|
Sorcery
Return target permanent card from your graveyard to the battlefield.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
|
Sorcery
For each creature target player controls, put a token onto the battlefield that's a copy of that creature.
Their lust for battle was so great that they didn't care their enemies wore their own faces.
|
|
|
Sorcery
Draw three cards. Then discard two cards unless you discard a creature card.
"Still the mind and quiet the heart. Only then will you hear the Multiverse's great truths." -Narset
|
|
|
Sorcery
Put a 2/2 blue Djinn Monk creature token with flying onto the battlefield.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
|
Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
|
Sorcery
Target creature gets +2/+0 until end of turn and can't be blocked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
|
Sorcery
Return target nonland permanent to its owner's hand.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
|
|
|
Sorcery
Target player draws X cards and loses X life.
"Silumgar's mind is a dark labyrinth, full of grim secrets and subtle traps." -Siara, the Dragon's Mouth
|
|
|
Sorcery
Destroy target creature with power 2 or less.
"Wars are decided one life at a time." -Gvar Barzeel, Kolaghan warrior
|
|
|
Sorcery
Target opponent sacrifices a green or white creature. If that player does, he or she loses 2 life.
"Worse than watching the cruelest deed is watching it done by your own hand." -Baihir, Dromoka mage
|
|
|
Sorcery
Destroy any number of target creatures. For each creature destroyed this way, its controller puts a 4/4 red Dragon creature token with flying onto the battlefield.
Dragons emerge from tempests fully formed and terribly hungry.
|
|
|
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)
A lifetime of discipline forsaken in a moment of rage.
|
|
|
Sorcery
Creatures without flying can't block this turn.
"Our shamans assert their mastery over the land, thwarting the lesser clans' attempts to stand in the way of our dragonlord." -Allek, Atarka hunter
|
|
|
Sorcery
Roast deals 5 damage to target creature without flying.
"Intruders in the lands of Atarka have but two choices: be consumed by fire, or be consumed by maw." -Ulnok, Atarka shaman
|
|
|
Sorcery
Seismic Rupture deals 2 damage to each creature without flying.
The shaman opened the earth beneath their feet, trapping the survivors within the crevices of Ayagor for Atarka to devour at her leisure.
|
|
|
Sorcery
Choose one or both -
• Destroy target artifact.
• Destroy target land.
"As we have learned from Kolaghan, to ruin is to rule." -Shensu, Kolaghan rider
|
|
|
Sorcery
Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's converted mana cost to each creature your opponents control. Exile Volcanic Vision.
|
|
|
Sorcery
Target creature you control gets +1/+2 until end of turn. It fights target creature you don't control. (Each deals damage equal to its power to the other.)
No matter the timeline, some legends will endure.
|
|
|
Sorcery
Bolster X, where X is the number of cards in your hand. Each creature you control with a +1/+1 counter on it gains trample until end of turn. (To bolster X, choose a creature with the least toughness among creatures you control and put X +1/+1 counters on it.)
|
|
|
Sorcery
Until end of turn, colorless creatures you control gain " : This creature deals damage equal to its power to target creature."
Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety.
|
|
|
Sorcery
Whenever a creature attacks this turn, it gains lifelink until end of turn.
Awaken 4-![](/img/mana/4.gif) (If you cast this spell for ![](/img/mana/4.gif) , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Destroy all nonland creatures.
Awaken 4-![](/img/mana/5.gif) ![](/img/mana/W.gif) ![](/img/mana/W.gif) (If you cast this spell for ![](/img/mana/5.gif) ![](/img/mana/W.gif) ![](/img/mana/W.gif) , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Destroy target tapped creature.
Awaken 3-![](/img/mana/5.gif) (If you cast this spell for ![](/img/mana/5.gif) , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Converge - Put a 1/1 white Kor Ally creature token onto the battlefield for each color of mana spent to cast Unified Front.
The kor's pride in their independence has given way to a strong sense of community that embraces all of Zendikar.
|
|
|
Sorcery
Converge - Draw X cards, where X is the number of colors of mana spent to cast Brilliant Spectrum. Then discard two cards.
There are more sights on Zendikar than the eyes can see.
|
|
|
Sorcery
Return target creature to its owner's hand.
Awaken 3-![](/img/mana/4.gif) (If you cast this spell for ![](/img/mana/4.gif) , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Draw two cards.
Awaken 4-![](/img/mana/5.gif) (If you cast this spell for ![](/img/mana/5.gif) , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Converge - Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast Exert Influence.
"I can't control its mind-I'm not even sure it has one. But I can dominate its will."
|
|
|
Sorcery
Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6-![](/img/mana/6.gif) ![](/img/mana/U.gif) ![](/img/mana/U.gif) (If you cast this spell for ![](/img/mana/6.gif) ![](/img/mana/U.gif) ![](/img/mana/U.gif) , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Tap target creature. It doesn't untap during its controller's next untap step.
Awaken 3-![](/img/mana/4.gif) (If you cast this spell for ![](/img/mana/4.gif) , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Scry X, where X is the highest converted mana cost among permanents you control, then draw three cards.
"You speak to me of the threat of Ulamog. But do not forget: they came as three."-Ugin, to Jace Beleren
|
|
|
Sorcery
Devoid (This card has no color.)
Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn.
The Eldrazi rampaged across Zendikar in a tide of chittering, heaving flesh.
|
|
|
Sorcery
Devoid (This card has no color.)
Target player reveals his or her hand. You choose a card from it with converted mana cost 3 or greater and exile that card.
"Fear of the unknown can be a wonderfully innocent thing, relatively speaking."-Anowon, the Ruin Sage
|
|
|
Sorcery
Target creature gets -5/-5 until end of turn.
"Take what solace you can in the knowledge that you will not be here to witness Zendikar's demise."-Ob Nixilis
|
|
|
Sorcery
Target opponent discards two cards.
Awaken 3-![](/img/mana/5.gif) (If you cast this spell for ![](/img/mana/5.gif) , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Converge - You draw X cards and you lose X life, where X is the number of colors of mana spent to cast Painful Truths.
As the Eldrazi spread, no secret that could give Zendikar's defenders an advantage was considered too dangerous to seek.
|
|
|
Sorcery
All creatures get -2/-2 until end of turn.
Awaken 3-![](/img/mana/5.gif) ![](/img/mana/B.gif) (If you cast this spell for ![](/img/mana/5.gif) ![](/img/mana/B.gif) , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Destroy target creature or planeswalker.
Awaken 4-![](/img/mana/5.gif) ![](/img/mana/B.gif) (If you cast this spell for ![](/img/mana/5.gif) ![](/img/mana/B.gif) , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Devoid (This card has no color.)
Exile target nonbasic land. Search its controller's graveyard, hand, and library for any number of cards with the same name as that land and exile them. Then that player shuffles his or her library.
|
|
|
Sorcery
Devoid (This card has no color.)
As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard.
Processor Assault deals 5 damage to target creature.
Ulamog's processors trail behind him, converting ruined matter into furious energy.
|
|
|
Sorcery
Devoid (This card has no color.)
Serpentine Spike deals 2 damage to target creature, 3 damage to another target creature, and 4 damage to a third target creature. If a creature dealt damage this way would die this turn, exile it instead.
|
|
|
Sorcery
Devoid (This card has no color.)
Touch of the Void deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Some wounds never heal.
|
|
|
Sorcery
Boiling Earth deals 1 damage to each creature your opponents control.
Awaken 4-![](/img/mana/6.gif) (If you cast this spell for ![](/img/mana/6.gif) , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Converge - Radiant Flames deals X damage to each creature, where X is the number of colors of mana spent to cast Radiant Flames.
The fires of Zendikar are always hungry, and there is much on which they can feed.
|
|
|
Sorcery
Rolling Thunder deals X damage divided as you choose among any number of target creatures and/or players.
"Such rage," thought Vhati, gazing up at the thunderhead from the Predator. "It is Greven's mind manifest."
|
|
|
Sorcery
Devoid (This card has no color.)
Put two 1/1 colorless Eldrazi Scion creature tokens onto the battlefield. They have "Sacrifice this creature: Add to your mana pool."
Ulamog's progeny swarm the land, draining Zendikar's mana to feed the titan's insatiable hunger.
|
|
|
Sorcery
Put two +1/+1 counters on target permanent.
Awaken 4-![](/img/mana/6.gif) (If you cast this spell for ![](/img/mana/6.gif) , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.
Her connection to the plane restored, Nissa felt the power of Zendikar surge through her.
|
|
|
Sorcery
Destroy target artifact, enchantment, or land.
"This world tires of its long occupation."-Nissa Revane
|
|
|
Sorcery
Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
"In my downtime I used to paint the vistas. Now the vistas disappear faster than my downtime."
|
|
|
Sorcery
Converge - Search your library for a creature, instant, or sorcery card with converted mana cost less than or equal to the number of colors of mana spent to cast Bring to Light, exile that card, then shuffle your library. You may cast that card without paying its mana cost.
|
|
|
Sorcery
Return any number of target Ally creature cards with total converted mana cost 8 or less from your graveyard to the battlefield.
They came from all walks of life, from every part of Zendikar, and they returned with one unifying cause.
|
|
|
Sorcery
Put target creature on top of its owner's library.
Awaken 4-![](/img/mana/4.gif) ![](/img/mana/W.gif) (If you cast this spell for ![](/img/mana/4.gif) ![](/img/mana/W.gif) , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
|
|
|
Sorcery
Put two 2/2 white Knight Ally creature tokens onto the battlefield.
"Our formation was scattered after Sea Gate fell. If you're fighting the Eldrazi, consider us your newest recruits."
|
|
|
Sorcery
Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.
"I've heard it said that a Planeswalker is someone who can always run from danger. But Gideon's right: we're also the ones who can choose to stay." -Jace Beleren
|
|
|
Sorcery
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Draw a card.
"Sea Gate may have fallen, but we still stand. We still fight." -Gideon Jura
|
|
|
Sorcery
Devoid (This card has no color.)
Target creature can't be blocked this turn.
Draw a card.
The Eldrazi twisted in a direction that had no name, and a frontal assault became a panicked rout.
|
|
|
Sorcery
Surge ![](/img/mana/3.gif) ![](/img/mana/U.gif) (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Return all nonland permanents to their owners' hands. If Crush of Tentacles's surge cost was paid, put an 8/8 blue Octopus creature token onto the battlefield.
|
|
|
Sorcery
Return up to two target creatures your opponents control to their owners' hands. Target player draws two cards.
"The Roil may be unpredictable, but it is not uncontrollable." -Noyan Dar, Tazeem roilmage
|
|
|
Sorcery
Devoid (This card has no color.)
All creatures get -2/-2 until end of turn. If a creature would die this turn, exile it instead.
Only one Eldrazi stood against them, yet the defenders were outnumbered.
|
|
|
Sorcery
Devoid (This card has no color.)
Exile target creature.
It's bad enough to be torn to pieces. It's worse by far to be torn from the world itself.
|
|
|
Sorcery
Devoid (This card has no color.)
Target opponent exiles two cards from his or her hand and loses 2 life.
"Ulamog stood before us at Sea Gate, ready to succumb . . . and then Kozilek arose. Whatever hope I had for our world died." -Vandri, Kalastria emissary
|
|
|
Sorcery
Target opponent loses 5 life unless that player discards two cards or sacrifices a creature or planeswalker. Repeat this process once.
"I have suffered a thousand lifetimes of agony on this wretched world. I've far less time to share with you, but I assure you, no less pain." -Ob Nixilis
|
|
|
Sorcery
Surge ![](/img/mana/1.gif) (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Boulder Salvo deals 4 damage to target creature.
"If someone claims the sky is falling, I listen." -Yon Basrel, Oran-Rief survivalist
|
|
|
Sorcery
As an additional cost to cast Devour in Flames, return a land you control to its owner's hand.
Devour in Flames deals 5 damage to target creature or planeswalker.
Ob Nixilis had prepared for every eventuality-except Chandra Nalaar.
|
|
|
Sorcery
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
|
|
|
Sorcery
Sparkmage's Gambit deals 1 damage to each of up to two target creatures. Those creatures can't block this turn.
"A touch of lightning, and anyone can be taught to dance." -Tobin, sparkmage
|
|
|
Sorcery
Devoid (This card has no color.)
Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.
|
|
|
Sorcery
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Choose up to one target creature an opponent controls. Each creature you control with a +1/+1 counter on it deals damage equal to its power to that creature.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/G.gif) , : You may cast nonland cards this turn as though they had flash.
Persecuted alchemists fled deep into Kessig's wilds, seeking solitude to continue their ghoulish craft.
|
|
|
Land
As Cavern of Souls enters the battlefield, choose a creature type.
: Add to your mana pool.
: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/1.gif) ![](/img/mana/U.gif) , : Draw a card, then discard a card.
A lonely sentinel facing gales, hurricanes, and tides of homicidal spirits.
|
|
|
Land
When Seraph Sanctuary enters the battlefield, you gain 1 life.
Whenever an Angel enters the battlefield under your control, you gain 1 life.
: Add to your mana pool.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/R.gif) , : Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Its courtyards are lit during every hour of the day so that night may never fall within its walls.
|
|
|
Basic Land - Plains
( : Add to your mana pool.)
|
|
|
Basic Land - Island
( : Add to your mana pool.)
|
|
|
Basic Land - Swamp
( : Add to your mana pool.)
|
|
|
Basic Land - Mountain
( : Add to your mana pool.)
|
|
|
Basic Land - Forest
( : Add to your mana pool.)
|
|
|
Land
Cathedral of War enters the battlefield tapped.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add to your mana pool.
|
|
|
Land
Dragonskull Summit enters the battlefield tapped unless you control a Swamp or a Mountain.
: Add or to your mana pool.
|
|
|
Land
Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp.
: Add or to your mana pool.
|
|
|
Land
, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
Without the interfering hands of civilization, nature will always shape itself to its own needs.
|
|
|
Land
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island.
: Add or to your mana pool.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/1.gif) , : Put a pressure counter on Hellion Crucible.
![](/img/mana/1.gif) , , Remove two pressure counters from Hellion Crucible and sacrifice it: Put a 4/4 red Hellion creature token with haste onto the battlefield. (It can attack and as soon as it comes under your control.)
|
|
|
Land
You have no maximum hand size.
: Add to your mana pool.
Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone.
|
|
|
Land
Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
: Add or to your mana pool.
|
|
|
Land
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
: Add or to your mana pool.
|
|
|
Land
: Add to your mana pool.
, , Sacrifice Buried Ruin: Return target artifact card from your graveyard to your hand.
History has buried its treasures deep.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/2.gif) ![](/img/mana/B.gif) , , Sacrifice a creature: Draw a card.
"I love what they've done with the place." -Liliana Vess
|
|
|
Land
: Add to your mana pool.
, , Sacrifice Haunted Fengraf: Return a creature card at random from your graveyard to your hand.
A ghoulcaller's playground.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/2.gif) ![](/img/mana/W.gif) , : Creatures you control gain deathtouch and lifelink until end of turn.
"For centuries my creation kept this world in balance. Now only her shadow remains." -Sorin Markov
|
|
|
Land
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
: Add or to your mana pool.
Where cathars learn to fight not only demons and vampires, but ignorance as well.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/2.gif) ![](/img/mana/G.gif) , : Put a +1/+1 counter on each creature you control.
"The protective wards of the church have weakened, and no one can tell us why. It's time to look to our own defenses." -Gregel, militia leader
|
|
|
Land
: Add to your mana pool.
, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her library for a basic land card, put it onto the battlefield, then shuffle his or her library.
Deserted, but not uninhabited.
|
|
|
Land
Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
: Add or to your mana pool.
In places where the sea meets the trees, it's easy to forget the darkness that rules most of Innistrad.
|
|
|
Land
Isolated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
: Add or to your mana pool.
Not every church is a place of faith.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/X.gif) ![](/img/mana/R.gif) , : Target creature gets +X/+0 and gains trample until end of turn.
When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/W.gif) , , Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.
|
|
|
Land
: Add to your mana pool.
![](/img/mana/1.gif) ![](/img/mana/U.gif) , : Target player puts the top three cards of his or her library into his or her graveyard.
"Some see a coastal disaster. I see a fully-stocked seagraf." -Jadar, ghoulcaller of Nephalia
|
|