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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ojutai Monument

Artifact

: Add or to your mana pool.

: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.

Ojutai spends time at all his strongholds, but he most favors Cori Stronghold for his meditation.

Mana:
Cardset: Dragons of Tarkir #242 (Uncommon)
Type: Artifact

Silumgar Monument

Artifact

: Add or to your mana pool.

: Silumgar Monument becomes a 4/4 blue and black Dragon artifact creature with flying until end of turn.

Silumgar dominates his clan from a fortress on the Marang River, where he rests upon piles of treasure.

Mana:
Cardset: Dragons of Tarkir #243 (Uncommon)
Type: Artifact

Titan's Presence

Instant

As an additional cost to cast Titan's Presence, reveal a colorless creature card from your hand.

Exile target creature if its power is less than or equal to the revealed card's power.

Dust and memory are all that remain in Ulamog's wake.

Mana:
Cardset: Battle for Zendikar #14 (Uncommon)
Type: Instant

Encircling Fissure

Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2- (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #23 (Uncommon)
Type: Instant

Lantern Scout

Creature - Human Scout Ally

Rally - Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

Hedron lanterns fend off more than just the darkness.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #37 (Rare)
Type: Creature

Makindi Patrol

Creature - Human Knight Ally

Rally - Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #39 (Common)
Type: Creature

Shadow Glider

Creature - Kor Soldier

Flying

A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on their ability to survive in harsh vertical landscapes.

Mana:
Power: 2/2
Cardset: Battle for Zendikar #47 (Common)
Type: Creature

Sheer Drop

Sorcery

Destroy target tapped creature.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #48 (Common)
Type: Sorcery

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Battle for Zendikar #50 (Uncommon)
Type: Enchantment

Benthic Infiltrator

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Benthic Infiltrator can't be blocked.

Mana:
Power: 1/4
Cardset: Battle for Zendikar #55 (Common)
Type: Creature

Eldrazi Skyspawner

Creature - Eldrazi Drone

Devoid (This card has no color.)

Flying

When Eldrazi Skyspawner enters the battlefield, put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Mana:
Power: 2/1
Cardset: Battle for Zendikar #58 (Common)
Type: Creature

Ruination Guide

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Other colorless creatures you control get +1/+0.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #64 (Uncommon)
Type: Creature

Spell Shrivel

Instant

Devoid (This card has no color.)

Counter target spell unless its controller pays . If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Mana:
Cardset: Battle for Zendikar #66 (Common)
Type: Instant

Halimar Tidecaller

Creature - Human Wizard Ally

When Halimar Tidecaller enters the battlefield, you may return target card with awaken from your graveyard to your hand.

Land creatures you control have flying.

"Quiet the waves? Why would I want to do that?"

Mana:
Power: 2/3
Cardset: Battle for Zendikar #79 (Uncommon)
Type: Creature

Retreat to Coralhelm

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Battle for Zendikar #82 (Uncommon)
Type: Enchantment

Scatter to the Winds

Instant

Counter target spell.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #85 (Rare)
Type: Instant

Complete Disregard

Instant

Devoid (This card has no color.)

Exile target creature with power 3 or less.

"We returned to the field and found poor Len, every detail of his final moment perfectly cast in that awful dust."-Javad Nasrin, outrider captain

Mana:
Cardset: Battle for Zendikar #90 (Common)
Type: Instant

Dominator Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

When Dominator Drone enters the battlefield, if you control another colorless creature, each opponent loses 2 life.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #92 (Common)
Type: Creature

Grave Birthing

Instant

Devoid (This card has no color.)

Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Draw a card.

Mana:
Cardset: Battle for Zendikar #93 (Common)
Type: Instant

Swarm Surge

Sorcery

Devoid (This card has no color.)

Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.

The Eldrazi rampaged across Zendikar in a tide of chittering, heaving flesh.

Mana:
Cardset: Battle for Zendikar #100 (Common)
Type: Sorcery

Wasteland Strangler

Creature - Eldrazi Processor

Devoid (This card has no color.)

When Wasteland Strangler enters the battlefield, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #102 (Rare)
Type: Creature

Drana, Liberator of Malakir

Legendary Creature - Vampire Ally

Flying, first strike

Whenever Drana, Liberator of Malakir deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

"I will not live as a slave. If you would be free, then fight alongside me."

Mana:
Power: 2/3
Cardset: Battle for Zendikar #109 (Mythic Rare)
Type: Creature

Hagra Sharpshooter

Creature - Human Assassin Ally

: Target creature gets -1/-1 until end of turn.

"It's hard to find their weak points, but I very much enjoy the discovery process."

Mana:
Power: 2/2
Cardset: Battle for Zendikar #113 (Uncommon)
Type: Creature

Malakir Familiar

Creature - Bat

Flying, deathtouch

Whenever you gain life, Malakir Familiar gets +1/+1 until end of turn.

"They are deadly, and they are loyal. We can spare them a little blood."-Harak, Malakir bloodwitch

Mana:
Power: 2/1
Cardset: Battle for Zendikar #116 (Uncommon)
Type: Creature

Nirkana Assassin

Creature - Vampire Assassin Ally

Whenever you gain life, Nirkana Assassin gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Nirkana assassins craft incurable concoctions by mixing basilisk marrow and deathwillow sap with the vital fluids of a dozen other poisonous species.

Mana:
Power: 2/3
Cardset: Battle for Zendikar #118 (Common)
Type: Creature

Painful Truths

Sorcery

Converge - You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.

As the Eldrazi spread, no secret that could give Zendikar's defenders an advantage was considered too dangerous to seek.

Mana:
Cardset: Battle for Zendikar #120 (Rare)
Type: Sorcery

Retreat to Hagra

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +1/+0 and gains deathtouch until end of turn.

• Each opponent loses 1 life and you gain 1 life.

Mana:
Cardset: Battle for Zendikar #121 (Uncommon)
Type: Enchantment

Ruinous Path

Sorcery

Destroy target creature or planeswalker.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #123 (Rare)
Type: Sorcery

Voracious Null

Creature - Zombie

, Sacrifice another creature: Put two +1/+1 counters on Voracious Null. Activate this ability only any time you could cast a sorcery.

"These days, there's no shortage of food for the nulls of Guul Draz."-Drana, Kalastria bloodchief

Mana:
Power: 2/2
Cardset: Battle for Zendikar #125 (Common)
Type: Creature

Molten Nursery

Enchantment

Devoid (This card has no color.)

Whenever you cast a colorless spell, Molten Nursery deals 1 damage to target creature or player.

"Some detours just aren't worth it."-Raff Slugeater, goblin shortcutter

Mana:
Cardset: Battle for Zendikar #130 (Uncommon)
Type: Enchantment

Nettle Drone

Creature - Eldrazi Drone

Devoid (This card has no color.)

: Nettle Drone deals 1 damage to each opponent.

Whenever you cast a colorless spell, untap Nettle Drone.

Mana:
Power: 3/1
Cardset: Battle for Zendikar #131 (Common)
Type: Creature

Touch of the Void

Sorcery

Devoid (This card has no color.)

Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.

Some wounds never heal.

Mana:
Cardset: Battle for Zendikar #134 (Common)
Type: Sorcery

Vile Aggregate

Creature - Eldrazi Drone

Devoid (This card has no color.)

Vile Aggregate's power is equal to the number of colorless creatures you control.

Trample

Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of his or her library.)

Mana:
Power: */5
Cardset: Battle for Zendikar #137 (Uncommon)
Type: Creature

Firemantle Mage

Creature - Human Shaman Ally

Rally - Whenever Firemantle Mage or another Ally enters the battlefield under your control, creatures you control gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

"Come on, you twisted things! Don't you want to get acquainted?"

Mana:
Power: 2/2
Cardset: Battle for Zendikar #145 (Uncommon)
Type: Creature

Radiant Flames

Sorcery

Converge - Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.

The fires of Zendikar are always hungry, and there is much on which they can feed.

Mana:
Cardset: Battle for Zendikar #151 (Rare)
Type: Sorcery

Retreat to Valakut

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +2/+0 until end of turn.

• Target creature can't block this turn.

Mana:
Cardset: Battle for Zendikar #153 (Uncommon)
Type: Enchantment

Tunneling Geopede

Creature - Insect

Landfall - Whenever a land enters the battlefield under your control, Tunneling Geopede deals 1 damage to each opponent.

As Ulamog's brood reduces the earth to dust, geopedes burst from their tunnels in search of solid ground.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #158 (Uncommon)
Type: Creature

Valakut Invoker

Creature - Human Shaman

: Valakut Invoker deals 3 damage to target creature or player.

"As long as we have walked this world, we have known it as a harsh and unforgiving place."-The Invokers' Tales

Mana:
Power: 2/3
Cardset: Battle for Zendikar #159 (Common)
Type: Creature

Valakut Predator

Creature - Elemental

Landfall - Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.

"Whatever volcanoes dream of, it seems like they always wake up grumpy."-Raff Slugeater, goblin shortcutter

Mana:
Power: 2/2
Cardset: Battle for Zendikar #160 (Common)
Type: Creature

Call the Scions

Sorcery

Devoid (This card has no color.)

Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Ulamog's progeny swarm the land, draining Zendikar's mana to feed the titan's insatiable hunger.

Mana:
Cardset: Battle for Zendikar #165 (Common)
Type: Sorcery
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