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Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Cardset: Worldwake #144 (Rare)
Type: Land

Stensia Bloodhall

Land

: Add to your mana pool.

, : Stensia Bloodhall deals 2 damage to target player.

The revelry ends when the supply of fresh ingenues runs dry.

Cardset: Innistrad #247 (Rare)
Type: Land

Steam Vents

Land - Island Mountain

(: Add or to your mana pool.)

As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.

Crafted with genius, energized with madness.

Mana:
Cardset: Return to Ravnica #247 (Rare)
Guildpact #164 (Rare)
Type: Land

Starlit Sanctum

Land

: Add to your mana pool.

, , Sacrifice a Cleric creature: You gain life equal to the sacrificed creature's toughness.

, , Sacrifice a Cleric creature: Target player loses life equal to the sacrificed creature's power.

Cardset: Onslaught #325 (Uncommon)
Type: Land

Stalking Stones

Land

: Add to your mana pool.

: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)

Cardset: Elspeth vs. Tezzeret #75 (Uncommon)
Mirrodin #284 (Uncommon)
Tempest #333 (Uncommon)
Type: Land

Springjack Pasture

Land

: Add to your mana pool.

, : Put a 0/1 white Goat creature token onto the battlefield.

, Sacrifice X Goats: Add X mana of any one color to your mana pool. You gain X life.

Cardset: Commander 2013 #326 (Rare)
Eventide #179 (Rare)
Type: Land

Spinerock Knoll

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.

Cardset: Lorwyn #274 (Rare)
Type: Land

Spawning Pool

Land

Spawning Pool enters the battlefield tapped.

: Add to your mana pool.

: Spawning Pool becomes a 1/1 black Skeleton creature with ": Regenerate this creature" until end of turn. It's still a land. (If it regenerates, the next time it would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Cardset: Tenth Edition #358 (Uncommon)
Urza's Legacy #142 (Uncommon)
Type: Land

Spawning Bed

Land

: Add to your mana pool.

, , Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Young Eldrazi crawl forth from the dust, compelled by a greater will.

Cardset: Battle for Zendikar #248 (Uncommon)
Type: Land

Sorrow's Path

Land

: Choose two target blocking creatures an opponent controls. If each of those creatures could block all creatures that the other is blocking, remove both of them from combat. Each one then blocks all creatures the other was blocking.

Whenever Sorrow's Path becomes tapped, it deals 2 damage to you and each creature you control.

Cardset: The Dark #116 (Rare)
Type: Land

Soldevi Excavations

Land

If Soldevi Excavations would enter the battlefield, sacrifice an untapped Island instead. If you do, put Soldevi Excavations onto the battlefield. If you don't, put it into its owner's graveyard.

: Add to your mana pool.

, : Look at the top card of your library. You may put that card on the bottom of your library.

Cardset: Alliances #188 (Rare)
Type: Land

Soaring Seacliff

Land

Soaring Seacliff enters the battlefield tapped.

When Soaring Seacliff enters the battlefield, target creature gains flying until end of turn.

: Add to your mana pool.

Cardset: Venser vs. Koth #37 (Common)
Zendikar #225 (Common)
Type: Land

Snow-Covered Swamp

Basic Snow Land - Swamp

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #153 (Common)
Ice Age #351 (Common)
Type: Land

Snow-Covered Plains

Basic Snow Land - Plains

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #151 (Common)
Ice Age #350 (Common)
Type: Land

Snow-Covered Mountain

Basic Snow Land - Mountain

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #154 (Common)
Ice Age #349 (Common)
Type: Land

Snow-Covered Island

Basic Snow Land - Island

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #152 (Common)
Ice Age #348 (Common)
Type: Land

Snow-Covered Forest

Basic Snow Land - Forest

(: Add to your mana pool.)

Mana:
Cardset: Coldsnap #155 (Common)
Ice Age #347 (Common)
Type: Land

Smoldering Spires

Land

Smoldering Spires enters the battlefield tapped.

When Smoldering Spires enters the battlefield, target creature can't block this turn.

: Add to your mana pool.

Cardset: Worldwake #143 (Common)
Type: Land

Smoldering Marsh

Land - Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Mana:
Cardset: Battle for Zendikar #247 (Rare)
Type: Land

Smoldering Crater

Land

Smoldering Crater enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #312 (Common)
Commander 2013 #325 (Common)
Urza's Saga #328 (Common)
Type: Land

Sliver Hive

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.

, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.

Cardset: Magic 2015 #247 (Rare)
Type: Land

Slippery Karst

Land

Slippery Karst enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #311 (Common)
Commander 2013 #324 (Common)
Garruk vs. Liliana #26 (Common)
Urza's Saga #327 (Common)
Type: Land

Slayers' Stronghold

Land

: Add to your mana pool.

, : Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Its courtyards are lit during every hour of the day so that night may never fall within its walls.

Cardset: Avacyn Restored #229 (Rare)
Type: Land

Skyshroud Forest

Land

Skyshroud Forest enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Skyshroud Forest deals 1 damage to you.

Cardset: Tempest #332 (Rare)
Type: Land

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

Cardset: Battle for Zendikar #246 (Common)
Type: Land

Skycloud Expanse

Land

, : Add to your mana pool.

From Otaria, the sun above meets the sea below at a glittering horizon.

Cardset: Odyssey #327 (Rare)
Type: Land

Skarrg, the Rage Pits

Land

: Add to your mana pool.

, : Target creature gets +1/+1 and gains trample until end of turn.

Cardset: Planechase 2012 #127 (Uncommon)
Guildpact #163 (Uncommon)
Type: Land

Simic Guildgate

Land - Gate

Simic Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and comprehend the perfection of orchestrated life.

Mana:
Cardset: Commander 2013 #323 (Common)
Dragon's Maze #156 (Common)
Gatecrash #246 (Common)
Type: Land

Simic Growth Chamber

Land

Simic Growth Chamber enters the battlefield tapped.

When Simic Growth Chamber enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander #288 (Common)
Dissension #180 (Common)
Type: Land

Shrine of the Forsaken Gods

Land

: Add to your mana pool.

: Add to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.

The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.

Cardset: Battle for Zendikar #245 (Rare)
Type: Land

Shizo, Death's Storehouse

Legendary Land

: Add to your mana pool.

, : Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

Centuries ago, Shizo was a verdant field of wildflowers. After 891 samurai died in a single battle on its grasses, it became a haunted moor.

Mana:
Cardset: Champions of Kamigawa #283 (Rare)
Type: Land

Shivan Reef

Land

: Add to your mana pool.

: Add or to your mana pool. Shivan Reef deals 1 damage to you.

Cardset: Magic 2015 #246 (Rare)
Tenth Edition #357 (Rare)
Ninth Edition #324 (Rare)
Apocalypse #142 (Rare)
Type: Land

Shivan Oasis

Land

Shivan Oasis enters the battlefield tapped.

: Add or to your mana pool.

Only the hardiest explorers survive to eat the fruit.

Cardset: Phyrexia vs. The Coalition #65 (Uncommon)
Eighth Edition #326 (Uncommon)
Invasion #327 (Uncommon)
Type: Land

Shivan Gorge

Legendary Land

: Add to your mana pool.

, : Shivan Gorge deals 1 damage to each opponent.

Both forge and pyre.

Mana:
Cardset: Urza's Saga #326 (Rare)
Type: Land

Shinka, the Bloodsoaked Keep

Legendary Land

: Add to your mana pool.

, : Target legendary creature gains first strike until end of turn.

The glow from within looks inviting, but woe awaits whomever finds out who stokes the fire or what simmers in the pot.

Mana:
Cardset: Champions of Kamigawa #282 (Rare)
Type: Land

Shimmering Grotto

Land

: Add to your mana pool.

, : Add one mana of any color to your mana pool.

"This is the price of being last in the food chain. We must keep our places of beauty hidden away instead of displayed for all to see."
-Hildin, priest of Avacyn

Cardset: Magic 2014 #229 (Uncommon)
Planechase 2012 #126 (Common)
Innistrad #246 (Common)
Lorwyn #273 (Common)
Type: Land

Sheltered Valley

Land

If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.

At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.

: Add to your mana pool.

Cardset: Alliances #187 (Rare)
Type: Land

Shelldock Isle

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Cardset: Lorwyn #272 (Rare)
Type: Land

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.

: Add or to your mana pool.

: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Cardset: Battle for Zendikar #244 (Rare)
Type: Land

Shadowblood Ridge

Land

, : Add to your mana pool.

The carnage of conflicts long past still stains the Otarian soil.

Cardset: Odyssey #326 (Rare)
Type: Land