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Rakdos CarnariumLandRakdos Carnarium enters the battlefield tapped.
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Rakdos GuildgateLand - GateRakdos Guildgate enters the battlefield tapped. Enter and indulge your darkest fantasies, for you may never pass this way again. |
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Rath's EdgeLegendary Land
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Ravaged HighlandsLandRavaged Highlands enters the battlefield tapped.
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Razorverge ThicketLandRazorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. Where the Razor Fields beat back the Tangle, the crowded thicket yields to bright scimitars of grass. |
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Reflecting PoolLand
Does it reflect the future that once was or the past that can never be? |
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Reliquary TowerLandYou have no maximum hand size. Once guarded by the Knights of the Reliquary, the tower stands now protected only by its own remoteness, its dusty treasures open to plunder by anyone. |
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Remote FarmLandRemote Farm enters the battlefield tapped with two depletion counters on it.
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Remote IsleLandRemote Isle enters the battlefield tapped.
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Rhystic CaveLand
"All mages dip into the same well; some are just in more of a hurry." |
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Riftstone PortalLand
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Riptide LaboratoryLand
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Rishadan PortLand
Rishada is the gateway to free trade-but the key will cost you. |
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Rith's GroveLand - LairWhen Rith's Grove enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
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River DeltaLandRiver Delta doesn't untap during your untap step if it has a depletion counter on it.
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River of TearsLand
"The Westfolk wept, and their tears wore winding rivers into the cheek of the world." |
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Rix Maadi, Dungeon PalaceLand
Even miles away, if you put your ear to the sewer vents, you can hear the screams and the tempestuous laughter. |
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Rocky Tar PitLandRocky Tar Pit enters the battlefield tapped.
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Rogue's PassageLand
Rumors quickly spread among thieves about a labyrinth without walls and a prize beyond all measures of worth. |
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Rootbound CragLandRootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
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Rootwater DepthsLand
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Rugged HighlandsLandRugged Highlands enters the battlefield tapped.
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Rugged PrairieLand
Hobs bury their kin far from home. They believe the dry, open ground keeps hags from stealing the bones and gwyllions from stealing the spirits. |
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Ruins of Oran-RiefLandRuins of Oran-Rief enters the battlefield tapped.
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Ruins of TrokairLandRuins of Trokair enters the battlefield tapped.
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Rupture SpireLandRupture Spire enters the battlefield tapped.
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Rushwood GroveLandRushwood Grove enters the battlefield tapped.
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Rustic ClachanLandAs Rustic Clachan enters the battlefield, you may reveal a Kithkin card from your hand. If you don't, Rustic Clachan enters the battlefield tapped.
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Sacred FoundryLand - Mountain Plains(
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Safe HavenLand
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Salt FlatsLandSalt Flats enters the battlefield tapped.
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Salt MarshLandSalt Marsh enters the battlefield tapped. Only death breeds in stagnant water. |
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Saltcrusted SteppeLand
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Sanctum of UginLand
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Sand SilosLandSand Silos enters the battlefield tapped.
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Sandsteppe CitadelLandSandsteppe Citadel enters the battlefield tapped. That which endures, survives. |
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Sandstone BridgeLandSandstone Bridge enters the battlefield tapped.
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Sandstone NeedleLandSandstone Needle enters the battlefield tapped with two depletion counters on it.
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Saprazzan CoveLandSaprazzan Cove enters the battlefield tapped.
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Saprazzan SkerryLandSaprazzan Skerry enters the battlefield tapped with two depletion counters on it.
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