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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Homing Lightning

Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

"I see countless worlds. What makes them think I can't find them in just one?"
-Ral Zarek

Mana:
Cardset: Gatecrash #96 (Uncommon)
Type: Instant

Homicidal Seclusion

Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

"Damned crows and their endless squawking . . . blocks out the voices in my head . . ."
-Hermit of Hanne Hall

Mana:
Cardset: Avacyn Restored #108 (Uncommon)
Type: Enchantment

Homeward Path

Land

: Add to your mana pool.

: Each player gains control of all creatures he or she owns.

"Let your heels point you home."
-Ancient blessing

Cardset: Commander 2013 #295 (Rare)
Commander #277 (Rare)
Type: Land

Holy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

"Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #16 (Common)
Magic 2010 #15 (Common)
Tenth Edition #22 (Common)
Ninth Edition #19 (Common)
Eighth Edition #24 (Common)
Seventh Edition #20 (Common)
Fifth Edition #311 (Common)
Fourth Edition #280 (Common)
Revised Edition #208 (Common)
Unlimited Edition #209 (Common)
Beta Edition #210 (Unknown)
Alpha Edition #208 (Unknown)
Type: Enchantment

Holy Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

"The guilds promise to provide safety. I prefer to make my own."
-Briska, Ninth District freemage

Mana:
Cardset: Gatecrash #17 (Uncommon)
Type: Enchantment

Holy Justiciar

Creature - Human Cleric

, : Tap target creature. If that creature is a Zombie, exile it.

Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep.

Mana:
Power: 2/1
Cardset: Avacyn Restored #25 (Uncommon)
Type: Creature

Hollowhenge Spirit

Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Some spirits mourn. Others terrorize.

Mana:
Power: 2/2
Cardset: Dark Ascension #10 (Uncommon)
Type: Creature

Hollowhenge Scavenger

Creature - Elemental

Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.

Mana:
Power: 4/5
Cardset: Innistrad #188 (Uncommon)
Type: Creature

Hollowhenge Beast

Creature - Beast

In a world of monsters, it's the stuff of nightmares.

Mana:
Power: 5/5
Cardset: Dark Ascension #118 (Common)
Type: Creature

Holdout Settlement

Land

: Add {C} to your mana pool. ({C} represents colorless mana.)

, Tap an untapped creature you control: Add one mana of any color to your mana pool.

Even in areas of profound devastation, the hedrons remained intact.

Cardset: Oath of the Gatewatch #172 (Common)
Type: Land

Hold the Gates

Enchantment

Creatures you control get +0/+1 for each Gate you control and have vigilance.

"We grew up on these streets. We know them better than any Boros grunt from Zelzo."

Mana:
Cardset: Gatecrash #16 (Uncommon)
Type: Enchantment

Hold at Bay

Instant

Prevent the next 7 damage that would be dealt to target creature or player this turn.

It was Daeron's bravery that brought him to Odunos. But it was the magic of Meletis that brought him home.

Mana:
Cardset: Born of the Gods #18 (Common)
Type: Instant

Hoarding Dragon

Creature - Dragon

Flying

When Hoarding Dragon enters the battlefield, you may search your library for an artifact card, exile it, then shuffle your library.

When Hoarding Dragon dies, you may put the exiled card into its owner's hand.

Mana:
Power: 4/4
Cardset: Magic 2015 #149 (Rare)
Magic 2011 #144 (Rare)
Type: Creature

Hoard-Smelter Dragon

Creature - Dragon

Flying

: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's converted mana cost.

He collects the precious metals, and then converts the rest to propellant.

Mana:
Power: 5/5
Cardset: Commander 2014 #178 (Rare)
Scars of Mirrodin #93 (Rare)
Type: Creature

Hive Stirrings

Sorcery

Put two 1/1 colorless Sliver creature tokens onto the battlefield.

Sliver young are sorted into clutches according to their potential and their future role. Human scholars can only guess how those are determined.

Mana:
Cardset: Magic 2014 #21 (Common)
Type: Sorcery

Hive Mind

Enchantment

Whenever a player casts an instant or sorcery spell, each other player copies that spell. Each of those players may choose new targets for his or her copy.

"All consciousness is one, separated only by a thin veil of the physical."
-Jace Beleren

Mana:
Cardset: Magic 2010 #54 (Rare)
Type: Enchantment

Hissing Quagmire

Land

Hissing Quagmire enters the battlefield tapped.

: Add or to your mana pool.

: Hissing Quagmire becomes a 2/2 black and green Elemental creature with deathtouch until end of turn. It's still a land.

Cardset: Oath of the Gatewatch #171 (Rare)
Type: Land

Hissing Iguanar

Creature - Lizard

Whenever another creature dies, you may have Hissing Iguanar deal 1 damage to target player.

Viashino thrashes keep iguanars as hunting companions, giving them wounded captives as playthings.

Mana:
Power: 3/1
Cardset: Planechase 2012 #46 (Common)
Shards of Alara #104 (Common)
Type: Creature

Hired Torturer

Creature - Human Rogue

Defender

, : Target opponent loses 2 life, then reveals a card at random from his or her hand.

"Follow your passion, I always say. Might as well get paid to do what you love."

Mana:
Power: 2/3
Cardset: Dragon's Maze #25 (Common)
Type: Creature

Hinterland Hermit

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

He tried to live far from those he could hurt . . .

Mana:
Power: 2/1
Cardset: Dark Ascension #94 (Common)
Type: Creature

Hinterland Harbor

Land

Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

: Add or to your mana pool.

In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.

Cardset: Innistrad #241 (Rare)
Type: Land

Hindervines

Instant

Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

"Woodlands and laws. Both grow faster than the Azorius's ability to manage them."
-Suniel the Woodwise

Mana:
Cardset: Gatecrash #124 (Uncommon)
Type: Instant

Hindering Light

Instant

Counter target spell that targets you or a permanent you control.

Draw a card.

Centuries of careful practice have elevated the casting of protective spells to an art form. What little offensive magic remains on Bant stands little chance of breaching them.

Mana:
Cardset: Shards of Alara #173 (Common)
Type: Instant

Hillcomber Giant

Creature - Giant Scout

Mountainwalk

The giants believe the fossils they find in Lorwyn's rocky heights are dreams frozen in time, and they treasure them.

Mana:
Power: 3/3
Cardset: Modern Masters #18 (Common)
Lorwyn #20 (Common)
Type: Creature

Highspire Mantis

Creature - Insect

Flying, trample

Its wings produce a high-pitched, barely audible whirring sound in flight. Only Jeskai masters are quiet enough to hear one coming.

Mana:
Power: 3/3
Cardset: Khans of Tarkir #177 (Uncommon)
Type: Creature

Highland Game

Creature - Elk

When Highland Game dies, you gain 2 life.

"Bring down a stag and fix its horns upon her head. This one hears the whispers."
-Chianul, at the weaving of Arel

Mana:
Power: 2/1
Cardset: Khans of Tarkir #135 (Common)
Type: Creature

Highland Berserker

Creature - Human Berserker Ally

Whenever Highland Berserker or another Ally enters the battlefield under your control, you may have Ally creatures you control gain first strike until end of turn.

He gets paid by the axe.

Mana:
Power: 2/1
Cardset: Zendikar #132 (Common)
Type: Creature

Highborn Ghoul

Creature - Zombie

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"All the dead sleep lightly here, no matter how refined their beds may be."
-Grafdigger Wulmer

Mana:
Power: 2/1
Cardset: Dark Ascension #68 (Common)
Type: Creature

High Sentinels of Arashin

Creature - Bird Soldier

Flying

High Sentinels of Arashin gets +1/+1 for each other creature you control with a +1/+1 counter on it.

: Put a +1/+1 counter on target creature.

Mana:
Power: 3/4
Cardset: Khans of Tarkir #13 (Rare)
Type: Creature

High Priest of Penance

Creature - Human Cleric

Whenever High Priest of Penance is dealt damage, you may destroy target nonland permanent.

"All I require is faith, loyalty, obedience, trust, and complete and utter devotion."

Mana:
Power: 1/1
Cardset: Gatecrash #171 (Rare)
Type: Creature

Hideous Visage

Sorcery

Creatures you control gain intimidate until end of turn. (Each of those creatures can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"Seeing you cower before me is its own reward."

Mana:
Cardset: Magic 2012 #100 (Common)
Type: Sorcery

Hideous End

Instant

Destroy target nonblack creature. Its controller loses 2 life.

"A little dark magic won't stop me. The worse the curse, the better the prize."
-Radavi, Joraga relic hunter, last words

Mana:
Cardset: Phyrexia vs. The Coalition #26 (Common)
Garruk vs. Liliana #52 (Common)
Zendikar #98 (Common)
Type: Instant

Hidden Strings

Sorcery

You may tap or untap target permanent, then you may tap or untap another target permanent.

Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Mana:
Cardset: Dragon's Maze #12 (Common)
Type: Sorcery

Hidden Dragonslayer

Creature - Human Warrior

Lifelink

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Hidden Dragonslayer is turned face up, destroy target creature with power 4 or greater an opponent controls.

Mana:
Power: 2/1
Cardset: Dragons of Tarkir #23 (Rare)
Type: Creature

Hexplate Golem

Artifact Creature - Golem

"Use everything. Iron, rust, scrap . . . even the ground must join our cause."
-Ezuri, renegade leader

Mana:
Power: 5/7
Cardset: Mirrodin Besieged #109 (Common)
Type: Artifact Creature

Hex Parasite

Artifact Creature - Insect

: Remove up to X counters from target permanent. For each counter removed this way, Hex Parasite gets +1/+0 until end of turn. ( can be paid with either or 2 life.)

Drawn by power, fueled by conquest.

Mana:
Power: 1/1
Cardset: New Phyrexia #137 (Rare)
Type: Artifact Creature

Hex

Sorcery

Destroy six target creatures.

When killing five just isn't enough.

Mana:
Cardset: Commander #87 (Rare)
Ravnica: City of Guilds #89 (Rare)
Type: Sorcery

Hewed Stone Retainers

Artifact Creature - Golem

Cast Hewed Stone Retainers only if you've cast another spell this turn.

"Their origins are shrouded in mystery. I believe they are the protectors of the lost secrets of our world."
-Jilaya, Temur whisperer

Mana:
Power: 4/4
Cardset: Fate Reforged #161 (Uncommon)
Type: Artifact Creature

Heroes' Reunion

Instant

Target player gains 7 life.

They share no bloodline, but a bond greater than family unites them. Such are the gifts of the Worldsoul.

Mana:
Cardset: Return to Ravnica #168 (Uncommon)
Knights vs. Dragons #29 (Unknown)
Archenemy #87 (Uncommon)
Invasion #250 (Uncommon)
Type: Instant

Heroes' Podium

Legendary Artifact

Each legendary creature you control gets +1/+1 for each other legendary creature you control.

, : Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Mana:
Cardset: Born of the Gods #159 (Rare)
Type: Artifact
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