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Aven Windreader

Creature - Bird Soldier Wizard

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Target player reveals the top card of his or her library.

"The tiniest ripple tells a story ten fathoms deep."

Mana:
Power: 3/3
Cardset: Tenth Edition #69 (Common)
Ninth Edition #62 (Common)
Odyssey #65 (Common)
Type: Creature

Avenger of Zendikar

Creature - Elemental

When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control.

Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.

Mana:
Power: 5/5
Cardset: Commander 2013 #135 (Mythic Rare)
Worldwake #96 (Mythic Rare)
Type: Creature

Avian Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Flying

Today it flies with the flock. Tomorrow it may wake to find them gone, its body in an unfamiliar form.

Mana:
Power: 2/2
Cardset: Modern Masters #6 (Common)
Lorwyn #4 (Common)
Type: Creature

Awakener Druid

Creature - Human Druid

When Awakener Druid enters the battlefield, target Forest becomes a 4/5 green Treefolk creature for as long as Awakener Druid remains on the battlefield. It's still a land.

The druids of Mazar treat each seedcone with respect for the warrior it will become.

Mana:
Power: 1/1
Cardset: Magic 2011 #163 (Uncommon)
Magic 2010 #167 (Uncommon)
Type: Creature

Axebane Guardian

Creature - Human Druid

Defender

: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.

Only a worthy few are permitted within the sentient forest known as Axebane.

Mana:
Cardset: Return to Ravnica #115 (Common)
Type: Creature

Axebane Stag

Creature - Elk

"When the spires have burned and the cobblestones are dust, he will take his rightful place as king of the wilds."
-Kirce, Axebane guardian

Mana:
Power: 6/7
Cardset: Return to Ravnica #116 (Common)
Type: Creature

Axegrinder Giant

Creature - Giant Warrior

The angriest of giants are often the most skillful weaponsmiths. Their grudges fuel endless sessions at the forge, all the while growling ferociously to themselves.

Mana:
Power: 6/4
Cardset: Lorwyn #151 (Common)
Type: Creature

Ayli, Eternal Pilgrim

Legendary Creature - Kor Cleric

Deathtouch

, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness.

, Sacrifice another creature: Exile target nonland permanent. Activate this ability only if you have at least 10 life more than your starting life total.

Mana:
Power: 2/3
Cardset: Oath of the Gatewatch #151 (Rare)
Type: Creature

Ayumi, the Last Visitor

Legendary Creature - Spirit

Legendary landwalk

Before Shinka's walls were built, before the torii at Okina stood, she was there, tall and proud against the sky, and she will be there long after they have fallen into dust.

Mana:
Power: 7/3
Cardset: Saviors of Kamigawa #122 (Rare)
Type: Creature

Azami, Lady of Scrolls

Legendary Creature - Human Wizard

Tap an untapped Wizard you control: Draw a card.

"Choices belong to those with the luxuries of time and distance. We have neither. I recommend we proceed with the plan to destroy all shrines of the kami."
-Lady Azami, letter to Sensei Hisoka

Mana:
Cardset: Commander 2013 #31 (Rare)
Champions of Kamigawa #52 (Rare)
Type: Creature

Azor's Elocutors

Creature - Human Advisor

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.

Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

Mana: {{/}}{{/}}
Power: 3/5
Cardset: Return to Ravnica #210 (Rare)
Type: Creature

Azorius Arrester

Creature - Human Soldier

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

"You have the right to remain silent. Mostly because I tire of your excuses."

Mana:
Power: 2/1
Cardset: Return to Ravnica #5 (Common)
Type: Creature

Azorius Æthermage

Creature - Human Wizard

Whenever a permanent is returned to your hand, you may pay . If you do, draw a card.

In her single metasphere are bound the records of every Ætheric transaction since the time of Azor.

Mana:
Power: 1/1
Cardset: Dissension #104 (Uncommon)
Type: Creature

Azorius First-Wing

Creature - Griffin

Flying, protection from enchantments

With a steady diet of lawbreakers, Azorius griffins inevitably develop a resistance to the contraband magic that taints much of their prey.

Mana:
Power: 2/2
Cardset: Dissension #105 (Common)
Type: Creature

Azorius Guildmage

Creature - Vedalken Wizard

: Tap target creature.

: Counter target activated ability. (Mana abilities can't be targeted.)

Mana: {{/}}{{/}}
Power: 2/2
Cardset: Commander #183 (Uncommon)
Dissension #141 (Uncommon)
Type: Creature

Azorius Herald

Creature - Spirit

Azorius Herald can't be blocked.

When Azorius Herald enters the battlefield, you gain 4 life.

When Azorius Herald enters the battlefield, sacrifice it unless was spent to cast it.

"As peace should be-gentle yet unstoppable."
-Augustin IV

Mana:
Power: 2/1
Cardset: Commander 2013 #6 (Uncommon)
Dissension #2 (Uncommon)
Type: Creature

Azorius Justiciar

Creature - Human Wizard

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

"Your potential to commit a crime warrants further investigation."

Mana:
Power: 2/2
Cardset: Return to Ravnica #6 (Uncommon)
Type: Creature

Azure Drake

Creature - Drake

Flying

More so than "storm" or "pirate," "drake" is the word a sailor least wants to hear.

Mana:
Power: 2/4
Cardset: Magic 2011 #46 (Common)
Ninth Edition #63 (Uncommon)
Fifth Edition #73 (Uncommon)
Legends #46 (Uncommon)
Type: Creature

Azure Mage

Creature - Human Wizard

: Draw a card.

"We draw our power from the infinite ocean of the mind, where all manner of things can be conceived."
-Azure creed

Mana:
Power: 2/1
Cardset: Commander 2014 #98 (Uncommon)
Magic 2012 #45 (Uncommon)
Type: Creature

Azusa, Lost but Seeking

Legendary Creature - Human Monk

You may play two additional lands on each of your turns.

"I do not miss Jukai Forest. It is not my home. My home is Kamigawa, its people my family. Wherever I set my pack and rest my head, I am home."

Mana:
Power: 1/2
Cardset: Champions of Kamigawa #201 (Rare)
Type: Creature

Æther Adept

Creature - Human Wizard

When Æther Adept enters the battlefield, return target creature to its owner's hand.

"The universe is my instrument, and the song I play upon it is one you are forbidden to hear."

Mana:
Power: 2/2
Cardset: Magic 2012 #41 (Common)
Magic 2011 #41 (Common)
Type: Creature

Æther Figment

Creature - Illusion

Kicker (You may pay an additional as you cast this spell.)

Æther Figment is unblockable.

If Æther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.

Mana:
Power: 1/1
Cardset: Zendikar #40 (Uncommon)
Type: Creature

Æther Membrane

Creature - Wall

Defender; reach (This creature can block creatures with flying.)

Whenever Æther Membrane blocks a creature, return that creature to its owner's hand at end of combat.

Mana:
Cardset: Venser vs. Koth #48 (Uncommon)
Planar Chaos #93 (Uncommon)
Type: Creature

Æther Searcher

Artifact Creature - Construct

Reveal Æther Searcher as you draft it. Reveal the next card you draft and note its name.

When Æther Searcher enters the battlefield, you may search your hand and/or library for a card with a name noted as you drafted cards named Æther Searcher. You may cast it without paying its mana cost. If you searched your library this way, shuffle it.

Mana:
Power: 6/4
Cardset: Conspiracy #53 (Rare)
Type: Artifact Creature

Ætherflame Wall

Creature - Wall

Defender

Ætherflame Wall can block creatures with shadow as though they didn't have shadow.

: Ætherflame Wall gets +1/+0 until end of turn.

Mana:
Cardset: Time Spiral #142 (Common)
Type: Creature

Ætherling

Creature - Shapeshifter

: Exile Ætherling. Return it to the battlefield under its owner's control at the beginning of the next end step.

: Ætherling can't be blocked this turn.

: Ætherling gets +1/-1 until end of turn.

: Ætherling gets -1/+1 until end of turn.

Mana:
Power: 4/5
Cardset: Dragon's Maze #11 (Rare)
Type: Creature

Ætherplasm

Creature - Illusion

Whenever Ætherplasm blocks a creature, you may return Ætherplasm to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.

Its fickle form holds hints of a thousand former identities.

Mana:
Power: 1/1
Cardset: Guildpact #22 (Uncommon)
Type: Creature

Æthersnipe

Creature - Elemental

When Æthersnipe enters the battlefield, return target nonland permanent to its owner's hand.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 4/4
Cardset: Modern Masters #36 (Common)
Commander #39 (Common)
Jace vs. Chandra #17 (Common)
Lorwyn #50 (Common)
Type: Creature

Bala Ged Scorpion

Creature - Scorpion

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Fast and lethal, with a penchant for the weak and infirm.

Mana:
Power: 2/3
Cardset: Rise of the Eldrazi #95 (Common)
Type: Creature

Bala Ged Thief

Creature - Human Rogue Ally

Whenever Bala Ged Thief or another Ally enters the battlefield under your control, target player reveals a number of cards from his or her hand equal to the number of Allies you control. You choose one of them. That player discards that card.

Mana:
Power: 2/2
Cardset: Zendikar #79 (Rare)
Type: Creature

Balduvian Barbarians

Creature - Human Barbarian

"From the snowy slopes of Kaelor,
To the canyons of Bandu,
We drink and fight and feast and die
As we were born to do."
-Balduvian tavern song

Mana:
Power: 3/2
Cardset: Ninth Edition #174 (Common)
Eighth Edition #176 (Common)
Seventh Edition #173 (Common)
Sixth Edition #166 (Unknown)
Ice Age #172 (Common)
Type: Creature

Balduvian Fallen

Creature - Zombie

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Whenever Balduvian Fallen's cumulative upkeep is paid, it gets +1/+0 until end of turn for each or spent this way.

Mana:
Power: 3/5
Cardset: Coldsnap #51 (Uncommon)
Type: Creature

Balduvian Frostwaker

Creature - Human Wizard

, : Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.

"Whether frozen or fertile, the land is our ally. It awaits the call to battle."

Mana:
Power: 1/1
Cardset: Coldsnap #28 (Uncommon)
Type: Creature

Balduvian Warlord

Creature - Human Barbarian

: Remove target blocking creature from combat. Creatures it was blocking that hadn't become blocked by another creature this combat become unblocked, then it blocks an attacking creature of your choice. Activate this ability only during the declare blockers step.

Mana:
Power: 3/2
Cardset: Coldsnap #77 (Uncommon)
Type: Creature

Balefire Dragon

Creature - Dragon

Flying

Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.

If it comes for you, die boldly or die swiftly-for die you will.

Mana:
Power: 6/6
Cardset: Innistrad #129 (Mythic Rare)
Type: Creature

Balefire Liege

Creature - Spirit Horror

Other red creatures you control get +1/+1.

Other white creatures you control get +1/+1.

Whenever you cast a red spell, Balefire Liege deals 3 damage to target player.

Whenever you cast a white spell, you gain 3 life.

Mana: {{/}}{{/}}{{/}}
Power: 2/4
Cardset: Eventide #132 (Rare)
Type: Creature

Baleful Force

Creature - Elemental

At the beginning of each upkeep, you draw a card and you lose 1 life.

"As with any malevolent being, the trick is knowing how long you can afford to keep it in your service."-Liliana Vess

Mana:
Power: 7/7
Cardset: Commander 2013 #70 (Rare)
Type: Creature

Baleful Strix

Artifact Creature - Bird

Flying, deathtouch

When Baleful Strix enters the battlefield, draw a card.

Its beak rends flesh and bone, exposing the tender marrow of dream.

Mana:
Power: 1/1
Cardset: Commander 2013 #177 (Uncommon)
Planechase 2012 #82 (Uncommon)
Type: Artifact Creature

Ball Lightning

Creature - Elemental

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, sacrifice Ball Lightning.

Mana:
Power: 6/1
Cardset: Fire and Lightning #12 (Unknown)
Magic 2010 #125 (Rare)
Fifth Edition #210 (Rare)
Fourth Edition #194 (Rare)
The Dark #56 (Rare)
Type: Creature

Ballista Squad

Creature - Human Rebel

, : Ballista Squad deals X damage to target attacking or blocking creature.

The perfect antidote for a tightly packed formation.

Mana:
Power: 2/2
Cardset: Tenth Edition #8 (Uncommon)
Ninth Edition #5 (Uncommon)
Mercadian Masques #5 (Uncommon)
Type: Creature

Ballynock Cohort

Creature - Kithkin Soldier

First strike

Ballynock Cohort gets +1/+1 as long as you control another white creature.

A kithkin's worst enemy is solitude.

Mana:
Power: 2/2
Cardset: Shadowmoor #3 (Common)
Type: Creature

Ballynock Trapper

Creature - Kithkin Soldier

: Tap target creature.

Whenever you cast a white spell, you may untap Ballynock Trapper.

No matter how large or small, fierce or fleeting, the kithkin have a trap for it.

Mana:
Power: 2/2
Cardset: Eventide #2 (Common)
Type: Creature

Ballyrush Banneret

Creature - Kithkin Soldier

Kithkin spells and Soldier spells you cast cost less to cast.

Only wool from the side of the springjack turned most often to the sun can be woven into kithkin battle standards. Jackherds record every movement of their woolly-jacks until shearing.

Mana:
Power: 2/1
Cardset: Morningtide #1 (Common)
Type: Creature

Baloth Null

Creature - Zombie Beast

When Baloth Null enters the battlefield, return up to two target creature cards from your graveyard to your hand.

"Humans use pigs to hunt for mushrooms, don't they? It's like that."
-Harak, Malakir bloodwitch

Mana:
Power: 4/5
Cardset: Oath of the Gatewatch #152 (Uncommon)
Type: Creature

Baloth Pup

Creature - Beast

Baloth Pup has trample as long as it has a +1/+1 counter on it.

A young baloth channels its energy into playful destructiveness. Over time, it becomes less playful but no less destructive.

Mana:
Power: 3/1
Cardset: Oath of the Gatewatch #127 (Uncommon)
Type: Creature

Baloth Woodcrasher

Creature - Beast

Landfall - Whenever a land enters the battlefield under your control, Baloth Woodcrasher gets +4/+4 and gains trample until end of turn.

Its insatiable hunger quickly depletes a region of prey. It must migrate from place to place to feed its massive bulk.

Mana:
Power: 4/4
Cardset: Commander 2013 #136 (Uncommon)
Commander #143 (Uncommon)
Zendikar #157 (Uncommon)
Type: Creature

Balustrade Spy

Creature - Vampire Rogue

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: 2/3
Cardset: Gatecrash #57 (Common)
Type: Creature

Bane Alley Blackguard

Creature - Human Rogue

"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure."

Mana:
Power: 1/3
Cardset: Dragon's Maze #21 (Common)
Type: Creature

Bane Alley Broker

Creature - Human Rogue

: Draw a card, then exile a card from your hand face down.

You may look at cards exiled with Bane Alley Broker.

, : Return a card exiled with Bane Alley Broker to its owner's hand.

Mana:
Cardset: Gatecrash #145 (Uncommon)
Type: Creature

Bane of Bala Ged

Creature - Eldrazi

Whenever Bane of Bala Ged attacks, defending player exiles two permanents he or she controls.

The continent of Bala Ged was ravaged by massive Eldrazi of Ulamog's lineage, its lush jungles and cascading rivers reduced to dust.

Mana:
Power: 7/5
Cardset: Battle for Zendikar #1 (Uncommon)
Type: Creature

Bane of Progress

Creature - Elemental

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

It sees shaped stone and carved wood as mutilations.

Mana:
Power: 2/2
Cardset: Commander 2013 #137 (Rare)
Type: Creature

Baneslayer Angel

Creature - Angel

Flying, first strike, lifelink, protection from Demons and from Dragons

Some angels protect the meek and innocent. Others seek out and smite evil wherever it lurks.

Mana:
Power: 5/5
Cardset: Magic 2011 #7 (Mythic Rare)
Magic 2010 #4 (Mythic Rare)
Type: Creature

Banisher Priest

Creature - Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

"Oathbreaker, I cast you out!"

Mana:
Power: 2/2
Cardset: Magic 2014 #7 (Uncommon)
Type: Creature

Bant Battlemage

Creature - Human Wizard

, : Target creature gains trample until end of turn.

, : Target creature gains flying until end of turn.

"A night attack will be easy. We'll make an air raid over the Akrasan border. Just get me some flint to light the war torches."

Mana:
Power: 2/2
Cardset: Shards of Alara #5 (Uncommon)
Type: Creature

Bant Sojourners

Creature - Human Soldier

When you cycle Bant Sojourners or it dies, you may put a 1/1 white Soldier creature token onto the battlefield.

Cycling (, Discard this card: Draw a card.)

"We must spread Bant's light before we are shadowed over."

Mana:
Power: 2/4
Cardset: Alara Reborn #125 (Common)
Type: Creature

Bant Sureblade

Creature - Human Soldier

As long as you control another multicolored permanent, Bant Sureblade gets +1/+1 and has first strike.

Soldiers who fought through Grixis learned to hit first, recite the prayer of Asha later.

Mana: {{/}}
Power: 2/1
Cardset: Alara Reborn #143 (Common)
Type: Creature

Barbarian Riftcutter

Creature - Human Barbarian

, Sacrifice Barbarian Riftcutter: Destroy target land.

"Riftcutters are suicidal anarchists, waving those lightning axes around so much that the walls are as likely to fall as their foes."
-Heruj, Selesnya initiate

Mana:
Power: 3/3
Cardset: Ravnica: City of Guilds #114 (Common)
Type: Creature

Barbed Shocker

Creature - Insect

Trample, haste

Whenever Barbed Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.

Fervid shamans willingly submit to shockers in hopes of glimpsing the fortunes of the future.

Mana:
Power: 2/2
Cardset: Conspiracy #136 (Uncommon)
Time Spiral #144 (Uncommon)
Type: Creature

Barony Vampire

Creature - Vampire

"Poor little sun-dweller out past curfew. And to think, you might have survived if it wasn't so close to suppertime."

Mana:
Power: 3/2
Cardset: Magic 2011 #82 (Common)
Type: Creature

Barrage Ogre

Creature - Ogre Warrior

, Sacrifice an artifact: Barrage Ogre deals 2 damage to target creature or player.

The elves had devised countless strategies to combat Memnarch's war machines, but they had no idea what to do when one was thrown at them.

Mana:
Power: 3/3
Cardset: Scars of Mirrodin #83 (Uncommon)
Type: Creature

Barrage Tyrant

Creature - Eldrazi

Devoid (This card has no color.)

, Sacrifice another colorless creature: Barrage Tyrant deals damage equal to the sacrificed creature's power to target creature or player.

Terrible fury. Excellent aim.

Mana:
Power: 5/3
Cardset: Battle for Zendikar #127 (Rare)
Type: Creature

Barrenton Cragtreads

Creature - Kithkin Scout

Barrenton Cragtreads can't be blocked by red creatures.

"Boggarts are easy to get around. Just toss some mutton in another direction. Giants are a little harder. You have to be quick to avoid their steps. Cinders are the difficult ones, but even they have fears to be exploited."

Mana: {{/}}{{/}}
Power: 3/3
Cardset: Shadowmoor #138 (Common)
Type: Creature

Barrenton Medic

Creature - Kithkin Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Put a -1/-1 counter on Barrenton Medic: Untap Barrenton Medic.

His dreams are filled with noxious powders and clinking vials.

Mana:
Cardset: Shadowmoor #4 (Common)
Type: Creature

Baru, Fist of Krosa

Legendary Creature - Human Druid

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.

Mana:
Power: 4/4
Cardset: Future Sight #142 (Rare)
Type: Creature

Basal Sliver

Creature - Sliver

All Slivers have "Sacrifice this permanent: Add to your mana pool."

"Fascinating . . . These creatures display the paradox of tenacity and purposed self-destruction I have sought to breed into my thrulls."
-Endrek Sahr, master breeder

Mana:
Power: 2/2
Cardset: Time Spiral #96 (Common)
Type: Creature

Basalt Gargoyle

Creature - Gargoyle

Flying

Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

: Basalt Gargoyle gets +0/+1 until end of turn.

Mana:
Power: 3/2
Cardset: Time Spiral #145 (Uncommon)
Type: Creature

Basandra, Battle Seraph

Legendary Creature - Angel

Flying

Players can't cast spells during combat.

: Target creature attacks this turn if able.

"Why listen to the mumblings of wizards when the lash speaks true?"

Mana:
Power: 4/4
Cardset: Conspiracy #184 (Rare)
Commander #184 (Rare)
Type: Creature

Basilica Guards

Creature - Human Soldier

Defender

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

"None may pass . . . for free."

Mana:
Power: 1/4
Cardset: Gatecrash #5 (Common)
Type: Creature

Basilica Screecher

Creature - Bat

Flying

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

A screech in the night is all it takes for Orzhov debtors to clutch at their coin purses.

Mana:
Power: 1/2
Cardset: Gatecrash #58 (Common)
Type: Creature

Bassara Tower Archer

Creature - Human Archer

Hexproof, reach

Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill with the bow. Interlopers into the Nessian Wood do not get far.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #117 (Uncommon)
Type: Creature

Battered Golem

Artifact Creature - Golem

Battered Golem doesn't untap during your untap step.

Whenever an artifact enters the battlefield, you may untap Battered Golem.

A dent marks every year of service, and it has as much rust as glory.

Mana:
Power: 3/2
Cardset: Fifth Dawn #106 (Common)
Type: Artifact Creature

Batterhorn

Creature - Beast

When Batterhorn enters the battlefield, you may destroy target artifact.

Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability.

Mana:
Power: 4/3
Cardset: Return to Ravnica #87 (Common)
Type: Creature

Battering Krasis

Creature - Fish Beast

Trample

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Mana:
Power: 2/1
Cardset: Dragon's Maze #41 (Common)
Type: Creature

Battering Sliver

Creature - Sliver

All Sliver creatures have trample.

Covered with hard shell-like plates, these slivers burrow through solid rock to carve out new nests for their hives.

Mana:
Power: 4/4
Cardset: Planar Chaos #95 (Common)
Type: Creature

Battering Wurm

Creature - Wurm

Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters the battlefield with a +1/+1 counter on it.)

Creatures with power less than Battering Wurm's power can't block it.

Mana:
Power: 4/3
Cardset: Guildpact #79 (Uncommon)
Type: Creature

Battle Brawler

Creature - Orc Warrior

As long as you control a red or white permanent, Battle Brawler gets +1/+0 and has first strike.

Every time he returns from battle unscathed, he feels a tinge of disappointment.

Mana:
Power: 2/2
Cardset: Fate Reforged #63 (Uncommon)
Type: Creature

Battle Hurda

Creature - Giant

First strike

"Murasan hurdas were too aggressive to tolerate a harness, so we put them on guard duty. Now the bandits can't get within spitting distance of us."
-Bruse Tarl, Goma Fada nomad

Mana:
Power: 3/3
Cardset: Worldwake #4 (Common)
Type: Creature

Battle Rampart

Creature - Wall

Defender

: Target creature gains haste until end of turn.

"I will build no sanctuaries. The safety you seek can be won only by the sword."
-Yannash, outpost builder

Mana:
Power: 1/3
Cardset: Rise of the Eldrazi #135 (Common)
Mercadian Masques #173 (Common)
Type: Creature

Battle Sliver

Creature - Sliver

Sliver creatures you control get +2/+0.

"One emitted a strange series of buzzing clicks and guttural commands, then clawed arms emerged from all of them. Is there no limit to their adaptations?"-Hastric, Thunian scout

Mana:
Power: 3/3
Cardset: Magic 2014 #128 (Uncommon)
Type: Creature

Battle-Mad Ronin

Creature - Human Samurai

Bushido 2 (When this blocks or becomes blocked, it gets +2/+2 until end of turn.)

Battle-Mad Ronin attacks each turn if able.

"I fought fiercely, bravely, and without mercy. Had I not struck down my captain in the heat of battle, I might have become a hero instead of an outcast."

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #156 (Common)
Type: Creature

Battle-Rattle Shaman

Creature - Goblin Shaman

At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.

The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #136 (Common)
Type: Creature

Battlefield Thaumaturge

Creature - Human Wizard

Each instant and sorcery spell you cast costs less to cast for each creature it targets.

Heroic - Whenever you cast a spell that targets Battlefield Thaumaturge, Battlefield Thaumaturge gains hexproof until end of turn.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #31 (Rare)
Type: Creature

Battleflight Eagle

Creature - Bird

Flying

When Battleflight Eagle enters the battlefield, target creature gets +2/+2 and gains flying until end of turn.

Eagles make fine mounts, but they're too proud to carry anyone for long.

Mana:
Power: 2/2
Cardset: Magic 2013 #7 (Common)
Type: Creature

Battlefront Krushok

Creature - Beast

Battlefront Krushok can't be blocked by more than one creature.

Each creature you control with a +1/+1 counter on it can't be blocked by more than one creature.

Krushoks clear debris from fertile fields, fallow fields, and battlefields.

Mana:
Power: 3/4
Cardset: Fate Reforged #125 (Uncommon)
Type: Creature

Battlegate Mimic

Creature - Shapeshifter

Whenever you cast a spell that's both red and white, Battlegate Mimic becomes 4/2 and gains first strike until end of turn.

Mimics don't need perfect disguises. They need only the perfect victims: the naive, the young, or the poor of sight.

Mana: {{/}}
Power: 2/1
Cardset: Eventide #133 (Common)
Type: Creature

Battlegrace Angel

Creature - Angel

Flying

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Whenever a creature you control attacks alone, it gains lifelink until end of turn.

Mana:
Power: 4/4
Cardset: Shards of Alara #6 (Rare)
Type: Creature

Battleground Geist

Creature - Spirit

Flying

Other Spirit creatures you control get +1/+0.

Not content to nudge vases and chill drawing rooms, some geists muster spectral armies to claw at the hearts of the living.

Mana:
Power: 3/3
Cardset: Innistrad #45 (Uncommon)
Type: Creature

Battletide Alchemist

Creature - Kithkin Cleric

If a source would deal damage to a player, you may prevent X of that damage, where X is the number of Clerics you control.

"I do not heal. Healing means that the pain has already been felt. To stop suffering, one must prevent the world's wounds altogether."

Mana:
Power: 3/4
Cardset: Morningtide #2 (Rare)
Type: Creature

Battlewand Oak

Creature - Treefolk Warrior

Whenever a Forest enters the battlefield under your control, Battlewand Oak gets +2/+2 until end of turn.

Whenever you cast a Treefolk spell, Battlewand Oak gets +2/+2 until end of turn.

Mana:
Power: 1/3
Cardset: Lorwyn #197 (Common)
Type: Creature

Battlewise Hoplite

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Battlewise Hoplite, put a +1/+1 counter on Battlewise Hoplite, then scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Power: 2/2
Cardset: Theros #189 (Uncommon)
Type: Creature

Bazaar Krovod

Creature - Beast

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city.

Mana:
Power: 2/5
Cardset: Return to Ravnica #7 (Uncommon)
Type: Creature

Bazaar Trader

Creature - Goblin

: Target player gains control of target artifact, creature, or land you control.

"No need for a hurda? How about these maps to recently discovered tombs? Or these vials of invisible potion? Very fancy . . ."

Mana:
Power: 1/1
Cardset: Worldwake #72 (Rare)
Type: Creature

Beacon Behemoth

Creature - Beast

: Target creature with power 5 or greater gains vigilance until end of turn.

When its smoky plumes light Naya's sky, every creature from the smallest pip fawn to the largest rannet heeds the warning.

Mana:
Power: 5/3
Cardset: Conflux #78 (Common)
Type: Creature

Beacon Hawk

Creature - Bird

Flying

Whenever Beacon Hawk deals combat damage to a player, you may untap target creature.

: Beacon Hawk gets +0/+1 until end of turn.

Mana:
Power: 1/1
Cardset: Dissension #3 (Common)
Type: Creature

Bear's Companion

Creature - Human Warrior

When Bear's Companion enters the battlefield, put a 4/4 green Bear creature token onto the battlefield.

"The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."

Mana:
Power: 2/2
Cardset: Khans of Tarkir #167 (Uncommon)
Type: Creature

Bearer of Silence

Creature - Eldrazi

Devoid (This card has no color.)

When you cast Bearer of Silence, you may pay {C}. If you do, target opponent sacrifices a creature. ({C} represents colorless mana.)

Flying

Bearer of Silence can't block.

Mana:
Power: 2/1
Cardset: Oath of the Gatewatch #67 (Rare)
Type: Creature

Bearer of the Heavens

Creature - Giant

When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

To hold the heavens from the earth is no curse, but a titanic responsibility.

Mana:
Power: 10/10
Cardset: Journey Into Nyx #89 (Rare)
Type: Creature

Beast of Burden

Artifact Creature - Golem

Beast of Burden's power and toughness are each equal to the number of creatures on the battlefield.

Though it was built as an instrument of labor, it wasn't long before it became an instrument of war.

Mana:
Power: */*
Cardset: Ninth Edition #288 (Rare)
Eighth Edition #292 (Rare)
Seventh Edition #287 (Rare)
Urza's Legacy #122 (Rare)
Type: Artifact Creature

Beastbreaker of Bala Ged

Creature - Human Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-3

4/4

LEVEL 4+

6/6

Trample

Mana:
Power: 2/2
Cardset: Rise of the Eldrazi #178 (Uncommon)
Type: Creature

Beastcaller Savant

Creature - Elf Shaman Ally

Haste

: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell.

"They come because I call. They stay because I listen."

Mana:
Power: 1/1
Cardset: Battle for Zendikar #170 (Rare)
Type: Creature