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Lavaclaw Reaches

Land

Lavaclaw Reaches enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with ": This creature gets +X/+0 until end of turn." It's still a land.

Cardset: Worldwake #139 (Rare)
Type: Land

Raging Ravine

Land

Raging Ravine enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.

Cardset: Worldwake #141 (Rare)
Type: Land

Sejiri Steppe

Land

Sejiri Steppe enters the battlefield tapped.

When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn.

: Add to your mana pool.

Cardset: Knights vs. Dragons #36 (Unknown)
Worldwake #142 (Common)
Type: Land

Smoldering Spires

Land

Smoldering Spires enters the battlefield tapped.

When Smoldering Spires enters the battlefield, target creature can't block this turn.

: Add to your mana pool.

Cardset: Worldwake #143 (Common)
Type: Land

Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Cardset: Worldwake #144 (Rare)
Type: Land

Tectonic Edge

Land

: Add to your mana pool.

, , Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.

"We move because the earth does."
-Bruse Tarl, Goma Fada nomad

Cardset: Commander 2014 #313 (Uncommon)
Worldwake #145 (Uncommon)
Type: Land

Orzhov Guildgate

Land - Gate

Orzhov Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter to find wealth, security, and eternal life . . . for just a small price up front.

Mana:
Cardset: Commander 2013 #312 (Common)
Dragon's Maze #153 (Common)
Gatecrash #244 (Common)
Type: Land

Scan-Clan Charger

Mana:
Cardset: Gatecrash #131 (Common)
Type:

Boros Guildgate

Land - Gate

Boros Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter with merciful hearts. Exit with battle cries.

Mana:
Cardset: Commander 2013 #280 (Common)
Dragon's Maze #147 (Common)
Gatecrash #239 (Common)
Type: Land

Simic Charge

Mana:
Cardset: Gatecrash #195 (Uncommon)
Type:

Gruul Guildgate

Land - Gate

Gruul Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and leave the shackles of society behind.

Mana:
Cardset: Commander 2013 #294 (Common)
Dragon's Maze #150 (Common)
Gatecrash #243 (Common)
Type: Land

Simic Guildgate

Land - Gate

Simic Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and comprehend the perfection of orchestrated life.

Mana:
Cardset: Commander 2013 #323 (Common)
Dragon's Maze #156 (Common)
Gatecrash #246 (Common)
Type: Land

Dimir Guildgate

Land - Gate

Dimir Guildgate enters the battlefield tapped.

: Add or to your mana pool.

Enter and become a mastermind of spies, lies, and deception.

Mana:
Cardset: Commander 2013 #284 (Common)
Dragon's Maze #148 (Common)
Gatecrash #241 (Common)
Type: Land

Millenial Gargoyle

Mana:
Cardset: Gatecrash #232 (Common)
Type:

Crackling Perimiter

Mana:
Cardset: Gatecrash #88 (Uncommon)
Type:

Stolen Itentity

Mana:
Cardset: Gatecrash #53 (Rare)
Type:

Basiliza Screecher

Mana:
Cardset: Gatecrash #58 (Common)
Type:

Thespian's Stage

Land

: Add to your mana pool.

, : Thespian's Stage becomes a copy of target land and gains this ability.

Amid rumors of war, the third act of The Absolution of the Guildpact was quickly rewritten as a tragedy.

Cardset: Gatecrash #248 (Rare)
Type: Land

Vizkopa Cofessor

Mana:
Cardset: Gatecrash #205 (Uncommon)
Type:

Maze's End

Land

Maze's End enters the battlefield tapped.

: Add to your mana pool.

, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.

Cardset: Dragon's Maze #152 (Mythic Rare)
Type: Land

Tainted Field

Land

: Add to your mana pool.

: Add or to your mana pool. Activate this ability only if you control a Swamp.

Cardset: Sorin vs. Tibalt #34 (Uncommon)
Torment #140 (Uncommon)
Type: Land

Encroaching Wastes

Land

: Add to your mana pool.

, , Sacrifice Encroaching Wastes: Destroy target nonbasic land.

Every world is a work in progress, constantly reshaped by time, disasters, and even the powerful magic of Planeswalkers.

Cardset: Magic 2014 #227 (Uncommon)
Type: Land

Nykthos, Shrine to Nyx

Legendary Land

: Add to your mana pool.

, : Choose a color. Add to your mana pool an amount of mana of that color equal to your devotion to that color. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.)

Mana:
Cardset: Theros #223 (Rare)
Type: Land

Temple of Abandon

Land

Temple of Abandon enters the battlefield tapped.

When Temple of Abandon enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #224 (Rare)
Type: Land

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #225 (Rare)
Type: Land

Temple of Mystery

Land

Temple of Mystery enters the battlefield tapped.

When Temple of Mystery enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #226 (Rare)
Type: Land

Temple of Silence

Land

Temple of Silence enters the battlefield tapped.

When Temple of Silence enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #227 (Rare)
Type: Land

Temple of Triumph

Land

Temple of Triumph enters the battlefield tapped.

When Temple of Triumph enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Theros #228 (Rare)
Type: Land

Unknown Shores

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

, : Add one mana of any color to your mana pool.

Philosophers speak of a place where myths wash like tides upon the shores of the real.

Cardset: Oath of the Gatewatch #181 (Common)
Theros #229 (Common)
Type: Land

Contested Cliffs

Land

: Add to your mana pool.

, : Target Beast creature you control fights target creature an opponent controls. (Each deals damage equal to its power to the other.)

Cardset: Commander 2013 #282 (Rare)
Onslaught #314 (Rare)
Type: Land

Drifting Meadow

Land

Drifting Meadow enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #292 (Common)
Commander 2013 #285 (Common)
Urza's Saga #320 (Common)
Type: Land

Opal Palace

Land

: Add to your mana pool., : Add to your mana pool one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.

Cardset: Commander 2013 #310 (Common)
Type: Land

Slippery Karst

Land

Slippery Karst enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #311 (Common)
Commander 2013 #324 (Common)
Garruk vs. Liliana #26 (Common)
Urza's Saga #327 (Common)
Type: Land

Smoldering Crater

Land

Smoldering Crater enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #312 (Common)
Commander 2013 #325 (Common)
Urza's Saga #328 (Common)
Type: Land

Temple of Enlightenment

Land

Temple of Enlightenment enters the battlefield tapped.

When Temple of Enlightenment enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #163 (Rare)
Type: Land

Temple of Malice

Land

Temple of Malice enters the battlefield tapped.

When Temple of Malice enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #164 (Rare)
Type: Land

Temple of Plenty

Land

Temple of Plenty enters the battlefield tapped.

When Temple of Plenty enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Born of the Gods #165 (Rare)
Type: Land

Mana Confluence

Land

, Pay 1 life: Add one mana of any color to your mana pool.

Five rivers encircle Theros, flowing with waters more ancient than the world itself.

Cardset: Journey Into Nyx #163 (Rare)
Type: Land

Temple of Epiphany

Land

Temple of Epiphany enters the battlefield tapped.

When Temple of Epiphany enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #164 (Rare)
Type: Land

Temple of Malady

Land

Temple of Malady enters the battlefield tapped.

When Temple of Malady enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

Cardset: Journey Into Nyx #165 (Rare)
Type: Land

Paliano, the High City

Legendary Land

Reveal Paliano, the High City as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color.

: Add one mana to your mana pool of any color chosen as you drafted cards named Paliano, the High City.

Mana:
Cardset: Conspiracy #65 (Rare)
Type: Land

Radiant Fountain

Land

When Radiant Fountain enters the battlefield, you gain 2 life.

: Add to your mana pool.

"All peoples treasure a place where the weary traveler may drink in peace."
-Ajani Goldmane

Cardset: Magic 2015 #245 (Common)
Type: Land

Sliver Hive

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Sliver spell.

, : Put a 1/1 colorless Sliver creature token onto the battlefield. Activate this ability only if you control a Sliver.

Cardset: Magic 2015 #247 (Rare)
Type: Land

Bloodfell Caves

Land

Bloodfell Caves enters the battlefield tapped.

When Bloodfell Caves enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #165 (Common)
Khans of Tarkir #229 (Common)
Type: Land

Bloodstained Mire

Land

, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #230 (Rare)
Onslaught #313 (Rare)
Type: Land

Blossoming Sands

Land

Blossoming Sands enters the battlefield tapped.

When Blossoming Sands enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #166 (Common)
Khans of Tarkir #231 (Common)
Type: Land

Dismal Backwater

Land

Dismal Backwater enters the battlefield tapped.

When Dismal Backwater enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #168 (Common)
Khans of Tarkir #232 (Common)
Type: Land

Flooded Strand

Land

, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #233 (Rare)
Onslaught #316 (Rare)
Type: Land

Frontier Bivouac

Land

Frontier Bivouac enters the battlefield tapped.

: Add , , or to your mana pool.

"The most powerful dreams visit those who shelter in a dragon's skull."
-Chianul, Who Whispers Twice

Cardset: Khans of Tarkir #234 (Uncommon)
Type: Land

Jungle Hollow

Land

Jungle Hollow enters the battlefield tapped.

When Jungle Hollow enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #169 (Common)
Khans of Tarkir #235 (Common)
Type: Land

Mystic Monastery

Land

Mystic Monastery enters the battlefield tapped.

: Add , , or to your mana pool.

When asked how many paths reach enlightenment, the monk kicked a heap of sand. "Count," he smiled, "and then find more grains."

Cardset: Khans of Tarkir #236 (Uncommon)
Type: Land

Nomad Outpost

Land

Nomad Outpost enters the battlefield tapped.

: Add , , or to your mana pool.

"Only the weak imprison themselves behind walls. We live free under the wind, and our freedom makes us strong."
-Zurgo, khan of the Mardu

Cardset: Khans of Tarkir #237 (Uncommon)
Type: Land

Opulent Palace

Land

Opulent Palace enters the battlefield tapped.

: Add , , or to your mana pool.

The dense jungle surrenders to a lush and lavish expanse. At its center uncoil the spires of Qarsi Palace.

Cardset: Khans of Tarkir #238 (Uncommon)
Type: Land

Polluted Delta

Land

, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #239 (Rare)
Onslaught #321 (Rare)
Type: Land

Rugged Highlands

Land

Rugged Highlands enters the battlefield tapped.

When Rugged Highlands enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #170 (Common)
Khans of Tarkir #240 (Common)
Type: Land

Sandsteppe Citadel

Land

Sandsteppe Citadel enters the battlefield tapped.

: Add , , or to your mana pool.

That which endures, survives.

Cardset: Khans of Tarkir #241 (Uncommon)
Type: Land

Scoured Barrens

Land

Scoured Barrens enters the battlefield tapped.

When Scoured Barrens enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #171 (Common)
Khans of Tarkir #242 (Common)
Type: Land

Swiftwater Cliffs

Land

Swiftwater Cliffs enters the battlefield tapped.

When Swiftwater Cliffs enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #172 (Common)
Khans of Tarkir #243 (Common)
Type: Land

Thornwood Falls

Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #173 (Common)
Khans of Tarkir #244 (Common)
Type: Land

Tomb of the Spirit Dragon

Land

: Add to your mana pool.

, : You gain 1 life for each colorless creature you control.

"The voice calls me here, yet I see only bones. Is this more dragon trickery?"
-Sarkhan Vol

Cardset: Khans of Tarkir #245 (Uncommon)
Type: Land

Tranquil Cove

Land

Tranquil Cove enters the battlefield tapped.

When Tranquil Cove enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #174 (Common)
Khans of Tarkir #246 (Common)
Type: Land

Wind-Scarred Crag

Land

Wind-Scarred Crag enters the battlefield tapped.

When Wind-Scarred Crag enters the battlefield, you gain 1 life.

: Add or to your mana pool.

Cardset: Fate Reforged #175 (Common)
Khans of Tarkir #247 (Common)
Type: Land

Windswept Heath

Land

, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #248 (Rare)
Onslaught #328 (Rare)
Type: Land

Wooded Foothills

Land

, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card and put it onto the battlefield. Then shuffle your library.

Cardset: Khans of Tarkir #249 (Rare)
Onslaught #330 (Rare)
Type: Land

Arcane Lighthouse

Land

: Add to your mana pool.

, : Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Cardset: Commander 2014 #59 (Uncommon)
Type: Land

Flamekin Village

Land

As Flamekin Village enters the battlefield, you may reveal an Elemental card from your hand. If you don't, Flamekin Village enters the battlefield tapped.

: Add to your mana pool.

, : Target creature gains haste until end of turn.

Cardset: Commander 2014 #60 (Rare)
Type: Land

Myriad Landscape

Land

Myriad Landscape enters the battlefield tapped.

: Add to your mana pool.

, , Sacrifice Myriad Landscape: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle your library.

Cardset: Commander 2014 #61 (Uncommon)
Type: Land

Coral Atoll

Land

Coral Atoll enters the battlefield tapped.

When Coral Atoll enters the battlefield, sacrifice it unless you return an untapped Island you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #287 (Uncommon)
Visions #160 (Uncommon)
Type: Land

Crystal Vein

Land

: Add to your mana pool.

, Sacrifice Crystal Vein: Add to your mana pool.

Cardset: Commander 2014 #289 (Uncommon)
Graveborn #24 (Unknown)
Sixth Edition #322 (Unknown)
Mirage #290 (Uncommon)
Type: Land

Dormant Volcano

Land

Dormant Volcano enters the battlefield tapped.

When Dormant Volcano enters the battlefield, sacrifice it unless you return an untapped Mountain you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #291 (Uncommon)
Visions #161 (Uncommon)
Type: Land

Everglades

Land

Everglades enters the battlefield tapped.

When Everglades enters the battlefield, sacrifice it unless you return an untapped Swamp you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #294 (Uncommon)
Visions #162 (Uncommon)
Type: Land

Havenwood Battleground

Land

Havenwood Battleground enters the battlefield tapped.

: Add to your mana pool.

, Sacrifice Havenwood Battleground: Add to your mana pool.

Cardset: Commander 2014 #301 (Uncommon)
Sixth Edition #325 (Unknown)
Fifth Edition #421 (Uncommon)
Fallen Empires #181 (Uncommon)
Type: Land

Jungle Basin

Land

Jungle Basin enters the battlefield tapped.

When Jungle Basin enters the battlefield, sacrifice it unless you return an untapped Forest you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #302 (Uncommon)
Visions #164 (Uncommon)
Type: Land

Karoo

Land

Karoo enters the battlefield tapped.

When Karoo enters the battlefield, sacrifice it unless you return an untapped Plains you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2014 #303 (Uncommon)
Visions #165 (Uncommon)
Type: Land

Polluted Mire

Land

Polluted Mire enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #307 (Common)
Graveborn #26 (Unknown)
Garruk vs. Liliana #59 (Common)
Urza's Saga #323 (Common)
Type: Land

Remote Isle

Land

Remote Isle enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #309 (Common)
Urza's Saga #324 (Common)
Type: Land

Crucible of the Spirit Dragon

Land

: Add to your mana pool.

, : Put a storage counter on Crucible of the Spirit Dragon.

, Remove X storage counters from Crucible of the Spirit Dragon: Add X mana in any combination of colors to your mana pool. Spend this mana only to cast Dragon spells or activate abilities of Dragons.

Cardset: Fate Reforged #167 (Rare)
Type: Land

Haven of the Spirit Dragon

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a Dragon creature spell.

, , Sacrifice Haven of the Spirit Dragon: Return target Dragon creature card or Ugin planeswalker card from your graveyard to your hand.

Cardset: Dragons of Tarkir #249 (Rare)
Type: Land

Ally Encampment

Land

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast an Ally spell.

, , Sacrifice Ally Encampment: Return target Ally you control to its owner's hand.

Cardset: Battle for Zendikar #228 (Rare)
Type: Land

Blighted Cataract

Land

: Add to your mana pool.

, , Sacrifice Blighted Cataract: Draw two cards.

Once, water ran here. Now only dust and ash fall from the clifftops.

Cardset: Battle for Zendikar #229 (Uncommon)
Type: Land

Blighted Fen

Land

: Add to your mana pool.

, , Sacrifice Blighted Fen: Target opponent sacrifices a creature.

"We came to a place where the skin of Zendikar was peeled back and its bones lay bare to the sky."-Greenweaver Mina

Cardset: Battle for Zendikar #230 (Uncommon)
Type: Land

Blighted Gorge

Land

: Add to your mana pool.

, , Sacrifice Blighted Gorge: Blighted Gorge deals 2 damage to target creature or player.

The land is dying, but it will not go peacefully.

Cardset: Battle for Zendikar #231 (Uncommon)
Type: Land

Blighted Steppe

Land

: Add to your mana pool.

, , Sacrifice Blighted Steppe: You gain 2 life for each creature you control.

"When a limb is gangrenous, you cut it off. This is no different."-Greenweaver Mina

Cardset: Battle for Zendikar #232 (Uncommon)
Type: Land

Blighted Woodland

Land

: Add to your mana pool.

, , Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Cardset: Battle for Zendikar #233 (Uncommon)
Type: Land

Canopy Vista

Land - Forest Plains

(: Add or to your mana pool.)

Canopy Vista enters the battlefield tapped unless you control two or more basic lands.

The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.

Mana:
Cardset: Battle for Zendikar #234 (Rare)
Type: Land

Cinder Glade

Land - Mountain Forest

(: Add or to your mana pool.)

Cinder Glade enters the battlefield tapped unless you control two or more basic lands.

On the volcanic continent of Akoum, bizarre vegetation clusters around gas vents, and jagged mountain peaks rise high into the air.

Mana:
Cardset: Battle for Zendikar #235 (Rare)
Type: Land

Fertile Thicket

Land

Fertile Thicket enters the battlefield tapped.

When Fertile Thicket enters the battlefield, you may look at the top five cards of your library. If you do, reveal up to one basic land card from among them, then put that card on top of your library and the rest on the bottom in any order.

: Add to your mana pool.

Cardset: Battle for Zendikar #237 (Common)
Type: Land

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #238 (Common)
Type: Land

Lumbering Falls

Land

Lumbering Falls enters the battlefield tapped.

: Add or to your mana pool.

: Lumbering Falls becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Cardset: Battle for Zendikar #239 (Rare)
Type: Land

Mortuary Mire

Land

Mortuary Mire enters the battlefield tapped.

When Mortuary Mire enters the battlefield, you may put target creature card from your graveyard on top of your library.

: Add to your mana pool.

Cardset: Battle for Zendikar #240 (Common)
Type: Land

Prairie Stream

Land - Plains Island

(: Add or to your mana pool.)

Prairie Stream enters the battlefield tapped unless you control two or more basic lands.

The continent of Ondu is a vast plateau crisscrossed by deep trenches and meandering rivers.

Mana:
Cardset: Battle for Zendikar #241 (Rare)
Type: Land

Sanctum of Ugin

Land

: Add to your mana pool.

Whenever you cast a colorless spell with converted mana cost 7 or greater, you may sacrifice Sanctum of Ugin. If you do, search your library for a colorless creature card, reveal it, put it into your hand, then shuffle your library.

Cardset: Battle for Zendikar #242 (Rare)
Type: Land

Sandstone Bridge

Land

Sandstone Bridge enters the battlefield tapped.

When Sandstone Bridge enters the battlefield, target creature gets +1/+1 and gains vigilance until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #243 (Common)
Type: Land

Shambling Vent

Land

Shambling Vent enters the battlefield tapped.

: Add or to your mana pool.

: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.

Cardset: Battle for Zendikar #244 (Rare)
Type: Land

Shrine of the Forsaken Gods

Land

: Add to your mana pool.

: Add to your mana pool. Spend this mana only to cast colorless spells. Activate this ability only if you control seven or more lands.

The gods known to the merfolk as Ula, Emeria, and Cosi were nothing more than false memories of a monstrous trinity: the Eldrazi titans Ulamog, Emrakul, and Kozilek.

Cardset: Battle for Zendikar #245 (Rare)
Type: Land

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

Cardset: Battle for Zendikar #246 (Common)
Type: Land

Smoldering Marsh

Land - Swamp Mountain

(: Add or to your mana pool.)

Smoldering Marsh enters the battlefield tapped unless you control two or more basic lands.

The continent of Guul Draz is a geothermal swampland reeking of heat and decay.

Mana:
Cardset: Battle for Zendikar #247 (Rare)
Type: Land

Spawning Bed

Land

: Add to your mana pool.

, , Sacrifice Spawning Bed: Put three 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."

Young Eldrazi crawl forth from the dust, compelled by a greater will.

Cardset: Battle for Zendikar #248 (Uncommon)
Type: Land

Sunken Hollow

Land - Island Swamp

(: Add or to your mana pool.)

Sunken Hollow enters the battlefield tapped unless you control two or more basic lands.

On the continent of Tazeem, rushing waters plunge through narrow canyons into mist-cloaked lakes.

Mana:
Cardset: Battle for Zendikar #249 (Rare)
Type: Land

Cinder Barrens

Land

Cinder Barrens enters the battlefield tapped.

: Add or to your mana pool.

A mudflow swallowed the lowlands years ago. All that remains are a bottomless mire and an endless rain of ash.

Cardset: Oath of the Gatewatch #168 (Uncommon)
Type: Land