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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Hisoka's Defiance

Instant

Counter target Spirit or Arcane spell.

"With every passing day, the kami shape our world to suit their will. I, for one, would not see them succeed."

Mana:
Cardset: Champions of Kamigawa #67 (Common)
Type: Instant

Hisoka's Guard

Creature - Human Wizard

You may choose not to untap Hisoka's Guard during your untap step.

, : Target creature you control other than Hisoka's Guard has shroud for as long as Hisoka's Guard remains tapped. (It can't be the target of spells or abilities.)

Mana:
Power: 1/1
Cardset: Champions of Kamigawa #68 (Common)
Type: Creature

Hisoka, Minamo Sensei

Legendary Creature - Human Wizard

, Discard a card: Counter target spell if it has the same converted mana cost as the discarded card.

"By all rights we should have perished in the Kami War. Our perseverence is a tribute to mortal ingenuity. And perhaps a few forgotten secrets found in the nick of time."

Mana:
Power: 1/3
Cardset: Champions of Kamigawa #66 (Rare)
Type: Creature

Hissing Iguanar

Creature - Lizard

Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player.

Viashino thrashes keep iguanars as hunting companions, giving them wounded captives as playthings.

Mana:
Power: 3/1
Cardset: Planechase 2012 #46 (Common)
Shards of Alara #104 (Common)
Type: Creature

Hissing Miasma

Enchantment

Whenever a creature attacks you, its controller loses 1 life.

All that remains when the fog finishes are neat piles of polished bones, like acid-etched glass. Orzhov servants collect them to make altar chimes.

Mana:
Cardset: Guildpact #51 (Uncommon)
Type: Enchantment

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.

: Add or to your mana pool.

: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

Cardset: Oath of the Gatewatch #171 (Rare)
Type: Land

Hit (Hit/Run)

Instant

Target player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost.

Mana:
Cardset: Dissension #152 (Uncommon)
Type: Instant

Hive Mind

Enchantment

Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.

"All consciousness is one, separated only by a thin veil of the physical."
-Jace Beleren

Mana:
Cardset: Magic 2010 #54 (Rare)
Type: Enchantment

Hive Stirrings

Sorcery

Put two 1/1 colorless Sliver creature tokens onto the battlefield.

Sliver young are sorted into clutches according to their potential and their future role. Human scholars can only guess how those are determined.

Mana:
Cardset: Magic 2014 #21 (Common)
Type: Sorcery

Hivestone

Artifact

Creatures you control are Slivers in addition to their other creature types.

Rath's evincars used hivestones to control the slivers, but the overlay put their power into unwitting hands. Now the stones make not masters, but slaves.

Mana:
Cardset: Time Spiral #256 (Rare)
Type: Artifact

Hoard-Smelter Dragon

Creature - Dragon

Flying

: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.

He collects the precious metals, and then converts the rest to propellant.

Mana:
Power: 5/5
Cardset: Commander 2014 #178 (Rare)
Scars of Mirrodin #93 (Rare)
Type: Creature

Hoarder's Greed

Sorcery

You lose 2 life and draw two cards, then clash with an opponent. If you win, repeat this process. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Cardset: Lorwyn #117 (Uncommon)
Type: Sorcery

Hoarding Dragon

Creature - Dragon

Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.

When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

Mana:
Power: 4/4
Cardset: Magic 2015 #149 (Rare)
Magic 2011 #144 (Rare)
Type: Creature

Hobgoblin Dragoon

Creature - Goblin Knight

Flying, first strike

The faeries snickered at first. A common hob in Oona's skies? But his lance ended their mockery, and now the sound of a cicada's wings brings a shudder to the faerie heart.

Mana: {{/}}
Power: 1/2
Cardset: Eventide #142 (Common)
Type: Creature

Hokori, Dust Drinker

Legendary Creature - Spirit

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land he or she controls.

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #7 (Rare)
Type: Creature

Hold at Bay

Instant

Prevent the next 7 damage that would be dealt to target creature or player this turn.

It was Daeron's bravery that brought him to Odunos. But it was the magic of Meletis that brought him home.

Mana:
Cardset: Born of the Gods #18 (Common)
Type: Instant

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

"We grew up on these streets. We know them better than any Boros grunt from Zelzo."

Mana:
Cardset: Gatecrash #16 (Uncommon)
Type: Enchantment

Hold the Line

Instant

Blocking creatures get +7/+7 until end of turn.

"Forgive me, Master Kami, but in the interest of my people I must halt your advance."

Mana:
Cardset: Champions of Kamigawa #13 (Rare)
Type: Instant

Holdout Settlement

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Even in areas of profound devastation, the hedrons remained intact.

Cardset: Oath of the Gatewatch #172 (Common)
Type: Land

Hollow Dogs

Creature - Zombie Hound

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

A hollow dog is never empty. It is filled with thirst for the hunt.

Mana:
Power: 3/3
Cardset: Ninth Edition #139 (Common)
Seventh Edition #141 (Common)
Urza's Saga #137 (Common)
Type: Creature

Hollowborn Barghest

Creature - Demon Hound

At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.

At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.

It leaves a trail of crumpled trees and dashed dreams.

Mana:
Power: 7/6
Cardset: Shadowmoor #68 (Rare)
Type: Creature

Hollowhenge Beast

Creature - Beast

In a world of monsters, it's the stuff of nightmares.

Mana:
Power: 5/5
Cardset: Dark Ascension #118 (Common)
Type: Creature

Hollowhenge Scavenger

Creature - Elemental

Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.

Mana:
Power: 4/5
Cardset: Innistrad #188 (Uncommon)
Type: Creature

Hollowhenge Spirit

Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Some spirits mourn. Others terrorize.

Mana:
Power: 2/2
Cardset: Dark Ascension #10 (Uncommon)
Type: Creature

Hollowsage

Creature - Merfolk Wizard

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Dreams of dark nights to come are said to stir in the minds of scheming hollowsages.

Mana:
Power: 2/2
Cardset: Shadowmoor #69 (Uncommon)
Type: Creature

Holy Day

Instant

Prevent all combat damage that would be dealt this turn.

"Today there is feasting and peace across our land, but the war has not ended. Tuck away your bloodlust. You'll need it tomorrow."
-Karrim, Samite healer

Mana:
Cardset: Tenth Edition #21 (Common)
Ninth Edition #18 (Common)
Eighth Edition #23 (Common)
Invasion #20 (Common)
Legends #189 (Common)
Type: Instant

Holy Justiciar

Creature - Human Cleric

, : Tap target creature. If that creature is a Zombie, exile it.

Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep.

Mana:
Power: 2/1
Cardset: Avacyn Restored #25 (Uncommon)
Type: Creature

Holy Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

"The guilds promise to provide safety. I prefer to make my own."
-Briska, Ninth District freemage

Mana:
Cardset: Gatecrash #17 (Uncommon)
Type: Enchantment

Holy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

"Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #16 (Common)
Magic 2010 #15 (Common)
Tenth Edition #22 (Common)
Ninth Edition #19 (Common)
Eighth Edition #24 (Common)
Seventh Edition #20 (Common)
Fifth Edition #311 (Common)
Fourth Edition #280 (Common)
Revised Edition #208 (Common)
Unlimited Edition #209 (Common)
Beta Edition #210 (Unknown)
Alpha Edition #208 (Unknown)
Type: Enchantment

Homeward Path

Land

: Add to your mana pool.

: Each player gains control of all creatures he or she owns.

"Let your heels point you home."
-Ancient blessing

Cardset: Commander 2013 #295 (Rare)
Commander #277 (Rare)
Type: Land

Homicidal Seclusion

Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

"Damned crows and their endless squawking . . . blocks out the voices in my head . . ."
-Hermit of Hanne Hall

Mana:
Cardset: Avacyn Restored #108 (Uncommon)
Type: Enchantment

Homing Lightning

Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

"I see countless worlds. What makes them think I can't find them in just one?"
-Ral Zarek

Mana:
Cardset: Gatecrash #96 (Uncommon)
Type: Instant

Homing Sliver

Creature - Sliver

Each Sliver card in each player's hand has slivercycling .

Slivercycling (, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #19 (Common)
Future Sight #118 (Common)
Type: Creature

Homura, Human Ascendant

Legendary Creature - Human Monk

Homura, Human Ascendant can't block.

When Homura dies, return it to the battlefield flipped.

Mana:
Power: 4/4
Cardset: Saviors of Kamigawa #103 (Rare)
Type: Creature

Honden of Cleansing Fire

Legendary Enchantment - Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

To the sorrow of all, its fire was turned toward those who worshipped it.

Mana:
Cardset: Champions of Kamigawa #14 (Uncommon)
Type: Enchantment

Honden of Infinite Rage

Legendary Enchantment - Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.

To the sorrow of all, its rage became focused on those who once stoked it.

Mana:
Cardset: Champions of Kamigawa #172 (Uncommon)
Type: Enchantment

Honden of Life's Web

Legendary Enchantment - Shrine

At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.

To the sorrow of all, its web became a net that strangled those who helped weave it.

Mana:
Cardset: Champions of Kamigawa #213 (Uncommon)
Type: Enchantment

Honden of Night's Reach

Legendary Enchantment - Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil.

Mana:
Cardset: Champions of Kamigawa #116 (Uncommon)
Type: Enchantment

Honden of Seeing Winds

Legendary Enchantment - Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom.

Mana:
Cardset: Champions of Kamigawa #69 (Uncommon)
Type: Enchantment

Honor Guard

Creature - Human Soldier

: Honor Guard gets +0/+1 until end of turn.

The strength of one. The courage of ten.

Mana:
Power: 1/1
Cardset: Tenth Edition #23 (Common)
Ninth Edition #20 (Common)
Eighth Edition #25 (Common)
Seventh Edition #21 (Common)
Stronghold #107 (Common)
Type: Creature
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