Inquisition of KozilekSorceryTarget player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card. You will scream out your innermost secrets just to make it stop. |
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NighthazeSorceryTarget creature gains swampwalk until end of turn. "To evade the brood lineages, one must be made dark to all the senses." |
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Devastating SummonsSorceryAs an additional cost to cast Devastating Summons, sacrifice X lands. Things born in magma are always angry. |
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Flame SlashSorceryFlame Slash deals 4 damage to target creature. After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers. |
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Forked BoltSorceryForked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players. "Play no favorites. Everybody dies." |
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Ancient StirringsSorceryLook at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)
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Gelatinous GenesisSorceryPut X X/X green Ooze creature tokens onto the battlefield. Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds. |
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Irresistible PreySorceryTarget creature must be blocked this turn if able. The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling. |
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Mire's TollSorceryTarget player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card. As the bridge snapped, Berko was sure he heard the swamp laughing at him. |
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PreordainSorceryScry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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Tome ScourSorceryTarget player puts the top five cards of his or her library into his or her graveyard. Genius is overrated, especially when it's someone else's. |
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Burning InquirySorceryEach player draws three cards, then discards three cards at random. Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory. |
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Burst of SpeedSorceryCreatures you control gain haste until end of turn. (They can attack and even if they just came under your control.) Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks. |
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EarthquakeSorceryEarthquake deals X damage to each creature without flying and each player. They fell screaming into the depths of the chasm like so many pebbles tossed down a well. |
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Wretched BanquetSorceryDestroy target creature if it has the least power or is tied for least power among creatures on the battlefield. "The meek inherit nothing." |
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BanefireSorceryBanefire deals X damage to target creature or player. For Sarkhan Vol, the dragon is the purest expression of life's savage splendor. |
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Shared TraumaSorceryJoin forces - Starting with you, each player may pay any amount of mana. Each player puts the top X cards of his or her library into his or her graveyard, where X is the total amount of mana paid this way.
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Collective VoyageSorceryJoin forces - Starting with you, each player may pay any amount of mana. Each player searches his or her library for up to X basic land cards, where X is the total amount of mana paid this way, puts them onto the battlefield tapped, then shuffles his or her library.
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MuggingSorceryMugging deals 2 damage to target creature. That creature can't block this turn. Scream: muffled. Pockets: emptied. Neck function: never the same again. |
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Serene RemembranceSorceryShuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries. While Lazav schemed and Niv-Mizzet researched, Trostani sought the future in the whispers of the past. |
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Wake the ReflectionsSorceryPopulate. (Put a token onto the battlefield that's a copy of a creature token you control.) "You see a bird, an oak, a packbeast. I see the potential for an army." |
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Trait DoctoringSorceryChange the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.
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Clear a PathSorceryDestroy target creature with defender. "Why do guards always look surprised when we bash them?" asked Ruric. |
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Raven's CrimeSorceryTarget player discards a card. It plucks away memories like choice bits of carrion. |
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Lava SpikeSorcery - ArcaneLava Spike deals 3 damage to target player. Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward. |
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Lay of the LandSorcerySearch your library for a basic land card, reveal it, put it into your hand, then shuffle your library. Victory favors neither the righteous nor the wicked. It favors the prepared. |
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ThoughtseizeSorceryTarget player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life. "Any dream is a robust harvest. Still, I prefer the timeworn dreams, heavy with import, that haunt the obsessive mind." |
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Hunt the HunterSorceryTarget green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls. "A grudge is a tattoo worn on the inside." |
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ProsperitySorceryEach player draws X cards. "Wealth is a good thing, compared to poverty-your food is better, your robes are softer, and your companions have bathed more recently." |
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Sudden DemiseSorceryChoose a color. Sudden Demise deals X damage to each creature of the chosen color. In the Skyfang Mountains, one misstep can mean the end of an entire clan. |
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Tempt with VengeanceSorceryTempting offer - Put X 1/1 red Elemental creature tokens with haste onto the battlefield. Each opponent may put X 1/1 red Elemental creature tokens with haste onto the battlefield. For each player who does, put X 1/1 red Elemental creature tokens with haste onto the battlefield.
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Launch the FleetSorceryStrive - Launch the Fleet costs more to cast for each target beyond the first.
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Blinding FlareSorceryStrive - Blinding Flare costs more to cast for each target beyond the first.
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Spite of MogisSorcerySpite of Mogis deals damage to target creature equal to the number of instant and sorcery cards in your graveyard. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
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BreakthroughSorceryDraw four cards, then choose X cards in your hand and discard the rest. The ideas came flooding in so fast that they couldn't all be contained. |
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Well (Alive/Well)SorceryYou gain 2 life for each creature you control.
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Void SnareSorceryReturn target nonland permanent to its owner's hand. "I've tried so many variations on how to get rid of annoying things that it's hard to decide which one I like best." |
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Crater's ClawsSorceryCrater's Claws deals X damage to target creature or player.
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Sylvan OfferingSorceryChoose an opponent. You and that player each put an X/X green Treefolk creature token onto the battlefield.
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Clutch of CurrentsSorceryReturn target creature to its owner's hand.
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