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Black Sun's Zenith

Sorcery

Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

"Under the suns, Mirrodin kneels and begs us for perfection."
-Geth, Lord of the Vault

Mana:
Cardset: Commander 2014 #136 (Rare)
Mirrodin Besieged #39 (Rare)
Type: Sorcery

Blasphemous Act

Sorcery

Blasphemous Act costs less to cast for each creature on the battlefield.

Blasphemous Act deals 13 damage to each creature.

"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."
-Thalia, Knight-Cathar

Mana:
Cardset: Commander 2014 #172 (Rare)
Innistrad #130 (Rare)
Type: Sorcery

Blast of Genius

Sorcery

Choose target creature or player. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's converted mana cost to that creature or player.

Ral Zarek's brainstorms bring actual thunder and lightning.

Mana:
Cardset: Dragon's Maze #55 (Uncommon)
Type: Sorcery

Blessings of Nature

Sorcery

Distribute four +1/+1 counters among any number of target creatures.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Mana:
Cardset: Avacyn Restored #168 (Uncommon)
Type: Sorcery

Blightning

Sorcery

Blightning deals 3 damage to target player. That player discards two cards.

While the smell of burning flesh is common in Grixis, the odor of smoldering brain matter is a rare treat.

Mana:
Cardset: Sorin vs. Tibalt #69 (Common)
Shards of Alara #156 (Common)
Type: Sorcery

Blinding Flare

Sorcery

Strive - Blinding Flare costs more to cast for each target beyond the first.

Any number of target creatures can't block this turn.

Mana:
Cardset: Journey Into Nyx #91 (Uncommon)
Type: Sorcery

Blood (Flesh/Blood)

Sorcery

Target creature you control deals damage equal to its power to target creature or player.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #128b (Rare)
Type: Sorcery

Blood Feud

Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Succession is a matter of blood, and by blood it is often decided.

Mana:
Cardset: Dark Ascension #83 (Uncommon)
Type: Sorcery

Blood Tithe

Sorcery

Each opponent loses 3 life. You gain life equal to the life lost this way.

The Crimson Throne may be empty, but its coffers are full.

Mana:
Cardset: Magic 2011 #84 (Common)
Type: Sorcery

Blood Tribute

Sorcery

Kicker-Tap an untapped Vampire you control. (You may tap a Vampire you control in addition to any other costs as you cast this spell.)

Target opponent loses half his or her life, rounded up. If Blood Tribute was kicked, you gain life equal to the life lost this way.

Mana:
Cardset: Zendikar #81 (Rare)
Type: Sorcery

Boiling Earth

Sorcery

Boiling Earth deals 1 damage to each creature your opponents control.

Awaken 4- (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #142 (Common)
Type: Sorcery

Bolt of Keranos

Sorcery

Bolt of Keranos deals 3 damage to target creature or player. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

The breakthroughs granted by Keranos, god of epiphany, can be surprisingly literal.

Mana:
Cardset: Born of the Gods #89 (Common)
Type: Sorcery

Bone Splinters

Sorcery

As an additional cost to cast Bone Splinters, sacrifice a creature.

Destroy target creature.

"Which do you deserve, the heft of a femur or the graceful sharpness of a forearm? Decisions, decisions . . ."
-Gisa the Mad

Mana:
Cardset: Battle for Zendikar #105 (Common)
Avacyn Restored #88 (Common)
Shards of Alara #67 (Common)
Type: Sorcery

Bonfire of the Damned

Sorcery

Bonfire of the Damned deals X damage to target player and each creature he or she controls.

Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Mana:
Cardset: Avacyn Restored #129 (Mythic Rare)
Type: Sorcery

Borrowing 100,000 Arrows

Sorcery

Draw a card for each tapped creature target opponent controls.

Kongming and Lu Su tricked Wei troops into shooting over 100,000 arrows at them to later use against the Wei at Red Cliffs.

Mana:
Cardset: Commander 2013 #33 (Uncommon)
Type: Sorcery

Boulder Salvo

Sorcery

Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)

Boulder Salvo deals 4 damage to target creature.

"If someone claims the sky is falling, I listen."
-Yon Basrel, Oran-Rief survivalist

Mana:
Cardset: Oath of the Gatewatch #102 (Common)
Type: Sorcery

Boundless Realms

Sorcery

Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.

"Planeswalking cannot be taught. Either you see the doors or you do not."
-Nissa Revane

Mana:
Cardset: Magic 2013 #162 (Rare)
Type: Sorcery

Bountiful Harvest

Sorcery

You gain 1 life for each land you control.

"When we fail to see the beauty in every tree, we are no better than humans."
-Saelia, elvish scout

Mana:
Cardset: Magic 2013 #163 (Common)
Magic 2012 #166 (Common)
Magic 2010 #170 (Common)
Type: Sorcery

Brainbite

Sorcery

Target opponent reveals his or her hand. You choose a card from it. That player discards that card.

Draw a card.

An Esper mage will leave a hole in your memory with surgical precision. A Grixis mage sees no reason to be so kind.

Mana:
Cardset: Alara Reborn #18 (Common)
Type: Sorcery

Bramblecrush

Sorcery

Destroy target noncreature permanent.

"Civilization is fertilizer."
-Garruk Wildspeaker

Mana:
Cardset: Magic 2014 #165 (Uncommon)
Innistrad #172 (Uncommon)
Type: Sorcery

Breaking (Breaking/Entering)

Sorcery

Target player puts the top eight cards of his or her library into his or her graveyard.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #124 (Rare)
Dragon's Maze #124a (Rare)
Type: Sorcery

Breaking Point

Sorcery

Any player may have Breaking Point deal 6 damage to him or her. If no one does, destroy all creatures. Creatures destroyed this way can't be regenerated.

"Enough"

Mana:
Cardset: Sorin vs. Tibalt #67 (Rare)
Judgment #81 (Rare)
Type: Sorcery

Breakthrough

Sorcery

Draw four cards, then choose X cards in your hand and discard the rest.

The ideas came flooding in so fast that they couldn't all be contained.

Mana:
Cardset: Conspiracy #92 (Uncommon)
Torment #26 (Uncommon)
Type: Sorcery

Breath of Darigaaz

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.

Mana:
Cardset: Commander #112 (Uncommon)
Knights vs. Dragons #64 (Unknown)
Archenemy #31 (Uncommon)
Invasion #138 (Uncommon)
Type: Sorcery

Brilliant Plan

Sorcery

Draw three cards.

At Red Cliffs, Kongming and Zhou Yu each wrote his plan for defeating Wei on the palm of his hand. They laughed as they both revealed the same word, "Fire."

Mana:
Cardset: Commander 2013 #34 (Uncommon)
Type: Sorcery

Brilliant Spectrum

Sorcery

Converge - Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.

There are more sights on Zendikar than the eyes can see.

Mana:
Cardset: Battle for Zendikar #70 (Common)
Type: Sorcery

Brilliant Ultimatum

Sorcery

Exile the top five cards of your library. An opponent separates those cards into two piles. You may play any number of cards from one of those piles without paying their mana costs.

Revealing the truth only deepened Tezzeret's curiosity for the secrets still buried.

Mana:
Cardset: Shards of Alara #159 (Rare)
Type: Sorcery

Bring to Light

Sorcery

Converge - Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.

Mana:
Cardset: Battle for Zendikar #209 (Rare)
Type: Sorcery

Brood Birthing

Sorcery

If you control an Eldrazi Spawn, put three 0/1 colorless Eldrazi Spawn creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool." Otherwise, put one of those tokens onto the battlefield.

Mana:
Cardset: Rise of the Eldrazi #138 (Common)
Type: Sorcery

Browbeat

Sorcery

Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.

"Even the threat of power has power."
-Jeska, warrior adept

Mana:
Cardset: Sorin vs. Tibalt #66 (Uncommon)
Fire and Lightning #21 (Unknown)
Time Spiral "Timeshifted" #56 (Special)
Judgment #82 (Uncommon)
Type: Sorcery

Bump in the Night

Sorcery

Target opponent loses 3 life.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

It's not just the wind. It's not all in your head. And it's definitely something to worry about.

Mana:
Cardset: Sorin vs. Tibalt #57 (Common)
Innistrad #92 (Common)
Type: Sorcery

Buried Alive

Sorcery

Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.

The scrape of shovels and the tumble of cold dirt soon muffled their pleas.

Mana:
Cardset: Commander #74 (Uncommon)
Graveborn #20 (Unknown)
Odyssey #118 (Uncommon)
Weatherlight #5 (Uncommon)
Type: Sorcery

Burn at the Stake

Sorcery

As an additional cost to cast Burn at the Stake, tap any number of untapped creatures you control.

Burn at the Stake deals damage to target creature or player equal to three times the number of creatures tapped this way.

Mana:
Cardset: Avacyn Restored #130 (Rare)
Type: Sorcery

Burning Inquiry

Sorcery

Each player draws three cards, then discards three cards at random.

Jariad burned the midnight oil, burned through scroll after scroll, and then burned down his laboratory.

Mana:
Cardset: Magic 2010 #128 (Common)
Type: Sorcery

Burst of Speed

Sorcery

Creatures you control gain haste until end of turn. (They can attack and even if they just came under your control.)

Great generals inspire by example. Goblin chieftains inspire by electrifying the barracks.

Mana:
Cardset: Magic 2010 #129 (Common)
Type: Sorcery

Cached Defenses

Sorcery

Bolster 3. (Choose a creature with the least toughness among creatures you control and put three +1/+1 counters on it.)

The glittering scales in the Abzan vaults represent mighty deeds of the past and protection for generations to come.

Mana:
Cardset: Fate Reforged #126 (Uncommon)
Type: Sorcery

Call (Beck/Call)

Sorcery

Put four 1/1 white Bird creature tokens with flying onto the battlefield.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #123b (Rare)
Type: Sorcery

Call of the Conclave

Sorcery

Put a 3/3 green Centaur creature token onto the battlefield.

Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.

Mana:
Cardset: Return to Ravnica #146 (Uncommon)
Type: Sorcery

Call of the Nightwing

Sorcery

Put a 1/1 blue and black Horror creature token with flying onto the battlefield.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #149 (Uncommon)
Type: Sorcery

Call the Gatewatch

Sorcery

Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.

"I've heard it said that a Planeswalker is someone who can always run from danger. But Gideon's right: we're also the ones who can choose to stay."
-Jace Beleren

Mana:
Cardset: Oath of the Gatewatch #16 (Rare)
Type: Sorcery