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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ruination

Sorcery

Destroy all nonbasic lands.

"We have built a wall upon sand. The wall will vanish. The sand will remain."
-Oracle en-Vec

Mana:
Cardset: Commander #134 (Rare)
Stronghold #95 (Rare)
Type: Sorcery

Stranglehold

Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

The correct answer to a barbarian's riddle is to choke on your cleverness and die.

Mana:
Cardset: Commander #136 (Rare)
Type: Enchantment

Brawn

Creature - Incarnation

Trample

As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

"‘I have arrived,' bellowed Brawn, and the plane shuddered."
-Scroll of Beginnings

Mana:
Power: 3/3
Cardset: Commander #145 (Uncommon)
Judgment #107 (Uncommon)
Type: Creature

Explosive Vegetation

Sorcery

Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.

Torching Krosa would be pointless. It grows faster than it burns.

Mana:
Cardset: Dragons of Tarkir #186 (Uncommon)
Commander #153 (Uncommon)
Onslaught #263 (Uncommon)
Type: Sorcery

Squallmonger

Creature - Monger

: Squallmonger deals 1 damage to each creature with flying and each player. Any player may activate this ability.

"Squall, gale, hurricane-it's all a matter of size . . . and price."

Mana:
Power: 3/3
Cardset: Commander #173 (Uncommon)
Mercadian Masques #276 (Uncommon)
Type: Creature

Kaalia of the Vast

Legendary Creature - Human Cleric

Flying

Whenever Kaalia of the Vast attacks an opponent, you may put an Angel, Demon, or Dragon creature card from your hand onto the battlefield tapped and attacking that opponent.

"I'll have my revenge if I have to call on every force from above and below."

Mana:
Power: 2/2
Cardset: Commander's Arsenal #9 (Mythic Rare)
Commander #206 (Mythic Rare)
Type: Creature

Ruhan of the Fomori

Legendary Creature - Giant Warrior

At the beginning of combat on your turn, choose an opponent at random. Ruhan of the Fomori attacks that player this combat if able.

Unfettered by allegiance, driven by war.

Mana:
Power: 7/7
Cardset: Commander #221 (Mythic Rare)
Type: Creature

Zedruu the Greathearted

Legendary Creature - Minotaur Monk

At the beginning of your upkeep, you gain X life and draw X cards, where X is the number of permanents you own that your opponents control.

: Target opponent gains control of target permanent you control.

Mana:
Power: 2/4
Cardset: Commander #240 (Mythic Rare)
Type: Creature

Acorn Catapult

Artifact

, : Acorn Catapult deals 1 damage to target creature or player. That creature's controller or that player puts a 1/1 green Squirrel creature token onto the battlefield.

The Kalonian word for "ammunition" is the same as the word for "bait."

Mana:
Cardset: Commander #241 (Rare)
Type: Artifact

Hedron Rover

Artifact Creature - Construct

Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.

"Now that it has woken up and wandered off, we should go see what it was guarding."
-Gotzen, Bulwark explorer

Mana:
Power: 2/2
Cardset: Worldwake #125 (Common)
Type: Artifact Creature

Lodestone Golem

Artifact Creature - Golem

Nonartifact spells cost more to cast.

"Somehow it warps the Æther. It brings a strange weight, a blockade in the flow of spellcraft."
-Noyan Dar, Tazeem lullmage

Mana:
Power: 5/3
Cardset: Archenemy #111 (Rare)
Worldwake #127 (Rare)
Type: Artifact Creature

Seer's Sundial

Artifact

Landfall - Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.

"The shadow travels toward the apex. I predict we will soon see the true measure of darkness."

Mana:
Cardset: Commander 2014 #267 (Rare)
Commander 2013 #256 (Rare)
Worldwake #130 (Rare)
Type: Artifact

Crypt Ghast

Creature - Spirit

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Whenever you tap a Swamp for mana, add to your mana pool (in addition to the mana the land produces).

Mana:
Power: 2/2
Cardset: Commander 2014 #139 (Rare)
Gatecrash #61 (Rare)
Type: Creature

Ghor-Clan Rampager

Creature - Beast

Trample

Bloodrush - , Discard Ghor-Clan Rampager: Target attacking creature gets +4/+4 and gains trample until end of turn.

"The Simic come from the cold slow depths. How could they understand the fire in a wild heart?"
-Kroshkar, Gruul shaman

Mana:
Power: 4/4
Cardset: Gatecrash #167 (Uncommon)
Type: Creature

Viashino Shanktail

Creature - Viashino Warrior

First strike

Bloodrush - , Discard Viashino Shanktail: Target attacking creature gets +3/+1 and gains first strike until end of turn.

The Slizt Clan's battle cry is an impressive display of fury, defiance, and spit.

Mana:
Power: 3/1
Cardset: Gatecrash #110 (Uncommon)
Type: Creature

Balustrade Spy

Creature - Vampire Rogue

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of his or her library until he or she reveals a land card, then puts those cards into his or her graveyard.

Mana:
Power: 2/3
Cardset: Gatecrash #57 (Common)
Type: Creature

Way of the Thief

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2.

Enchanted creature is unblockable as long as you control a Gate.

A true shortcut isn't a way other people don't know; it's a way other people can't go.

Mana:
Cardset: Gatecrash #56 (Common)
Type: Enchantment

Fathom Mage

Creature - Human Wizard

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Whenever a +1/+1 counter is placed on Fathom Mage, you may draw a card.

Mana:
Power: 1/1
Cardset: Gatecrash #162 (Rare)
Type: Creature

Rubblebelt Raiders

Creature - Human Warrior

Whenever Rubblebelt Raiders attacks, put a +1/+1 counter on it for each attacking creature you control.

"This city will perish, and the Gruul will cheer as the boar-god crushes the last bricks into dust."
-Nikya of the Old Ways

Mana: {{/}}{{/}}{{/}}
Power: 3/3
Cardset: Gatecrash #224 (Rare)
Type: Creature

Call of the Nightwing

Sorcery

Put a 1/1 blue and black Horror creature token with flying onto the battlefield.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #149 (Uncommon)
Type: Sorcery

Syndicate Enforcer

Creature - Human Rogue

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Even the darkest corners of Ravnica still lie in the shadow of the Church.

Mana:
Power: 3/2
Cardset: Gatecrash #80 (Common)
Type: Creature

Midnight Recovery

Sorcery

Return target creature card from your graveyard to your hand.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #73 (Common)
Type: Sorcery

Whispering Madness

Sorcery

Each player discards his or her hand, then draws cards equal to the greatest number of cards a player discarded this way.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #207 (Rare)
Type: Sorcery

Mark for Death

Sorcery

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Everyone roots for the little guy, but nobody bets on him.

Mana:
Cardset: Gatecrash #99 (Uncommon)
Type: Sorcery

Crowned Ceratok

Creature - Rhino

Trample

Each creature you control with a +1/+1 counter on it has trample.

The best way to calm a rampaging ceratok is to wait until it dies of natural causes.

Mana:
Power: 4/3
Cardset: Gatecrash #117 (Uncommon)
Type: Creature

Purge the Profane

Sorcery

Target opponent discards two cards and you gain 2 life.

The Orzhov hear the plans of the other guilds through the guilty thoughts of the disloyal.

Mana:
Cardset: Gatecrash #190 (Common)
Type: Sorcery

Zarichi Tiger

Creature - Cat

, : You gain 2 life.

"The taming and consecration of these creatures is evidence of our faith."
-Resimir, Zarichi Temple priest

Mana:
Power: 2/3
Cardset: Gatecrash #28 (Common)
Type: Creature

Soul Ransom

Enchantment - Aura

Enchant creature

You control enchanted creature.

Discard two cards: Soul Ransom's controller sacrifices it, then draws two cards. Only any opponent may activate this ability.

Mana:
Cardset: Gatecrash #198 (Rare)
Type: Enchantment

Scatter Arc

Instant

Counter target noncreature spell.

Draw a card.

"Should your chosen emissary be able to fluctuate triharmonic pentodes, however unlikely, I shall shunt excess negavolt radicals."

Mana:
Cardset: Gatecrash #48 (Common)
Type: Instant

Keymaster Rogue

Creature - Human Rogue

Keymaster Rogue is unblockable.

When Keymaster Rogue enters the battlefield, return a creature you control to its owner's hand.

"This one opens the grate outside Zelzo Base. This one is for Ismeri Library. This one is for an invisible door . . . No, I've said too much."

Mana:
Power: 3/2
Cardset: Gatecrash #39 (Common)
Type: Creature

Last Thoughts

Sorcery

Draw a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #40 (Common)
Type: Sorcery

Knight of Obligation

Creature - Human Knight

Vigilance

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

He can calculate interest to six decimal places even in the midst of a deadly duel.

Mana:
Power: 2/4
Cardset: Gatecrash #18 (Uncommon)
Type: Creature

One Thousand Lashes

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Mana:
Cardset: Gatecrash #183 (Uncommon)
Type: Enchantment

Alms Beast

Creature - Beast

Creatures blocking or blocked by Alms Beast have lifelink.

Alms-coins are only redeemable at Orzhov businesses.

Mana:
Power: 6/6
Cardset: Gatecrash #141 (Rare)
Type: Creature

Mental Vapors

Sorcery

Target player discards a card.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Gatecrash #72 (Uncommon)
Type: Sorcery

Master Biomancer

Creature - Elf Wizard

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

"Nature is a wonderful engineer but works far too slowly for my tastes."

Mana:
Power: 2/4
Cardset: Gatecrash #176 (Mythic Rare)
Type: Creature

Ætherize

Instant

Return all attacking creatures to their owner's hand.

"You can come back once you've learned some manners-and figured out how to reconstitute your physical forms."

Mana:
Cardset: Gatecrash #29 (Uncommon)
Type: Instant

Ooze Flux

Enchantment

, Remove one or more +1/+1 counters from among creatures you control: Put an X/X green Ooze creature token onto the battlefield, where X is the number of +1/+1 counters removed this way.

Mana:
Cardset: Gatecrash #128 (Rare)
Type: Enchantment

Lazav, Dimir Mastermind

Legendary Creature - Shapeshifter

Hexproof

Whenever a creature card is put into an opponent's graveyard from anywhere, you may have Lazav, Dimir Mastermind become a copy of that card except its name is still Lazav, Dimir Mastermind, it's legendary in addition to its other types, and it gains hexproof and this ability.

Mana:
Power: 3/3
Cardset: Gatecrash #174 (Mythic Rare)
Type: Creature

Holy Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

"The guilds promise to provide safety. I prefer to make my own."
-Briska, Ninth District freemage

Mana:
Cardset: Gatecrash #17 (Uncommon)
Type: Enchantment
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