Aura

Enchant creature

Merseine enters the battlefield with three net counters on it.

Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it.

Pay enchanted creature's mana cost: Remove a net counter from Merseine. Any player may activate this ability, but only if he or she controls the enchanted creature.

Mana:
Cardset: Fallen Empires #47 (Common)
Fallen Empires #48 (Common)
Fallen Empires #49 (Common)
Fallen Empires #50 (Common)
Type: Enchantment

Thelonite Monk

Creature - Insect Monk Cleric

, Sacrifice a green creature: Target land becomes a Forest. (This effect lasts indefinitely.)

"As the climate worsened, some Thelonites turned to fertilizing with fresh blood in an attempt to keep Havenwood alive and growing."
-Sarpadian Empires, vol. III

Mana:
Power: 1/2
Cardset: Fallen Empires #93 (Rare)
Type: Creature
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