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Anaba Spirit Crafter

Creature - Minotaur Shaman

Minotaur creatures get +1/+0.

"The Spirit Crafters sing of all our people. They sing of those lost, of those found, and of those who are yet to be."
-Onatah, Anaba Shaman

Mana:
Power: 1/3
Cardset: Homelands #86 (Rare)
Type: Creature

Anaconda

Creature - Snake

Swampwalk (This creature is unblockable as long as defending player controls a Swamp.)

If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food.

Mana:
Power: 3/3
Cardset: Ninth Edition #229 (Uncommon)
Seventh Edition #229 (Uncommon)
Urza's Saga #232 (Uncommon)
Type: Creature

Anafenza, Kin-Tree Spirit

Legendary Creature - Spirit Soldier

Whenever another nontoken creature enters the battlefield under your control, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)

Martyred for worshipping her ancestors, she now walks among them.

Mana:
Power: 2/2
Cardset: Dragons of Tarkir #2 (Rare)
Type: Creature

Anafenza, the Foremost

Legendary Creature - Human Soldier

Whenever Anafenza, the Foremost attacks, put a +1/+1 counter on another target tapped creature you control.

If a creature card would be put into an opponent's graveyard from anywhere, exile it instead.

Rarely at rest on the Amber Throne, Anafenza always leads the Abzan Houses to battle.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #163 (Mythic Rare)
Type: Creature

Anarchist

Creature - Human Wizard

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

Those who will not follow are doomed to lead.

Mana:
Power: 2/2
Cardset: Ninth Edition #173 (Uncommon)
Odyssey #173 (Common)
Exodus #79 (Common)
Type: Creature

Anathemancer

Creature - Zombie Wizard

When Anathemancer enters the battlefield, it deals damage to target player equal to the number of nonbasic lands that player controls.

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Mana:
Power: 2/2
Cardset: Alara Reborn #33 (Uncommon)
Type: Creature

Anavolver

Creature - Volver

Kicker and/or (You may pay an additional and/or as you cast this spell.)

If Anavolver was kicked with its kicker, it enters the battlefield with two +1/+1 counters on it and with flying.

If Anavolver was kicked with its kicker, it enters the battlefield with a +1/+1 counter on it and with "Pay 3 life: Regenerate Anavolver."

Mana:
Power: 3/3
Cardset: Apocalypse #75 (Rare)
Type: Creature

Anax and Cymede

Legendary Creature - Human Soldier

First strike, vigilance

Heroic - Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.

Akros's greatest heroes are also its royalty.

Mana:
Power: 3/2
Cardset: Theros #186 (Rare)
Type: Creature

Ancestor's Chosen

Creature - Human Cleric

First strike (This creature deals combat damage before creatures without first strike.)

When Ancestor's Chosen enters the battlefield, you gain 1 life for each card in your graveyard.

"The will of all, by my hand done."

Mana:
Power: 4/4
Cardset: Tenth Edition #1 (Uncommon)
Judgment #1 (Uncommon)
Type: Creature

Ancestor's Prophet

Creature - Human Cleric

Tap five untapped Clerics you control: You gain 10 life.

"We have faced horrors of war and terrors beyond imagining. We will overcome the uncertainties of this new life."

Mana:
Power: 1/5
Cardset: Onslaught #3 (Rare)
Type: Creature

Ancestral Statue

Artifact Creature - Golem

When Ancestral Statue enters the battlefield, return a nonland permanent you control to its owner's hand.

The mage awakened the statue in hopes of learning the lost lore of her clan, but the statue was interested only in war.

Mana:
Power: 3/4
Cardset: Dragons of Tarkir #234 (Common)
Type: Artifact Creature

Ancient Carp

Creature - Fish

"Why eat now what could one day grow into a feast?"
-Ojutai, translated from Draconic

Mana:
Power: 2/5
Cardset: Dragons of Tarkir #44 (Common)
Type: Creature

Ancient Crab

Creature - Crab

After the fall of Sea Gate and the draining of the Halimar basin, the crab set off to find a new home.

Mana:
Power: 1/5
Cardset: Oath of the Gatewatch #50 (Common)
Type: Creature

Ancient Hellkite

Creature - Dragon

Flying

: Ancient Hellkite deals 1 damage to target creature defending player controls. Activate this ability only if Ancient Hellkite is attacking.

When a dragon attacks, there are no bystanders.

Mana:
Power: 6/6
Cardset: Magic 2011 #122 (Rare)
Type: Creature

Ancient Hydra

Creature - Hydra

Fading 5 (This creature enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

, Remove a fade counter from Ancient Hydra: Ancient Hydra deals 1 damage to target creature or player.

Mana:
Power: 5/1
Cardset: Nemesis #76 (Uncommon)
Type: Creature

Ancient Kavu

Creature - Kavu

: Ancient Kavu becomes colorless until end of turn.

Those with the ability to change their nature survived Phyrexia's biological attacks. Everything else died.

Mana:
Power: 3/3
Cardset: Invasion #136 (Common)
Type: Creature

Ancient Ooze

Creature - Ooze

Ancient Ooze's power and toughness are each equal to the total converted mana cost of other creatures you control.

The ooze has always been. The ooze will always be.

Mana:
Power: */*
Cardset: Scourge #112 (Rare)
Type: Creature

Ancient Silverback

Creature - Ape

: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Power: 6/5
Cardset: Magic 2015 #168 (Uncommon)
Ninth Edition #230 (Rare)
Seventh Edition #230 (Rare)
Urza's Destiny #101 (Rare)
Type: Creature

Ancient Spider

Creature - Spider

First strike; reach (This creature can block creatures with flying.)

It outlived both king and castle.

Mana:
Power: 2/5
Cardset: Planeshift #96 (Rare)
Type: Creature

Andradite Leech

Creature - Leech

Black spells you cast cost more to cast.

: Andradite Leech gets +1/+1 until end of turn.

"Older specimens are completely encrusted with gems, which serve as both armor and weapons."
-Tolarian research notes

Mana:
Power: 2/2
Cardset: Invasion #93 (Rare)
Type: Creature

Angel of Despair

Creature - Angel

Flying

When Angel of Despair enters the battlefield, destroy target permanent.

"I feel in them a sense of duty and commitment, yet I can feel nothing else. It is as if their duty is to an empty void."
-Razia

Mana:
Power: 5/5
Cardset: Commander #180 (Rare)
Guildpact #101 (Rare)
Type: Creature

Angel of Finality

Creature - Angel

Flying When Angel of Finality enters the battlefield, exile all cards from target player's graveyard.

"Better the dead depart utterly than be enslaved."

Mana:
Power: 3/4
Cardset: Commander 2013 #4 (Rare)
Type: Creature

Angel of Flight Alabaster

Creature - Angel

Flying

At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.

She endures without Avacyn but secretly asks each soul she guides if it has seen her.

Mana:
Power: 4/4
Cardset: Innistrad #2 (Rare)
Type: Creature

Angel of Glory's Rise

Creature - Angel

Flying

When Angel of Glory's Rise enters the battlefield, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

"Justice isn't done until undeath is undone."

Mana:
Power: 4/6
Cardset: Avacyn Restored #1 (Rare)
Type: Creature

Angel of Jubilation

Creature - Angel

Flying

Other nonblack creatures you control get +1/+1.

Players can't pay life or sacrifice creatures to cast spells or activate abilities.

"Though Innistrad is not cleansed of evil, we finally have cause to rejoice."

Mana:
Power: 3/3
Cardset: Avacyn Restored #2 (Rare)
Type: Creature

Angel of Mercy

Creature - Angel

Flying

When Angel of Mercy enters the battlefield, you gain 3 life.

Every tear shed is a drop of immortality.

Mana:
Power: 3/3
Cardset: Divine vs. Demonic #9 (Uncommon)
Tenth Edition #2 (Uncommon)
Ninth Edition #1 (Uncommon)
Eighth Edition #1 (Uncommon)
Invasion #2 (Uncommon)
Type: Creature

Angel of Renewal

Creature - Angel Ally

Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

"No more fear. No more failure. No more death. No more!"

Mana:
Power: 4/4
Cardset: Battle for Zendikar #18 (Uncommon)
Type: Creature

Angel of Retribution

Creature - Angel

Flying, first strike

Bitter vengeance never glowed so bright nor sang so sweet.

Mana:
Power: 5/5
Cardset: Torment #1 (Rare)
Type: Creature

Angel of Salvation

Creature - Angel

Flash; convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Flying

When Angel of Salvation enters the battlefield, prevent the next 5 damage that would be dealt this turn to any number of target creatures and/or players, divided as you choose.

Mana:
Power: 5/5
Cardset: Elspeth vs. Tezzeret #20 (Rare)
Future Sight #1 (Rare)
Type: Creature

Angel of Serenity

Creature - Angel

Flying

When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

Mana:
Power: 5/6
Cardset: Return to Ravnica #1 (Mythic Rare)
Type: Creature

Angel of the Dire Hour

Creature - Angel

Flash

Flying

When Angel of the Dire Hour enters the battlefield, if you cast it from your hand, exile all attacking creatures.

She arrived like a meteorite, and the enemy fell in a shock wave of holy vengeance.

Mana:
Power: 5/4
Cardset: Commander 2014 #1 (Rare)
Type: Creature

Angel's Herald

Creature - Human Cleric

, , Sacrifice a green creature, a white creature, and a blue creature: Search your library for a card named Empyrial Archangel and put it onto the battlefield. Then shuffle your library.

Rigorous faith and belief are rewarded on occasion, and richly so.

Mana:
Power: 1/1
Cardset: Shards of Alara #2 (Uncommon)
Type: Creature

Angelfire Crusader

Creature - Human Soldier Knight

: Angelfire Crusader gets +1/+0 until end of turn.

Nothing burns hotter than the fires of holy rage.

Mana:
Power: 2/3
Cardset: Apocalypse #1 (Common)
Type: Creature

Angelic Arbiter

Creature - Angel

Flying

Each opponent who cast a spell this turn can't attack with creatures.

Each opponent who attacked with a creature this turn can't cast spells.

Mana:
Power: 5/6
Cardset: Commander #5 (Rare)
Magic 2011 #4 (Rare)
Type: Creature

Angelic Captain

Creature - Angel Ally

Flying

Whenever Angelic Captain attacks, it gets +1/+1 until end of turn for each other attacking Ally.

As the soldiers beneath her raised their voices, the angel spread her wings, their span seeming to cover the sky.

Mana:
Power: 4/3
Cardset: Battle for Zendikar #208 (Rare)
Type: Creature

Angelic Curator

Creature - Angel Spirit

Flying, protection from artifacts

"Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die."
-Urza, to Radiant

Mana:
Power: 1/1
Cardset: Urza's Legacy #1 (Common)
Type: Creature

Angelic Field Marshal

Creature - Angel

Flying

Lieutenant - As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

Her presence on the battlefield can transform an unruly mob into a disciplined army.

Mana:
Power: 3/3
Cardset: Commander 2014 #2 (Rare)
Type: Creature

Angelic Overseer

Creature - Angel

Flying

As long as you control a Human, Angelic Overseer has hexproof and indestructible.

From mortal hope immortal power springs.

Mana:
Power: 5/3
Cardset: Innistrad #3 (Mythic Rare)
Type: Creature

Angelic Page

Creature - Angel Spirit

Flying

: Target attacking or blocking creature gets +1/+1 until end of turn.

If only every message were as perfect as its messenger.

Mana:
Power: 1/1
Cardset: Divine vs. Demonic #3 (Common)
Eighth Edition #2 (Common)
Seventh Edition #1 (Common)
Urza's Saga #4 (Common)
Type: Creature

Angelic Protector

Creature - Angel

Flying

Whenever Angelic Protector becomes the target of a spell or ability, Angelic Protector gets +0/+3 until end of turn.

"My family sheltered in her light, the dark was content to wait."
-Crovax

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #6 (Uncommon)
Tempest #214 (Uncommon)
Type: Creature