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Rain of Salt

Sorcery

Destroy two target lands.

Here, rain does not wash the land; it desiccates it.

Mana:
Cardset: Urza's Saga #206 (Uncommon)
Type: Sorcery

Raze

Sorcery

As an additional cost to cast Raze, sacrifice a land.

Destroy target land.

The viashino believe that the oldest mountains hate everyone equally.

Mana:
Cardset: Urza's Saga #207 (Common)
Type: Sorcery

Steam Blast

Sorcery

Steam Blast deals 2 damage to each creature and each player.

The viashino knew of the cracked pipes but deliberately left them unmended to bolster the rig's defenses.

Mana:
Cardset: Urza's Saga #219 (Uncommon)
Type: Sorcery

Gaea's Bounty

Sorcery

Search your library for up to two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.

The forest grew back so quickly that lumbering machines were suspended in the treetops.

Mana:
Cardset: Urza's Saga #254 (Common)
Type: Sorcery

Hush

Sorcery

Destroy all enchantments.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #266 (Common)
Type: Sorcery

Rejuvenate

Sorcery

You gain 6 life.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Saga #271 (Common)
Type: Sorcery

Titania's Boon

Sorcery

Put a +1/+1 counter on each creature you control.

When the winds rock the trees, listen for voices in the creaking of the trunks. If you hear your name, you are one of the Goddess's chosen.

Mana:
Cardset: Urza's Saga #276 (Uncommon)
Type: Sorcery

Whirlwind

Sorcery

Destroy all creatures with flying.

Urza tried to rule the air, but Gaea taught him that she controlled all the elements.

Mana:
Cardset: Commander 2014 #224 (Rare)
Urza's Saga #283 (Rare)
Type: Sorcery

Tinker

Sorcery

As an additional cost to cast Tinker, sacrifice an artifact.

Search your library for an artifact card and put that card onto the battlefield. Then shuffle your library.

"I wonder how it feels to be bored."
-Jhoira, artificer

Mana:
Cardset: Urza's Legacy #45 (Uncommon)
Type: Sorcery

Unearth

Sorcery

Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield.

Cycling (, Discard this card: Draw a card.)

Mana:
Cardset: Urza's Legacy #72 (Common)
Type: Sorcery

Flicker

Sorcery

Exile target nontoken permanent, then return it to the battlefield under its owner's control.

Who is truer: you who are, or you who are to be?

Mana:
Cardset: Urza's Destiny #9 (Rare)
Type: Sorcery

Replenish

Sorcery

Return all enchantment cards from your graveyard to the battlefield. (Auras with nothing to enchant remain in your graveyard.)

Treasures, trinkets, trash-the relics of the past are brought forth again.

Mana:
Cardset: Urza's Destiny #15 (Rare)
Type: Sorcery

Donate

Sorcery

Target player gains control of target permanent you control.

Campus pranksters initiate new students with the old "beeble bomb" routine.

Mana:
Cardset: Urza's Destiny #31 (Rare)
Type: Sorcery

Fatigue

Sorcery

Target player skips his or her next draw step.

"Mind if I just lie down right here for a few weeks?"

Mana:
Cardset: Urza's Destiny #32 (Common)
Type: Sorcery

Bubbling Muck

Sorcery

Until end of turn, whenever a player taps a Swamp for mana, that player adds to his or her mana pool (in addition to the mana the land produces).

The muck claims a hundred living things for each meager treasure it spews forth.

Mana:
Cardset: Urza's Destiny #54 (Common)
Type: Sorcery

Encroach

Sorcery

Target player reveals his or her hand. You choose a nonbasic land card from it. That player discards that card.

"The rate of spread in this region is unacceptable. Start again."
-Davvol, Evincar of Rath

Mana:
Cardset: Urza's Destiny #59 (Uncommon)
Type: Sorcery

Eradicate

Sorcery

Exile target nonblack creature. Search its controller's graveyard, hand, and library for all cards with the same name as that creature and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Betrayers of Kamigawa #65 (Uncommon)
Urza's Destiny #60 (Uncommon)
Type: Sorcery

Flame Jet

Sorcery

Flame Jet deals 3 damage to target player.

Cycling (, Discard this card: Draw a card.)

Did the land make the Keldons? Did the Keldons make the land? Or were they simply meant for each other?

Mana:
Cardset: Urza's Destiny #81 (Common)
Type: Sorcery

Landslide

Sorcery

Sacrifice any number of Mountains. Landslide deals that much damage to target player.

Sometimes the mountain takes.
-Keldon saying

Mana:
Cardset: Urza's Destiny #92 (Uncommon)
Type: Sorcery

Reckless Abandon

Sorcery

As an additional cost to cast Reckless Abandon, sacrifice a creature.

Reckless Abandon deals 4 damage to target creature or player.

The climax of a warlord's career is always death.

Mana:
Cardset: Urza's Destiny #94 (Common)
Type: Sorcery

Scent of Cinder

Sorcery

Reveal any number of red cards in your hand. Scent of Cinder deals X damage to target creature or player, where X is the number of cards revealed this way.

Mana:
Cardset: Urza's Destiny #96 (Common)
Type: Sorcery

Sowing Salt

Sorcery

Exile target nonbasic land. Search its controller's graveyard, hand, and library for all cards with the same name as that land and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Betrayers of Kamigawa #118 (Uncommon)
Urza's Destiny #97 (Uncommon)
Type: Sorcery

Wake of Destruction

Sorcery

Destroy target land and all other lands with the same name as that land.

Land charred black, rivers boiled,
Crops and wells alike despoiled,
Mountains leveled, forests felled-
Footprints of the beasts of Keld.

Mana:
Cardset: Urza's Destiny #99 (Rare)
Type: Sorcery

Multani's Decree

Sorcery

Destroy all enchantments. You gain 2 life for each enchantment destroyed this way.

"This is my place of power. Nothing can take root here unless I allow it."
-Multani, maro-sorcerer

Mana:
Cardset: Urza's Destiny #114 (Common)
Type: Sorcery

Rofellos's Gift

Sorcery

Reveal any number of green cards in your hand. Return an enchantment card from your graveyard to your hand for each card revealed this way.

"Rise, elf. We are both of Gaea, and thus we are equal."
-Multani, to Rofellos

Mana:
Cardset: Urza's Destiny #119 (Common)
Type: Sorcery

Splinter

Sorcery

Exile target artifact. Search its controller's graveyard, hand, and library for all cards with the same name as that artifact and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Betrayers of Kamigawa #146 (Uncommon)
Urza's Destiny #121 (Uncommon)
Type: Sorcery

Wave of Reckoning

Sorcery

Each creature deals damage to itself equal to its power.

Inner conflict can defeat a soldier more quickly than any army.

Mana:
Cardset: Mercadian Masques #56 (Rare)
Type: Sorcery

Misstep

Sorcery

Creatures target player controls don't untap during that player's next untap step.

The feet have no eyes.
-Saprazzan saying

Mana:
Cardset: Mercadian Masques #88 (Common)
Type: Sorcery

Cateran Summons

Sorcery

Search your library for a Mercenary card, reveal that card, and put it into your hand. Then shuffle your library.

Even when recruitment is slow, the guild can always cook something up.

Mana:
Cardset: Mercadian Masques #126 (Uncommon)
Type: Sorcery

Extortion

Sorcery

Look at target player's hand and choose up to two cards from it. That player discards those cards.

The enforcers make no effort to distinguish gold from flesh.

Mana:
Cardset: Mercadian Masques #135 (Rare)
Type: Sorcery

Forced March

Sorcery

Destroy all creatures with converted mana cost X or less.

The Caterans call it a screening process. The dead are in no condition to argue.

Mana:
Cardset: Mercadian Masques #136 (Rare)
Type: Sorcery

Specter's Wail

Sorcery

Target player discards a card at random.

As he gritted his teeth to focus through the pain, Tahngarth glanced at Takara. She seemed completely unaffected.

Mana:
Cardset: Mercadian Masques #164 (Common)
Type: Sorcery

Unmask

Sorcery

You may exile a black card from your hand rather than pay Unmask's mana cost.

Target player reveals his or her hand. You choose a nonland card from it. That player discards that card.

Mana:
Cardset: Mercadian Masques #168 (Rare)
Type: Sorcery

Cave-In

Sorcery

You may exile a red card from your hand rather than pay Cave-In's mana cost.

Cave-In deals 2 damage to each creature and each player.

One fleet was gone; others were poised.

Mana:
Cardset: Mercadian Masques #180 (Rare)
Type: Sorcery

Pulverize

Sorcery

You may sacrifice two Mountains rather than pay Pulverize's mana cost.

Destroy all artifacts.

Mana:
Cardset: Mercadian Masques #207 (Rare)
Type: Sorcery

Tectonic Break

Sorcery

Each player sacrifices X lands.

Only the foolish and the rich build their houses where the land is thin and the ocean is near.

Mana:
Cardset: Mercadian Masques #216 (Rare)
Type: Sorcery

Volcanic Wind

Sorcery

Volcanic Wind deals X damage divided as you choose among any number of target creatures, where X is the number of creatures on the battlefield as you cast Volcanic Wind.

The Cho-Arrim call it "the fury of Ramos."

Mana:
Cardset: Mercadian Masques #223 (Uncommon)
Type: Sorcery

Bifurcate

Sorcery

Search your library for a permanent card with the same name as target nontoken creature and put that card onto the battlefield. Then shuffle your library.

Mana:
Cardset: Mercadian Masques #230 (Rare)
Type: Sorcery

Clear the Land

Sorcery

Each player reveals the top five cards of his or her library, puts all land cards revealed this way onto the battlefield tapped, and exiles the rest.

Mana:
Cardset: Mercadian Masques #235 (Rare)
Type: Sorcery

Land Grant

Sorcery

If you have no land cards in hand, you may reveal your hand rather than pay Land Grant's mana cost.

Search your library for a Forest card, reveal that card, and put it into your hand. Then shuffle your library.

Mana:
Cardset: Mercadian Masques #255 (Common)
Type: Sorcery

Spontaneous Generation

Sorcery

Put a 1/1 green Saproling creature token onto the battlefield for each card in your hand.

Saprolings always thrive on the ruins of others, and Mercadia ruins more than most.

Mana:
Cardset: Mercadian Masques #274 (Rare)
Type: Sorcery

Topple

Sorcery

Exile target creature with the greatest power. (If two or more creatures are tied for greatest power, target any one of them.)

"Let all witness the fate of those who defy me."
-Crovax

Mana:
Cardset: Nemesis #24 (Common)
Type: Sorcery

Massacre

Sorcery

If an opponent controls a Plains and you control a Swamp, you may cast Massacre without paying its mana cost.

All creatures get -2/-2 until end of turn.

Mana:
Cardset: Nemesis #58 (Uncommon)
Type: Sorcery

Mind Swords

Sorcery

If you control a Swamp, you may sacrifice a creature rather than pay Mind Swords's mana cost.

Each player exiles two cards from his or her hand.

Mana:
Cardset: Nemesis #60 (Common)
Type: Sorcery

Flame Rift

Sorcery

Flame Rift deals 4 damage to each player.

Crovax hungered for power, and the stronghold devoured the sky.

Mana:
Cardset: Nemesis #80 (Common)
Type: Sorcery

Mogg Alarm

Sorcery

You may sacrifice two Mountains rather than pay Mogg Alarm's mana cost.

Put two 1/1 red Goblin creature tokens onto the battlefield.

They make mountains into mogg holes.

Mana:
Cardset: Nemesis #93 (Uncommon)
Type: Sorcery

Rupture

Sorcery

Sacrifice a creature. Rupture deals damage equal to that creature's power to each creature without flying and each player.

All creatures have an inner fire. Releasing it can be dangerous.

Mana:
Cardset: Nemesis #97 (Uncommon)
Type: Sorcery

Stronghold Gambit

Sorcery

Each player chooses a card in his or her hand. Then each player reveals his or her chosen card. The owner of each creature card revealed this way with the lowest converted mana cost puts it onto the battlefield.

Mana:
Cardset: Nemesis #100 (Rare)
Type: Sorcery

Pack Hunt

Sorcery

Search your library for up to three cards with the same name as target creature, reveal them, and put them into your hand. Then shuffle your library.

The one you see is just a diversion.

Mana:
Cardset: Nemesis #109 (Rare)
Type: Sorcery

Reverent Silence

Sorcery

If you control a Forest, rather than pay Reverent Silence's mana cost, you may have each other player gain 6 life.

Destroy all enchantments.

Mana:
Cardset: Nemesis #111 (Common)
Type: Sorcery

Skyshroud Claim

Sorcery

Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle your library.

The forest's constant struggle is to keep the spreading flowstone at bay.

Mana:
Cardset: Nemesis #117 (Common)
Type: Sorcery

Blessed Wind

Sorcery

Target player's life total becomes 20.

"The fourth wind of ascension is Anointer, deifying the worthy."
-Keld Triumphant

Mana:
Cardset: Prophecy #4 (Rare)
Type: Sorcery

Denying Wind

Sorcery

Search target player's library for up to seven cards and exile them. Then that player shuffles his or her library.

"The third wind of ascension is Eliminator, clearing Keld's path to victory."
-Keld Triumphant

Mana:
Cardset: Prophecy #32 (Rare)
Type: Sorcery

Mana Vapors

Sorcery

Lands target player controls don't untap during his or her next untap step.

The scent of magic can rob you of your senses, blinding you to the world.

Mana:
Cardset: Prophecy #38 (Uncommon)
Type: Sorcery

Psychic Theft

Sorcery

Target player reveals his or her hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.

Mana:
Cardset: Prophecy #40 (Rare)
Type: Sorcery

Rhystic Scrying

Sorcery

Draw three cards. Then, if any player pays , discard three cards.

"The trick is to ask when no one's listening."
-Alexi, zephyr mage

Mana:
Cardset: Prophecy #44 (Uncommon)
Type: Sorcery

Despoil

Sorcery

Destroy target land. Its controller loses 2 life.

Nothing could grow where the vile smoke had been, and no one could breathe it and live.

Mana:
Cardset: Prophecy #62 (Common)
Type: Sorcery

Flay

Sorcery

Target player discards a card at random. Then that player discards another card at random unless he or she pays .

The Keldons would never admit it, but Greel unsettles them, too.

Mana:
Cardset: Prophecy #65 (Common)
Type: Sorcery

Outbreak

Sorcery

You may discard a Swamp card rather than pay Outbreak's mana cost.

Choose a creature type. All creatures of that type get -1/-1 until end of turn.

This plague chooses its victims.

Mana:
Cardset: Prophecy #71 (Uncommon)
Type: Sorcery

Rhystic Syphon

Sorcery

Unless target player pays , he or she loses 5 life and you gain 5 life.

Jamuraan wizards are linked together by magic, a bond that only the wicked dare exploit.

Mana:
Cardset: Prophecy #76 (Uncommon)
Type: Sorcery

Rhystic Tutor

Sorcery

Unless any player pays , search your library for a card, put that card into your hand, then shuffle your library.

Any lock can be undone, any secret revealed.

Mana:
Cardset: Prophecy #77 (Rare)
Type: Sorcery

Soul Strings

Sorcery

Return two target creature cards from your graveyard to your hand unless any player pays .

Everyone is manipulated. It's just more obvious with the dead.

Mana:
Cardset: Prophecy #78 (Common)
Type: Sorcery

Devastate

Sorcery

Destroy target land. Devastate deals 1 damage to each creature and each player.

"You're willing to die for your homeland. I'm willing to kill for it."
-Latulla, Keldon overseer

Mana:
Cardset: Prophecy #87 (Common)
Type: Sorcery

Flameshot

Sorcery

You may discard a Mountain card rather than pay Flameshot's mana cost.

Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.

Mana:
Cardset: Prophecy #90 (Uncommon)
Type: Sorcery

Search for Survivors

Sorcery

Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.

There's no rest for a Keldon.

Mana:
Cardset: Prophecy #102 (Rare)
Type: Sorcery

Calming Verse

Sorcery

Destroy all enchantments you don't control. Then, if you control an untapped land, destroy all enchantments you control.

The chattering forest fell silent as the otherworldly song began.

Mana:
Cardset: Prophecy #110 (Common)
Type: Sorcery

Elephant Resurgence

Sorcery

Each player puts a green Elephant creature token onto the battlefield. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."

Mana:
Cardset: Prophecy #113 (Rare)
Type: Sorcery

Thrive

Sorcery

Put a +1/+1 counter on each of X target creatures.

"We wait and watch, and as we prepare for war, we grow strong."

Mana:
Cardset: Dissension #98 (Common)
Prophecy #129 (Common)
Type: Sorcery

Wing Storm

Sorcery

Wing Storm deals damage to each player equal to twice the number of creatures with flying that player controls.

A thousand wings beating as one can choke the sky itself.

Mana:
Cardset: Prophecy #135 (Uncommon)
Type: Sorcery

Death or Glory

Sorcery

Separate all creature cards in your graveyard into two piles. Exile the pile of an opponent's choice and return the other to the battlefield.

Mana:
Cardset: Invasion #13 (Rare)
Type: Sorcery

Global Ruin

Sorcery

Each player chooses from the lands he or she controls a land of each basic land type, then sacrifices the rest.

"The earth shook, the sky rained fire, and it seemed the world was ending."
-Benalish refugee

Mana:
Cardset: Invasion #18 (Rare)
Type: Sorcery

Rout

Sorcery

You may cast Rout any time you could cast an instant if you pay more to cast it.

Destroy all creatures. They can't be regenerated.

Mana:
Cardset: Conspiracy #80 (Rare)
Invasion #34 (Rare)
Type: Sorcery

Breaking Wave

Sorcery

You may cast Breaking Wave any time you could cast an instant if you pay more to cast it.

Simultaneously untap all tapped creatures and tap all untapped creatures.

Mana:
Cardset: Invasion #48 (Rare)
Type: Sorcery

Distorting Wake

Sorcery

Return X target nonland permanents to their owners' hands.

Gerrard savored a grim smile as the Phyrexian portals disappeared behind the Weatherlight.

Mana:
Cardset: Commander 2014 #107 (Rare)
Invasion #52 (Rare)
Type: Sorcery

Manipulate Fate

Sorcery

Search your library for three cards, exile them, then shuffle your library.

Draw a card.

Mana:
Cardset: Invasion #60 (Uncommon)
Type: Sorcery

Probe

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Draw three cards, then discard two cards.

If Probe was kicked, target player discards two cards.

Mana:
Cardset: Invasion #66 (Common)
Type: Sorcery

Wash Out

Sorcery

Return all permanents of the color of your choice to their owners' hands.

"Rest now. You've neither won nor lost, but this battle is over for you just the same."
-Teferi

Mana:
Cardset: Commander 2013 #66 (Uncommon)
Invasion #87 (Uncommon)
Type: Sorcery

Addle

Sorcery

Choose a color. Target player reveals his or her hand and you choose a card of that color from it. That player discards that card.

"I'll wring out your tiny mind like a sponge."
-Urborg witch

Mana:
Cardset: Invasion #91 (Uncommon)
Type: Sorcery

Desperate Research

Sorcery

Name a card other than a basic land card. Then reveal the top seven cards of your library and put all of them with that name into your hand. Exile the rest.

Mana:
Cardset: Invasion #100 (Rare)
Type: Sorcery

Do or Die

Sorcery

Separate all creatures target player controls into two piles. Destroy all creatures in the pile of that player's choice. They can't be regenerated.

Mana:
Cardset: Invasion #102 (Rare)
Type: Sorcery

Hypnotic Cloud

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Target player discards a card. If Hypnotic Cloud was kicked, that player discards three cards instead.

Mana:
Cardset: Invasion #109 (Common)
Type: Sorcery

Twilight's Call

Sorcery

You may cast Twilight's Call any time you could cast an instant if you pay more to cast it.

Each player returns all creature cards from his or her graveyard to the battlefield.

Twilight falls. We rise.
-Necropolis inscription

Mana:
Cardset: Izzet vs. Golgari #76 (Rare)
Invasion #130 (Rare)
Type: Sorcery

Bend or Break

Sorcery

Each player separates all nontoken lands he or she controls into two piles. For each player, one of his or her piles is chosen by one of his or her opponents of his or her choice. Destroy all lands in the chosen piles. Tap all lands in the other piles.

Mana:
Cardset: Invasion #137 (Rare)
Type: Sorcery

Breath of Darigaaz

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Breath of Darigaaz deals 1 damage to each creature without flying and each player. If Breath of Darigaaz was kicked, it deals 4 damage to each creature without flying and each player instead.

Mana:
Cardset: Commander #112 (Uncommon)
Knights vs. Dragons #64 (Unknown)
Archenemy #31 (Uncommon)
Invasion #138 (Uncommon)
Type: Sorcery

Ghitu Fire

Sorcery

You may cast Ghitu Fire any time you could cast an instant if you pay more to cast it.

Ghitu Fire deals X damage to target creature or player.

Mana:
Cardset: Invasion #144 (Rare)
Type: Sorcery

Savage Offensive

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Creatures you control gain first strike until end of turn. If Savage Offensive was kicked, they get +1/+1 until end of turn.

Mana:
Cardset: Invasion #162 (Common)
Type: Sorcery

Searing Rays

Sorcery

Choose a color. Searing Rays deals damage to each player equal to the number of creatures of that color that player controls.

"This is a battle of pawns, for the highest stakes imaginable."
-Urza

Mana:
Cardset: Invasion #165 (Uncommon)
Type: Sorcery

Tribal Flames

Sorcery

Domain - Tribal Flames deals X damage to target creature or player, where X is the number of basic land types among lands you control.

"Fire is the universal language."
-Jhoira, master artificer

Mana:
Cardset: Modern Masters #138 (Uncommon)
Phyrexia vs. The Coalition #51 (Common)
Time Spiral "Timeshifted" #70 (Special)
Invasion #176 (Common)
Type: Sorcery

Canopy Surge

Sorcery

Kicker (You may pay an additional as you cast this spell.)

Canopy Surge deals 1 damage to each creature with flying and each player. If Canopy Surge was kicked, it deals 4 damage to each creature with flying and each player instead.

Mana:
Cardset: Invasion #184 (Uncommon)
Type: Sorcery

Restock

Sorcery

Return two target cards from your graveyard to your hand. Exile Restock.

"We hid such stockpiles all over Rath. We should continue that practice here."
-Lin Sivvi

Mana:
Cardset: Magic 2015 #195 (Uncommon)
Invasion #206 (Rare)
Type: Sorcery

Saproling Symbiosis

Sorcery

You may cast Saproling Symbiosis any time you could cast an instant if you pay more to cast it.

Put a 1/1 green Saproling creature token onto the battlefield for each creature you control.

Mana:
Cardset: Invasion #209 (Rare)
Type: Sorcery

Scouting Trek

Sorcery

Search your library for any number of basic land cards. Reveal those cards, then shuffle your library and put them on top of it.

"I have chosen my path. Who will walk it with me?"
-Eladamri

Mana:
Cardset: Invasion #210 (Uncommon)
Type: Sorcery

Wallop

Sorcery

Destroy target blue or black creature with flying.

In Yavimaya, flying low to join a battle can be a costly mistake.

Mana:
Cardset: Invasion #223 (Uncommon)
Type: Sorcery

Wandering Stream

Sorcery

Domain - You gain 2 life for each basic land type among lands you control.

"Dominaria touches us all."
-Molimo, maro-sorcerer

Mana:
Cardset: Invasion #224 (Common)
Type: Sorcery

Barrin's Spite

Sorcery

Choose two target creatures controlled by the same player. Their controller chooses and sacrifices one of them. Return the other to its owner's hand.

"Only vengeance matters now."
-Barrin

Mana:
Cardset: Invasion #235 (Rare)
Type: Sorcery

Coalition Victory

Sorcery

You win the game if you control a land of each basic land type and a creature of each color.

"You can build a perfect machine out of imperfect parts."
-Urza

Mana:
Cardset: Time Spiral "Timeshifted" #91 (Special)
Invasion #241 (Rare)
Type: Sorcery

Frenzied Tilling

Sorcery

Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

"Beneath her scars, Dominaria's beauty yet shines."
-Multani, maro-sorcerer

Mana:
Cardset: Gatecrash #166 (Uncommon)
Invasion #247 (Common)
Type: Sorcery

Ordered Migration

Sorcery

Domain - Put a 1/1 blue Bird creature token with flying onto the battlefield for each basic land type among lands you control.

"Birds reach all parts of the world," said Barrin. "They will make excellent scouts."

Mana:
Cardset: Invasion #258 (Uncommon)
Type: Sorcery

Plague Spores

Sorcery

Destroy target nonblack creature and target land. They can't be regenerated.

"Breathe deep, Dominaria. Breathe deep and die."
-Tsabo Tavoc, Phyrexian general

Mana:
Cardset: Invasion #260 (Common)
Type: Sorcery

Void

Sorcery

Choose a number. Destroy all artifacts and creatures with converted mana cost equal to that number. Then target player reveals his or her hand and discards all nonland cards with converted mana cost equal to the number.

Mana:
Cardset: Time Spiral "Timeshifted" #105 (Special)
Invasion #287 (Rare)
Type: Sorcery