![]() |
Alabaster DragonCreature - DragonFlying
|
|
||||||||
![]() |
Alabaster KirinCreature - KirinFlying, vigilance The appearance of a kirin signifies the passing or arrival of an important figure. As word of sightings spread, all the khans took it to mean themselves. Only the shaman Chianul thought of Sarkhan Vol. |
|
||||||||
![]() |
Alabaster LeechCreature - LeechWhite spells you cast cost "Its stones seem to serve a healing function, but removing them intact is an exhausting process." |
|
||||||||
![]() |
Alabaster MageCreature - Human Wizard
"We hold sacred the powers of light and life. Truth and honor are our greatest weapons." |
|
||||||||
![]() |
Alabaster PotionInstantChoose one - Target player gains X life; or prevent the next X damage that would be dealt to target creature or player this turn. "Healing is a matter of time, but it is sometimes also a matter of opportunity." |
|
||||||||
![]() |
Alabaster WallCreature - WallDefender (This creature can't attack.) Its mortar is mixed with waters straight from the Fountain of Cho. |
|
||||||||
![]() |
Alaborn CavalierCreature - Human KnightWhenever Alaborn Cavalier attacks, you may tap target creature. "Course he ran! I wouldn't want to stare down that barrel, either!" |
|
||||||||
![]() |
AladdinCreature - Human Rogue
|
|
||||||||
![]() |
Aladdin's LampArtifact
|
|
||||||||
![]() |
Aladdin's RingArtifact
"A good lamp will light your way. A good ring will clear it." |
|||||||||
![]() |
AlarumInstantUntap target nonattacking creature. It gets +1/+3 until end of turn. "One timely cry of warning can save nine of surprise." |
|
||||||||
![]() |
Albino TrollCreature - TrollEcho
|
|
||||||||
![]() |
Alchemist's ApprenticeCreature - Human WizardSacrifice Alchemist's Apprentice: Draw a card. Side effects may include foul odors, scalding steam, and spontaneous nonexistence. |
|
||||||||
![]() |
Alchemist's RefugeLand
Persecuted alchemists fled deep into Kessig's wilds, seeking solitude to continue their ghoulish craft. |
|
||||||||
![]() |
Alchor's TombArtifact
|
|
||||||||
![]() |
AleatoryInstantCast Aleatory only during combat after blockers are declared.
|
|
||||||||
![]() |
Alesha's VanguardCreature - Orc WarriorDash Boundaries drawn on maps or marked with stone have no meaning for the Mardu. |
|
||||||||
![]() |
Alesha, Who Smiles at DeathLegendary Creature - Human WarriorFirst strike "Greet death with sword in hand." |
|
||||||||
![]() |
Alexi's CloakEnchantment - AuraFlash "Doesn't look like much, does it?" |
|
||||||||
![]() |
Alexi, Zephyr MageLegendary Creature - Human Spellshaper
The Keldons didn't know her name, but they still cursed her in battle. |
|
||||||||
![]() |
Algae GharialCreature - CrocodileShroud It lurks just under the surface, using the algae-choked tar pits of Jund as both home and hunting blind. |
|
||||||||
![]() |
Ali BabaCreature - Human Rogue
"When he reached the entrance of the cavern, he pronounced the words, ‘Open, Sesame!'" |
|
||||||||
![]() |
Ali from CairoCreature - HumanDamage that would reduce your life total to less than 1 reduces it to 1 instead.
|
|
||||||||
![]() |
Aliban's TowerInstantTarget blocking creature gets +3/+1 until end of turn. "Those who hide in hollow towers would do well to remember the rain." |
|
||||||||
![]() |
Aligned Hedron NetworkArtifactWhen Aligned Hedron Network enters the battlefield, exile all creatures with power 5 or greater until Aligned Hedron Network leaves the battlefield. (Those creatures return under their owners' control.) The last hedron slotted into place, locking Ulamog in an infinite loop of binding energy. |
|
||||||||
![]() |
Alive (Alive/Well)SorceryPut a 3/3 green Centaur creature token onto the battlefield.
|
|
||||||||
![]() |
All Hallow's EveSorceryExile All Hallow's Eve with two scream counters on it.
|
|
||||||||
![]() |
All Is DustTribal Sorcery - EldraziEach player sacrifices all colored permanents he or she controls. "The emergence of the Eldrazi isn't necessarily a bad thing, as long as you've already lived a fulfilling and complete life without regrets." |
|
||||||||
![]() |
All Suns' DawnSorceryFor each color, return up to one target card of that color from your graveyard to your hand. Exile All Suns' Dawn.
|
|
||||||||
![]() |
AllayInstantBuyback
|
|
||||||||
![]() |
Alley GriftersCreature - Human MercenaryWhenever Alley Grifters becomes blocked, defending player discards a card. One distracts the victim, the other extracts the valuables. |
|
||||||||
![]() |
Alliance of ArmsSorceryJoin forces - Starting with you, each player may pay any amount of mana. Each player puts X 1/1 white Soldier creature tokens onto the battlefield, where X is the total amount of mana paid this way.
|
|
||||||||
![]() |
Allied ReinforcementsSorceryPut two 2/2 white Knight Ally creature tokens onto the battlefield. "Our formation was scattered after Sea Gate fell. If you're fighting the Eldrazi, consider us your newest recruits." |
|
||||||||
![]() |
Allied StrategiesSorceryDomain - Target player draws a card for each basic land type among lands he or she controls. Each commander looked at the others and wondered who would be first to break the alliance. |
|
||||||||
![]() |
Allosaurus RiderCreature - Elf WarriorYou may exile two green cards from your hand rather than pay Allosaurus Rider's mana cost.
|
|
||||||||
![]() |
Alloy GolemArtifact Creature - GolemAs Alloy Golem enters the battlefield, choose a color. "We turned old weapons into new warriors." |
|
||||||||
![]() |
Alloy MyrArtifact Creature - Myr
With or without witnesses, the suns continued their prismatic dance. |
|
||||||||
![]() |
Alluring SirenCreature - Siren
She lures victims with promises of flesh, captures them in a net of deceit, and destroys them in the embrace of the sea. |
|
||||||||
![]() |
Ally EncampmentLand
|
|
||||||||
![]() |
AlmsEnchantment
"Helping people is mostly a matter of teaching them to help themselves." |
|
||||||||
![]() |
Alms BeastCreature - BeastCreatures blocking or blocked by Alms Beast have lifelink. Alms-coins are only redeemable at Orzhov businesses. |
|
||||||||
![]() |
Alpha AuthorityEnchantment - AuraEnchant creature Even the bitterest enemies of the Burning-Tree Clan respect the strength of Borborygmos's rule. |
|
||||||||
![]() |
Alpha BrawlSorceryTarget creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature. Being an alpha means proving it every full moon. |
|
||||||||
![]() |
Alpha KavuCreature - Kavu
Kavu leaders instinctively protect their herds from harm. |
|
||||||||
![]() |
Alpha MyrArtifact Creature - Myr
|
|
||||||||
![]() |
Alpha StatusEnchantment - AuraEnchant creature The best leaders are made by their followers. |
|
||||||||
![]() |
Alpha TyrranaxCreature - BeastHunger seized the tyrranax, and the Sylvok's vision quest ended in disaster. |
|
||||||||
![]() |
Alpine GrizzlyCreature - BearThe Temur welcome bears into the clan, fighting alongside them in battle. The relationship dates back to when they labored side by side under Sultai rule. |
|
||||||||
![]() |
Altac BloodseekerCreature - Human BerserkerWhenever a creature an opponent controls dies, Altac Bloodseeker gets +2/+0 and gains first strike and haste until end of turn. (It deals combat damage before creatures without first strike, and it can attack and
|
|
||||||||
![]() |
Altar GolemArtifact Creature - GolemTrample
|
|
||||||||
![]() |
Altar of BoneSorceryAs an additional cost to cast Altar of Bone, sacrifice a creature.
|
|
||||||||
![]() |
Altar of DementiaArtifactSacrifice a creature: Target player puts a number of cards equal to the sacrificed creature's power from the top of his or her library into his or her graveyard. "It is not that you will go mad. It is that you will beg for madness." |
|
||||||||
![]() |
Altar of ShadowsArtifactAt the beginning of your precombat main phase, add
|
|
||||||||
![]() |
Altar of the BroodArtifactWhenever another permanent enters the battlefield under your control, each opponent puts the top card of his or her library into his or her graveyard. Supplicants offer flesh and silver, flowers and blood. The altar takes what it will, eyes gleaming with unspoken promises. |
|
||||||||
![]() |
Altar of the LostArtifactAltar of the Lost enters the battlefield tapped.
|
|
||||||||
![]() |
Altar's LightInstantExile target artifact or enchantment. "The altar does nothing; the device is crushed under the weight of its own impurity." |
|
||||||||
![]() |
Altar's ReapInstantAs an additional cost to cast Altar's Reap, sacrifice a creature. "The demons don't care if we mutter niceties and act out ceremonies. Just kill him." |
|
||||||||
![]() |
Alter RealityInstantChange the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.)
|
|
||||||||
![]() |
AlurenEnchantmentAny player may play creature cards with converted mana cost 3 or less without paying their mana cost and as though they had flash. Squee bounced up and down. "I sees a horsey, an' a piggy, an' a-" |
|
||||||||
![]() |
Amass the ComponentsSorceryDraw three cards, then put a card from your hand on the bottom of your library. "I knew I'd find a use for all that newt spittle!" |
|
||||||||
![]() |
Ambassador LaquatusLegendary Creature - Merfolk Wizard
"Life is a game. The only thing that matters is whether you're a pawn or a player." |
|
||||||||
![]() |
Ambassador OakCreature - Treefolk WarriorWhen Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield. Treefolk and elves share a common interest in the forests, but really the elves just feel at home with the view from above. |
|
||||||||
![]() |
Amber PrisonArtifactYou may choose not to untap Amber Prison during your untap step.
|
|
||||||||
![]() |
Ambition's CostSorceryYou draw three cards and you lose 3 life. "Knowledge demands sacrifice." |
|
||||||||
![]() |
Ambuscade ShamanCreature - Orc ShamanWhenever Ambuscade Shaman or another creature enters the battlefield under your control, that creature gets +2/+2 until end of turn.
|
|
||||||||
![]() |
AmbushInstantBlocking creatures gain first strike until end of turn. "Don't these goons have anything better to do?" |
|
||||||||
![]() |
Ambush CommanderCreature - ElfForests you control are 1/1 green Elf creatures that are still lands.
|
|
||||||||
![]() |
Ambush KrotiqCreature - InsectTrample The Abzan merchants soon discovered why this route was clear of dragons. |
|
||||||||
![]() |
Ambush PartyCreature - Human RogueFirst strike, haste "Fair fight? I'll take survival over chivalry any day!" |
|
||||||||
![]() |
Ambush ViperCreature - SnakeFlash (You may cast this spell any time you could cast an instant.) "Living creatures seldom impress me. But I like this one." |
|
||||||||
![]() |
AmnesiaSorceryTarget player reveals his or her hand and discards all nonland cards. "When one has witnessed the unspeakable, 'tis sometimes better to forget." -Vervamon the Elder |
|
||||||||
![]() |
Amoeboid ChangelingCreature - ShapeshifterChangeling (This card is every creature type at all times.)
|
|
||||||||
![]() |
AmokEnchantment
Crovax's rage was horrifying. Within moments only blood and shreds of flesh remained of the shapeshifter. |
|
||||||||
![]() |
Amphibious KavuCreature - KavuWhenever Amphibious Kavu blocks or becomes blocked by one or more blue and/or black creatures, Amphibious Kavu gets +3/+3 until end of turn. Merfolk raided the shores untroubled for years . . . until the shores started fighting back. |
|
||||||||
![]() |
Amphin CutthroatCreature - Salamander Rogue"The amphin have long built their society in secret. While surface dwellers squabbled over trivial borders, they patiently expanded, building their ammonite temple-caves. Now amphin priests eye the shore, and amphin hunters gird for war." |
|
||||||||
![]() |
Amphin PathmageCreature - Salamander Wizard
"There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design." |
|
||||||||
![]() |
Amrou KithkinCreature - KithkinAmrou Kithkin can't be blocked by creatures with power 3 or greater. Quick and agile, Amrou Kithkin can usually escape from even the most fearsome opponents. |
|
||||||||
![]() |
Amrou ScoutCreature - Kithkin Rebel Scout
The people of Amrou were scattered by war and driven into hiding. Scouts maintain the beacon fires that signal "return" and "home." |
|
||||||||
![]() |
Amrou SeekersCreature - Kithkin RebelAmrou Seekers can't be blocked except by artifact creatures and/or white creatures. The paradise of Amrou Haven had become a field of cinders. Its people struggled to survive, hoping to see visions of its past in the strange storms that quickly passed. |
|
||||||||
![]() |
AmugabaCreature - IllusionFlying The aven claim it feeds on thunder and rainbows. |
|
||||||||
![]() |
Amulet of KroogArtifact
Among the first allies Urza gained were the people of Kroog. As a sign of friendship, Urza gave the healers of the city potent amulets; afterwards, thousands journeyed to Kroog in hope of healing. |
|
||||||||
![]() |
Amulet of QuozArtifactRemove Amulet of Quoz from your deck before playing if you're not playing for ante.
|
|
||||||||
![]() |
Amulet of UnmakingArtifact
Trade to trade, not to keep. |
|
||||||||
![]() |
Amulet of VigorArtifactWhenever a permanent enters the battlefield tapped and under your control, untap it. "After years of study, I've learned an important lesson: the relics we watch may be watching us back." |
|
||||||||
![]() |
An-Havva ConstableCreature - HumanAn-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield. "Joskun and the other constables serve with passion, if not with grace." |
|
||||||||
![]() |
An-Havva InnSorceryYou gain X plus 1 life, where X is the number of green creatures on the battlefield. "The Inn was ever a steady source of good cheer and kindness. Greatly do I miss it, now that I am gone." |
|
||||||||
![]() |
An-Havva TownshipLand
Folk of good heart will always find a home. |
|
||||||||
![]() |
An-Zerrin RuinsEnchantmentAs An-Zerrin Ruins enters the battlefield, choose a creature type. "The An-Zerrins have served me well, ever since I first killed them." |
|
||||||||
![]() |
Ana BattlemageCreature - Human WizardKicker
|
|
||||||||
![]() |
Ana DiscipleCreature - Human Wizard
"The blessings of Gaea alone are no longer enough." |
|
||||||||
![]() |
Ana SanctuaryEnchantmentAt the beginning of your upkeep, if you control a blue or black permanent, target creature gets +1/+1 until end of turn. If you control a blue permanent and a black permanent, that creature gets +5/+5 until end of turn instead.
|
|
||||||||
![]() |
Anaba AncestorCreature - Minotaur Spirit
"The Ancestors are the wisdom of the tribe and the soul of the Homelands. I am eternally in their debt." |
|
||||||||
![]() |
Anaba BodyguardCreature - MinotaurFirst strike (This creature deals combat damage before creatures without first strike.) "They who challenge a minotaur enjoy the taste of their own blood." |
|
||||||||
![]() |
Anaba ShamanCreature - Minotaur Shaman
Just try taking this bull by the horns. |
|
||||||||
![]() |
Anaba Spirit CrafterCreature - Minotaur ShamanMinotaur creatures get +1/+0. "The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be." |
|
||||||||
![]() |
AnacondaCreature - SnakeSwampwalk (This creature is unblockable as long as defending player controls a Swamp.) If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food. |
|
||||||||
![]() |
Anafenza, Kin-Tree SpiritLegendary Creature - Spirit SoldierWhenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.) Martyred for worshipping her ancestors, she now walks among them. |
|
||||||||
![]() |
Anafenza, the ForemostLegendary Creature - Human SoldierWhenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control. Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle. |
|
||||||||
![]() |
AnarchistCreature - Human WizardWhen Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand. Those who will not follow are doomed to lead. |
|
||||||||
![]() |
AnarchySorceryDestroy all white permanents. "The Shaman waved the staff, and the land itself went mad." |
|