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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Shieldmage Elder

Creature - Human Cleric Wizard

Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.

Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.

"You may fight if I deem your cause worthy."

Mana:
Power: 2/3
Cardset: Onslaught #54 (Uncommon)
Type: Creature

Shieldmage Advocate

Creature - Human Cleric

: Return target card from an opponent's graveyard to his or her hand. Prevent all damage that would be dealt to target creature or player this turn by a source of your choice.

"Our unity conquers all fears."

Mana:
Power: 1/3
Cardset: Judgment #22 (Common)
Type: Creature

Shielding Plax

Enchantment - Aura

( can be paid with either or .)

Enchant creature

When Shielding Plax enters the battlefield, draw a card.

Enchanted creature can't be the target of spells or abilities your opponents control.

Mana: {{/}}
Cardset: Dissension #147 (Common)
Type: Enchantment

Shieldhide Dragon

Creature - Dragon

Flying, lifelink

Megamorph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)

When Shieldhide Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #37 (Uncommon)
Type: Creature

Shielded Passage

Instant

Prevent all damage that would be dealt to target creature this turn.

Izzet delved into the depths of Ravnica's past, and Selesnya followed without fear.

Mana:
Cardset: Gatecrash #24 (Common)
Type: Instant

Shield Wall

Instant

Creatures you control get +0/+2 until end of turn.

The strongest walls are made not of stone or steel but of the focused strength of warriors.

Mana:
Cardset: Seventh Edition #44 (Common)
Fifth Edition #339 (Common)
Legends #205 (Uncommon)
Type: Instant

Shield Sphere

Artifact Creature - Wall

Defender

Whenever Shield Sphere blocks, put a -0/-1 counter on it.

"My Soldiers know that they need never fear for their protection."
-King Darien of Kjeldor

Mana:
Cardset: Alliances #172 (Uncommon)
Type: Artifact Creature

Shield of the Righteous

Artifact - Equipment

Equipped creature gets +0/+2 and has vigilance.

Whenever equipped creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Equip

Mana:
Cardset: Alara Reborn #11 (Uncommon)
Type: Artifact

Shield of the Oversoul

Enchantment - Aura

Enchant creature

As long as enchanted creature is green, it gets +1/+1 and is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

As long as enchanted creature is white, it gets +1/+1 and has flying.

Mana: {{/}}
Cardset: Shadowmoor #242 (Common)
Type: Enchantment

Shield of the Avatar

Artifact - Equipment

If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

We are made stronger by those we fight for.
Designed by Richard Garriott

Mana:
Cardset: Magic 2015 #230 (Rare)
Type: Artifact

Shield of the Ages

Artifact

: Prevent the next 1 damage that would be dealt to you this turn.

"This shield is a true rarity: an artifact whose purpose is obvious."
-Arcum Dagsson,
Soldevi Machinist

Mana:
Cardset: Ice Age #310 (Uncommon)
Type: Artifact

Shield of Kaldra

Legendary Artifact - Equipment

Equipment named Sword of Kaldra, Shield of Kaldra, and Helm of Kaldra are indestructible.

Equipped creature is indestructible. ("Destroy" effects and lethal damage don't destroy it.)

Equip

Mana:
Cardset: Darksteel #139 (Rare)
Type: Artifact

Shield of Duty and Reason

Enchantment - Aura

Enchant creature

Enchanted creature has protection from green and from blue.

The duty: to defend. The reason: to survive.

Mana:
Cardset: Apocalypse #16 (Common)
Type: Enchantment

Shield Mate

Creature - Human Soldier

Sacrifice Shield Mate: Target creature gets +0/+4 until end of turn.

They bear weightier burdens than the shields they carry.

Mana:
Power: 1/1
Cardset: Exodus #19 (Common)
Type: Creature

Shield Dancer

Creature - Human Rebel

: The next time target attacking creature would deal combat damage to Shield Dancer this turn, that creature deals that damage to itself instead.

The harder your strike, the stronger her defense.

Mana:
Power: 1/3
Cardset: Prophecy #23 (Uncommon)
Type: Creature

Shield Bearer

Creature - Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"You have almost completed your four years, my son. Soon you shall be a skyknight."
-Arna Kennerüd, skyknight

Mana:
Cardset: Fifth Edition #338 (Common)
Ice Age #276 (Common)
Type: Creature

Shepherd of the Lost

Creature - Angel

Flying, first strike, vigilance

"Should you fall in the wilds, lift your voice to the Sky Realm. The one who answers will be your salvation."
-Emeria's Creed

Mana:
Power: 3/3
Cardset: Zendikar #34 (Uncommon)
Type: Creature

Shepherd of Rot

Creature - Zombie Cleric

: Each player loses 1 life for each Zombie on the battlefield.

"My priests swore loyalty to the Cabal not until death, but beyond it."
-Cabal Patriarch

Mana:
Power: 1/1
Cardset: Onslaught #168 (Common)
Type: Creature

Sheoldred, Whispering One

Legendary Creature - Praetor

Swampwalk

At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.

At the beginning of each opponent's upkeep, that player sacrifices a creature.

Mana:
Power: 6/6
Cardset: New Phyrexia #73 (Mythic Rare)
Type: Creature

Sheltering Word

Instant

Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities opponents control.)

Mana:
Cardset: Avacyn Restored #192 (Common)
Type: Instant

Sheltering Prayers

Enchantment

Basic lands each player controls have shroud as long as that player controls three or fewer lands. (They can't be the targets of spells or abilities.)

"It matters not if the gods hear my prayers. Jamuraa does."

Mana:
Cardset: Prophecy #22 (Rare)
Type: Enchantment

Sheltering Ancient

Creature - Treefolk

Trample

Cumulative upkeep-Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Mana:
Power: 5/5
Cardset: Coldsnap #121 (Uncommon)
Type: Creature

Sheltered Valley

Land

If Sheltered Valley would enter the battlefield, instead sacrifice each other permanent named Sheltered Valley you control, then put Sheltered Valley onto the battlefield.

At the beginning of your upkeep, if you control three or fewer lands, you gain 1 life.

: Add to your mana pool.

Cardset: Alliances #187 (Rare)
Type: Land

Sheltered Aerie

Enchantment - Aura

Enchant land

Enchanted land has ": Add two mana of any one color to your mana pool."

Dromoka's scalelords patrol the skies over Arashin, offering her people safety from the harsh world.

Mana:
Cardset: Dragons of Tarkir #206 (Common)
Type: Enchantment

Shelter

Instant

Target creature you control gains protection from the color of your choice until end of turn.

Draw a card.

Good strategists seize opportunities. Great strategists make their own.

Mana:
Cardset: Odyssey #46 (Common)
Type: Instant

Shelldock Isle

Land

Hideaway (This land enters the battlefield tapped. When it does, look at the top four cards of your library, exile one face down, then put the rest on the bottom of your library.)

: Add to your mana pool.

, : You may play the exiled card without paying its mana cost if a library has twenty or fewer cards in it.

Cardset: Lorwyn #272 (Rare)
Type: Land

Shell Skulkin

Artifact Creature - Scarecrow

: Target blue creature gains shroud until end of turn.

Skulkins confer strange benefits on unsuspecting patrons.

Mana:
Power: 3/2
Cardset: Eventide #173 (Common)
Type: Artifact Creature

Shell of the Last Kappa

Legendary Artifact

, : Exile target instant or sorcery spell that targets you. (The spell has no effect.)

, , Sacrifice Shell of the Last Kappa: You may cast a card exiled with Shell of the Last Kappa without paying its mana cost.

Mana:
Cardset: Champions of Kamigawa #269 (Rare)
Type: Artifact

Shelkin Brownie

Creature - Ouphe

: Target creature loses all "bands with other" abilities until end of turn.

Leave a bowl of milk on your doorstep each night for the brownies, or they'll cause you no end of mischief.

Mana:
Power: 1/1
Cardset: Legends #118 (Common)
Type: Creature

Sheer Drop

Sorcery

Destroy target tapped creature.

Awaken 3- (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Mana:
Cardset: Battle for Zendikar #48 (Common)
Type: Sorcery

Shauku, Endbringer

Legendary Creature - Vampire

Flying

Shauku, Endbringer can't attack if there's another creature on the battlefield.

At the beginning of your upkeep, you lose 3 life.

: Exile target creature and put a +1/+1 counter on Shauku.

Mana:
Power: 5/5
Cardset: Mirage #40 (Rare)
Type: Creature

Shauku's Minion

Creature - Human Minion

, : Shauku's Minion deals 2 damage to target white creature.

"My minions serve me in the light; I serve no one."
-Shauku, Endbringer

Mana:
Power: 2/2
Cardset: Mirage #343 (Uncommon)
Type: Creature

Shatterstorm

Sorcery

Destroy all artifacts. They can't be regenerated.

From a marvel of magical mechanization to a smoking stack of scrap in one easy step.

Mana:
Cardset: Tenth Edition #229 (Uncommon)
Sixth Edition #205 (Unknown)
Fifth Edition #266 (Uncommon)
Revised Edition #175 (Uncommon)
Antiquities #93 (Rare)
Type: Sorcery

Shatterskull Recruit

Creature - Giant Warrior Ally

Menace (This creature can't be blocked except by two or more creatures.)

Saved from certain death by the kor, he considers himself bound to them by an unbreakable blood oath.

Mana:
Power: 4/4
Cardset: Battle for Zendikar #155 (Common)
Type: Creature

Shatterskull Giant

Creature - Giant Warrior

"Now I know why they call it Shatterskull Pass. Rocks fell all night like hammers smashing an anvil. It's no wonder the giants are angry all the time."
-Mitra, Bala Ged missionary

Mana:
Power: 4/3
Cardset: Zendikar #148 (Common)
Type: Creature

Shattering Spree

Sorcery

Replicate (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Destroy target artifact.

Mana:
Cardset: Guildpact #75 (Uncommon)
Type: Sorcery

Shattering Pulse

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target artifact.

Mana:
Cardset: Exodus #102 (Common)
Type: Instant

Shattering Blow

Instant

Exile target artifact.

"Aurelia seems too eager to solve her problems by delivering them to oblivion."
-Prime Speaker Zegana

Mana: {{/}}
Cardset: Gatecrash #225 (Common)
Type: Instant

Shattergang Brothers

Legendary Creature - Goblin Artificer

, Sacrifice a creature: Each other player sacrifices a creature., Sacrifice an artifact: Each other player sacrifices an artifact., Sacrifice an enchantment: Each other player sacrifices an enchantment.

Mana:
Power: 3/3
Cardset: Commander 2013 #213 (Mythic Rare)
Type: Creature

Shattered Perception

Sorcery

Discard all the cards in your hand, then draw that many cards.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"You must shatter the fetters of the past. Only then can you truly act."
-Rem Karolus, Blade of the Inquisitors

Mana:
Cardset: Dark Ascension #104 (Uncommon)
Type: Sorcery
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