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Archetype of EnduranceEnchantment Creature - BoarCreatures you control have hexproof. Despite its fearsome stature, it is as elusive as a shadow, circling round to stalk those who presume to hunt it. |
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Grave BetrayalEnchantmentWhenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.
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Dismiss into DreamEnchantmentEach creature your opponents control is an Illusion in addition to its other types and has "When this creature becomes the target of a spell or ability, sacrifice it." "You trust in the shadows of a breeze."-Noyan Dar, Tazeem lullmage |
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Zendikar ResurgentEnchantmentWhenever you tap a land for mana, add one mana to your mana pool of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
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Conjured CurrencyEnchantmentAt the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control. A bargain in Keyhole Downs is always too good to be true. |
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Guild FeudEnchantmentAt the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from among them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight each other.
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Death's PresenceEnchantmentWhenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died. "We traffic in flesh, not souls. Still, it's a shame to let anything go to waste." |
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Collective BlessingEnchantmentCreatures you control get +3/+3. Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe. |
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Havoc FestivalEnchantmentPlayers can't gain life. "We can't control enemies who have no regard for their own survival." |
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Deadbridge ChantEnchantmentWhen Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
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Gleam of BattleEnchantmentWhenever a creature you control attacks, put a +1/+1 counter on it. Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory. |
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Primeval BountyEnchantmentWhenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.
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Archetype of ImaginationEnchantment Creature - Human WizardCreatures you control have flying. "Is it not the embodiment of our aspirations?" |
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Eternity SnareEnchantment - AuraEnchant creature
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Archetype of FinalityEnchantment Creature - GorgonCreatures you control have deathtouch. She sees mortals not as they wish to be, but as what they will become. |
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Thoughtrender LamiaEnchantment Creature - LamiaConstellation - Whenever Thoughtrender Lamia or another enchantment enters the battlefield under your control, each opponent discards a card. Some predators can sense fear in their prey, but the lamia is drawn to madness. |
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Cyclops of Eternal FuryEnchantment Creature - CyclopsCreatures you control have haste. "The anger that festers inside this one is contagious." |
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Lightning DiademEnchantment - AuraEnchant creature "I fight for Keranos and for mortals. I see no contradiction." |
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Goldenhide OxEnchantment Creature - OxConstellation - Whenever Goldenhide Ox or another enchantment enters the battlefield under your control, target creature must be blocked this turn if able. The temptation to take the ox's golden hide is as irresistible as it is fatal. |
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Humbler of MortalsEnchantment Creature - ElementalConstellation - Whenever Humbler of Mortals or another enchantment enters the battlefield under your control, creatures you control gain trample until end of turn. The anger of the gods multiplied in Nyx, and the land awoke in dark echoes of their rage. |
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Caustic TarEnchantment - AuraEnchant land "Twisted magic, twisted fate, |
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Might Makes RightEnchantmentAt the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and An oath of fealty sworn with a handshake. |
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Knightly ValorEnchantment - AuraEnchant creature
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Sphere of SafetyEnchantmentCreatures can't attack you or a planeswalker you control unless their controller pays The Rakdos believe that all are eager to join their revels, even when told otherwise. |
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Search the CityEnchantmentWhen Search the City enters the battlefield, exile the top five cards of your library.
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PyroconvergenceEnchantmentWhenever you cast a multicolored spell, Pyroconvergence deals 2 damage to target creature or player. "The Izzet are an equation that turns lunacy into explosions." |
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Righteous AuthorityEnchantment - AuraEnchant creature
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Tin Street MarketEnchantment - AuraEnchant land "Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
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Debtor's PulpitEnchantment - AuraEnchant land "You may not be able to pay. But you can still kneel."
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Primal VisitationEnchantment - AuraEnchant creature Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape. |
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Assemble the LegionEnchantmentAt the beginning of your upkeep, put a muster counter on Assemble the Legion. Then put a 1/1 red and white Soldier creature token with haste onto the battlefield for each muster counter on Assemble the Legion.
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Possibility StormEnchantmentWhenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.
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Illusionary ArmorEnchantment - AuraEnchant creature
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Sanguine BondEnchantmentWhenever you gain life, target opponent loses that much life. "Blood is constant. Every drop I drink, someone must bleed." |
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Celestial ArchonEnchantment Creature - ArchonBestow
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Perplexing ChimeraEnchantment Creature - ChimeraWhenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)
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Raised by WolvesEnchantment - AuraEnchant creature
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ChromanticoreEnchantment Creature - ManticoreBestow
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Karametra, God of HarvestsLegendary Enchantment Creature - GodIndestructible
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Phenax, God of DeceptionLegendary Enchantment Creature - GodIndestructible
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Xenagos, God of RevelsLegendary Enchantment Creature - GodIndestructible
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Dictate of HeliodEnchantmentFlash "In our war Heliod gave mortals some favor, yet other times he withheld aid. Are we still no more than game pieces to him?" |
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SkybindEnchantmentConstellation - Whenever Skybind or another enchantment enters the battlefield under your control, exile target nonenchantment permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.
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Thassa's DevourerEnchantment Creature - ElementalConstellation - Whenever Thassa's Devourer or another enchantment enters the battlefield under your control, target player puts the top two cards of his or her library into his or her graveyard. When mortals claim there are places Thassa cannot reach, the sea god laughs. |
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Whitewater NaiadsEnchantment Creature - NymphConstellation - Whenever Whitewater Naiads or another enchantment enters the battlefield under your control, target creature can't be blocked this turn. Stand against the crash of the river's rapids and you will know the power of the naiads. |
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Dictate of ErebosEnchantmentFlash "I take no pleasure in your suffering, but it is necessary. Once you accept your fate you'll find eternity more tolerable." |
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Doomwake GiantEnchantment Creature - GiantConstellation - Whenever Doomwake Giant or another enchantment enters the battlefield under your control, creatures your opponents control get -1/-1 until end of turn. Crippling fear precedes it. A foul stench accompanies it. Death follows in its wake. |
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Dreadbringer LampadsEnchantment Creature - NymphConstellation - Whenever Dreadbringer Lampads or another enchantment enters the battlefield under your control, target creature gains intimidate until end of turn. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
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Dictate of the Twin GodsEnchantmentFlash Iroas and Mogis are as different in appearance as they are in personality. |
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Knowledge and PowerEnchantmentWhenever you scry, you may pay "Information is a powerful weapon." |
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Dictate of KarametraEnchantmentFlash "I refuse to let the folly of mortals endanger the home I made for them." |
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Keranos, God of StormsLegendary Enchantment Creature - GodIndestructible
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Kruphix, God of HorizonsLegendary Enchantment Creature - GodIndestructible
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Spectra WardEnchantment - AuraEnchant creature
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Burning AngerEnchantment - AuraEnchant creature "With rage as your forge, your hammer can smite anything." |
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Prism ArrayEnchantmentConverge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.
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Martial LawEnchantmentAt the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) "The good of society matters much more than the inconvenience of a few." |
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Growing RanksEnchantmentAt the beginning of your upkeep, populate. (Put a token onto the battlefield that's a copy of a creature token you control.) "We will grow an army large enough to withstand the Izzet's madness." |
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Way of the ThiefEnchantment - AuraEnchant creature A true shortcut isn't a way other people don't know; it's a way other people can't go. |
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Soul RansomEnchantment - AuraEnchant creature
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One Thousand LashesEnchantment - AuraEnchant creature
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Ooze FluxEnchantment
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Holy MantleEnchantment - AuraEnchant creature "The guilds promise to provide safety. I prefer to make my own."
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Gruul War ChantEnchantmentEach attacking creature you control gets +1/+0 and can't be blocked except by two or more creatures. "We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born." |
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Krasis IncubationEnchantment - AuraEnchant creature
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Angelic AccordEnchantmentAt the beginning of each end step, if you gained 4 or more life this turn, put a 4/4 white Angel creature token with flying onto the battlefield. As demons are drawn to suffering, angels are drawn to acts of benevolence. |
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IndestructibilityEnchantment - AuraEnchant permanent
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DomesticationEnchantment - AuraEnchant creature
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Mark of the VampireEnchantment - AuraEnchant creature "My ‘condition' is a trial. The weak are consumed by it. The strong transcend it." |
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Awaken the AncientEnchantment - AuraEnchant Mountain Some days you stand to greet the horizon. Other days the horizon stands to greet you. |
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Burning EarthEnchantmentWhenever a player taps a nonbasic land for mana, Burning Earth deals 1 damage to that player. "Your world is formed from the same power that wraps my burning hand around your throat."-Shrazik, lavamancer |
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Shiv's EmbraceEnchantment - AuraEnchant creature
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Into the WildsEnchantmentAt the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield. "Wonders hide where the trees grow thickest."-Mul Daya proverb |
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Heliod, God of the SunLegendary Enchantment Creature - GodIndestructible
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Heliod's EmissaryEnchantment Creature - ElkBestow
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Bident of ThassaLegendary Enchantment ArtifactWhenever a creature you control deals combat damage to a player, you may draw a card. The wills of mortals shift as the tide ebbs and flows. |
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Thassa's EmissaryEnchantment Creature - CrabBestow
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Cavern LampadEnchantment Creature - NymphBestow
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Erebos, God of the DeadLegendary Enchantment Creature - GodIndestructible
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Erebos's EmissaryEnchantment Creature - SnakeBestow
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Whip of ErebosLegendary Enchantment ArtifactCreatures you control have lifelink.
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Purphoros, God of the ForgeLegendary Enchantment Creature - GodIndestructible
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Purphoros's EmissaryEnchantment Creature - OxBestow
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Nylea, God of the HuntLegendary Enchantment Creature - GodIndestructible
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Nylea's EmissaryEnchantment Creature - CatBestow
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SunbondEnchantment - AuraEnchant creature "I was not chosen for my faith in the gods. Sometimes the gods must put their faith in us." |
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Oracle's InsightEnchantment - AuraEnchant creature
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Fate UnravelerEnchantment Creature - HagWhenever an opponent draws a card, Fate Unraveler deals 1 damage to that player. "Never forget that the life you've built can be undone by a single loose thread." |
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Weight of the UnderworldEnchantment - AuraEnchant creature Proud Alkmenos, who would not bow to Erebos in death, is now bowed by his own hubris for all eternity. |
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Ephara, God of the PolisLegendary Enchantment Creature - GodIndestructible
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Mogis, God of SlaughterLegendary Enchantment Creature - GodIndestructible
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Agent of ErebosEnchantment Creature - ZombieConstellation - Whenever Agent of Erebos or another enchantment enters the battlefield under your control, exile all cards from target player's graveyard. Erebos's minions hunt the Returned and warn those who consider the same folly. |
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Forgeborn OreadsEnchantment Creature - NymphConstellation - Whenever Forgeborn Oreads or another enchantment enters the battlefield under your control, Forgeborn Oreads deals 1 damage to target creature or player. Purphoros shaped the oreads out of stray coals from his forge. |
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Eidolon of BlossomsEnchantment Creature - SpiritConstellation - Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. The emotional echoes of dryad gatherings attract lost souls. |
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Market FestivalEnchantment - AuraEnchant land Commerce is always the basis for peace. |
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Iroas, God of VictoryLegendary Enchantment Creature - GodIndestructible
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First ResponseEnchantmentAt the beginning of each upkeep, if you lost life last turn, put a 1/1 white Soldier creature token onto the battlefield. "There's never a good time for a disaster or an attack. That's why we're here." |
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Marked by HonorEnchantment - AuraEnchant creature Stand your post for duty. Stand your ground for honor. |
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Aggressive MiningEnchantmentYou can't play lands. Designed by Markus Persson |
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Crucible of FireEnchantmentDragon creatures you control get +3/+3. "The dragon is a perfect marriage of power and the will to use it." |
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