BlustersquallInstantTap target creature you don't control. Weather is more predictable than the Izzet. |
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Blinding SprayInstantCreatures your opponents control get -4/-0 until end of turn. "The stronger our enemies seem, the more vulnerable they are." |
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Blastfire BoltInstantBlastfire Bolt deals 5 damage to target creature. Destroy all Equipment attached to that creature. "Encase yourself in the most elaborate armor, and cower behind the heaviest shield. I would hate for you to feel helpless." |
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BioshiftInstantMove any number of +1/+1 counters from target creature onto another target creature with the same controller. "It's all right if you change your mind. There's always a chance we can rearrange parts later."
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Biomass MutationInstantCreatures you control become X/X until end of turn. "A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?"
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Bile BlightInstantTarget creature and all other creatures with the same name as that creature get -3/-3 until end of turn. Not an arrow loosed, javelin thrown, nor sword raised. None were needed. |
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Become ImmenseInstantDelve (Each card you exile from your graveyard while casting this spell pays for .)
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Beckon ApparitionInstantExile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield. When a graveyard is full, the gwyllions rattle the tombs and unleash the spirits into the sky. |
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Battlewise ValorInstantTarget creature gets +2/+2 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) It's never good to walk into an ambush, but with the right spell you might walk out again. |
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Back to NatureInstantDestroy all enchantments. "Nature is a mutable cloud which is always and never the same." |
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ÆtherspoutsInstantFor each attacking creature, its owner puts it on the top or bottom of his or her library. "Don't worry, there's plenty for everyone." |
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ÆtherizeInstantReturn all attacking creatures to their owner's hand. "You can come back once you've learned some manners-and figured out how to reconstitute your physical forms." |
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Azorius CharmInstantChoose one - Creatures you control gain lifelink until end of turn; or draw a card; or put target attacking or blocking creature on top of its owner's library. "The rules of logic and order have already made the choice for you." |
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Away (Far/Away)InstantTarget player sacrifices a creature.
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Awaken the BearInstantTarget creature gets +3/+3 and gains trample until end of turn. When Temur warriors enter the battle trance known as "awakening the bear," they lose all sense of enemy or friend, seeing only threats to the wilderness. |
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Avenging ArrowInstantDestroy target creature that dealt damage this turn. "Forgive the theft. Punish the deception." |
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Aurelia's FuryInstantAurelia's Fury deals X damage divided as you choose among any number of target creatures and/or players. Tap each creature dealt damage this way. Players dealt damage this way can't cast noncreature spells this turn.
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Auger SpreeInstantTarget creature gets +4/-4 until end of turn. "Finally, a weapon the Boros can't confiscate!" |
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Aspect of HydraInstantTarget creature gets +X/+X until end of turn, where X is your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.) "Even alone I outnumber you." |
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Artisan's SorrowInstantDestroy target artifact or enchantment. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) Some seers read bones or entrails. Others just like to break things. |
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Arrows of JusticeInstantArrows of Justice deals 4 damage to target attacking or blocking creature. Archers from the Horizon Military Academy hone their skills by targeting pickpockets blocks away. |
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AnticipateInstantLook at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. "When I have meditated on all outcomes, my opponent has no recourse." |
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AnnulInstantCounter target artifact or enchantment spell. The most effective way to destroy a spell is to ensure it was never cast in the first place. |
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Annihilating FireInstantAnnihilating Fire deals 3 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead. "The most impressive performances can be done only once." |
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Altar's ReapInstantAs an additional cost to cast Altar's Reap, sacrifice a creature. "The demons don't care if we mutter niceties and act out ceremonies. Just kill him." |
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Ajani's PresenceInstantStrive - Ajani's Presence costs more to cast for each target beyond the first.
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Aerial PredationInstantDestroy target creature with flying. You gain 2 life. In the towering trees of the Samok Stand and the predators that guard them, the might of the Ravnican wild has returned. |
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Aerial ManeuverInstantTarget creature gets +1/+1 and gains flying and first strike until end of turn. "When you put all of yourself into an attack, without fear or hesitation, in that instant you may attain greatness."
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Aerial FormationInstantStrive - Aerial Formation costs more to cast for each target beyond the first.
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Adverse ConditionsInstantDevoid (This card has no color.)
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Advent of the WurmInstantPut a 5/5 green Wurm creature token with trample onto the battlefield. The consciousness of Mat'Selesnya does not always spread in peaceful ways. |
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Acolyte's RewardInstantPrevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to target creature or player. (Each in the mana costs of permanents you control counts toward your devotion to white.)
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Abzan CharmInstantChoose one -
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Abstruse InterferenceInstantDevoid (This card has no color.)
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Abrupt DecayInstantAbrupt Decay can't be countered by spells or abilities. The Izzet quickly suspended their policy of lifetime guarantees. |
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