Card Library

Sort by: Name Mana Type

Zur's Weirding

Enchantment

Players play with their hands revealed.

If a player would draw a card, he or she reveals it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

Mana:
Cardset: Ninth Edition #114 (Rare)
Eighth Edition #116 (Rare)
Sixth Edition #108 (Unknown)
Fifth Edition #138 (Rare)
Ice Age #112 (Rare)
Type: Enchantment

Zombie Infestation

Enchantment

Discard two cards: Put a 2/2 black Zombie creature token onto the battlefield.

The nomads' funeral pyres are more practical than ceremonial.

Mana:
Cardset: Graveborn #19 (Unknown)
Magic 2012 #120 (Uncommon)
Archenemy #28 (Uncommon)
Odyssey #170 (Uncommon)
Type: Enchantment

Zephyr Net

Enchantment - Aura

Enchant creature

Enchanted creature has defender and flying.

Faeries hang beings that interest them as ornaments in the sky, each clique competing to outshine the prize of the last.

Mana:
Cardset: Lorwyn #98 (Common)
Type: Enchantment

Zephyr Charge

Enchantment

: Target creature gains flying until end of turn.

"All armies prefer high ground to low and sunny places to dark."-Sun Tzu, Art of War, trans. Giles

Mana:
Cardset: Magic 2014 #82 (Common)
Type: Enchantment

Zendikar Resurgent

Enchantment

Whenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)

Whenever you cast a creature spell, draw a card.

Mana:
Cardset: Oath of the Gatewatch #147 (Rare)
Type: Enchantment

Zektar Shrine Expedition

Enchantment

Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Zektar Shrine Expedition.

Remove three quest counters from Zektar Shrine Expedition and sacrifice it: Put a 7/1 red Elemental creature token with trample and haste onto the battlefield. Exile it at the beginning of the next end step.

Mana:
Cardset: Zendikar #155 (Common)
Type: Enchantment

Yoke of the Damned

Enchantment - Aura

Enchant creature

When a creature dies, destroy enchanted creature.

The demon's yoke is part leash, part noose.

Mana:
Cardset: Izzet vs. Golgari #68 (Common)
Conflux #57 (Common)
Type: Enchantment

Xenograft

Enchantment

As Xenograft enters the battlefield, choose a creature type.

Each creature you control is the chosen type in addition to its other types.

"I despise Vorinclex and his slobberings about ‘evolution.' Only I know true progress."
-Jin-Gitaxias, Core Augur

Mana:
Cardset: New Phyrexia #51 (Rare)
Type: Enchantment

Xenagos, God of Revels

Legendary Enchantment Creature - God

Indestructible

As long as your devotion to red and green is less than seven, Xenagos isn't a creature.

At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.

Mana:
Power: 6/5
Cardset: Born of the Gods #156 (Mythic Rare)
Type: Enchantment

Wurmweaver Coil

Enchantment - Aura

Enchant green creature

Enchanted creature gets +6/+6.

, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm creature token onto the battlefield.

Some use magic to spy through walls. Others use it to crush them.

Mana:
Cardset: Guildpact #99 (Rare)
Type: Enchantment

Writ of Passage

Enchantment - Aura

Enchant creature

Whenever enchanted creature attacks, if its power is 2 or less, it's unblockable this turn.

Forecast - , Reveal Writ of Passage from your hand: Target creature with power 2 or less is unblockable this turn. (Activate this ability only during your upkeep and only once each turn.)

Mana:
Cardset: Dissension #37 (Common)
Type: Enchantment

Wreath of Geists

Enchantment - Aura

Enchant creature

Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.

Before you travel the woods of Kessig, first get permission from those who died trying.

Mana:
Cardset: Innistrad #211 (Uncommon)
Type: Enchantment

Wrath of Marit Lage

Enchantment

When Wrath of Marit Lage enters the battlefield, tap all red creatures.

Red creatures don't untap during their controllers' untap steps.

"Marit Lage lies frozen in a glacier's heart. Still her dreams take form in our world, stealing the heat from our souls."
-Halvor Arenson, Kjeldoran priest

Mana:
Cardset: Eighth Edition #115 (Uncommon)
Ice Age #109 (Rare)
Type: Enchantment

Wound Reflection

Enchantment

At the beginning of each end step, each opponent loses life equal to the life he or she lost this turn. (Damage causes loss of life.)

The mission of the Nighthearth, Illulia's cult of murderous cinders, is to intensify every pain suffered in Shadowmoor.

Mana:
Cardset: Shadowmoor #81 (Rare)
Type: Enchantment

Worship

Enchantment

If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.

"Believe in the ideal, not the idol."
-Serra

Mana:
Cardset: Ninth Edition #55 (Rare)
Eighth Edition #57 (Rare)
Seventh Edition #56 (Rare)
Urza's Saga #57 (Rare)
Type: Enchantment

Wolfcaller's Howl

Enchantment

At the beginning of your upkeep, put X 2/2 green Wolf creature tokens onto the battlefield, where X is the number of your opponents with four or more cards in hand.

"Knowledge is a stain that only instinct and ferocity can cleanse."
-Drarg, wolfcaller

Mana:
Cardset: Commander 2014 #52 (Rare)
Type: Enchantment

Witch's Mist

Enchantment

, : Destroy target creature that was dealt damage this turn.

"Hear us, Overmother. Let the strong thrive under your gelatinous hand, and let the weak writhe under your serrated heel."
-Prayer of the devoted

Mana:
Cardset: Future Sight #92 (Uncommon)
Type: Enchantment

Witch Hunt

Enchantment

Players can't gain life.At the beginning of your upkeep, Witch Hunt deals 4 damage to you.At the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.

The accusations spread like hungry flames.

Mana:
Cardset: Commander 2013 #133 (Rare)
Type: Enchantment

Wind Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #46 (Common)
Type: Enchantment

Wild Pair

Enchantment

Whenever a creature enters the battlefield, if you cast it from your hand, you may search your library for a creature card with the same total power and toughness and put it onto the battlefield. If you do, shuffle your library.

Mana:
Cardset: Premium Deck Series: Slivers #30 (Rare)
Planar Chaos #144 (Rare)
Type: Enchantment

Wild Evocation

Enchantment

At the beginning of each player's upkeep, that player reveals a card at random from his or her hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Mana:
Cardset: Magic 2011 #160 (Rare)
Type: Enchantment

Wild Defiance

Enchantment

Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

"When civilization reaches out its greedy hand, take it off at the wrist."
-Garruk Wildspeaker

Mana:
Cardset: Avacyn Restored #203 (Rare)
Type: Enchantment

Widespread Panic

Enchantment

Whenever a spell or ability causes its controller to shuffle his or her library, that player puts a card from his or her hand on top of his or her library.

"How thin is the veneer of civilization! A modest measure of panic will wash it off completely."-Guard Erdrud of An Karras

Mana:
Cardset: Commander 2013 #131 (Rare)
Type: Enchantment

Whitewater Naiads

Enchantment Creature - Nymph

Constellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn.

Stand against the crash of the river's rapids and you will know the power of the naiads.

Mana:
Power: 4/4
Cardset: Journey Into Nyx #58 (Uncommon)
Type: Enchantment

Whip of Erebos

Legendary Enchantment Artifact

Creatures you control have lifelink.

, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.

Mana:
Cardset: Theros #110 (Rare)
Type: Enchantment

Where Ancients Tread

Enchantment

Whenever a creature with power 5 or greater enters the battlefield under your control, you may have Where Ancients Tread deal 5 damage to target creature or player.

"Never subtle nor cryptic is the reckoning of the mighty."
-Mayael the Anima

Mana:
Cardset: Commander 2013 #130 (Rare)
Shards of Alara #122 (Rare)
Type: Enchantment

Wheel of Sun and Moon

Enchantment - Aura

Enchant player

If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.

Every life ends, but life itself never does.

Mana: {{/}}{{/}}
Cardset: Shadowmoor #243 (Rare)
Type: Enchantment

Well of Ideas

Enchantment

When Well of Ideas enters the battlefield, draw two cards.

At the beginning of each other player's draw step, that player draws an additional card.

At the beginning of your draw step, draw two additional cards.

Mana:
Cardset: Commander 2014 #20 (Rare)
Type: Enchantment

Weight of the Underworld

Enchantment - Aura

Enchant creature

Enchanted creature gets -3/-2.

Proud Alkmenos, who would not bow to Erebos in death, is now bowed by his own hubris for all eternity.

Mana:
Cardset: Born of the Gods #86 (Common)
Type: Enchantment

Weight of Conscience

Enchantment - Aura

Enchant creature

Enchanted creature can't attack.

Tap two untapped creatures you control that share a creature type: Exile enchanted creature.

Sometimes the weight of the world on your shoulders is a literal one.

Mana:
Cardset: Morningtide #28 (Common)
Type: Enchantment

Web

Enchantment - Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Enchanted creature gets +0/+2 and has reach. (It can block creatures with flying.)

Mana:
Cardset: Ninth Edition #281 (Uncommon)
Fourth Edition #171 (Rare)
Revised Edition #136 (Rare)
Unlimited Edition #137 (Rare)
Beta Edition #137 (Unknown)
Alpha Edition #137 (Unknown)
Type: Enchantment

Weakness

Enchantment - Aura

Enchant creature

Enchanted creature gets -2/-1.

"For strength to have any meaning, there must also be . . . you."

Mana:
Cardset: Magic 2010 #121 (Common)
Fifth Edition #67 (Common)
Fourth Edition #54 (Common)
Revised Edition #44 (Common)
Unlimited Edition #43 (Common)
Beta Edition #43 (Unknown)
Alpha Edition #43 (Unknown)
Type: Enchantment

Way of the Thief

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature is unblockable as long as you control a Gate.

A true shortcut isn't a way other people don't know; it's a way other people can't go.

Mana:
Cardset: Gatecrash #56 (Common)
Type: Enchantment

Waste Not

Enchantment

Whenever an opponent discards a creature card, put a 2/2 black Zombie creature token onto the battlefield.

Whenever an opponent discards a land card, add to your mana pool.

Whenever an opponent discards a noncreature, nonland card, draw a card.

Designed by the Magic community

Mana:
Cardset: Magic 2015 #122 (Rare)
Type: Enchantment

Warstorm Surge

Enchantment

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to target creature or player.

"Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!"

Mana:
Cardset: Commander 2013 #129 (Rare)
Planechase 2012 #54 (Rare)
Magic 2012 #160 (Rare)
Type: Enchantment

Warped Devotion

Enchantment

Whenever a permanent is returned to a player's hand, that player discards a card.

"The spirit of the devout is easily crushed by the loss of hope."
-Fallen angel

Mana:
Cardset: Eighth Edition #172 (Rare)
Planeshift #57 (Uncommon)
Type: Enchantment

Ward of Piety

Enchantment - Aura

Enchant creature

: The next 1 damage that would be dealt to enchanted creature this turn is dealt to target creature or player instead.

Reluctant to strike at the kami directly, some kitsune trained in more passive fighting techniques.

Mana:
Cardset: Betrayers of Kamigawa #28 (Uncommon)
Type: Enchantment

War's Toll

Enchantment

Whenever an opponent taps a land for mana, tap all lands that player controls.

If a creature an opponent controls attacks, all creatures that opponent controls attack if able.

Razia, archangel of war, demands total commitment.

Mana:
Cardset: Dissension #77 (Rare)
Type: Enchantment

War Cadence

Enchantment

: This turn, creatures can't block unless their controller pays for each blocking creature he or she controls.

The rhythm isn't a call to arms, but a signal that the goblins have made a new enemy.

Mana:
Cardset: Commander 2013 #128 (Uncommon)
Mercadian Masques #224 (Uncommon)
Type: Enchantment

Vow of Wildness

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3, has trample, and can't attack you or a planeswalker you control.

"Savagery is the birthright of every creature that draws breath-or wishes it could."
-Karador, Ghost Chieftain

Mana:
Cardset: Commander #178 (Uncommon)
Type: Enchantment