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Feat of Resistance

Instant

Put a +1/+1 counter on target creature you control. It gains protection from the color of your choice until end of turn.

Dragons are extinct on Tarkir, but Abzan magic still emulates their endurance.

Mana:
Cardset: Khans of Tarkir #10 (Common)
Type: Instant

Bring Low

Instant

Bring Low deals 3 damage to target creature. If that creature has a +1/+1 counter on it, Bring Low deals 5 damage to it instead.

"People are often humbled by the elements. But the elements, too, can be humbled."
-Surrak, khan of the Temur

Mana:
Cardset: Khans of Tarkir #103 (Common)
Type: Instant

Burn Away

Instant

Burn Away deals 6 damage to target creature. When that creature dies this turn, exile all cards from its controller's graveyard.

"Your corruption will burn, serpent, until there is nothing left to defile."
-Asmala, bloodfire mystic

Mana:
Cardset: Khans of Tarkir #104 (Uncommon)
Type: Instant

Shatter

Instant

Destroy target artifact.

"I am an artist, a builder, a creator . . . I create the biggest explosions around."
-Krol, goblin furnace-priest

Mana:
Cardset: Khans of Tarkir #120 (Common)
Scars of Mirrodin #103 (Common)
Magic 2010 #155 (Common)
Ninth Edition #218 (Common)
Mirrodin #105 (Common)
Eighth Edition #220 (Common)
Seventh Edition #217 (Common)
Sixth Edition #204 (Unknown)
Tempest #203 (Common)
Fifth Edition #265 (Common)
Ice Age #216 (Common)
Fourth Edition #237 (Common)
Revised Edition #174 (Common)
Unlimited Edition #174 (Common)
Beta Edition #175 (Unknown)
Alpha Edition #174 (Unknown)
Type: Instant

Swift Kick

Instant

Target creature you control gets +1/+0 until end of turn. It fights target creature you don't control.

Shintan sensed the malice in his opponent, but he did not strike until the orc's muscles tensed in preparation to throw the first punch.

Mana:
Cardset: Khans of Tarkir #122 (Common)
Type: Instant

Trumpet Blast

Instant

Attacking creatures get +2/+0 until end of turn.

Keldon warriors don't need signals to tell them when to attack. They need signals to tell them when to stop.

Mana:
Cardset: Khans of Tarkir #124 (Common)
Conspiracy #154 (Common)
Magic 2013 #152 (Common)
Magic 2010 #160 (Common)
Urza's Destiny #98 (Common)
Type: Instant

Awaken the Bear

Instant

Target creature gets +3/+3 and gains trample until end of turn.

When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness.

Mana:
Cardset: Khans of Tarkir #129 (Common)
Type: Instant

Become Immense

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Target creature gets +6/+6 until end of turn.

Mana:
Cardset: Khans of Tarkir #130 (Uncommon)
Type: Instant

Dragonscale Boon

Instant

Put two +1/+1 counters on target creature and untap it.

"When we were lost and weary, the ainok showed us how to survive. They have earned the right to call themselves Abzan, and to wear the Scale."
-Anafenza, khan of the Abzan

Mana:
Cardset: Khans of Tarkir #131 (Common)
Type: Instant

Feed the Clan

Instant

You gain 5 life.

Ferocious - You gain 10 life instead if you control a creature with power 4 or greater.

The Temur believe three things only are needed in life: a hot fire, a full belly, and a strong companion.

Mana:
Cardset: Khans of Tarkir #132 (Common)
Type: Instant

Naturalize

Instant

Destroy target artifact or enchantment.

"When your cities and trinkets crumble, only nature will remain."
-Garruk Wildspeaker

Mana:
Cardset: Dragons of Tarkir #193 (Common)
Khans of Tarkir #142 (Common)
Magic 2015 #185 (Common)
Magic 2014 #186 (Common)
Gatecrash #127 (Common)
Magic 2013 #178 (Common)
Innistrad #197 (Common)
Magic 2012 #185 (Common)
Magic 2011 #186 (Common)
Rise of the Eldrazi #199 (Common)
Magic 2010 #195 (Common)
Shards of Alara #141 (Common)
Tenth Edition #282 (Common)
Ninth Edition #258 (Common)
Eighth Edition #270 (Common)
Onslaught #275 (Common)
Type: Instant

Kill Shot

Instant

Destroy target attacking creature.

Mardu archers are trained in Dakla, the way of the bow. They never miss their target, no matter how small, how fast, or how far away.

Mana:
Cardset: Khans of Tarkir #15 (Common)
Type: Instant

Windstorm

Instant

Windstorm deals X damage to each creature with flying.

"We don't like interlopers and thieves cluttering our skies."
-Dionus, elvish archdruid

Mana:
Cardset: Khans of Tarkir #157 (Uncommon)
Magic 2014 #201 (Uncommon)
Garruk vs. Liliana #25 (Uncommon)
Magic 2010 #205 (Uncommon)
Type: Instant

Abzan Charm

Instant

Choose one -

• Exile target creature with power 3 or greater.

• You draw two cards and you lose 2 life.

• Distribute two +1/+1 counters among one or two target creatures.

Mana:
Cardset: Khans of Tarkir #161 (Uncommon)
Type: Instant

Crackling Doom

Instant

Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures he or she controls.

Do not fear the lightning. Fear the one it obeys.

Mana:
Cardset: Khans of Tarkir #171 (Rare)
Type: Instant

Deflecting Palm

Instant

The next time a source of your choice would deal damage to you this turn, prevent that damage. If damage is prevented this way, Deflecting Palm deals that much damage to that source's controller.

Mana:
Cardset: Khans of Tarkir #173 (Rare)
Type: Instant

Flying Crane Technique

Instant

Untap all creatures you control. They gain flying and double strike until end of turn.

There are many Jeskai styles: Riverwalk imitates flowing water, Dragonfist the ancient hellkites, and Flying Crane the wild aven of the high peaks.

Mana:
Cardset: Khans of Tarkir #176 (Rare)
Type: Instant

Jeskai Charm

Instant

Choose one -

• Put target creature on top of its owner's library.

• Jeskai Charm deals 4 damage to target opponent.

• Creatures you control get +1/+1 and gain lifelink until end of turn.

Mana:
Cardset: Khans of Tarkir #181 (Uncommon)
Type: Instant

Mardu Charm

Instant

Choose one -

• Mardu Charm deals 4 damage to target creature.

• Put two 1/1 white Warrior creature tokens onto the battlefield. They gain first strike until end of turn.

• Target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.

Mana:
Cardset: Khans of Tarkir #186 (Uncommon)
Type: Instant

Mindswipe

Instant

Counter target spell unless its controller pays . Mindswipe deals X damage to that spell's controller.

"The past and the unwritten are frozen. To understand their meaning requires heat."
-Arel the Whisperer

Mana:
Cardset: Khans of Tarkir #189 (Rare)
Type: Instant

Ride Down

Instant

Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.

"I will wash you from my hooves!"
-Mardu taunt

Mana:
Cardset: Khans of Tarkir #194 (Uncommon)
Type: Instant

Sultai Charm

Instant

Choose one -

• Destroy target monocolored creature.

• Destroy target artifact or enchantment.

• Draw two cards, then discard a card.

"Strike," the fumes hiss. "Raise an empire with your ambition."

Mana:
Cardset: Khans of Tarkir #204 (Uncommon)
Type: Instant

Temur Charm

Instant

Choose one -

• Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control.

• Counter target spell unless its controller pays .

• Creatures with power 3 or less can't block this turn.

Mana:
Cardset: Khans of Tarkir #208 (Uncommon)
Type: Instant

Trap Essence

Instant

Counter target creature spell. Put two +1/+1 counters on up to one target creature.

"Meat sustains the body. The spirit requires different sustenance."
-Arel the Whisperer

Mana:
Cardset: Khans of Tarkir #209 (Rare)
Type: Instant

Utter End

Instant

Exile target nonland permanent.

"I came seeking a challenge. All I found was you."
-Zurgo, khan of the Mardu

Mana:
Cardset: Khans of Tarkir #210 (Rare)
Type: Instant

Winterflame

Instant

Choose one or both -

• Tap target creature.

• Winterflame deals 2 damage to target creature.

"The mountains scream with the dragons' throats."
-Chianul, Who Whispers Twice

Mana:
Cardset: Khans of Tarkir #213 (Uncommon)
Type: Instant

Smite the Monstrous

Instant

Destroy target creature with power 4 or greater.

Though the old holy wards and roadside shrines have begun to fail, faith in Avacyn still holds true power.

Mana:
Cardset: Battle for Zendikar #49 (Common)
Khans of Tarkir #24 (Common)
Innistrad #33 (Common)
Type: Instant

Take Up Arms

Instant

Put three 1/1 white Warrior creature tokens onto the battlefield.

"Many scales make the skin of a dragon."
-Abzan wisdom

Mana:
Cardset: Khans of Tarkir #26 (Uncommon)
Type: Instant

Blinding Spray

Instant

Creatures your opponents control get -4/-0 until end of turn.

Draw a card.

"The stronger our enemies seem, the more vulnerable they are."
-Sultai secret

Mana:
Cardset: Khans of Tarkir #32 (Uncommon)
Type: Instant

Cancel

Instant

Counter target spell.

Mana:
Cardset: Khans of Tarkir #33 (Common)
Magic 2014 #45 (Common)
Return to Ravnica #31 (Common)
Planechase 2012 #15 (Common)
Magic 2012 #47 (Common)
Magic 2011 #48 (Common)
Zendikar #44 (Common)
Magic 2010 #44 (Common)
Shards of Alara #33 (Common)
Tenth Edition #71 (Common)
Time Spiral #51 (Common)
Type: Instant

Crippling Chill

Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Draw a card.

One breath of the geist turns veins to rivers of ice and freezes hearts midbeat.

Mana:
Cardset: Khans of Tarkir #35 (Common)
Avacyn Restored #46 (Common)
Type: Instant

Dig Through Time

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Look at the top seven cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.

Mana:
Cardset: Khans of Tarkir #36 (Rare)
Type: Instant

Disdainful Stroke

Instant

Counter target spell with converted mana cost 4 or greater.

"You are beneath contempt. Your lineage will be forgotten."

Mana:
Cardset: Khans of Tarkir #37 (Common)
Type: Instant

Force Away

Instant

Return target creature to its owner's hand.

Ferocious - If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Where an enemy once rode, not even a whisper remains.

Mana:
Cardset: Khans of Tarkir #40 (Common)
Type: Instant

Icy Blast

Instant

Tap X target creatures.

Ferocious - If you control a creature with power 4 or greater, those creatures don't untap during their controllers' next untap steps.

"Do not think the sand or the sun will hold back the breath of winter."

Mana:
Cardset: Khans of Tarkir #42 (Rare)
Type: Instant

Stubborn Denial

Instant

Counter target noncreature spell unless its controller pays .

Ferocious - If you control a creature with power 4 or greater, counter that spell instead.

The Temur have no patience for subtlety.

Mana:
Cardset: Khans of Tarkir #56 (Uncommon)
Type: Instant

Waterwhirl

Instant

Return up to two target creatures to their owners' hands.

"Be as water: untamed and unheld, yet inexorably flowing toward a greater goal."
-Shensu, Riverwheel mystic

Mana:
Cardset: Khans of Tarkir #60 (Uncommon)
Type: Instant

Weave Fate

Instant

Draw two cards.

Temur shamans speak of three destinies: the now, the echo of the past, and the unwritten. They find flickering paths among tangled possibilities.

Mana:
Cardset: Khans of Tarkir #61 (Common)
Type: Instant

Defiant Strike

Instant

Target creature gets +1/+0 until end of turn.

Draw a card.

"Stand where the whole battle can see you. Strike so they'll never forget."
-Anafenza, khan of the Abzan

Mana:
Cardset: Khans of Tarkir #7 (Common)
Type: Instant

Empty the Pits

Instant

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Put X 2/2 black Zombie creature tokens onto the battlefield tapped.

The Sultai would rebuild the empire on the backs of the dead.

Mana:
Cardset: Khans of Tarkir #72 (Mythic Rare)
Type: Instant