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Zephyr Charge

Enchantment

: Target creature gains flying until end of turn.

"All armies prefer high ground to low and sunny places to dark."-Sun Tzu, Art of War, trans. Giles

Mana:
Cardset: Magic 2014 #82 (Common)
Type: Enchantment

Zendikar Resurgent

Enchantment

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)

Whenever you cast a creature spell, draw a card.

Mana:
Cardset: Oath of the Gatewatch #147 (Rare)
Type: Enchantment

Xenagos, God of Revels

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red and green is less than seven, Xenagos isn't a creature.

At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

Mana:
Power: 6/5
Cardset: Born of the Gods #156 (Mythic Rare)
Type: Enchantment

Whitewater Naiads

Enchantment Creature - Nymph

Constellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.

Stand against the crash of the river's rapids and you will know the power of the naiads.

Mana:
Power: 4/4
Cardset: Journey Into Nyx #58 (Uncommon)
Type: Enchantment

Whip of Erebos

Legendary Enchantment Artifact

Creatures you control have lifelink.

, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Theros #110 (Rare)
Type: Enchantment

Weight of the Underworld

Enchantment - Aura

Enchant creature

Enchanted creature gets -3/-2.

Proud Alkmenos, who would not bow to Erebos in death, is now bowed by his own hubris for all eternity.

Mana:
Cardset: Born of the Gods #86 (Common)
Type: Enchantment

Way of the Thief

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature is unblockable as long as you control a Gate.

A true shortcut isn't a way other people don't know; it's a way other people can't go.

Mana:
Cardset: Gatecrash #56 (Common)
Type: Enchantment

Waste Not

Enchantment

Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.

Whenever an opponent discards a land card, add to your mana pool.

Whenever an opponent discards a noncreature, nonland card, draw a card.

Designed by the Magic community

Mana:
Cardset: Magic 2015 #122 (Rare)
Type: Enchantment

Visions of Brutality

Enchantment - Aura

Devoid (This card has no color.)

Enchant creature

Enchanted creature can't block.

Whenever enchanted creature deals damage, its controller loses that much life.

Mana:
Cardset: Oath of the Gatewatch #81 (Uncommon)
Type: Enchantment

Viper's Kiss

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1, and its activated abilities can't be activated.

"I could heal a snakebite. Looks like you got bitten by a constellation."
-Aescalos, healer of Pharika

Mana:
Cardset: Theros #109 (Common)
Type: Enchantment

Vineweft

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1.

: Return Vineweft from your graveyard to your hand.

Fortified by the wilds.

Mana:
Cardset: Magic 2015 #207 (Common)
Type: Enchantment

Verdant Haven

Enchantment - Aura

Enchant land

When Verdant Haven enters the battlefield, you gain 2 life.

Whenever enchanted land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).

Mana:
Cardset: Magic 2015 #206 (Common)
Magic 2014 #199 (Common)
Gatecrash #138 (Common)
Type: Enchantment

Vampiric Rites

Enchantment

, Sacrifice a creature: You gain 1 life and draw a card.

For vampires, blood carries more than life. Memories long eroded from the minds of bloodchiefs can be reclaimed from the veins of their sired kin.

Mana:
Cardset: Battle for Zendikar #124 (Uncommon)
Type: Enchantment

Urban Burgeoning

Enchantment - Aura

Enchant land

Enchanted land has "Untap this land during each other player's untap step."

The ruins of Old Prahv became a wildspace, although all birdsong was silenced by lingering Azorius magic.

Mana:
Cardset: Return to Ravnica #138 (Common)
Type: Enchantment

Untamed Hunger

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1 and has menace. (It can't be blocked except by two or more creatures.)

"Mindlessness is not weakness. When we are lost to hunger we are unstoppable."
-Drana, Kalastria bloodchief

Mana:
Cardset: Oath of the Gatewatch #91 (Common)
Type: Enchantment

Unflinching Courage

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample and lifelink.

As Trostani's influence grew, vitality spread through the Conclave-much to the other guilds' dismay.

Mana:
Cardset: Dragon's Maze #111 (Uncommon)
Type: Enchantment

Underworld Connections

Enchantment - Aura

Enchant land

Enchanted land has ", Pay 1 life: Draw a card."

If you're looking for it, it's available. The question is how much you're willing to pay.

Mana:
Cardset: Return to Ravnica #83 (Rare)
Type: Enchantment

Underworld Coinsmith

Enchantment Creature - Human Cleric

Constellation - Whenever Underworld Coinsmith or another enchantment enters the battlefield under your control, you gain 1 life.

, Pay 1 life: Each opponent loses 1 life.

Coins of the Underworld are shaped from clay funerary masks.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #157 (Uncommon)
Type: Enchantment

Trollhide

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": Regenerate this creature." (The next time the creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Magic 2014 #197 (Common)
Magic 2012 #199 (Common)
Type: Enchantment

Trail of Mystery

Enchantment

Whenever a face-down creature enters the battlefield under your control, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.

Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.

Mana:
Cardset: Khans of Tarkir #154 (Rare)
Type: Enchantment

Tin Street Market

Enchantment - Aura

Enchant land

Enchanted land has ", Discard a card: Draw a card."

"Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Gatecrash #108 (Common)
Type: Enchantment

Tightening Coils

Enchantment - Aura

Enchant creature

Enchanted creature gets -6/-0 and loses flying.

Having gone to the trouble of stealing a bident from a god on another world, Kiora was eager to test its capabilities.

Mana:
Cardset: Battle for Zendikar #86 (Common)
Type: Enchantment

Thunderous Might

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, it gets +X/+0 until end of turn, where X is your devotion to red. (Each in the mana costs of permanents you control counts toward your devotion to red.)

Mana:
Cardset: Born of the Gods #114 (Uncommon)
Type: Enchantment

Thoughtrender Lamia

Enchantment Creature - Lamia

Constellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card.

Some predators can sense fear in their prey, but the lamia is drawn to madness.

Mana:
Power: 5/3
Cardset: Journey Into Nyx #85 (Uncommon)
Type: Enchantment

Thassa, God of the Sea

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to blue is less than five, Thassa isn't a creature. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

At the beginning of your upkeep, scry 1.

: Target creature you control can't be blocked this turn.

Mana:
Power: 5/5
Cardset: Theros #66 (Mythic Rare)
Type: Enchantment

Thassa's Ire

Enchantment

: You may tap or untap target creature.

The sailor had never seen a god before. Now she had gazed upon Thassa. Shortly she would see Athreos, and then she would meet Erebos.

Mana:
Cardset: Journey Into Nyx #54 (Uncommon)
Type: Enchantment

Thassa's Emissary

Enchantment Creature - Crab

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Thassa's Emissary or enchanted creature deals combat damage to a player, draw a card.

Enchanted creature gets +3/+3.

Mana:
Power: 3/3
Cardset: Theros #68 (Uncommon)
Type: Enchantment

Thassa's Devourer

Enchantment Creature - Elemental

Constellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard.

When mortals claim there are places Thassa cannot reach, the sea god laughs.

Mana:
Power: 2/6
Cardset: Journey Into Nyx #53 (Common)
Type: Enchantment

Temur Ascendancy

Enchantment

Creatures you control have haste.

Whenever a creature with power 4 or greater enters the battlefield under your control, you may draw a card.

Mana:
Cardset: Khans of Tarkir #207 (Rare)
Type: Enchantment

Suspension Field

Enchantment

When Suspension Field enters the battlefield, you may exile target creature with toughness 3 or greater until Suspension Field leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Khans of Tarkir #25 (Uncommon)
Type: Enchantment

Sunbond

Enchantment - Aura

Enchant creature

Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."

"I was not chosen for my faith in the gods. Sometimes the gods must put their faith in us."
-Elspeth

Mana:
Cardset: Born of the Gods #28 (Uncommon)
Type: Enchantment

Sultai Ascendancy

Enchantment

At the beginning of your upkeep, look at the top two cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.

Mana:
Cardset: Khans of Tarkir #203 (Rare)
Type: Enchantment

Strength from the Fallen

Enchantment

Constellation - Whenever Strength from the Fallen or another enchantment enters the battlefield under your control, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.

Mana:
Cardset: Journey Into Nyx #143 (Uncommon)
Type: Enchantment

Stratus Walk

Enchantment - Aura

Enchant creature

When Stratus Walk enters the battlefield, draw a card.

Enchanted creature has flying.

Enchanted creature can block only creatures with flying.

Mana:
Cardset: Born of the Gods #52 (Common)
Type: Enchantment

Stasis Snare

Enchantment

Flash (You may cast this spell any time you could cast an instant.)

When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Battle for Zendikar #50 (Uncommon)
Type: Enchantment

Stab Wound

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-2.

At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Mana:
Cardset: Magic 2015 #116 (Uncommon)
Return to Ravnica #78 (Common)
Type: Enchantment

Spiteful Returned

Enchantment Creature - Zombie

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Whenever Spiteful Returned or enchanted creature attacks, defending player loses 2 life.

Enchanted creature gets +1/+1.

Mana:
Power: 1/1
Cardset: Born of the Gods #84 (Uncommon)
Type: Enchantment

Spirit of the Labyrinth

Enchantment Creature - Spirit

Each player can't draw more than one card each turn.

Students at the Dekatia Academy learn that being sent to study with her is a lesson in itself.

Mana:
Power: 3/1
Cardset: Born of the Gods #27 (Rare)
Type: Enchantment

Spirit Bonds

Enchantment

Whenever a nontoken creature enters the battlefield under your control, you may pay . If you do, put a 1/1 white Spirit creature token with flying onto the battlefield.

, Sacrifice a Spirit: Target non-Spirit creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Designed by Justin Gary

Mana:
Cardset: Magic 2015 #37 (Rare)
Type: Enchantment

Spirespine

Enchantment Creature - Beast

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Spirespine blocks each turn if able.

Enchanted creature gets +4/+1 and blocks each turn if able.

Mana:
Power: 4/1
Cardset: Journey Into Nyx #142 (Uncommon)
Type: Enchantment

Sphere of Safety

Enchantment

Creatures can't attack you or a planeswalker you control unless their controller pays for each of those creatures, where X is the number of enchantments you control.

The Rakdos believe that all are eager to join their revels, even when told otherwise.

Mana:
Cardset: Return to Ravnica #24 (Uncommon)
Type: Enchantment

Spectra Ward

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)

Mana:
Cardset: Magic 2015 #36 (Rare)
Type: Enchantment

Spearpoint Oread

Enchantment Creature - Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

First strike

Enchanted creature gets +2/+2 and has first strike.

Mana:
Power: 2/2
Cardset: Theros #141 (Common)
Type: Enchantment

Spear of Heliod

Legendary Enchantment Artifact

Creatures you control get +1/+1.

, : Destroy target creature that dealt damage to you this turn.

Legend speaks of the Sun Spear, the mighty weapon that can strike any point in Theros, even the depths of the Underworld.

Mana:
Cardset: Theros #33 (Rare)
Type: Enchantment

Soul Tithe

Enchantment - Aura

Enchant nonland permanent

At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless he or she pays , where X is its converted mana cost.

Mana:
Cardset: Return to Ravnica #23 (Uncommon)
Type: Enchantment

Soul Ransom

Enchantment - Aura

Enchant creature

You control enchanted creature.

Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

Mana:
Cardset: Gatecrash #198 (Rare)
Type: Enchantment

Skygames

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."

Both Boros and Azorius scout the games in hopes of recruiting the finest athletes.

Mana:
Cardset: Gatecrash #51 (Common)
Type: Enchantment

Skybind

Enchantment

Constellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Mana:
Cardset: Journey Into Nyx #25 (Rare)
Type: Enchantment

Sinister Possession

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks or blocks, its controller loses 2 life.

"You caught something on a cold night's stroll? No, I'd say something caught you."
-Mezim Magrah, civic healer

Mana:
Cardset: Dragon's Maze #29 (Common)
Type: Enchantment

Singing Bell Strike

Enchantment - Aura

Enchant creature

When Singing Bell Strike enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Enchanted creature has ": Untap this creature."

Mana:
Cardset: Khans of Tarkir #55 (Common)
Type: Enchantment

Sightless Brawler

Enchantment Creature - Human Warrior

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Sightless Brawler can't attack alone.

Enchanted creature gets +3/+2 and can't attack alone.

Mana:
Power: 3/2
Cardset: Journey Into Nyx #24 (Uncommon)
Type: Enchantment

Siegecraft

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+4.

"They thought their fortress impregnable . . . until we marched up with ours, and blocked out the sun."
-Golran, dragonscale captain

Mana:
Cardset: Khans of Tarkir #23 (Common)
Type: Enchantment

Shrieking Affliction

Enchantment

At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, he or she loses 3 life.

A gargoyle's voice reaches pitches that will shatter glass and warp bone.

Mana:
Cardset: Return to Ravnica #76 (Uncommon)
Type: Enchantment

Shiv's Embrace

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

: Enchanted creature gets +1/+0 until end of turn.

Mana:
Cardset: Magic 2014 #153 (Uncommon)
Knights vs. Dragons #74 (Unknown)
Magic 2011 #156 (Uncommon)
Urza's Saga #216 (Uncommon)
Type: Enchantment

Sensory Deprivation

Enchantment - Aura

Enchant creature

Enchanted creature gets -3/-0.

They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work.

Mana:
Cardset: Magic 2014 #71 (Common)
Innistrad #74 (Common)
Type: Enchantment

Security Blockade

Enchantment - Aura

Enchant land

When Security Blockade enters the battlefield, put a 2/2 white Knight creature token with vigilance onto the battlefield.

Enchanted land has ": Prevent the next 1 damage that would be dealt to you this turn."

Mana:
Cardset: Return to Ravnica #20 (Uncommon)
Type: Enchantment

Secret Plans

Enchantment

Face-down creatures you control get +0/+1.

Whenever a permanent you control is turned face up, draw a card.

Rakshasa trade in secrets, amassing wealth from their careful revelation.

Mana:
Cardset: Khans of Tarkir #198 (Uncommon)
Type: Enchantment

Search the City

Enchantment

When Search the City enters the battlefield, exile the top five cards of your library.

Whenever you play a card with the same name as one of the exiled cards, you may put one of those cards with that name into its owner's hand. Then if there are no cards exiled with Search the City, sacrifice it. If you do, take an extra turn after this one.

Mana:
Cardset: Return to Ravnica #49 (Rare)
Type: Enchantment

Scourgemark

Enchantment - Aura

Enchant creature

When Scourgemark enters the battlefield, draw a card.

Enchanted creature gets +1/+0.

To members of the cult of Erebos, gold-infused tattoos symbolize the inevitable grasp of the god of death.

Mana:
Cardset: Theros #105 (Common)
Type: Enchantment

Satyr Firedancer

Enchantment Creature - Satyr

Whenever an instant or sorcery spell you control deals damage to an opponent, Satyr Firedancer deals that much damage to target creature that player controls.

His heart, the coal; his eye, the spark; his hand, the whirling flame.

Mana:
Power: 1/1
Cardset: Born of the Gods #108 (Rare)
Type: Enchantment

Sanguine Bond

Enchantment

Whenever you gain life, target opponent loses that much life.

"Blood is constant. Every drop I drink, someone must bleed."
-Vradeen, vampire nocturnus

Mana:
Cardset: Commander 2013 #92 (Rare)
Magic 2014 #112 (Rare)
Magic 2010 #111 (Rare)
Type: Enchantment

Runner's Bane

Enchantment - Aura

Enchant creature with power 3 or less

When Runner's Bane enters the battlefield, tap enchanted creature.

Enchanted creature doesn't untap during its controller's untap step.

Mana:
Cardset: Dragon's Maze #17 (Common)
Type: Enchantment

Riptide Chimera

Enchantment Creature - Chimera

Flying

At the beginning of your upkeep, return an enchantment you control to its owner's hand.

"I want one."
-Kiora

Mana:
Power: 3/4
Cardset: Journey Into Nyx #48 (Uncommon)
Type: Enchantment

Righteous Authority

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in its controller's hand.

At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.

Mana:
Cardset: Return to Ravnica #189 (Rare)
Type: Enchantment

Retribution of the Ancients

Enchantment

, Remove X +1/+1 counters from among creatures you control: Target creature gets -X/-X until end of turn.

Abzan ancestors died to protect their Houses, and they protect them still.

Mana:
Cardset: Khans of Tarkir #85 (Rare)
Type: Enchantment

Retreat to Valakut

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +2/+0 until end of turn.

• Target creature can't block this turn.

Mana:
Cardset: Battle for Zendikar #153 (Uncommon)
Type: Enchantment

Retreat to Kazandu

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Put a +1/+1 counter on target creature.

• You gain 2 life.

Mana:
Cardset: Battle for Zendikar #186 (Uncommon)
Type: Enchantment

Retreat to Hagra

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Target creature gets +1/+0 and gains deathtouch until end of turn.

• Each opponent loses 1 life and you gain 1 life.

Mana:
Cardset: Battle for Zendikar #121 (Uncommon)
Type: Enchantment

Retreat to Emeria

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• Put a 1/1 white Kor Ally creature token onto the battlefield.

• Creatures you control get +1/+1 until end of turn.

Mana:
Cardset: Battle for Zendikar #44 (Uncommon)
Type: Enchantment

Retreat to Coralhelm

Enchantment

Landfall - Whenever a land enters the battlefield under your control, choose one -

• You may tap or untap target creature.

• Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Mana:
Cardset: Battle for Zendikar #82 (Uncommon)
Type: Enchantment

Rest in Peace

Enchantment

When Rest in Peace enters the battlefield, exile all cards from all graveyards.

If a card or token would be put into a graveyard from anywhere, exile it instead.

Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle.

Mana:
Cardset: Return to Ravnica #18 (Rare)
Type: Enchantment

Raised by Wolves

Enchantment - Aura

Enchant creature

When Raised by Wolves enters the battlefield, put two 2/2 green Wolf creature tokens onto the battlefield.

Enchanted creature gets +1/+1 for each Wolf you control.

Mana:
Cardset: Born of the Gods #135 (Uncommon)
Type: Enchantment

Raiders' Spoils

Enchantment

Creatures you control get +1/+0.

Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.

"To conquer is to eat."
-Edicts of Ilagra

Mana:
Cardset: Khans of Tarkir #83 (Uncommon)
Type: Enchantment

Racecourse Fury

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gains haste until end of turn."

Close finishes are settled by who can dismount and get to weapons first.

Mana:
Cardset: Return to Ravnica #104 (Uncommon)
Type: Enchantment

Quiet Contemplation

Enchantment

Whenever you cast a noncreature spell, you may pay . If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.

Mana:
Cardset: Khans of Tarkir #50 (Uncommon)
Type: Enchantment

Quarantine Field

Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.

When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

Mana:
Cardset: Battle for Zendikar #43 (Mythic Rare)
Type: Enchantment

Quag Sickness

Enchantment - Aura

Enchant creature

Enchanted creature gets -1/-1 for each Swamp you control.

The dread gases didn't kill Farbid. But as he lay in the muck, miserable and helpless, watching ghouls and rats advance on him, he wished they had.

Mana:
Cardset: Magic 2014 #110 (Common)
Magic 2011 #111 (Common)
Type: Enchantment

Pyromancer's Assault

Enchantment

Whenever you cast your second spell each turn, Pyromancer's Assault deals 2 damage to target creature or player.

Never ask a pyromancer if that's the best she's got.

Mana:
Cardset: Oath of the Gatewatch #115 (Uncommon)
Type: Enchantment

Pyroconvergence

Enchantment

Whenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player.

"The Izzet are an equation that turns lunacy into explosions."
-Leonos, Azorius arbiter

Mana:
Cardset: Return to Ravnica #103 (Uncommon)
Type: Enchantment

Pursuit of Flight

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has ": This creature gains flying until end of turn."

"Watch the voltage. We don't need another charred, crashing viashino."
-Bori Andon, Izzet blastseeker

Mana:
Cardset: Return to Ravnica #102 (Common)
Type: Enchantment

Purphoros, God of the Forge

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red is less than five, Purphoros isn't a creature.

Whenever another creature enters the battlefield under your control, Purphoros deals 2 damage to each opponent.

: Creatures you control get +1/+0 until end of turn.

Mana:
Power: 6/5
Cardset: Theros #135 (Mythic Rare)
Type: Enchantment

Purphoros's Emissary

Enchantment Creature - Ox

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Purphoros's Emissary can't be blocked except by two or more creatures.

Enchanted creature gets +3/+3 and can't be blocked except by two or more creatures.

Mana:
Power: 3/3
Cardset: Theros #136 (Uncommon)
Type: Enchantment

Prism Array

Enchantment

Converge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.

: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Battle for Zendikar #81 (Rare)
Type: Enchantment

Primeval Bounty

Enchantment

Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.

Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.

Whenever a land enters the battlefield under your control, you gain 3 life.

Mana:
Cardset: Magic 2014 #190 (Mythic Rare)
Type: Enchantment

Primal Visitation

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has haste.

Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape.

Mana:
Cardset: Gatecrash #187 (Common)
Type: Enchantment

Possibility Storm

Enchantment

Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.

Mana:
Cardset: Dragon's Maze #34 (Rare)
Type: Enchantment

Pin to the Earth

Enchantment - Aura

Enchant creature

Enchanted creature gets -6/-0.

"Mortal strength, like mortal hope, is so easily crushed."
-Thassa, god of the sea

Mana:
Cardset: Journey Into Nyx #45 (Common)
Type: Enchantment

Phenax, God of Deception

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to blue and black is less than seven, Phenax isn't a creature.

Creatures you control have ": Target player puts the top X cards of his or her library into his or her graveyard, where X is this creature's toughness."

Mana:
Power: 4/7
Cardset: Born of the Gods #152 (Mythic Rare)
Type: Enchantment

Pharika, God of Affliction

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to black and green is less than seven, Pharika isn't a creature.

: Exile target creature card from a graveyard. Its owner puts a 1/1 black and green Snake enchantment creature token with deathtouch onto the battlefield.

Mana:
Power: 5/5
Cardset: Journey Into Nyx #154 (Mythic Rare)
Type: Enchantment

Perplexing Chimera

Enchantment Creature - Chimera

Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)

Mana:
Power: 3/3
Cardset: Born of the Gods #48 (Rare)
Type: Enchantment

Path of Bravery

Enchantment

As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.

Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.

Mana:
Cardset: Magic 2014 #26 (Rare)
Type: Enchantment

Paralyzing Grasp

Enchantment - Aura

Enchant creature

Enchanted creature doesn't untap during its controller's untap step.

"Obviously, the Firemind's mission is worth more than a few goblins."
-Pelener, chamberlain of Niv-Mizzet

Mana:
Cardset: Return to Ravnica #46 (Common)
Zendikar #58 (Common)
Type: Enchantment

Pacifism

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block.

For the first time in his life, Grakk felt a little warm and fuzzy inside.

Mana:
Cardset: Dragons of Tarkir #29 (Common)
Magic 2014 #25 (Common)
Magic 2013 #24 (Common)
Magic 2012 #28 (Common)
Magic 2011 #23 (Common)
Magic 2010 #22 (Common)
Divine vs. Demonic #17 (Common)
Tenth Edition #31 (Common)
Ninth Edition #31 (Common)
Eighth Edition #33 (Common)
Onslaught #47 (Common)
Seventh Edition #29 (Common)
Sixth Edition #33 (Unknown)
Urza's Saga #27 (Common)
Tempest #246 (Common)
Mirage #236 (Common)
Type: Enchantment

Ordeal of Thassa

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Thassa.

When you sacrifice Ordeal of Thassa, draw two cards.

Mana:
Cardset: Theros #58 (Uncommon)
Type: Enchantment

Ordeal of Purphoros

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Purphoros.

When you sacrifice Ordeal of Purphoros, it deals 3 damage to target creature or player.

Mana:
Cardset: Theros #131 (Uncommon)
Type: Enchantment

Ordeal of Nylea

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Nylea.

When you sacrifice Ordeal of Nylea, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Mana:
Cardset: Theros #170 (Uncommon)
Type: Enchantment

Ordeal of Heliod

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod.

When you sacrifice Ordeal of Heliod, you gain 10 life.

Mana:
Cardset: Theros #25 (Uncommon)
Type: Enchantment

Ordeal of Erebos

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Erebos.

When you sacrifice Ordeal of Erebos, target player discards two cards.

Mana:
Cardset: Theros #99 (Uncommon)
Type: Enchantment

Oracle's Insight

Enchantment - Aura

Enchant creature

Enchanted creature has ": Scry 1, then draw a card." (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Cardset: Born of the Gods #47 (Uncommon)
Type: Enchantment

Oppressive Rays

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block unless its controller pays .

Activated abilities of enchanted creature cost more to activate.

Mana:
Cardset: Magic 2015 #21 (Common)
Journey Into Nyx #19 (Common)
Type: Enchantment