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Desecration PlagueSorceryDestroy target enchantment or land. "The gods think of us as insects. Perhaps there is wisdom in that." |
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Desert TwisterSorceryDestroy target permanent.
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Desperate StandSorceryStrive - Desperate Stand costs At the Akroan gates, hoplites revived the tactics of Kytheon Iora's infamous irregulars. |
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DespiseSorceryTarget opponent reveals his or her hand. You choose a creature or planeswalker card from it. That player discards that card. "Truth is always a weapon in your enemies' hands." |
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Destroy the EvidenceSorceryDestroy target land. Its controller reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard. Everyone knew the Dimir had done the damage. Everyone suspected the Izzet had hired them. |
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Destructive ForceSorceryEach player sacrifices five lands. Destructive Force deals 5 damage to each creature. The end of the world rarely comes quietly. |
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Devastating SummonsSorceryAs an additional cost to cast Devastating Summons, sacrifice X lands. Things born in magma are always angry. |
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Devastation TideSorceryReturn all nonland permanents to their owners' hands. It's hard to argue with a force made of divine will. |
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Devil's PlaySorceryDevil's Play deals X damage to target creature or player. A devil's hands are never idle. |
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Devour in FlamesSorceryAs an additional cost to cast Devour in Flames, return a land you control to its owner's hand. Ob Nixilis had prepared for every eventuality-except Chandra Nalaar. |
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Devout InvocationSorceryTap any number of untapped creatures you control. Put a 4/4 white Angel creature token with flying onto the battlefield for each creature tapped this way. A prayer to bring demons to their knees. |
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Diabolic RevelationSorcerySearch your library for up to X cards and put those cards into your hand. Then shuffle your library. "There are some secrets so dark no human mind should ever contain them. Interested?" |
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Diabolic TutorSorcerySearch your library for a card and put that card into your hand. Then shuffle your library. The wise always keep an ear open to the whispers of power. |
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Diplomacy of the WastesSorceryTarget opponent reveals his or her hand. You choose a nonland card from it. That player discards that card. If you control a Warrior, that player loses 2 life. "Our emissaries are gifted negotiators." |
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Dirge of DreadSorceryAll creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)
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Dirty (Down/Dirty)SorceryReturn target card from your graveyard to your hand.
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Disaster RadiusSorceryAs an additional cost to cast Disaster Radius, reveal a creature card from your hand.
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DisentombSorceryReturn target creature card from your graveyard to your hand. "I deal so often in rotting corpses that when I come across the freshly dead . . . why, it's like my birthday come early." |
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Distant MemoriesSorcerySearch your library for a card, exile it, then shuffle your library. Any opponent may have you put that card into your hand. If no player does, you draw three cards. "The fleeting shadows of his primitive self have all but vanished." |
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Distorting WakeSorceryReturn X target nonland permanents to their owners' hands. Gerrard savored a grim smile as the Phyrexian portals disappeared behind the Weatherlight. |
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Distortion StrikeSorceryTarget creature gets +1/+0 until end of turn and is unblockable this turn.
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DistressSorceryTarget player reveals his or her hand. You choose a nonland card from it. That player discards that card. "Of course I'm sure I've gone mad. The little man who crawled out of my eye was quite clear on this." |
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DivinationSorceryDraw two cards. "The key to unlocking this puzzle is within you." |
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Divine ReckoningSorceryEach player chooses a creature he or she controls. Destroy the rest. Survival of the purest. |
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Doubling ChantSorceryFor each creature you control, you may search your library for a creature card with the same name as that creature. Put those cards onto the battlefield, then shuffle your library. What's scarier than one of every beast in the forest? |
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Down (Down/Dirty)SorceryTarget player discards two cards.
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Dragon FodderSorceryPut two 1/1 red Goblin creature tokens onto the battlefield. Goblins journey to the sacrificial peaks in pairs so that the rare survivor might be able to relate the details of the other's grisly demise. |
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DragonstormSorcerySearch your library for a Dragon permanent card and put it onto the battlefield. Then shuffle your library.
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Drastic RevelationSorceryDiscard your hand. Draw seven cards, then discard three cards at random. Every disaster holds mystery, for lack of a sane witness. |
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Dread ReturnSorceryReturn target creature card from your graveyard to the battlefield. Those who forget the horrors of the past are doomed to re-meet them. |
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DreadboreSorceryDestroy target creature or planeswalker. In Rakdos-controlled neighborhoods, everyone is part of the show. |
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DreadwatersSorceryTarget player puts the top X cards of his or her library into his or her graveyard, where X is the number of lands you control. Stray into the Morkrut and it may rise to claim you. |
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Dregs of SorrowSorceryDestroy X target nonblack creatures. Draw X cards. "We live for a thousand years. The death of even one brings untold sorrow." |
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Drown in FilthSorceryChoose target creature. Put the top four cards of your library into your graveyard, then that creature gets -1/-1 until end of turn for each land card in your graveyard. The rot farmer's first rite of passage is to craft a pair of work stilts. |
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Drown in SorrowSorceryAll creatures get -2/-2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) "The sad truth is that the whip of Erebos is long enough to wrap around all our throats." |
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DuneblastSorceryChoose up to one creature. Destroy the rest. The Abzan turn to this spell only as a last resort, for its inevitable result is what they most dread: to be alone. |
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DuressSorceryTarget opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card. "Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one." |
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Dutiful ReturnSorceryReturn up to two target creature cards from your graveyard to your hand. "We have a word for enemies too mutilated for military service: furniture." |
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Earthen ArmsSorceryPut two +1/+1 counters on target permanent.
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EarthquakeSorceryEarthquake deals X damage to each creature without flying and each player. They fell screaming into the depths of the chasm like so many pebbles tossed down a well. |