BrushlandLand: Add to your mana pool.
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Caves of KoilosLand: Add to your mana pool.
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Faerie ConclaveLandFaerie Conclave enters the battlefield tapped.
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Forbidding WatchtowerLandForbidding Watchtower enters the battlefield tapped.
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Ghitu EncampmentLandGhitu Encampment enters the battlefield tapped.
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Karplusan ForestLand: Add to your mana pool.
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Llanowar WastesLand: Add to your mana pool.
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QuicksandLand: Add to your mana pool.
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Shivan ReefLand: Add to your mana pool.
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Spawning PoolLandSpawning Pool enters the battlefield tapped.
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Sulfurous SpringsLand: Add to your mana pool.
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Treetop VillageLandTreetop Village enters the battlefield tapped.
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Underground RiverLand: Add to your mana pool.
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Yavimaya CoastLand: Add to your mana pool.
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Urza's MineLand - Urza's Mine: Add to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add to your mana pool instead.
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Urza's Power PlantLand - Urza's Power-Plant: Add to your mana pool. If you control an Urza's Mine and an Urza's Tower, add to your mana pool instead.
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Urza's TowerLand - Urza's Tower: Add to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add to your mana pool instead.
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City of BrassLandWhenever City of Brass becomes tapped, it deals 1 damage to you.
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Coastal TowerLandCoastal Tower enters the battlefield tapped. A beacon in the night, a dream in the fog. |
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Elfhame PalaceLandElfhame Palace enters the battlefield tapped. The elfhames are the closest thing to "civilization" the elves allow themselves. |
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Salt MarshLandSalt Marsh enters the battlefield tapped. Only death breeds in stagnant water. |
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Shivan OasisLandShivan Oasis enters the battlefield tapped. Only the hardiest explorers survive to eat the fruit. |
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Urborg VolcanoLandUrborg Volcano enters the battlefield tapped. Deep in the heart of Urborg lie massive volcanoes whose thick black smoke covers the land with perpetual darkness. |
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Arctic FlatsSnow LandArctic Flats enters the battlefield tapped. "A realm once green now ruled by Frost, |
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Boreal ShelfSnow LandBoreal Shelf enters the battlefield tapped. "Who will stay the Tyrant's hand, |
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Dark DepthsLegendary Snow LandDark Depths enters the battlefield with ten ice counters on it.
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Frost MarshSnow LandFrost Marsh enters the battlefield tapped. "Now caged in Winter's bitter chill, |
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Highland WealdSnow LandHighland Weald enters the battlefield tapped. "Our noble land, enslaved by Rime, |
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Mouth of RonomSnow Land: Add to your mana pool.
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Scrying SheetsSnow Land: Add to your mana pool.
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Tresserhorn SinksSnow LandTresserhorn Sinks enters the battlefield tapped. "Our land oppressed by silent Cold, |
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Snow-Covered PlainsBasic Snow Land - Plains(: Add to your mana pool.)
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Snow-Covered IslandBasic Snow Land - Island(: Add to your mana pool.)
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Snow-Covered SwampBasic Snow Land - Swamp(: Add to your mana pool.)
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Snow-Covered MountainBasic Snow Land - Mountain(: Add to your mana pool.)
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Snow-Covered ForestBasic Snow Land - Forest(: Add to your mana pool.)
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Ancient DenArtifact Land(Ancient Den isn't a spell.)
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Blinkmoth WellLand: Add to your mana pool.
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CloudpostLand - LocusCloudpost enters the battlefield tapped.
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GlimmervoidLandAt the beginning of the end step, if you control no artifacts, sacrifice Glimmervoid.
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Great FurnaceArtifact Land(Great Furnace isn't a spell.)
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Seat of the SynodArtifact Land(Seat of the Synod isn't a spell.)
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Stalking StonesLand: Add to your mana pool.
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Tree of TalesArtifact Land(Tree of Tales isn't a spell.)
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Vault of WhispersArtifact Land(Vault of Whispers isn't a spell.)
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Blinkmoth NexusLand: Add to your mana pool.
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Darksteel CitadelArtifact LandIndestructible (Effects that say "destroy" don't destroy this land.) Panopticon, forge of the Darksteel Eye, home of Mirrodin's keeper. |
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Mirrodin's CoreLand: Add to your mana pool.
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Boseiju, Who Shelters AllLegendary LandBoseiju, Who Shelters All enters the battlefield tapped.
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Cloudcrest LakeLand: Add to your mana pool.
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Eiganjo CastleLegendary Land: Add to your mana pool. Since the war began, the castle's walls mark the only place on Kamigawa where no kami has ever set foot. |
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Forbidden OrchardLand: Add one mana of any color to your mana pool.
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Hall of the Bandit LordLegendary LandHall of the Bandit Lord enters the battlefield tapped.
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Lantern-Lit GraveyardLand: Add to your mana pool.
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Minamo, School at Water's EdgeLegendary Land: Add to your mana pool. Its students graduate the school and enter history. |
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Okina, Temple to the GrandfathersLegendary Land: Add to your mana pool. If a land can be said to have a heart, Okina is the heart of Kamigawa. |
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Pinecrest RidgeLand: Add to your mana pool.
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Shinka, the Bloodsoaked KeepLegendary Land: Add to your mana pool. The glow from within looks inviting, but woe awaits whomever finds out who stokes the fire or what simmers in the pot. |
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Shizo, Death's StorehouseLegendary Land: Add to your mana pool. Centuries ago, Shizo was a verdant field of wildflowers. After 891 samurai died in a single battle on its grasses, it became a haunted moor. |
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Tranquil GardenLand: Add to your mana pool.
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Untaidake, the Cloud KeeperLegendary LandUntaidake, the Cloud Keeper enters the battlefield tapped. Untaidake is the needle that weaves the fabric of creation. |
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Waterveil CavernLand: Add to your mana pool.
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Gods' Eye, Gate to the ReikaiLegendary Land: Add to your mana pool. Listen at its walls and you will hear the whispers of gods. |
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Tendo Ice BridgeLandTendo Ice Bridge enters the battlefield with a charge counter on it.
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Mikokoro, Center of the SeaLegendary Land: Add to your mana pool. "Center of the Sea, Eye of the World, Shrine of Enlightenment. Seek it for answers. Seek it for healing. Seek it and return transformed." |
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Miren, the Moaning WellLegendary Land: Add to your mana pool.
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Oboro, Palace in the CloudsLegendary Land: Add to your mana pool. Here the soratami wove their endless plots-graceful, artful, and deceitful, while the unwitting world moved below. |
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Tomb of UramiLegendary Land: Add to your mana pool. Tomb of Urami deals 1 damage to you if you don't control an Ogre.
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Boros GarrisonLandBoros Garrison enters the battlefield tapped.
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Dimir AqueductLandDimir Aqueduct enters the battlefield tapped.
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Duskmantle, House of ShadowLand: Add to your mana pool. In a space where there is no room, in a structure that was never built, meets the guild that doesn't exist. |
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Golgari Rot FarmLandGolgari Rot Farm enters the battlefield tapped.
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Sacred FoundryLand - Mountain Plains(: Add or to your mana pool.)
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Selesnya SanctuaryLandSelesnya Sanctuary enters the battlefield tapped.
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Sunhome, Fortress of the LegionLand: Add to your mana pool. Sunhome-the stalwart shield, the towering sentinel, the seat of justice. |
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Svogthos, the Restless TombLand: Add to your mana pool.
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Vitu-Ghazi, the City-TreeLand: Add to your mana pool. In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave. |
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Watery GraveLand - Island Swamp(: Add or to your mana pool.)
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Godless ShrineLand - Plains Swamp(: Add or to your mana pool.)
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Gruul TurfLandGruul Turf enters the battlefield tapped.
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Izzet BoilerworksLandIzzet Boilerworks enters the battlefield tapped.
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Nivix, Aerie of the FiremindLand: Add to your mana pool.
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Orzhov BasilicaLandOrzhov Basilica enters the battlefield tapped.
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Orzhova, the Church of DealsLand: Add to your mana pool.
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Skarrg, the Rage PitsLand: Add to your mana pool.
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Stomping GroundLand - Mountain Forest(: Add or to your mana pool.)
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Azorius ChanceryLandAzorius Chancery enters the battlefield tapped.
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Breeding PoolLand - Forest Island(: Add or to your mana pool.)
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Novijen, Heart of ProgressLand: Add to your mana pool. "The unnatural pressures of life in this city are best withstood by lifeforms that adapt with unnatural swiftness." |
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Pillar of the ParunsLand: Add one mana of any color to your mana pool. Spend this mana only to cast a multicolored spell. Built on the very ground where the Ten signed the Guildpact, the tower is a monument to the past and a reminder of who holds power in the present. |
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Prahv, Spires of OrderLand: Add to your mana pool. Prahv, where much work is done to make sure nothing is accomplished. |
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Rakdos CarnariumLandRakdos Carnarium enters the battlefield tapped.
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Rix Maadi, Dungeon PalaceLand: Add to your mana pool. Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter. |
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Simic Growth ChamberLandSimic Growth Chamber enters the battlefield tapped.
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Academy RuinsLegendary Land: Add to your mana pool. Its secrets once wrought the greatest artifice ever known. Now crabs loot the rubble to decorate their shells. |
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Calciform PoolsLand: Add to your mana pool.
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Dreadship ReefLand: Add to your mana pool.
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Flagstones of TrokairLegendary Land: Add to your mana pool. Dust-spiked winds eroded the stones, but the ground where they had stood still holds power. |
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Fungal ReachesLand: Add to your mana pool.
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Gemstone CavernsLegendary LandIf Gemstone Caverns is in your opening hand and you're not playing first, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand.
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