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Angel of Serenity

Creature - Angel

Flying

When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.

When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

Mana:
Power: 5/6
Cardset: Return to Ravnica #1 (Mythic Rare)
Type: Creature

Aquus Steed

Creature - Beast

, : Target creature gets -2/-0 until end of turn.

In water, it's as graceful as a dolphin. On land, it darts and jerks so unpredictably that few can ride it for long.

Mana:
Power: 1/3
Cardset: Return to Ravnica #29 (Uncommon)
Type: Creature

Archon of the Triumvirate

Creature - Archon

Flying

Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

Mana:
Power: 4/5
Cardset: Return to Ravnica #142 (Rare)
Type: Creature

Archweaver

Creature - Spider

Reach, trample

The silk of the archweavers adds structural integrity to otherwise unstable Izzet building sites.

Mana:
Power: 5/5
Cardset: Return to Ravnica #114 (Uncommon)
Type: Creature

Armada Wurm

Creature - Wurm

Trample

When Armada Wurm enters the battlefield, put a 5/5 green Wurm creature token with trample onto the battlefield.

No one in the Conclave acts alone.

Mana:
Power: 5/5
Cardset: Return to Ravnica #143 (Mythic Rare)
Type: Creature

Armory Guard

Creature - Giant Soldier

Armory Guard has vigilance as long as you control a Gate.

The Dimir agents watched from the shadows. "Eight hours, and I've yet to see him blink," Nefara hissed. "I suggest we find another way in."

Mana:
Power: 2/5
Cardset: Return to Ravnica #2 (Common)
Type: Creature

Ash Zealot

Creature - Human Warrior

First strike, haste

Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

"Smarter than death? Let's see you outsmart my mace, necromancer!"

Mana:
Power: 2/2
Cardset: Return to Ravnica #86 (Rare)
Type: Creature

Axebane Guardian

Creature - Human Druid

Defender

: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.

Only a worthy few are permitted within the sentient forest known as Axebane.

Mana:
Cardset: Return to Ravnica #115 (Common)
Type: Creature

Axebane Stag

Creature - Elk

"When the spires have burned and the cobblestones are dust, he will take his rightful place as king of the wilds."
-Kirce, Axebane guardian

Mana:
Power: 6/7
Cardset: Return to Ravnica #116 (Common)
Type: Creature

Azor's Elocutors

Creature - Human Advisor

At the beginning of your upkeep, put a filibuster counter on Azor's Elocutors. Then if Azor's Elocutors has five or more filibuster counters on it, you win the game.

Whenever a source deals damage to you, remove a filibuster counter from Azor's Elocutors.

Mana: {{/}}{{/}}
Power: 3/5
Cardset: Return to Ravnica #210 (Rare)
Type: Creature

Azorius Arrester

Creature - Human Soldier

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

"You have the right to remain silent. Mostly because I tire of your excuses."

Mana:
Power: 2/1
Cardset: Return to Ravnica #5 (Common)
Type: Creature

Azorius Justiciar

Creature - Human Wizard

When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)

"Your potential to commit a crime warrants further investigation."

Mana:
Power: 2/2
Cardset: Return to Ravnica #6 (Uncommon)
Type: Creature

Batterhorn

Creature - Beast

When Batterhorn enters the battlefield, you may destroy target artifact.

Novice shopkeeps spend hours deciding how best to display their wares. Veterans focus on portability.

Mana:
Power: 4/3
Cardset: Return to Ravnica #87 (Common)
Type: Creature

Bazaar Krovod

Creature - Beast

Whenever Bazaar Krovod attacks, another target attacking creature gets +0/+2 until end of turn. Untap that creature.

The Hauler's Collective wields great influence over the Ravnican merchant class. Without it, little moves in the city.

Mana:
Power: 2/5
Cardset: Return to Ravnica #7 (Uncommon)
Type: Creature

Bellows Lizard

Creature - Lizard

: Bellows Lizard gets +1/+0 until end of turn.

As the price of wood and coal rose, smiths found creative ways to keep their forges burning.

Mana:
Power: 1/1
Cardset: Return to Ravnica #88 (Common)
Type: Creature

Blistercoil Weird

Creature - Weird

Whenever you cast an instant or sorcery spell, Blistercoil Weird gets +1/+1 until end of turn. Untap it.

Azorius lawmages would like to outlaw the creation of weirds, but first they'd have to settle their long-standing debate on how to classify them.

Mana: {{/}}
Power: 1/1
Cardset: Return to Ravnica #211 (Uncommon)
Type: Creature

Bloodfray Giant

Creature - Giant

Trample

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

The star performer of the Juri Revue, his shows have fans and blood spilling into the street.

Mana:
Power: 4/3
Cardset: Return to Ravnica #89 (Uncommon)
Type: Creature

Brushstrider

Creature - Beast

Vigilance

Magistrate Ludy agreed to designate land for the brushstriders only after several broken windows and dozens of missing blini-cakes.

Mana:
Power: 3/1
Cardset: Return to Ravnica #117 (Uncommon)
Type: Creature

Carnival Hellsteed

Creature - Nightmare Horse

First strike, haste

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Its favorite treats are candied hands and sweet hearts.

Mana:
Power: 5/4
Cardset: Return to Ravnica #147 (Rare)
Type: Creature

Catacomb Slug

Creature - Slug

"The entire murder scene was covered in dripping, oozing slime. No need for a soothsayer to solve that one."
-Pel Javya, Wojek investigator

Mana:
Power: 2/6
Cardset: Return to Ravnica #58 (Common)
Type: Creature

Centaur Healer

Creature - Centaur Cleric

When Centaur Healer enters the battlefield, you gain 3 life.

Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat.

Mana:
Power: 3/3
Cardset: Return to Ravnica #148 (Common)
Type: Creature

Centaur's Herald

Creature - Elf Scout

, Sacrifice Centaur's Herald: Put a 3/3 green Centaur creature token onto the battlefield.

The farther they go from Vitu-Ghazi, the less willing the crowd is to part for them.

Mana:
Cardset: Return to Ravnica #118 (Common)
Type: Creature

Chaos Imps

Creature - Imp

Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Chaos Imps has trample as long as it has a +1/+1 counter on it.

Mana:
Power: 6/5
Cardset: Return to Ravnica #90 (Rare)
Type: Creature

Cobblebrute

Creature - Elemental

The most ancient streets take on a life of their own. A few have decided to move to nicer neighborhoods.

Mana:
Power: 5/2
Cardset: Return to Ravnica #91 (Common)
Type: Creature

Concordia Pegasus

Creature - Pegasus

Flying

"A kick from its hooves is like a bolt of lightning. I'd know. I've been hit by both."
-Rencz, Izzet chemister's aide

Mana:
Power: 1/3
Cardset: Return to Ravnica #8 (Common)
Type: Creature

Corpsejack Menace

Creature - Fungus

If one or more +1/+1 counters would be placed on a creature you control, twice that many +1/+1 counters are placed on it instead.

Weakness is not in the nature of the Swarm.

Mana:
Power: 4/4
Cardset: Return to Ravnica #152 (Rare)
Type: Creature

Crosstown Courier

Creature - Vedalken

Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard.

Information travels quickly through Ravnica's network of messengers and thought agents.

Mana:
Power: 2/1
Cardset: Return to Ravnica #34 (Common)
Type: Creature

Cryptborn Horror

Creature - Horror

Trample

Cryptborn Horror enters the battlefield with X +1/+1 counters on it, where X is the total life lost by your opponents this turn.

Although Cryptwitch Merree vanished after a spat with Rakdos, her playthings lingered.

Mana: {{/}}{{/}}
Cardset: Return to Ravnica #212 (Rare)
Type: Creature

Daggerdrome Imp

Creature - Imp

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

One of the many reasons why open-air markets close at dusk.

Mana:
Power: 1/1
Cardset: Return to Ravnica #60 (Common)
Type: Creature

Dark Revenant

Creature - Spirit

Flying

When Dark Revenant dies, put it on top of its owner's library.

The murderer faced justice in the Azorius courts, but his soul was set free on a technicality.

Mana:
Power: 2/2
Cardset: Return to Ravnica #61 (Uncommon)
Type: Creature

Dead Reveler

Creature - Zombie

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

He's the unlife of the party.

Mana:
Power: 2/3
Cardset: Return to Ravnica #62 (Common)
Type: Creature

Deadbridge Goliath

Creature - Insect

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Some Golgari insects live for centuries-and they never stop growing.

Mana:
Power: 5/5
Cardset: Return to Ravnica #120 (Rare)
Type: Creature

Deathrite Shaman

Creature - Elf Shaman

: Exile target land card from a graveyard. Add one mana of any color to your mana pool.

, : Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.

, : Exile target creature card from a graveyard. You gain 2 life.

Mana: {{/}}
Power: 1/2
Cardset: Return to Ravnica #213 (Rare)
Type: Creature

Desecration Demon

Creature - Demon

Flying

At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.

Mana:
Power: 6/6
Cardset: Return to Ravnica #63 (Rare)
Type: Creature

Doorkeeper

Creature - Homunculus

Defender

, : Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures with defender you control.

One piercing stare usually convinces thieves to go elsewhere.

Mana:
Cardset: Return to Ravnica #37 (Common)
Type: Creature

Drainpipe Vermin

Creature - Rat

When Drainpipe Vermin dies, you may pay . If you do, target player discards a card.

When times are tough, the poor eat the rats. When times are tougher, the rats eat the poor.

Mana:
Power: 1/1
Cardset: Return to Ravnica #66 (Common)
Type: Creature

Dreg Mangler

Creature - Plant Zombie

Haste

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

Mana:
Power: 3/3
Cardset: Return to Ravnica #158 (Uncommon)
Izzet vs. Golgari #56 (Uncommon)
Type: Creature

Drudge Beetle

Creature - Insect

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

The Street Swarm is the labor class that drives the Golgari's endless cycle of life and death.

Mana:
Power: 2/2
Cardset: Return to Ravnica #122 (Common)
Type: Creature

Dryad Militant

Creature - Dryad Soldier

If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.

"We will defend the Worldsoul from Izzet ‘progress' at any cost."

Mana: {{/}}
Power: 2/1
Cardset: Return to Ravnica #214 (Uncommon)
Type: Creature

Faerie Impostor

Creature - Faerie Rogue

Flying

When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.

Many Tin Street shops display a sign on the door: "No cloaks allowed."

Mana:
Power: 2/1
Cardset: Return to Ravnica #39 (Uncommon)
Type: Creature