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Spiteful Returned

Enchantment Creature - Zombie

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.

Enchanted creature gets +1/+1.

Mana:
Power: 1/1
Cardset: Born of the Gods #84 (Uncommon)
Type: Enchantment

Spiteful Shadows

Enchantment - Aura

Enchant creature

Whenever enchanted creature is dealt damage, it deals that much damage to its controller.

"Let us remind these human cattle why they fear the shadows of this world."
-Aldreg, Skirsdag cultist

Mana:
Cardset: Dark Ascension #75 (Common)
Type: Enchantment

Spiteful Visions

Enchantment

At the beginning of each player's draw step, that player draws an additional card.

Whenever a player draws a card, Spiteful Visions deals 1 damage to that player.

Knowledge brings the sting of disillusionment, but the pain teaches perspective.

Mana: {{/}}{{/}}
Cardset: Commander 2013 #233 (Rare)
Shadowmoor #198 (Rare)
Type: Enchantment

Splinter Twin

Enchantment - Aura

Enchant creature

Enchanted creature has ": Put a token that's a copy of this creature onto the battlefield. That token has haste. Exile it at the beginning of the next end step."

"I know just the person for that job."

Mana:
Cardset: Rise of the Eldrazi #165 (Rare)
Type: Enchantment

Spreading Algae

Enchantment - Aura

Enchant Swamp

When enchanted land becomes tapped, destroy it.

When Spreading Algae is put into a graveyard from the battlefield, return Spreading Algae to its owner's hand.

Mana:
Cardset: Eighth Edition #281 (Uncommon)
Urza's Saga #274 (Uncommon)
Type: Enchantment

Spreading Seas

Enchantment - Aura

Enchant land

When Spreading Seas enters the battlefield, draw a card.

Enchanted land is an Island.

Most inhabitants of Zendikar have given up on the idea of an accurate map.

Mana:
Cardset: Zendikar #70 (Common)
Type: Enchantment

Squirrel Nest

Enchantment - Aura

Enchant land

Enchanted land has ": Put a 1/1 green Squirrel creature token onto the battlefield."

In the Krosan Forest, you've got to keep an eye out for the squirrels.

Mana:
Cardset: Conspiracy #180 (Uncommon)
Odyssey #274 (Uncommon)
Type: Enchantment

Stab Wound

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Mana:
Cardset: Magic 2015 #116 (Uncommon)
Return to Ravnica #78 (Common)
Type: Enchantment

Stasis Cell

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

: Attach Stasis Cell to target creature.

The Simic created the cells to preserve their experiments. The Azorius put the cells to use on the guilty.

Mana:
Cardset: Conspiracy #107 (Common)
Ravnica: City of Guilds #66 (Common)
Type: Enchantment

Stasis Cocoon

Enchantment - Aura

Enchant artifact

Enchanted artifact's activated abilities can't be activated. If enchanted artifact is a creature, it can't attack or block.

Though the grip of a golem is strong, the grip of Auriok magic is far stronger.

Mana:
Cardset: Fifth Dawn #18 (Common)
Type: Enchantment

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Battle for Zendikar #50 (Uncommon)
Type: Enchantment

Steal Artifact

Enchantment - Aura

Enchant artifact

You control enchanted artifact.

Mana:
Cardset: Eighth Edition #103 (Uncommon)
Seventh Edition #99 (Uncommon)
Fifth Edition #128 (Uncommon)
Fourth Edition #105 (Uncommon)
Revised Edition #84 (Uncommon)
Unlimited Edition #82 (Uncommon)
Beta Edition #82 (Unknown)
Alpha Edition #82 (Unknown)
Type: Enchantment

Steel of the Godhead

Enchantment - Aura

Enchant creature

As long as enchanted creature is white, it gets +1/+1 and has lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)

As long as enchanted creature is blue, it gets +1/+1 and is unblockable.

Mana: {{/}}
Cardset: Venser vs. Koth #30 (Common)
Shadowmoor #150 (Common)
Type: Enchantment

Stony Silence

Enchantment

Activated abilities of artifacts can't be activated.

Let moss grow over gargoyles
-Gavony saying meaning
"forget painful memories"

Mana:
Cardset: Innistrad #36 (Rare)
Type: Enchantment

Stormbind

Enchantment

, Discard a card at random: Stormbind deals 2 damage to target creature or player.

"Once, our people could call down the storm itself to do our bidding."
-Lovisa Coldeyes,
Balduvian Chieftain

Mana:
Cardset: Time Spiral "Timeshifted" #102 (Special)
Ice Age #382 (Rare)
Type: Enchantment

Stormcaller's Boon

Enchantment

Sacrifice Stormcaller's Boon: Creatures you control gain flying until end of turn.

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Mana:
Cardset: Alara Reborn #13 (Common)
Type: Enchantment

Story Circle

Enchantment

As Story Circle enters the battlefield, choose a color.

: The next time a source of your choice of the chosen color would deal damage to you this turn, prevent that damage.

Mana:
Cardset: Tenth Edition #49 (Rare)
Ninth Edition #48 (Rare)
Eighth Edition #50 (Rare)
Mercadian Masques #51 (Uncommon)
Type: Enchantment

Strands of Undeath

Enchantment - Aura

Enchant creature

When Strands of Undeath enters the battlefield, target player discards two cards.

: Regenerate enchanted creature.

"Why limit yourself to mortal law when you can outlive those who enforce it?"
-Czaric, Orzhov prelate

Mana:
Cardset: Ravnica: City of Guilds #108 (Common)
Type: Enchantment

Stranglehold

Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

The correct answer to a barbarian's riddle is to choke on your cleverness and die.

Mana:
Cardset: Commander #136 (Rare)
Type: Enchantment

Stratus Walk

Enchantment - Aura

Enchant creature

When Stratus Walk enters the battlefield, draw a card.

Enchanted creature has flying.

Enchanted creature can block only creatures with flying.

Mana:
Cardset: Born of the Gods #52 (Common)
Type: Enchantment

Street Savvy

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+2 and can block creatures with landwalk abilities as though they didn't have those abilities.

"It takes more than swift feet and dark shadows to slip by me unnoticed."

Mana:
Cardset: Dissension #97 (Common)
Type: Enchantment

Strength from the Fallen

Enchantment

Constellation - Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Mana:
Cardset: Journey Into Nyx #143 (Uncommon)
Type: Enchantment

Suicidal Charge

Enchantment

Sacrifice Suicidal Charge: Creatures your opponents control get -1/-1 until end of turn. Those creatures attack this turn if able.

"They think they're winning. But they're just lining up to be dinner."
-Rakka Mar

Mana:
Cardset: Conflux #128 (Common)
Type: Enchantment

Sulfuric Vortex

Enchantment

At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player.

If a player would gain life, that player gains no life instead.

Mana:
Cardset: Conspiracy #152 (Rare)
Sorin vs. Tibalt #68 (Rare)
Scourge #106 (Rare)
Type: Enchantment

Sultai Ascendancy

Enchantment

At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Mana:
Cardset: Khans of Tarkir #203 (Rare)
Type: Enchantment

Sultai Runemark

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has deathtouch as long as you control a green or blue permanent. (Any amount of damage it deals to a creature is enough to destroy it.)

Mana:
Cardset: Fate Reforged #86 (Common)
Type: Enchantment

Sunbond

Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

"I was not chosen for my faith in the gods. Sometimes the gods must put their faith in us."
-Elspeth

Mana:
Cardset: Born of the Gods #28 (Uncommon)
Type: Enchantment

Sunken Hope

Enchantment

At the beginning of each player's upkeep, that player returns a creature he or she controls to its owner's hand.

"I don't concern myself with my enemy's hopes. Hopes follow the tides. They will retreat soon enough."
-Ambassador Laquatus

Mana:
Cardset: Planechase 2012 #26 (Rare)
Tenth Edition #112 (Rare)
Planeshift #37 (Rare)
Type: Enchantment

Sunspring Expedition

Enchantment

Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.

Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.

Mana:
Cardset: Zendikar #37 (Common)
Type: Enchantment

Suppression Field

Enchantment

Activated abilities cost more to activate unless they're mana abilities.

The most feared of Azorius punishments is to be freed-sent back out into the world, stripped of all magical defenses.

Mana:
Cardset: Ravnica: City of Guilds #31 (Uncommon)
Type: Enchantment

Surging Might

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Ripple 4 (When you cast this spell, you may reveal the top four cards of your library. You may cast any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.)

Mana:
Cardset: Coldsnap #125 (Common)
Type: Enchantment

Suspension Field

Enchantment

When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Khans of Tarkir #25 (Uncommon)
Type: Enchantment

Swirl the Mists

Enchantment

As Swirl the Mists enters the battlefield, choose a color word.

All instances of color words in the text of spells and permanents are changed to the chosen color word.

Mana:
Cardset: Champions of Kamigawa #94 (Rare)
Type: Enchantment

Sylvan Echoes

Enchantment

Whenever you clash and win, you may draw a card. (This ability triggers after the clash ends.)

It takes a huntmaster's eye to discern the contours of mythical prey.

Mana:
Cardset: Lorwyn #237 (Uncommon)
Type: Enchantment

Sylvan Library

Enchantment

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Mana:
Cardset: Commander's Arsenal #17 (Rare)
Fifth Edition #191 (Rare)
Fourth Edition #157 (Rare)
Legends #121 (Uncommon)
Type: Enchantment

Take Possession

Enchantment - Aura

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Enchant permanent

You control enchanted permanent.

Mana:
Cardset: Modern Masters #66 (Uncommon)
Future Sight #44 (Rare)
Type: Enchantment

Talons of Falkenrath

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has ": This creature gets +2/+0 until end of turn."

Mana:
Cardset: Dark Ascension #105 (Common)
Type: Enchantment

Taste for Mayhem

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0.

Hellbent - Enchanted creature gets an additional +2/+0 as long as you have no cards in hand.

The taste of blood breaks down what little self-control the Rakdos possess.

Mana:
Cardset: Dissension #75 (Common)
Type: Enchantment

Teferi's Moat

Enchantment

As Teferi's Moat enters the battlefield, choose a color.

Creatures of the chosen color without flying can't attack you.

"Isolation is not the answer."
-Urza, to Teferi.

Mana:
Cardset: Time Spiral "Timeshifted" #103 (Special)
Invasion #279 (Rare)
Type: Enchantment

Telepathy

Enchantment

Your opponents play with their hands revealed.

"The most disappointing thing about learning telepathy is finding out how boring people really are."
-Teferi, fourth-level student

Mana:
Cardset: Magic 2010 #74 (Uncommon)
Tenth Edition #113 (Uncommon)
Ninth Edition #101 (Uncommon)
Eighth Edition #105 (Uncommon)
Seventh Edition #102 (Uncommon)
Urza's Saga #102 (Uncommon)
Type: Enchantment

Tempered Steel

Enchantment

Artifact creatures you control get +2/+2.

"Death shall prevail as long as our will falls to rust. May necessity anneal our resolve."
-Ghalma the Shaper

Mana:
Cardset: Scars of Mirrodin #24 (Rare)
Type: Enchantment

Temporal Isolation

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature

Enchanted creature has shadow. (It can block or be blocked by only creatures with shadow.)

Prevent all damage that would be dealt by enchanted creature.

Mana:
Cardset: Time Spiral #43 (Common)
Type: Enchantment

Temur Ascendancy

Enchantment

Creatures you control have haste.

Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Mana:
Cardset: Khans of Tarkir #207 (Rare)
Type: Enchantment

Temur Runemark

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature has trample as long as you control a blue or red permanent.

Mana:
Cardset: Fate Reforged #140 (Common)
Type: Enchantment

Terra Eternal

Enchantment

All lands are indestructible.

"If this world could make a wish, it would be to survive the parasites who loot its treasures and threaten its life force."
-Saidah, Joraga hunter

Mana:
Cardset: Worldwake #22 (Rare)
Type: Enchantment

Thassa's Devourer

Enchantment Creature - Elemental

Constellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.

When mortals claim there are places Thassa cannot reach, the sea god laughs.

Mana:
Power: 2/6
Cardset: Journey Into Nyx #53 (Common)
Type: Enchantment

Thassa's Emissary

Enchantment Creature - Crab

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Mana:
Power: 3/3
Cardset: Theros #68 (Uncommon)
Type: Enchantment

Thassa's Ire

Enchantment

: You may tap or untap target creature.

The sailor had never seen a god before. Now she had gazed upon Thassa. Shortly she would see Athreos, and then she would meet Erebos.

Mana:
Cardset: Journey Into Nyx #54 (Uncommon)
Type: Enchantment

Thassa, God of the Sea

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

At the beginning of your upkeep, scry 1.

: Target creature you control can't be blocked this turn.

Mana:
Power: 5/5
Cardset: Theros #66 (Mythic Rare)
Type: Enchantment

Thought Reflection

Enchantment

If you would draw a card, draw two cards instead.

Knowledge fills the mind of a fool and opens the mind of the sage.

Mana:
Cardset: Shadowmoor #53 (Rare)
Type: Enchantment

Thoughtrender Lamia

Enchantment Creature - Lamia

Constellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.

Some predators can sense fear in their prey, but the lamia is drawn to madness.

Mana:
Power: 5/3
Cardset: Journey Into Nyx #85 (Uncommon)
Type: Enchantment

Threads of Disloyalty

Enchantment - Aura

Enchant creature with converted mana cost 2 or less

You control enchanted creature.

"Over time, Konda grew ever more suspicious, fearing even his most loyal allies were being manipulated by unseen hands."
-The History of Kamigawa

Mana:
Cardset: Betrayers of Kamigawa #56 (Rare)
Type: Enchantment

Thunderous Might

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)

Mana:
Cardset: Born of the Gods #114 (Uncommon)
Type: Enchantment

Tide of War

Enchantment

Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

Mana:
Cardset: Champions of Kamigawa #194 (Rare)
Type: Enchantment

Tightening Coils

Enchantment - Aura

Enchant creature

Enchanted creature gets -6/-0 and loses flying.

Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities.

Mana:
Cardset: Battle for Zendikar #86 (Common)
Type: Enchantment

Time of Heroes

Enchantment

Each creature you control with a level counter on it gets +2/+2.

No one spoke. There was no need. The threat of the Eldrazi presented a simple choice: lay down your weapons and die for nothing, or hold them fast and die for something.

Mana:
Cardset: Rise of the Eldrazi #49 (Uncommon)
Type: Enchantment

Tin Street Market

Enchantment - Aura

Enchant land

Enchanted land has ", Discard a card: Draw a card."

"Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Gatecrash #108 (Common)
Type: Enchantment

Tooth and Claw

Enchantment

Sacrifice two creatures: Put a 3/1 red Beast creature token named Carnivore onto the battlefield.

"You deify nature as female-kind and gentle-yet you cringe at what is natural."
-Mirri of the Weatherlight

Mana:
Cardset: Commander 2013 #127 (Rare)
Tempest #210 (Rare)
Type: Enchantment

Torpor Dust

Enchantment - Aura

Flash

Enchant creature

Enchanted creature gets -3/-0.

"Some folk these days are too restless to dream the dreams we need. We need to teach them to stop and catch their breath."

Mana: {{/}}
Cardset: Shadowmoor #177 (Common)
Type: Enchantment

Torture

Enchantment - Aura

Enchant creature

: Put a -1/-1 counter on enchanted creature.

What the vigor of life builds up, agony tears down again.

Mana:
Cardset: Shadowmoor #80 (Common)
Fifth Edition #61 (Common)
Homelands #23 (Common)
Homelands #24 (Common)
Type: Enchantment

Touch of the Eternal

Enchantment

At the beginning of your upkeep, count the number of permanents you control. Your life total becomes that number.

"Time is a vigilant tyrant, but there are those who have broken free of its gaze."
-Laikas, Erunian monk

Mana:
Cardset: Magic 2013 #37 (Rare)
Type: Enchantment

Trace of Abundance

Enchantment - Aura

Enchant land

Enchanted land has shroud. (It can't be the target of spells or abilities.)

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Mana: {{/}}
Cardset: Alara Reborn #142 (Common)
Type: Enchantment

Trade Routes

Enchantment

: Return target land you control to its owner's hand.

, Discard a land card: Draw a card.

The wise, the righteous, the mighty-the merchant feeds them all.

Mana:
Cardset: Ninth Edition #108 (Rare)
Eighth Edition #109 (Rare)
Mercadian Masques #112 (Rare)
Type: Enchantment

Trail of Mystery

Enchantment

Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.

Mana:
Cardset: Khans of Tarkir #154 (Rare)
Type: Enchantment

Training Grounds

Enchantment

Activated abilities of creatures you control cost up to less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.

Under the master's eye, skills are honed sharper and spells cut deeper.

Mana:
Cardset: Rise of the Eldrazi #91 (Rare)
Type: Enchantment

Traveler's Cloak

Enchantment - Aura

Enchant creature

As Traveler's Cloak enters the battlefield, choose a land type.

When Traveler's Cloak enters the battlefield, draw a card.

Enchanted creature has landwalk of the chosen type.

Mana:
Cardset: Conspiracy #109 (Common)
Invasion #83 (Common)
Type: Enchantment

Treasure Trove

Enchantment

: Draw a card.

"Wealth means power; the power to subdue, to crush, to exploit, the power to enslave, to outrage, to degrade."
-Emma Goldman, "Anarchism"

Mana:
Cardset: Ninth Edition #110 (Uncommon)
Eighth Edition #110 (Uncommon)
Seventh Edition #106 (Uncommon)
Exodus #50 (Uncommon)
Type: Enchantment

Treetop Bracers

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.

Gravity is truly what you make of it.

Mana:
Cardset: Tenth Edition #304 (Common)
Ninth Edition #276 (Common)
Nemesis #123 (Common)
Type: Enchantment

Tricks of the Trade

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+0 and can't be blocked.

"Pathetic. You might as well have protected your treasures with a paper box and some string."

Mana:
Cardset: Magic 2013 #74 (Common)
Type: Enchantment

Triclopean Sight

Enchantment - Aura

Flash

Enchant creature

When Triclopean Sight enters the battlefield, untap enchanted creature.

Enchanted creature gets +1/+1 and has vigilance.

Mana:
Cardset: Lorwyn #45 (Common)
Type: Enchantment

Triumph of Cruelty

Enchantment

At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.

"I've seen corpses prettier than you, beastmage."
-Liliana Vess

Mana:
Cardset: Avacyn Restored #122 (Uncommon)
Type: Enchantment

Triumph of Ferocity

Enchantment

At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.

"Rid me of this curse, witch, or die with me."
-Garruk Wildspeaker

Mana:
Cardset: Avacyn Restored #198 (Uncommon)
Type: Enchantment

Trollhide

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Magic 2014 #197 (Common)
Magic 2012 #199 (Common)
Type: Enchantment

True Conviction

Enchantment

Creatures you control have double strike and lifelink.

Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic.

Mana:
Cardset: Commander 2014 #93 (Rare)
Scars of Mirrodin #25 (Rare)
Type: Enchantment

Uncontrollable Anger

Enchantment - Aura

Flash (You may cast this spell any time you could cast an instant.)

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +2/+2 and attacks each turn if able.

A barbarian's heart pounds with the fury of a prisoner, threatening at any moment to break the bars of its cage.

Mana:
Cardset: Conspiracy #155 (Uncommon)
Tenth Edition #244 (Common)
Champions of Kamigawa #195 (Common)
Type: Enchantment

Underworld Coinsmith

Enchantment Creature - Human Cleric

Constellation - Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.

, Pay 1 life: Each opponent loses 1 life.

Coins of the Underworld are shaped from clay funerary masks.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #157 (Uncommon)
Type: Enchantment

Underworld Connections

Enchantment - Aura

Enchant land

Enchanted land has ", Pay 1 life: Draw a card."

If you're looking for it, it's available. The question is how much you're willing to pay.

Mana:
Cardset: Return to Ravnica #83 (Rare)
Type: Enchantment

Underworld Dreams

Enchantment

Whenever an opponent draws a card, Underworld Dreams deals 1 damage to him or her.

"In the drowsy dark cave of the mind, dreams build their nest with fragments dropped from day's caravan."
-Rabindranath Tagore

Mana:
Cardset: Magic 2010 #115 (Rare)
Tenth Edition #184 (Rare)
Ninth Edition #167 (Rare)
Eighth Edition #168 (Rare)
Legends #38 (Uncommon)
Type: Enchantment

Undying Rage

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

When Undying Rage is put into a graveyard from the battlefield, return Undying Rage to its owner's hand.

Radha was born in Skyshroud, but her temper is undeniably Keldon.

Mana:
Cardset: Time Spiral #184 (Uncommon)
Type: Enchantment

Unflinching Courage

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample and lifelink.

As Trostani's influence grew, vitality spread through the Conclave-much to the other guilds' dismay.

Mana:
Cardset: Dragon's Maze #111 (Uncommon)
Type: Enchantment

Unhallowed Pact

Enchantment - Aura

Enchant creature

When enchanted creature dies, return that card to the battlefield under your control.

Agreements with demons seldom end at the grave.

Mana:
Cardset: Conspiracy #131 (Common)
Avacyn Restored #124 (Common)
Type: Enchantment

Unholy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1.

"Born under the moon, the second child will stumble on temptation and seek power in the dark places of the heart."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #119 (Common)
Magic 2010 #116 (Common)
Divine vs. Demonic #47 (Common)
Tenth Edition #185 (Common)
Ninth Edition #168 (Common)
Eighth Edition #169 (Common)
Seventh Edition #168 (Common)
Fifth Edition #63 (Common)
Fourth Edition #50 (Common)
Revised Edition #41 (Common)
Unlimited Edition #40 (Common)
Beta Edition #40 (Unknown)
Alpha Edition #40 (Unknown)
Type: Enchantment

Unquestioned Authority

Enchantment - Aura

Enchant creature

When Unquestioned Authority enters the battlefield, draw a card.

Enchanted creature has protection from creatures.

"Only the Ancestor should be revered."
-Mystic heretic

Mana:
Cardset: Conspiracy #85 (Uncommon)
Judgment #31 (Uncommon)
Type: Enchantment

Unstable Mutation

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.

Mana:
Cardset: Time Spiral "Timeshifted" #33 (Special)
Fifth Edition #131 (Common)
Fourth Edition #110 (Common)
Revised Edition #86 (Common)
Arabian Nights #28 (Common)
Type: Enchantment

Untamed Hunger

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

"Mindlessness is not weakness. When we are lost to hunger we are unstoppable."
-Drana, Kalastria bloodchief

Mana:
Cardset: Oath of the Gatewatch #91 (Common)
Type: Enchantment

Upwelling

Enchantment

Mana pools don't empty as steps and phases end.

Freyalise promised a dawn that would never end, a day of limitless life. As many dread her promise as revere it.

Mana:
Cardset: Tenth Edition #306 (Rare)
Scourge #131 (Rare)
Type: Enchantment

Urban Burgeoning

Enchantment - Aura

Enchant land

Enchanted land has "Untap this land during each other player's untap step."

The ruins of Old Prahv became a wildspace, although all birdsong was silenced by lingering Azorius magic.

Mana:
Cardset: Return to Ravnica #138 (Common)
Type: Enchantment

Utopia Sprawl

Enchantment - Aura

Enchant Forest

As Utopia Sprawl enters the battlefield, choose a color.

Whenever enchanted Forest is tapped for mana, its controller adds one mana of the chosen color to his or her mana pool (in addition to the mana the land produces).

Mana:
Cardset: Dissension #99 (Common)
Type: Enchantment

Utopia Vow

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has ": Add one mana of any color to your mana pool."

"I'll guard this fruit and its seedling until the land is healed. My life now belongs to Dominaria."

Mana:
Cardset: Planar Chaos #142 (Common)
Type: Enchantment

Vampiric Link

Enchantment - Aura

Enchant creature

Whenever enchanted creature deals damage, you gain that much life.

The familiar's fangs deliver the master's bite.

Mana:
Cardset: Planar Chaos #92 (Common)
Type: Enchantment

Vampiric Rites

Enchantment

, Sacrifice a creature: You gain 1 life and draw a card.

For vampires, blood carries more than life. Memories long eroded from the minds of bloodchiefs can be reclaimed from the veins of their sired kin.

Mana:
Cardset: Battle for Zendikar #124 (Uncommon)
Type: Enchantment

Vapor Snare

Enchantment - Aura

Enchant creature

You control enchanted creature.

At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.

Mana:
Cardset: Worldwake #44 (Uncommon)
Type: Enchantment

Vassal's Duty

Enchantment

: The next 1 damage that would be dealt to target legendary creature you control this turn is dealt to you instead.

"My life is yours, my lord. There is no greater service than to yield it for your safety."

Mana:
Cardset: Champions of Kamigawa #48 (Rare)
Type: Enchantment

Vastwood Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 6/4 green Elemental creature. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #117 (Common)
Type: Enchantment

Verdant Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, put a 1/1 green Saproling creature token onto the battlefield."

Mana:
Cardset: Time Spiral #232 (Rare)
Type: Enchantment

Verdant Haven

Enchantment - Aura

Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Mana:
Cardset: Magic 2015 #206 (Common)
Magic 2014 #199 (Common)
Gatecrash #138 (Common)
Type: Enchantment

Vernal Bloom

Enchantment

Whenever a Forest is tapped for mana, its controller adds to his or her mana pool (in addition to the mana the land produces).

Spring breathes the magic of new life.

Mana:
Cardset: Eighth Edition #286 (Rare)
Seventh Edition #281 (Rare)
Urza's Saga #281 (Rare)
Type: Enchantment

Vicious Shadows

Enchantment

Whenever a creature dies, you may have Vicious Shadows deal damage to target player equal to the number of cards in that player's hand.

"Thrashes of the ancient past still linger in spirit and shadow, desperate to sink their claws into our souls."
-Rakka Mar

Mana:
Cardset: Shards of Alara #119 (Rare)
Type: Enchantment

Vigil for the Lost

Enchantment

Whenever a creature you control dies, you may pay . If you do, you gain X life.

"As she grew cold in my arms, I swore an oath that her funeral pyre would be dwarfed by a bonfire of our enemies."

Mana:
Cardset: Scars of Mirrodin #26 (Uncommon)
Type: Enchantment

Vigilance

Enchantment - Aura

Enchant creature

Enchanted creature has vigilance. (Attacking doesn't cause it to tap.)

"Put a spear in a peasant's hands, and you have an expendable troop. Put a purpose in his heart, and you win a warrior."
-Sensei Golden-Tail

Mana:
Cardset: Champions of Kamigawa #49 (Common)
Type: Enchantment