Serra's SanctumLegendary Land: Add to your mana pool for each enchantment you control. A fragile cocoon of dreaming will. |
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Seraph SanctuaryLandWhen Seraph Sanctuary enters the battlefield, you gain 1 life.
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Selesnya SanctuaryLandSelesnya Sanctuary enters the battlefield tapped.
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Selesnya GuildgateLand - GateSelesnya Guildgate enters the battlefield tapped. Enter and rejoice! The Conclave stands united, open to one and all. |
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Sejiri SteppeLandSejiri Steppe enters the battlefield tapped.
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Sejiri RefugeLandSejiri Refuge enters the battlefield tapped.
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Secluded SteppeLandSecluded Steppe enters the battlefield tapped.
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Secluded GlenLandAs Secluded Glen enters the battlefield, you may reveal a Faerie card from your hand. If you don't, Secluded Glen enters the battlefield tapped. Protected by glamers and guile, Glen Elendra harbors the elusive Oona, queen of the fae. |
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Seat of the SynodArtifact Land(Seat of the Synod isn't a spell.)
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Seaside HavenLand: Add to your mana pool.
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Seaside CitadelLandSeaside Citadel enters the battlefield tapped. For wisdom's sake, it was built high to gaze on all things. For glory's sake, it was built high as a testament of power. For strength's sake, it was built high to repel all attacks. |
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Seafloor DebrisLandSeafloor Debris enters the battlefield tapped.
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Seafarer's QuayLandBlue legendary creatures you control have "bands with other legendary creatures." (Any legendary creatures can attack in a band as long as at least one has "bands with other legendary creatures." Bands are blocked as a group. If at least two legendary creatures you control, one of which has "bands with other legendary creatures," are blocking or being blocked by the same creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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Seachrome CoastLandSeachrome Coast enters the battlefield tapped unless you control two or fewer other lands. Where the Quicksilver Sea laps over the Razor Fields, the landscape reflects the suns' fading hope. |
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Sea Gate WreckageLand: Add {C} to your mana pool. ({C} represents colorless mana.) Once a center for knowledge, Sea Gate now serves as a reminder of what was lost. |
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Scrying SheetsSnow Land: Add to your mana pool.
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ScrublandLand - Plains Swamp(: Add or to your mana pool.)
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Scoured BarrensLandScoured Barrens enters the battlefield tapped.
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Scorched RuinsLandIf Scorched Ruins would enter the battlefield, sacrifice two untapped lands instead. If you do, put Scorched Ruins onto the battlefield. If you don't, put it into its owner's graveyard.
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School of the UnseenLand: Add to your mana pool. After the terrible retribution visited upon Lat-Nam, this school of mages chose to hide from the eyes of the world. |
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Scalding TarnLand, Pay 1 life, Sacrifice Scalding Tarn: Search your library for an Island or Mountain card and put it onto the battlefield. Then shuffle your library.
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ScablandLandScabland enters the battlefield tapped.
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SavannahLand - Forest Plains(: Add or to your mana pool.)
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Savage LandsLandSavage Lands enters the battlefield tapped. Jund is a world as cruel as those who call it home. Their brutal struggles scar the land even as it carves them in its image, a vicious circle spiraling out of control. |
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Sapseep ForestLand - Forest(: Add to your mana pool.)
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Saprazzan SkerryLandSaprazzan Skerry enters the battlefield tapped with two depletion counters on it.
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Saprazzan CoveLandSaprazzan Cove enters the battlefield tapped.
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Sandstone NeedleLandSandstone Needle enters the battlefield tapped with two depletion counters on it.
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Sandstone BridgeLandSandstone Bridge enters the battlefield tapped.
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Sandsteppe CitadelLandSandsteppe Citadel enters the battlefield tapped. That which endures, survives. |
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Sand SilosLandSand Silos enters the battlefield tapped.
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Sanctum of UginLand: Add to your mana pool.
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Saltcrusted SteppeLand: Add to your mana pool.
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Salt MarshLandSalt Marsh enters the battlefield tapped. Only death breeds in stagnant water. |
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Salt FlatsLandSalt Flats enters the battlefield tapped.
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Safe HavenLand, : Exile target creature you control.
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Sacred FoundryLand - Mountain Plains(: Add or to your mana pool.)
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Rustic ClachanLandAs Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.
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Rushwood GroveLandRushwood Grove enters the battlefield tapped.
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Rupture SpireLandRupture Spire enters the battlefield tapped.
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