Card Library

Sort by: Name Mana Type

Pilgrim of Virtue

Creature - Human Cleric

Protection from black

, Sacrifice Pilgrim of Virtue: The next time a black source of your choice would deal damage this turn, prevent that damage.

"A life is measured by the lives it saves."

Mana:
Power: 1/3
Cardset: Odyssey #41 (Common)
Type: Creature

Resilient Wanderer

Creature - Human Nomad

First strike

Discard a card: Resilient Wanderer gains protection from the color of your choice until end of turn.

Nomads understand many cultures and therefore travel without fear.

Mana:
Power: 2/3
Cardset: Odyssey #43 (Uncommon)
Type: Creature

Soulcatcher

Creature - Bird Soldier

Flying

Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.

"Holy couriers guide aven spirits up to the home of the Ancestor."
-Mystic elder

Mana:
Power: 1/1
Cardset: Conspiracy #82 (Uncommon)
Odyssey #47 (Uncommon)
Type: Creature

Tireless Tribe

Creature - Human Nomad

Discard a card: Tireless Tribe gets +0/+4 until end of turn.

"We've survived starvation, dwarf attacks, and heatstroke. Why should a little sandstorm bother us?"

Mana:
Power: 1/1
Cardset: Odyssey #56 (Common)
Type: Creature

Wayward Angel

Creature - Angel Horror

Flying, vigilance

Threshold - As long as seven or more cards are in your graveyard, Wayward Angel gets +3/+3, is black, has trample, and has "At the beginning of your upkeep, sacrifice a creature."

Mana:
Power: 4/4
Cardset: Odyssey #57 (Rare)
Type: Creature

Aboshan, Cephalid Emperor

Legendary Creature - Cephalid

Tap an untapped Cephalid you control: Tap target permanent.

: Tap all creatures without flying.

"No one can fight the tide forever."

Mana:
Power: 3/3
Cardset: Odyssey #58 (Rare)
Type: Creature

Amugaba

Creature - Illusion

Flying

, Discard a card: Return Amugaba to its owner's hand.

The aven claim it feeds on thunder and rainbows.

Mana:
Power: 6/6
Cardset: Odyssey #61 (Rare)
Type: Creature

Aven Fisher

Creature - Bird Soldier

Flying (This creature can't be blocked except by creatures with flying or reach.)

When Aven Fisher dies, you may draw a card.

The same spears that catch their food today will defend their homes tomorrow.

Mana:
Power: 2/2
Cardset: Tenth Edition #68 (Common)
Ninth Edition #61 (Common)
Eighth Edition #61 (Common)
Odyssey #63 (Common)
Type: Creature

Aven Smokeweaver

Creature - Bird Soldier

Flying, protection from red

In a world still pained from burns, some are born already scarred.

Mana:
Power: 2/3
Cardset: Odyssey #64 (Uncommon)
Type: Creature

Aven Windreader

Creature - Bird Soldier Wizard

Flying (This creature can't be blocked except by creatures with flying or reach.)

: Target player reveals the top card of his or her library.

"The tiniest ripple tells a story ten fathoms deep."

Mana:
Power: 3/3
Cardset: Tenth Edition #69 (Common)
Ninth Edition #62 (Common)
Odyssey #65 (Common)
Type: Creature

Balshan Beguiler

Creature - Human Wizard

Whenever Balshan Beguiler deals combat damage to a player, that player reveals the top two cards of his or her library. You choose one of those cards and put it into his or her graveyard.

Mana:
Power: 1/1
Cardset: Odyssey #66 (Uncommon)
Type: Creature

Balshan Griffin

Creature - Griffin

Flying

, Discard a card: Return Balshan Griffin to its owner's hand.

It helps to have an extra direction in which to run.

Mana:
Power: 3/2
Cardset: Odyssey #67 (Uncommon)
Type: Creature

Cephalid Broker

Creature - Cephalid

: Target player draws two cards, then discards two cards.

Cephalids value the free exchange of ideas-except for the "free" part.

Mana:
Power: 2/2
Cardset: Odyssey #71 (Uncommon)
Type: Creature

Cephalid Looter

Creature - Cephalid Rogue

: Target player draws a card, then discards a card.

"Amazing, isn't it, what humans will throw away when they're drowning?"

Mana:
Power: 2/1
Cardset: Odyssey #72 (Common)
Type: Creature

Cephalid Retainer

Creature - Cephalid

: Tap target creature without flying.

Cephalids whisper flattery in your ear, put jewels in your hand, spin dreams in your head, and stick knives in your back.

Mana:
Power: 2/3
Cardset: Odyssey #73 (Rare)
Type: Creature

Cephalid Scout

Creature - Cephalid Wizard Scout

Flying

, Sacrifice a land: Draw a card.

The more they survey the dreadful dry expanses, the more the cephalids thirst to tame them.

Mana:
Power: 1/1
Cardset: Odyssey #74 (Common)
Type: Creature

Cognivore

Creature - Lhurgoyf

Flying

Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.

Mana:
Power: */*
Cardset: Odyssey #77 (Rare)
Type: Creature

Dreamwinder

Creature - Serpent

Dreamwinder can't attack unless defending player controls an Island.

, Sacrifice an Island: Target land becomes an Island until end of turn.

Mana:
Power: 4/3
Cardset: Odyssey #83 (Common)
Type: Creature

Escape Artist

Creature - Human Wizard

Escape Artist is unblockable.

, Discard a card: Return Escape Artist to its owner's hand.

"Not even my shadow knows where I am."

Mana:
Power: 1/1
Cardset: Odyssey #84 (Common)
Type: Creature

Patron Wizard

Creature - Human Wizard

Tap an untapped Wizard you control: Counter target spell unless its controller pays .

"The best way to teach is by example."

Mana:
Power: 2/2
Cardset: Odyssey #89 (Rare)
Type: Creature

Phantom Whelp

Creature - Illusion Hound

When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

It lurks in the mist, waiting for stragglers to fall behind. When the fog clears, nothing remains but footprints.

Mana:
Power: 2/2
Cardset: Odyssey #93 (Common)
Type: Creature

Pulsating Illusion

Creature - Illusion

Flying

Discard a card: Pulsating Illusion gets +4/+4 until end of turn. Activate this ability only once each turn.

Mana:
Cardset: Odyssey #96 (Uncommon)
Type: Creature

Puppeteer

Creature - Human Wizard

, : You may tap or untap target creature.

"Getting people to do what you want is merely a matter of telling them what they want to hear."

Mana:
Power: 1/2
Cardset: Tenth Edition #98 (Uncommon)
Ninth Edition #91 (Uncommon)
Eighth Edition #94 (Uncommon)
Odyssey #97 (Uncommon)
Type: Creature

Scrivener

Creature - Human Wizard

When Scrivener enters the battlefield, you may return target instant card from your graveyard to your hand.

A good memory is no match for a good scribe.

Mana:
Power: 2/2
Cardset: Odyssey #100 (Common)
Exodus #46 (Uncommon)
Type: Creature

Shifty Doppelganger

Creature - Shapeshifter

, Exile Shifty Doppelganger: You may put a creature card from your hand onto the battlefield. If you do, that creature gains haste until end of turn. At the beginning of the next end step, sacrifice that creature. If you do, return Shifty Doppelganger to the battlefield.

Mana:
Power: 1/1
Cardset: Odyssey #101 (Rare)
Type: Creature

Thought Devourer

Creature - Beast

Flying

Your maximum hand size is reduced by four.

Thinking is hard.

Mana:
Power: 4/4
Cardset: Odyssey #105 (Rare)
Type: Creature

Thought Eater

Creature - Beast

Flying

Your maximum hand size is reduced by three.

The first memory it sucks out of its host is how to get rid of it.

Mana:
Power: 2/2
Cardset: Odyssey #106 (Uncommon)
Type: Creature

Thought Nibbler

Creature - Beast

Flying

Your maximum hand size is reduced by two.

Balshan wizards have long used them to gnaw away the memories they wish to forget.

Mana:
Power: 1/1
Cardset: Odyssey #107 (Common)
Type: Creature

Treetop Sentinel

Creature - Bird Soldier

Flying, protection from green

Crian's patrols afford him plenty of opportunity to take potshots at the "dirtwalkers" far below.

Mana:
Power: 2/3
Cardset: Odyssey #111 (Uncommon)
Type: Creature

Bloodcurdler

Creature - Horror

Flying

At the beginning of your upkeep, put the top card of your library into your graveyard.

Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."

Mana:
Power: 1/1
Cardset: Odyssey #116 (Rare)
Type: Creature

Braids, Cabal Minion

Legendary Creature - Human Minion

At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.

"Home is where you can find a decent graveyard and strangers can disappear without awkward questions."

Mana:
Power: 2/2
Cardset: Odyssey #117 (Rare)
Type: Creature

Cabal Inquisitor

Creature - Human Minion

Threshold - , , Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard.

Mana:
Power: 1/1
Cardset: Odyssey #119 (Common)
Type: Creature

Cabal Patriarch

Legendary Creature - Human Wizard

, Sacrifice a creature: Target creature gets -2/-2 until end of turn.

, Exile a creature card from your graveyard: Target creature gets -2/-2 until end of turn.

Mana:
Power: 5/5
Cardset: Odyssey #120 (Rare)
Type: Creature

Childhood Horror

Creature - Horror

Flying

Threshold - As long as seven or more cards are in your graveyard, Childhood Horror gets +2/+2 and can't block.

Mana:
Power: 2/2
Cardset: Odyssey #123 (Uncommon)
Type: Creature

Cursed Monstrosity

Creature - Horror

Flying

Whenever Cursed Monstrosity becomes the target of a spell or ability, sacrifice it unless you discard a land card.

"Run away It's an . . . um . . . run away"
-Nomad sentry

Mana:
Power: 4/3
Cardset: Odyssey #126 (Rare)
Type: Creature

Dirty Wererat

Creature - Human Rat Minion

, Discard a card: Regenerate Dirty Wererat.

Threshold - As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block.

Mana:
Power: 2/3
Cardset: Odyssey #130 (Common)
Type: Creature

Dusk Imp

Creature - Imp

Flying

It despises humans and squirrels and beasts and dwarves and cephalids . . . well, it despises just about everything.

Mana:
Power: 2/1
Cardset: Divine vs. Demonic #34 (Common)
Tenth Edition #140 (Common)
Eighth Edition #130 (Common)
Odyssey #131 (Common)
Type: Creature

Face of Fear

Creature - Horror

, Discard a card: Face of Fear gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

"It's only frightened five people to death. Not my best work."
-Braids, dementia summoner

Mana:
Power: 3/4
Cardset: Odyssey #134 (Uncommon)
Type: Creature

Famished Ghoul

Creature - Zombie

, Sacrifice Famished Ghoul: Exile up to two target cards from a single graveyard.

Memories have distinct tastes. Its favorites are the sickly sweetness of lost love and the bitter smokiness of cruel murder.

Mana:
Power: 3/2
Cardset: Odyssey #135 (Uncommon)
Type: Creature

Filthy Cur

Creature - Hound

Whenever Filthy Cur is dealt damage, you lose that much life.

Some things even fleas won't bite.

Mana:
Power: 2/2
Cardset: Odyssey #136 (Common)
Type: Creature

Fledgling Imp

Creature - Imp

, Discard a card: Fledgling Imp gains flying until end of turn.

Imps aren't born knowing how to fly-just how to annoy.

Mana:
Power: 2/2
Cardset: Odyssey #137 (Common)
Type: Creature

Frightcrawler

Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Threshold - As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.

Mana:
Power: 1/1
Cardset: Odyssey #138 (Common)
Type: Creature

Infected Vermin

Creature - Rat

: Infected Vermin deals 1 damage to each creature and each player.

Threshold - : Infected Vermin deals 3 damage to each creature and each player. Activate this ability only if seven or more cards are in your graveyard.

Mana:
Power: 1/1
Cardset: Odyssey #144 (Uncommon)
Type: Creature

Mindslicer

Creature - Horror

When Mindslicer dies, each player discards his or her hand.

It is the thing that goes bump in the night.

Mana:
Power: 4/3
Cardset: Ninth Edition #146 (Rare)
Odyssey #149 (Rare)
Type: Creature

Mortivore

Creature - Lhurgoyf

Mortivore's power and toughness are each equal to the number of creature cards in all graveyards.

: Regenerate Mortivore.

Mana:
Power: */*
Cardset: Commander #89 (Rare)
Tenth Edition #161 (Rare)
Ninth Edition #147 (Rare)
Odyssey #152 (Rare)
Type: Creature

Overeager Apprentice

Creature - Human Minion

Discard a card, Sacrifice Overeager Apprentice: Add to your mana pool.

Slow and steady may not always win the race, but at least it doesn't end up splattered on the walls.

Mana:
Power: 1/2
Cardset: Divine vs. Demonic #35 (Common)
Odyssey #154 (Common)
Type: Creature

Painbringer

Creature - Human Minion

, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way.

Mana:
Power: 1/1
Cardset: Odyssey #155 (Uncommon)
Type: Creature

Repentant Vampire

Creature - Vampire

Flying

Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire.

Threshold - As long as seven or more cards are in your graveyard, Repentant Vampire is white and has ": Destroy target black creature."

Mana:
Power: 3/3
Cardset: Odyssey #157 (Rare)
Type: Creature

Rotting Giant

Creature - Zombie Giant

Whenever Rotting Giant attacks or blocks, sacrifice it unless you exile a card from your graveyard.

Wracked with rot, it wrecks and ruins.

Mana:
Power: 3/3
Cardset: Odyssey #158 (Uncommon)
Type: Creature

Sadistic Hypnotist

Creature - Human Minion

Sacrifice a creature: Target player discards two cards. Activate this ability only any time you could cast a sorcery.

"Victory in the pits is almost as rewarding as the methods I use to achieve it."

Mana:
Power: 2/2
Cardset: Izzet vs. Golgari #62 (Uncommon)
Odyssey #159 (Uncommon)
Type: Creature

Stalking Bloodsucker

Creature - Vampire

Flying

, Discard a card: Stalking Bloodsucker gets +2/+2 until end of turn.

The pits feed both its thirst for combat and its thirst for blood.

Mana:
Power: 4/4
Cardset: Odyssey #163 (Rare)
Type: Creature

Whispering Shade

Creature - Shade

Swampwalk

: Whispering Shade gets +1/+1 until end of turn.

It glides through the shadows until it reaches yours.

Mana:
Power: 1/1
Cardset: Odyssey #167 (Common)
Type: Creature

Zombie Assassin

Creature - Zombie Assassin

, Exile two cards from your graveyard and Zombie Assassin: Destroy target nonblack creature. It can't be regenerated.

"Zombies don't kill. They recruit."
-Braids, dementia summoner

Mana:
Power: 3/2
Cardset: Odyssey #168 (Common)
Type: Creature

Zombie Cannibal

Creature - Zombie

Whenever Zombie Cannibal deals combat damage to a player, you may exile target card from that player's graveyard.

Nothing is sacred to the undead-not even their own kind.

Mana:
Power: 1/1
Cardset: Odyssey #169 (Common)
Type: Creature

Anarchist

Creature - Human Wizard

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

Those who will not follow are doomed to lead.

Mana:
Power: 2/2
Cardset: Ninth Edition #173 (Uncommon)
Odyssey #173 (Common)
Exodus #79 (Common)
Type: Creature

Ashen Firebeast

Creature - Elemental Beast

: Ashen Firebeast deals 1 damage to each creature without flying.

"I'm not sure which impresses me most, its thoroughness or its intensity."
-Matoc, lavamancer

Mana:
Power: 6/6
Cardset: Odyssey #174 (Rare)
Type: Creature

Barbarian Lunatic

Creature - Human Barbarian

, Sacrifice Barbarian Lunatic: Barbarian Lunatic deals 2 damage to target creature.

"I once saw a single barbarian charge a band of twenty nomads. I've seen some crazy ones, too."
-Nomad sentry

Mana:
Power: 2/1
Cardset: Odyssey #175 (Common)
Type: Creature

Bomb Squad

Creature - Dwarf

: Put a fuse counter on target creature.

At the beginning of your upkeep, put a fuse counter on each creature with a fuse counter on it.

Whenever a creature has four or more fuse counters on it, remove all fuse counters from it and destroy it. That creature deals 4 damage to its controller.

Mana:
Power: 1/1
Cardset: Odyssey #179 (Rare)
Type: Creature

Chainflinger

Creature - Beast

, : Chainflinger deals 1 damage to target creature or player.

Threshold - , : Chainflinger deals 2 damage to target creature or player. Activate this ability only if seven or more cards are in your graveyard.

Mana:
Power: 2/2
Cardset: Odyssey #181 (Common)
Type: Creature

Dwarven Grunt

Creature - Dwarf

Mountainwalk

Hard as stone and twice as stubborn.
-Dwarven compliment

Mana:
Power: 1/1
Cardset: Odyssey #185 (Common)
Type: Creature

Dwarven Recruiter

Creature - Dwarf

When Dwarven Recruiter enters the battlefield, search your library for any number of Dwarf cards and reveal those cards. Shuffle your library, then put them on top of it in any order.

Mana:
Power: 2/2
Cardset: Odyssey #186 (Uncommon)
Type: Creature

Dwarven Strike Force

Creature - Dwarf Berserker

Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn.

Any given foothill may hide dozens of dwarves waiting to spill from their tunnels like fire ants.

Mana:
Power: 4/3
Cardset: Odyssey #188 (Uncommon)
Type: Creature

Ember Beast

Creature - Beast

Ember Beast can't attack or block alone.

Spot one ember beast, attack.
Spot a second, best fall back.
-Dwarven saying

Mana:
Power: 3/4
Cardset: Gatecrash #89 (Common)
Odyssey #190 (Common)
Type: Creature

Frenetic Ogre

Creature - Ogre

, Discard a card at random: Frenetic Ogre gets +3/+0 until end of turn.

The best thing about ogres is that they never try to sneak up on you.

Mana:
Power: 2/3
Cardset: Odyssey #195 (Uncommon)
Type: Creature

Halberdier

Creature - Human Barbarian

First strike

His reputation precedes him-and so does his weapon.

Mana:
Power: 3/1
Cardset: Odyssey #196 (Common)
Type: Creature

Kamahl, Pit Fighter

Legendary Creature - Human Barbarian

Haste (This creature can attack and as soon as it comes under your control.)

: Kamahl, Pit Fighter deals 3 damage to target creature or player.

"I didn't come to play. I came to win."

Mana:
Power: 6/1
Cardset: Tenth Edition #214 (Rare)
Odyssey #198 (Rare)
Type: Creature

Mad Dog

Creature - Hound

At the beginning of your end step, if Mad Dog didn't attack or come under your control this turn, sacrifice it.

The bones it buries may be yours.

Mana:
Power: 2/2
Cardset: Odyssey #202 (Common)
Type: Creature

Magnivore

Creature - Lhurgoyf

Haste (This creature can attack the turn it comes under your control.)

Magnivore's power and toughness are each equal to the number of sorcery cards in all graveyards.

Mana:
Power: */*
Cardset: Ninth Edition #202 (Rare)
Odyssey #204 (Rare)
Type: Creature

Mine Layer

Creature - Dwarf

, : Put a mine counter on target land.

Whenever a land with a mine counter on it becomes tapped, destroy it.

When Mine Layer leaves the battlefield, remove all mine counters from all lands.

Mana:
Power: 1/1
Cardset: Odyssey #205 (Rare)
Type: Creature

Minotaur Explorer

Creature - Minotaur Scout

When Minotaur Explorer enters the battlefield, sacrifice it unless you discard a card at random.

After the invasion devastated the Talruum and Hurloon tribes, the survivors began to search for other minotaurs.

Mana:
Power: 3/3
Cardset: Odyssey #206 (Uncommon)
Type: Creature

Obstinate Familiar

Creature - Lizard

If you would draw a card, you may skip that draw instead.

"Lizards make excellent familiars. They never know when they've lost."
-Matoc, lavamancer

Mana:
Power: 1/1
Cardset: Odyssey #210 (Rare)
Type: Creature

Pardic Firecat

Creature - Elemental Cat

Haste

If Pardic Firecat is in a graveyard, effects from spells named Flame Burst count it as a card named Flame Burst.

"I've heard of putting the cat out, but this isn't what I had in mind."
-Nomad sentry

Mana:
Power: 2/3
Cardset: Odyssey #211 (Common)
Type: Creature

Pardic Miner

Creature - Dwarf

Sacrifice Pardic Miner: Target player can't play lands this turn.

"Punch and drag,
Toss the slag,
Sift the soil,
Leave the spoil."

Mana:
Power: 1/1
Cardset: Odyssey #212 (Rare)
Type: Creature

Pardic Swordsmith

Creature - Dwarf

, Discard a card at random: Pardic Swordsmith gets +2/+0 until end of turn.

A finely crafted blade will never meet as many blows on the battlefield as it did on the anvil.

Mana:
Power: 1/1
Cardset: Odyssey #213 (Common)
Type: Creature

Savage Firecat

Creature - Elemental Cat

Trample

Savage Firecat enters the battlefield with seven +1/+1 counters on it.

Whenever you tap a land for mana, remove a +1/+1 counter from Savage Firecat.

Mana:
Cardset: Odyssey #218 (Rare)
Type: Creature

Spark Mage

Creature - Dwarf Wizard

Whenever Spark Mage deals combat damage to a player, you may have Spark Mage deal 1 damage to target creature that player controls.

The Pardic Mountains are known for their spicy cuisine.

Mana:
Power: 1/1
Cardset: Odyssey #222 (Uncommon)
Type: Creature

Whipkeeper

Creature - Dwarf

: Whipkeeper deals damage to target creature equal to the damage already dealt to it this turn.

"If you don't hit your adversaries while they're down, they might get up again."

Mana:
Power: 1/1
Cardset: Odyssey #228 (Uncommon)
Type: Creature

Cartographer

Creature - Human

When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.

"Finding the way once is luck. Finding the way twice takes a good map."

Mana:
Power: 2/2
Cardset: Odyssey #232 (Common)
Exodus #107 (Uncommon)
Type: Creature

Chlorophant

Creature - Elemental

At the beginning of your upkeep, you may put a +1/+1 counter on Chlorophant.

Threshold - As long as seven or more cards are in your graveyard, Chlorophant has "At the beginning of your upkeep, you may put another +1/+1 counter on Chlorophant."

Mana:
Power: 1/1
Cardset: Odyssey #234 (Rare)
Type: Creature

Crashing Centaur

Creature - Centaur

, Discard a card: Crashing Centaur gains trample until end of turn.

Threshold - As long as seven or more cards are in your graveyard, Crashing Centaur gets +2/+2 and has shroud. (It can't be the target of spells or abilities.)

Mana:
Power: 3/4
Cardset: Odyssey #235 (Uncommon)
Type: Creature

Diligent Farmhand

Creature - Human Druid

, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.

If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.

Mana:
Power: 1/1
Cardset: Odyssey #237 (Common)
Type: Creature

Druid Lyrist

Creature - Human Druid

, , Sacrifice Druid Lyrist: Destroy target enchantment.

The druids and the forest are in perfect harmony. They sing the same songs.

Mana:
Power: 1/1
Cardset: Odyssey #238 (Common)
Type: Creature

Gorilla Titan

Creature - Ape

Trample

Gorilla Titan gets +4/+4 as long as there are no cards in your graveyard.

"I want a banana this big"

Mana:
Power: 4/4
Cardset: Odyssey #241 (Uncommon)
Type: Creature

Ivy Elemental

Creature - Elemental

Ivy Elemental enters the battlefield with X +1/+1 counters on it.

In the gardens of the centaurs, many travelers have mysteriously vanished while admiring the elaborate topiaries.

Mana:
Cardset: Odyssey #245 (Rare)
Type: Creature

Krosan Archer

Creature - Centaur Archer

Reach (This creature can block creatures with flying.)

, Discard a card: Krosan Archer gets +0/+2 until end of turn.

Mana:
Power: 2/3
Cardset: Odyssey #246 (Common)
Type: Creature

Krosan Avenger

Creature - Human Druid

Trample

Threshold - : Regenerate Krosan Avenger. Activate this ability only if seven or more cards are in your graveyard.

She'd have a fearsome reputation if she left any survivors.

Mana:
Power: 3/1
Cardset: Odyssey #247 (Common)
Type: Creature

Krosan Beast

Creature - Squirrel Beast

Threshold - Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.

Those who see the squirrels go underground in the winter aren't ready for what emerges in the spring.

Mana:
Power: 1/1
Cardset: Odyssey #248 (Rare)
Type: Creature

Leaf Dancer

Creature - Centaur

Forestwalk

A leaf dancer sweeps through the forest like a spring breeze, evading even the sharpest eyes and ears.

Mana:
Power: 2/2
Cardset: Odyssey #249 (Common)
Type: Creature

Metamorphic Wurm

Creature - Elephant Wurm

Threshold - Metamorphic Wurm gets +4/+4 as long as seven or more cards are in your graveyard.

Only a handful have seen it transform. Or, from the wurm's perspective, only a mouthful.

Mana:
Power: 3/3
Cardset: Odyssey #250 (Uncommon)
Type: Creature

Nantuko Disciple

Creature - Insect Druid

, : Target creature gets +2/+2 until end of turn.

Unanswered prayers are themselves answers.
-Nantuko teaching

Mana:
Power: 2/2
Cardset: Eighth Edition #268 (Common)
Odyssey #253 (Common)
Type: Creature

Nantuko Elder

Creature - Insect Druid

: Add to your mana pool.

Plant a field with wishes, and you will grow more wishes.
-Nantuko teaching

Mana:
Power: 1/2
Cardset: Odyssey #254 (Uncommon)
Type: Creature

Nantuko Mentor

Creature - Insect Druid

, : Target creature gets +X/+X until end of turn, where X is that creature's power.

That which grows without roots cannot be uprooted.
-Nantuko teaching

Mana:
Power: 1/1
Cardset: Odyssey #255 (Rare)
Type: Creature

Nimble Mongoose

Creature - Mongoose

Shroud (This permanent can't be the target of spells or abilities.)

Threshold - Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.

Faster than a cobra's bite.

Mana:
Power: 1/1
Cardset: Odyssey #258 (Uncommon)
Type: Creature

Nut Collector

Creature - Human Druid

At the beginning of your upkeep, you may put a 1/1 green Squirrel creature token onto the battlefield.

Threshold - Squirrel creatures get +2/+2 as long as seven or more cards are in your graveyard.

Mana:
Power: 1/1
Cardset: Odyssey #259 (Rare)
Type: Creature

Rabid Elephant

Creature - Elephant

Whenever Rabid Elephant becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.

When in doubt, stomp.

Mana:
Power: 3/4
Cardset: Odyssey #263 (Common)
Type: Creature

Seton, Krosan Protector

Legendary Creature - Centaur Druid

Tap an untapped Druid you control: Add to your mana pool.

"Survival of the fittest is not only the law of the pits, it is the law of nature. That is why I fight."

Mana:
Power: 2/2
Cardset: Odyssey #267 (Rare)
Type: Creature

Skyshooter

Creature - Centaur Archer

Reach (This creature can block creatures with flying.)

, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

Mana:
Power: 1/2
Cardset: Odyssey #270 (Uncommon)
Type: Creature

Spellbane Centaur

Creature - Centaur

Creatures you control can't be the targets of blue spells or abilities from blue sources.

"No mage's deception can harm those who keep nature balanced."

Mana:
Power: 3/2
Cardset: Odyssey #271 (Rare)
Type: Creature

Springing Tiger

Creature - Cat

Threshold - Springing Tiger gets +2/+2 as long as seven or more cards are in your graveyard.

The ground trembled in a violent purr.

Mana:
Power: 3/3
Cardset: Odyssey #272 (Common)
Type: Creature

Squirrel Mob

Creature - Squirrel

Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.

An army of squirrels is still an army.

Mana:
Power: 2/2
Cardset: Odyssey #273 (Rare)
Type: Creature