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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Rootwater Mystic

Creature - Merfolk Wizard

: Look at the top card of target player's library.

"Read the roots tell the tale
Future forms in waving weeds
Higher than truth is hope."
-Rootwater Saga

Mana:
Power: 1/1
Cardset: Exodus #44 (Common)
Type: Creature

Rootwater Matriarch

Creature - Merfolk

: Gain control of target creature for as long as that creature is enchanted.

In the harsh depths of Rootwater, the charms of surface dwellers are quite useless . . . except as lures.

Mana:
Power: 2/3
Cardset: Tenth Edition #103 (Rare)
Tempest #83 (Rare)
Type: Creature

Rootwater Hunter

Creature - Merfolk

: Rootwater Hunter deals 1 damage to target creature or player.

"Bitter water vicious wave
Shadow-cold shallows root-made maze
Home's angry embrace."
-Rootwater Saga

Mana:
Power: 1/1
Cardset: Tempest #82 (Common)
Type: Creature

Rootwater Diver

Creature - Merfolk

, Sacrifice Rootwater Diver: Return target artifact card from your graveyard to your hand.

"Drop a dagger into the murky deep and the merfolk will cut your throat with it."
-Skyshroud saying

Mana:
Power: 1/1
Cardset: Tempest #81 (Uncommon)
Type: Creature

Rootwater Depths

Land

: Add to your mana pool.

: Add or to your mana pool. Rootwater Depths doesn't untap during your next untap step.

Cardset: Tempest #329 (Uncommon)
Type: Land

Rootwater Commando

Creature - Merfolk

Islandwalk (This creature is unblockable as long as defending player controls an Island.)

Rootwater merfolk are seldom seen these days, but elf corpses are as numerous as ever.

Mana:
Power: 2/2
Cardset: Tenth Edition #102 (Common)
Nemesis #39 (Common)
Type: Creature

Rootwater Alligator

Creature - Crocodile

Sacrifice a Forest: Regenerate Rootwater Alligator.

Subduing and skinning an alligator is the first rite of maturity adolescent merfolk must pass.

Mana:
Power: 3/2
Cardset: Exodus #122 (Common)
Type: Creature

Rootwalla

Creature - Lizard

: Rootwalla gets +2/+2 until end of turn. Activate this ability only once each turn.

If you try to sneak up on a rootwalla, you'll suddenly find yourself dealing with twice the lizard.

Mana:
Power: 2/2
Cardset: Magic 2014 #192 (Common)
Tenth Edition #293 (Common)
Ninth Edition #268 (Common)
Tempest #146 (Common)
Type: Creature

Roots of Life

Enchantment

As Roots of Life enters the battlefield, choose Island or Swamp.

Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life.

Mana:
Cardset: Mirage #135 (Uncommon)
Type: Enchantment

Roots

Enchantment - Aura

Enchant creature without flying

When Roots enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

"That which nourishes can also bind."
-Gemma, Willow Priestess

Mana:
Cardset: Homelands #68 (Uncommon)
Type: Enchantment

Rootrunner

Creature - Spirit

, Sacrifice Rootrunner: Put target land on top of its owner's library.

Soulshift 3 (When this creature dies, you may return target Spirit card with converted mana cost 3 or less from your graveyard to your hand.)

Mana:
Power: 3/3
Cardset: Champions of Kamigawa #237 (Uncommon)
Type: Creature

Rooting Kavu

Creature - Kavu

When Rooting Kavu dies, you may exile it. If you do, shuffle all creature cards from your graveyard into your library.

Mana:
Power: 4/3
Cardset: Invasion #207 (Uncommon)
Type: Creature

Rootgrapple

Tribal Instant - Treefolk

Destroy target noncreature permanent. If you control a Treefolk, draw a card.

"All the sylvan secrets of this world are etched between my rings. The skinfolk's metal aberrations can rot between my roots."
-Colfenor, the Last Yew

Mana:
Cardset: Lorwyn #234 (Common)
Type: nknown

Rootbreaker Wurm

Creature - Wurm

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 6/6
Cardset: Ninth Edition #267 (Uncommon)
Tempest #145 (Common)
Type: Creature

Rootbound Crag

Land

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.

: Add or to your mana pool.

Cardset: Magic 2013 #228 (Rare)
Magic 2012 #228 (Rare)
Magic 2011 #227 (Rare)
Premium Deck Series: Slivers #32 (Rare)
Magic 2010 #227 (Rare)
Type: Land

Rootborn Defenses

Instant

Populate. Creatures you control are indestructible this turn. (To populate, put a token onto the battlefield that's a copy of a creature token you control. Damage and effects that say "destroy" don't destroy indestructible creatures.)

Mana:
Cardset: Return to Ravnica #19 (Common)
Type: Instant

Root-Kin Ally

Creature - Elemental Warrior

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Tap two untapped creatures you control: Root-Kin Ally gets +2/+2 until end of turn.

Mana:
Power: 3/3
Cardset: Ravnica: City of Guilds #180 (Uncommon)
Type: Creature

Root Spider

Creature - Spider

Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.

"They're not half as fierce if they don't see you coming."
-Devin, Faerie Noble

Mana:
Power: 2/2
Cardset: Homelands #67 (Uncommon)
Type: Creature

Root Sliver

Creature - Sliver

Root Sliver can't be countered.

Sliver spells can't be countered by spells or abilities.

"It would take another apocalypse to stop the slivers now."
-Riptide Project researcher

Mana:
Power: 2/2
Cardset: Legions #137 (Uncommon)
Type: Creature

Root Maze

Enchantment

Artifacts and lands enter the battlefield tapped.

Pause for the briefest of moments to consider the whorl of brambles, the tangled twist of bark, and the maze has already won.

Mana:
Cardset: Tenth Edition #292 (Rare)
Tempest #144 (Rare)
Type: Enchantment

Root Greevil

Creature - Beast

, , Sacrifice Root Greevil: Destroy all enchantments of the color of your choice.

The root of all greevils.

Mana:
Power: 2/3
Cardset: Planeshift #91 (Common)
Type: Creature

Root Elemental

Creature - Elemental

Morph (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.

Mana:
Power: 6/5
Cardset: Scourge #127 (Rare)
Type: Creature

Root Cage

Enchantment

Mercenaries don't untap during their controllers' untap steps.

The Vintara Forest welcomes its enemies with a crushing embrace.

Mana:
Cardset: Prophecy #122 (Uncommon)
Type: Enchantment

Roon of the Hidden Realm

Legendary Creature - Rhino Soldier

Vigilance, trample, : Exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.

"Time and space are just new battlefields to be mastered."

Mana:
Power: 4/4
Cardset: Commander 2013 #206 (Mythic Rare)
Type: Creature

Rooftop Storm

Enchantment

You may pay rather than pay the mana cost for Zombie creature spells you cast.

"Let those idiot priests tremble! A new era in unlife begins here and now. Oglor, raise the lightning vane!"
-Stitcher Geralf

Mana:
Cardset: Innistrad #71 (Rare)
Type: Enchantment

Roofstalker Wight

Creature - Zombie

: Roofstalker Wight gains flying until end of turn.

No heartbeat to hear, no greed to bribe, no fear of death.

Mana:
Power: 2/1
Cardset: Ravnica: City of Guilds #102 (Common)
Type: Creature

Ronom Unicorn

Creature - Unicorn

Sacrifice Ronom Unicorn: Destroy target enchantment.

The aberrant magic of the Rimewind drew the unicorns back from the northern wastes to do battle once again.

Mana:
Power: 2/2
Cardset: Coldsnap #16 (Common)
Type: Creature

Ronom Serpent

Snow Creature - Serpent

Ronom Serpent can't attack unless defending player controls a snow land.

When you control no snow lands, sacrifice Ronom Serpent.

With the spread of Rimewind's sorcerous winter, snow dwellers reclaimed their places atop the food chain.

Mana:
Power: 5/6
Cardset: Coldsnap #45 (Common)
Type: nknown

Ronom Hulk

Creature - Beast

Protection from snow

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Mana:
Power: 5/6
Cardset: Coldsnap #119 (Common)
Type: Creature

Ronin Warclub

Artifact - Equipment

Equipped creature gets +2/+1.

Whenever a creature enters the battlefield under your control, attach Ronin Warclub to that creature.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Betrayers of Kamigawa #158 (Uncommon)
Type: Artifact

Ronin Houndmaster

Creature - Human Samurai

Haste

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

Some samurai fell so far out of grace that only dogs would keep them company.

Mana:
Power: 2/2
Cardset: Champions of Kamigawa #184 (Common)
Type: Creature

Ronin Cliffrider

Creature - Human Samurai

Bushido 1 (When this blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever Ronin Cliffrider attacks, you may have it deal 1 damage to each creature defending player controls.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #116 (Uncommon)
Type: Creature

Ronin Cavekeeper

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

The akki were surprised to encounter a human who could fight in the caves as well as they.

Mana:
Power: 4/3
Cardset: Saviors of Kamigawa #111 (Common)
Type: Creature

Rolling Thunder

Sorcery

Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.

"Such rage," thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest."

Mana:
Cardset: Battle for Zendikar #154 (Uncommon)
Tempest #198 (Common)
Type: Sorcery

Rolling Temblor

Sorcery

Rolling Temblor deals 2 damage to each creature without flying.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

When demons open a path to your front door, it's time to move.

Mana:
Cardset: Innistrad #161 (Uncommon)
Type: Sorcery

Rolling Stones

Enchantment

Wall creatures can attack as though they didn't have defender.

"We spent three weeks trying to knock that wall down. Now it's knocking us down."
-Onean sergeant

Mana:
Cardset: Eighth Edition #38 (Rare)
Seventh Edition #35 (Rare)
Stronghold #111 (Rare)
Type: Enchantment

Rolling Spoil

Sorcery

Destroy target land. If was spent to cast Rolling Spoil, all creatures get -1/-1 until end of turn.

The shadow that fell over the grove was silent yet horribly alive, roiling with millions of tiny minions dedicated to the process of rot.

Mana:
Cardset: Ravnica: City of Guilds #179 (Uncommon)
Type: Sorcery

Rollick of Abandon

Sorcery

All creatures get +2/-2 until end of turn.

"Embrace every moment, for it could be your last."
-Xenagos, god of revels

Mana:
Cardset: Journey Into Nyx #108 (Uncommon)
Type: Sorcery

Roilmage's Trick

Instant

Converge - Creatures your opponents control get -X/-0 until end of turn, where X is the number of colors of mana spent to cast Roilmage's Trick.

Draw a card.

Weather on Zendikar is unpredictable-unless you're the one telling it what to do.

Mana:
Cardset: Battle for Zendikar #83 (Common)
Type: Instant

Roiling Waters

Sorcery

Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.

"The Roil may be unpredictable, but it is not uncontrollable."
-Noyan Dar, Tazeem roilmage

Mana:
Cardset: Oath of the Gatewatch #62 (Uncommon)
Type: Sorcery
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