![]() |
Elemental AppealSorceryKicker
|
|
||||||
![]() |
Empty the WarrensSorceryPut two 1/1 red Goblin creature tokens onto the battlefield. "They'd pour out of the warrens to make war (and to make room for the littering matrons)." |
|
||||||
![]() |
End HostilitiesSorceryDestroy all creatures and all permanents attached to creatures. Her palm flared like the eye of a waking dragon. Then all was calm. |
|
||||||
![]() |
Endless ObedienceSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
|
|
||||||
![]() |
EnlargeSorceryTarget creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (If a creature with trample would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
|
|
||||||
![]() |
Enter the InfiniteSorceryDraw cards equal to the number of cards in your library, then put a card from your hand on top of your library. You have no maximum hand size until your next turn. "Don't just have an idea-have all of them."
|
|
||||||
![]() |
Entering (Breaking/Entering)SorceryPut a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
|
|
||||||
![]() |
Entreat the AngelsSorceryPut X 4/4 white Angel creature tokens with flying onto the battlefield.
|
|
||||||
![]() |
Epic ConfrontationSorceryTarget creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.) No matter the timeline, some legends will endure. |
|
||||||
![]() |
Epic ExperimentSorceryExile the top X cards of your library. For each instant and sorcery card with converted mana cost X or less among them, you may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast into your graveyard.
|
|
||||||
![]() |
Essence DrainSorceryEssence Drain deals 3 damage to target creature or player and you gain 3 life. "Life's essence is a nectar unlike any I tasted when I lived as a mortal." |
|
||||||
![]() |
Essence FeedSorceryTarget player loses 3 life. You gain 3 life and put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add Eldrazi grow wherever something else dies. |
|
||||||
![]() |
Essence HarvestSorceryTarget player loses X life and you gain X life, where X is the greatest power among creatures you control. Captain Lewenheart uncovered evidence of a demon cult among the clergy. The Skirsdag never gave him a chance to prove his case. |
|
||||||
![]() |
Evincar's JusticeSorceryBuyback
|
|
||||||
![]() |
ExcommunicateSorceryPut target creature on top of its owner's library. Rebels and other malcontents forced into the ritual awake lost in Topa's vast savannahs. Those who find their way back return humble and repentant. |
|
||||||
![]() |
ExcoriateSorceryExile target tapped creature. The demon had flown past the reach of Erebos's whip but not the point of the sun god's spear. |
|
||||||
![]() |
Exert InfluenceSorceryConverge - Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence. "I can't control its mind-I'm not even sure it has one. But I can dominate its will." |
|
||||||
![]() |
Exploding BordersSorceryDomain - Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Exploding Borders deals X damage to target player, where X is the number of basic land types among lands you control. Reuniting a world is not a gentle process. |
|
||||||
![]() |
ExploreSorceryYou may play an additional land this turn. An explorer's reward is a view of tomorrow's possibilities. |
|
||||||
![]() |
Explosive RevelationSorceryChoose target creature or player. Reveal cards from the top of your library until you reveal a nonland card. Explosive Revelation deals damage equal to that card's converted mana cost to that creature or player. Put the nonland card into your hand and the rest on the bottom of your library in any order.
|
|
||||||
![]() |
Explosive VegetationSorcerySearch your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library. Torching Krosa would be pointless. It grows faster than it burns. |
|
||||||
![]() |
ExsanguinateSorceryEach opponent loses X life. You gain life equal to the life lost this way. Vampires don't consider patience a virtue nor gluttony a sin. |
|
||||||
![]() |
Extinguish All HopeSorceryDestroy all nonenchantment creatures. Phenax offers the hope of life, while Pharika grants the solace of death. Between them stands Erebos, who promises nothing but eternity. |
|
||||||
![]() |
Extract from DarknessSorceryEach player puts the top two cards of his or her library into his or her graveyard. Then put a creature card from a graveyard onto the battlefield under your control. If you want to wreak havoc above, sometimes it's best to look below. |
|
||||||
![]() |
FabricateSorcerySearch your library for an artifact card, reveal it, and put it into your hand. Then shuffle your library. "I'm one masterpiece away from ruling this pathetic world." |
|
||||||
![]() |
Fade into AntiquitySorceryExile target artifact or enchantment. "Are the gods angry at our discontent with what they give us, or jealous that we made a thing they cannot?" |
|
||||||
![]() |
Faithless LootingSorceryDraw two cards, then discard two cards. "Avacyn has abandoned us! We have nothing left except what we can take!" |
|
||||||
![]() |
FamineSorceryFamine deals 3 damage to each creature and each player. "Better to starve to death than be bored to death."-Liliana Vess |
|
||||||
![]() |
FarseekSorcerySearch your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. "How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail." |
|
||||||
![]() |
FascinationSorceryChoose one -
|
|
||||||
![]() |
Fearsome AwakeningSorceryReturn target creature card from your graveyard to the battlefield. If it's a Dragon, put two +1/+1 counters on it. On Tarkir, dragons emerge from enormous tempests, phenomena tied to Ugin's very presence on the plane. |
|
||||||
![]() |
Feast of BloodSorceryCast Feast of Blood only if you control two or more Vampires. "The vampires of this world don't know the pleasures of hunger. They gorge themselves without savoring the kill." |
|
||||||
![]() |
Fell the MightySorceryDestroy all creatures with power greater than target creature's power. "They had it coming." |
|
||||||
![]() |
Feral ContestSorceryPut a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able. The instinct for survival makes enemies of all. |
|
||||||
![]() |
Feral IncarnationSorceryConvoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for Nature is itself wild-in all its forms. |
|
||||||
![]() |
FestergloomSorceryNonblack creatures get -1/-1 until end of turn. The death of a scout can be as informative as a safe return. |
|
||||||
![]() |
Feudkiller's VerdictTribal Sorcery - GiantYou gain 10 life. Then if you have more life than an opponent, put a 5/5 white Giant Warrior creature token onto the battlefield. "There are all kinds of strengths, but if you have strength of soul, the others will follow." |
|
||||||
![]() |
Fierce InvocationSorceryManifest the top card of your library, then put two +1/+1 counters on it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.) Anger can empower those who embrace it. |
|
||||||
![]() |
Fiery JusticeSorceryFiery Justice deals 5 damage divided as you choose among any number of target creatures and/or players. Target opponent gains 5 life. "The fire of justice burns like nothing else." -Lovisa Coldeyes, Balduvian Chieftain |
|
||||||
![]() |
FireballSorceryFireball deals X damage divided evenly, rounded down, among any number of target creatures and/or players.
|