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Shapesharer

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Target Shapeshifter becomes a copy of target creature until your next turn.

One good mimic deserves another.

Mana:
Power: 1/1
Cardset: Lorwyn #85 (Rare)
Type: Creature

Silvergill Adept

Creature - Merfolk Wizard

As an additional cost to cast Silvergill Adept, reveal a Merfolk card from your hand or pay .

When Silvergill Adept enters the battlefield, draw a card.

"I bring baubles of lore, lost secrets seined from the listening waves."

Mana:
Power: 2/1
Cardset: Lorwyn #86 (Uncommon)
Type: Creature

Silvergill Douser

Creature - Merfolk Wizard

: Target creature gets -X/-0 until end of turn, where X is the number of Merfolk and/or Faeries you control.

The Silvergill school monitors traffic on the Lanes, ensuring that the riffraff don't interfere with travelers.

Mana:
Power: 1/1
Cardset: Lorwyn #87 (Common)
Type: Creature

Spellstutter Sprite

Creature - Faerie Wizard

Flash

Flying

When Spellstutter Sprite enters the battlefield, counter target spell with converted mana cost X or less, where X is the number of Faeries you control.

Mana:
Power: 1/1
Cardset: Modern Masters #65 (Common)
Lorwyn #89 (Common)
Type: Creature

Stonybrook Angler

Creature - Merfolk Wizard

, : You may tap or untap target creature.

"Water is in the air, the trees, and the earth. Understand its motion, speak its language, and the subtle currents that flow through all living things will fall under your command."

Mana:
Power: 1/2
Cardset: Lorwyn #90 (Common)
Type: Creature

Exiled Boggart

Creature - Goblin Rogue

When Exiled Boggart dies, discard a card.

Among the boggarts, there is only one real rule: all new treasures and experiences must be shared. Those who hoard their gifts commit the one truly unforgivable sin.

Mana:
Power: 2/2
Cardset: Lorwyn #109 (Common)
Type: Creature

Nath's Buffoon

Creature - Goblin Rogue

Protection from Elves

Smik learned the elvish dance quickly enough. The most difficult, yet most important step was to stay out of Nath's sight until called to perform.

Mana:
Power: 1/1
Cardset: Lorwyn #129 (Common)
Type: Creature

Nectar Faerie

Creature - Faerie Wizard

Flying

, : Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

"The unpredictable fae are just as likely to provide a blight as a boon."
-Desmera, perfect of Wren's Run

Mana:
Power: 1/1
Cardset: Lorwyn #130 (Uncommon)
Type: Creature

Oona's Prowler

Creature - Faerie Rogue

Flying

Discard a card: Oona's Prowler gets -2/-0 until end of turn. Any player may activate this ability.

Deep in Glen Elendra blossoms Oona, queen of the faeries, nourished by secrets and pollinated by stolen dreams.

Mana:
Power: 3/1
Cardset: Lorwyn #133 (Rare)
Type: Creature

Scarred Vinebreeder

Creature - Elf Shaman

, Exile an Elf card from your graveyard: Scarred Vinebreeder gets +3/+3 until end of turn.

For disfigured elves, there are few choices beyond death or nettlevine.

Mana:
Power: 1/1
Cardset: Lorwyn #138 (Common)
Type: Creature

Skeletal Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Regenerate Skeletal Changeling.

Though they lack true flesh and bone of their own, changelings imitate either with equal ease.

Mana:
Power: 1/1
Cardset: Lorwyn #140 (Common)
Type: Creature

Squeaking Pie Sneak

Creature - Goblin Rogue

As an additional cost to cast Squeaking Pie Sneak, reveal a Goblin card from your hand or pay .

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

"Why do our pies squeak? It's all the faeries, mice, and prickly-hogs we stuff inside."
-Borb of the Squeaking Pie warren

Mana:
Power: 2/2
Cardset: Lorwyn #142 (Uncommon)
Type: Creature

Adder-Staff Boggart

Creature - Goblin Warrior

When Adder-Staff Boggart enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Adder-Staff Boggart. (Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.)

Mana:
Power: 2/1
Cardset: Lorwyn #148 (Common)
Type: Creature

Ashling the Pilgrim

Legendary Creature - Elemental Shaman

: Put a +1/+1 counter on Ashling the Pilgrim. If this is the third time this ability has resolved this turn, remove all +1/+1 counters from Ashling the Pilgrim, and it deals that much damage to each creature and each player.

Mana:
Power: 1/1
Cardset: Lorwyn #149 (Rare)
Type: Creature

Boggart Sprite-Chaser

Creature - Goblin Warrior

As long as you control a Faerie, Boggart Sprite-Chaser gets +1/+1 and has flying.

"Auntie pointed out to the faerie how much mischief a flying boggart could wreak, and a beautiful new friendship was born."
-A tale of Auntie Grub

Mana:
Power: 1/2
Cardset: Lorwyn #156 (Common)
Type: Creature

Fire-Belly Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

: Fire-Belly Changeling gets +1/+0 until end of turn. Activate this ability no more than twice each turn.

"My ears say it hisses. My fingers say it burns."
-Auntie Wort

Mana:
Power: 1/1
Cardset: Knights vs. Dragons #51 (Unknown)
Lorwyn #164 (Common)
Type: Creature

Flamekin Spitfire

Creature - Elemental Shaman

: Flamekin Spitfire deals 1 damage to target creature or player.

Some flamekin warriors explore the art of coherence, an ancient discipline that harnesses the chaos of fire and focuses it with pinpoint precision.

Mana:
Power: 1/1
Cardset: Lorwyn #168 (Uncommon)
Type: Creature

Smokebraider

Creature - Elemental Shaman

: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.

"Be silent and listen to your inner fire. Only then can you walk the Path of Flame."

Mana:
Power: 1/1
Cardset: Lorwyn #189 (Common)
Type: Creature

Soulbright Flamekin

Creature - Elemental Shaman

: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add to your mana pool.

When provoked, a flamekin's inner fire burns far hotter than any giant's forge.

Mana:
Power: 2/1
Cardset: Jace vs. Chandra #37 (Common)
Lorwyn #190 (Common)
Type: Creature

Kithkin Daggerdare

Creature - Kithkin Soldier

, : Target attacking creature gets +2/+2 until end of turn.

The kith dance their elaborate reels not merely to celebrate the events of their lives but to form an unbreakable bond of loyalty with their kin, a bond stronger than the fear of death itself.

Mana:
Power: 1/1
Cardset: Lorwyn #223 (Common)
Type: Creature

Leaf Gilder

Creature - Elf Druid

: Add to your mana pool.

Eidren, perfect of Lys Alana, ordered hundreds of trees uprooted and rearranged into a pattern he deemed beautiful. Thus the Gilt-Leaf Wood was born.

Mana:
Power: 2/1
Cardset: Archenemy #63 (Common)
Lorwyn #227 (Common)
Type: Creature

Warren-Scourge Elf

Creature - Elf Warrior

Protection from Goblins

"If one can associate any virtue with the eyeblights, it is the talent some achieve in disposing of them. I have seen the slaying of boggarts raised nearly to an art form."
-Fiala, Gilt-Leaf winnower

Mana:
Power: 1/1
Cardset: Lorwyn #241 (Common)
Type: Creature

Woodland Changeling

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Changelings cannot resist the draw of a new shape, even if doing so would be in their best interests.

Mana:
Power: 2/2
Cardset: Lorwyn #242 (Common)
Type: Creature

Wren's Run Vanquisher

Creature - Elf Warrior

As an additional cost to cast Wren's Run Vanquisher, reveal an Elf card from your hand or pay .

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Mana:
Power: 3/3
Cardset: Elves vs. Goblins #19 (Uncommon)
Lorwyn #245 (Uncommon)
Type: Creature

Gaddock Teeg

Legendary Creature - Kithkin Advisor

Noncreature spells with converted mana cost 4 or greater can't be cast.

Noncreature spells with in their mana costs can't be cast.

So great is his wisdom and spirit that many who have met him say that they stood before a giant of a man and talked to the wisest of the four winds.

Mana:
Power: 2/2
Cardset: Lorwyn #248 (Rare)
Type: Creature

Sygg, River Guide

Legendary Creature - Merfolk Wizard

Islandwalk

: Target Merfolk you control gains protection from the color of your choice until end of turn.

"If there's a place worth going, the Merrow Lanes already do. And if there's a route worth taking, yours truly already has."

Mana:
Power: 2/2
Cardset: Lorwyn #251 (Rare)
Type: Creature

Ghost Warden

Creature - Spirit

: Target creature gets +1/+1 until end of turn.

"I thought of fate as an iron lattice, intricate but rigidly unchangeable. That was until some force bent fate's bars to spare my life."
-Ilromov, traveling storyteller

Mana:
Power: 1/1
Cardset: Tenth Edition #16 (Common)
Guildpact #5 (Common)
Type: Creature

Samite Healer

Creature - Human Cleric

: Prevent the next 1 damage that would be dealt to target creature or player this turn.

Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others.

Mana:
Power: 1/1
Cardset: Tenth Edition #38 (Common)
Ninth Edition #39 (Common)
Eighth Edition #41 (Common)
Seventh Edition #38 (Common)
Sixth Edition #40 (Unknown)
Fifth Edition #334 (Common)
Fourth Edition #297 (Common)
Revised Edition #222 (Common)
Unlimited Edition #222 (Common)
Beta Edition #223 (Unknown)
Alpha Edition #221 (Unknown)
Type: Creature

Spirit Weaver

Creature - Human Wizard

: Target green or blue creature gets +0/+1 until end of turn.

"Let my hope be your shield."

Mana:
Power: 2/1
Cardset: Tenth Edition #46 (Uncommon)
Invasion #39 (Uncommon)
Type: Creature

Starlight Invoker

Creature - Human Cleric Mutant

: You gain 5 life.

"The constellations form a tapestry of light that traces my people's broken history. Day and night, I feel their glittering presence calling me to weave the pattern whole."

Mana:
Power: 1/3
Cardset: Tenth Edition #47 (Uncommon)
Legions #20 (Common)
Type: Creature

Steadfast Guard

Creature - Human Rebel

Vigilance (Attacking doesn't cause this creature to tap.)

"Best leave your tongue in its yap-hole, Mercadian scum, for your silvered words and golden bribes do not sparkle so brightly outside your city."

Mana:
Power: 2/2
Cardset: Tenth Edition #48 (Common)
Mercadian Masques #50 (Common)
Type: Creature

True Believer

Creature - Human Cleric

You have shroud. (You can't be the target of spells or abilities.)

So great is his certainty that mere facts cannot shake it.

Mana:
Power: 2/2
Cardset: Tenth Edition #53 (Rare)
Onslaught #57 (Rare)
Type: Creature

Youthful Knight

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Idealism fits him better than his armor.

Mana:
Power: 2/1
Cardset: Tenth Edition #62 (Common)
Stronghold #125 (Common)
Type: Creature

Lumengrid Warden

Creature - Human Wizard

The wardens keep watch over an endless sea of progress.

Mana:
Power: 1/3
Cardset: Tenth Edition #89 (Common)
Ninth Edition #84 (Common)
Mirrodin #41 (Common)
Type: Creature

Sky Weaver

Creature - Metathran Wizard

: Target white or black creature gains flying until end of turn. (It can't be blocked except by creatures with flying or reach.)

"Let my wisdom give you wings."

Mana:
Power: 2/1
Cardset: Tenth Edition #109 (Uncommon)
Invasion #74 (Uncommon)
Type: Creature

Spiketail Hatchling

Creature - Drake

Flying (This creature can't be blocked except by creatures with flying or reach.)

Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays .

It dodges waves of water to prepare for waves of magic.

Mana:
Power: 1/1
Cardset: Tenth Edition #111 (Uncommon)
Eighth Edition #102 (Uncommon)
Prophecy #49 (Common)
Type: Creature

Vedalken Mastermind

Creature - Vedalken Wizard

, : Return target permanent you control to its owner's hand.

The vedalken see other beings from a cold distance, as either experimental subjects or objects of study.

Mana:
Power: 1/2
Cardset: Tenth Edition #123 (Uncommon)
Fifth Dawn #40 (Uncommon)
Type: Creature

Hate Weaver

Creature - Zombie Wizard

: Target blue or red creature gets +1/+0 until end of turn.

"Let my hate fuel your fury."

Mana:
Power: 2/1
Cardset: Tenth Edition #147 (Uncommon)
Invasion #108 (Uncommon)
Type: Creature

Spineless Thug

Creature - Zombie Mercenary

Spineless Thug can't block.

What it lacks in backbone, it makes up for in cruelty.

Mana:
Power: 2/2
Cardset: Tenth Edition #180 (Common)
Ninth Edition #165 (Common)
Eighth Edition #166 (Common)
Seventh Edition #164 (Common)
Nemesis #71 (Common)
Type: Creature

Thrull Surgeon

Creature - Thrull

, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate this ability only any time you could cast a sorcery.

"Just take a little off the top."

Mana:
Power: 1/1
Cardset: Tenth Edition #183 (Uncommon)
Exodus #76 (Common)
Type: Creature

Goblin Elite Infantry

Creature - Goblin Warrior

Whenever Goblin Elite Infantry blocks or becomes blocked, it gets -1/-1 until end of turn.

They talk a good fight.

Mana:
Power: 2/2
Cardset: Tenth Edition #206 (Common)
Seventh Edition #187 (Common)
Sixth Edition #183 (Unknown)
Mirage #177 (Common)
Type: Creature

Rage Weaver

Creature - Human Wizard

: Target black or green creature gains haste until end of turn. (It can attack and this turn.)

"Let my passion spur your victory."

Mana:
Power: 2/1
Cardset: Tenth Edition #223 (Uncommon)
Invasion #159 (Uncommon)
Type: Creature

Viashino Sandscout

Creature - Viashino Scout

Haste (This creature can attack and as soon as it comes under your control.)

At the beginning of the end step, return Viashino Sandscout to its owner's hand. (Return it only if it's on the battlefield.)

A viashino's overlapping scales form a buffer against Shiv's ash-flecked winds and a slippery target for goblin pikes.

Mana:
Power: 2/1
Cardset: Tenth Edition #246 (Common)
Urza's Legacy #96 (Common)
Type: Creature

Canopy Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

It keeps the upper reaches of the forest free of every menace . . . except for the spider itself.

Mana:
Power: 1/3
Cardset: Tenth Edition #254 (Common)
Eighth Edition #236 (Common)
Seventh Edition #234 (Common)
Tempest #111 (Common)
Type: Creature

Gaea's Herald

Creature - Elf

Creature spells can't be countered.

"Gaea sings with the voice of nature rampant: a thousand howls, chitters, and cries, and none of them can be ignored."

Mana:
Power: 1/1
Cardset: Tenth Edition #265 (Rare)
Eighth Edition #252 (Rare)
Planeshift #80 (Rare)
Type: Creature

Grizzly Bears

Creature - Bear

"We cannot forget that among all of Dominaria's wonders, a system of life exists, with prey and predators that will never fight wars nor vie for ancient power."
-Jolrael, empress of beasts

Mana:
Power: 2/2
Cardset: Tenth Edition #268 (Common)
Ninth Edition #246 (Common)
Eighth Edition #256 (Common)
Seventh Edition #251 (Common)
Sixth Edition #236 (Unknown)
Fifth Edition #163 (Common)
Fourth Edition #134 (Common)
Revised Edition #108 (Common)
Unlimited Edition #108 (Common)
Beta Edition #108 (Unknown)
Alpha Edition #108 (Unknown)
Type: Creature

Joiner Adept

Creature - Elf Druid

Lands you control have ": Add one mana of any color to your mana pool."

A talented apprentice makes all things. The master makes all things possible.

Mana:
Power: 2/1
Cardset: Tenth Edition #271 (Rare)
Fifth Dawn #89 (Rare)
Type: Creature

Might Weaver

Creature - Human Wizard

: Target red or white creature gains trample until end of turn. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

"Let my strength harden your resolve."

Mana:
Power: 2/1
Cardset: Tenth Edition #278 (Uncommon)
Invasion #198 (Uncommon)
Type: Creature

Rushwood Dryad

Creature - Dryad

Forestwalk (This creature is unblockable as long as defending player controls a Forest.)

To a dryad, every tree in the forest is both a doorway and a window.

Mana:
Power: 2/1
Cardset: Tenth Edition #294 (Common)
Eighth Edition #278 (Common)
Mercadian Masques #263 (Common)
Type: Creature

Crossbow Infantry

Creature - Human Soldier Archer

: Crossbow Infantry deals 1 damage to target attacking or blocking creature.

"He can split a marshfly in two from halfway across the range."
-Onean sergeant

Mana:
Power: 1/1
Cardset: Ninth Edition #12 (Common)
Eighth Edition #15 (Common)
Seventh Edition #12 (Common)
Mercadian Masques #16 (Common)
Type: Creature

Master Decoy

Creature - Human Soldier

, : Tap target creature.

A skilled decoy can throw your enemies off your trail. A master decoy can survive to do it again.

Mana:
Power: 1/2
Cardset: Ninth Edition #27 (Common)
Eighth Edition #29 (Common)
Tempest #241 (Common)
Type: Creature

Veteran Cavalier

Creature - Human Knight

Vigilance (Attacking doesn't cause this creature to tap.)

Spirit is the sword and experience the sharpening stone.
-Arabian proverb

Mana:
Power: 2/2
Cardset: Ninth Edition #52 (Common)
Type: Creature

Imaginary Pet

Creature - Illusion

At the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand.

"It followed me home. Can I keep it?"

Mana:
Power: 4/4
Cardset: Ninth Edition #82 (Rare)
Urza's Saga #81 (Rare)
Type: Creature

Storm Crow

Creature - Bird

Flying (This creature can't be blocked except by creatures with flying or reach.)

Storm crow descending, winter unending. Storm crow departing, summer is starting.

Mana:
Power: 1/2
Cardset: Ninth Edition #100 (Common)
Eighth Edition #104 (Common)
Seventh Edition #100 (Common)
Sixth Edition #101 (Unknown)
Alliances #54 (Common)
Alliances #55 (Common)
Type: Creature

Thought Courier

Creature - Human Wizard

: Draw a card, then discard a card.

"There's an assortment to satisfy all your needs: deep, fleeting, dirty, pure, scientific, philosophical, after, and even fore. For a price."

Mana:
Power: 1/1
Cardset: Ninth Edition #104 (Uncommon)
Fifth Dawn #38 (Common)
Type: Creature

Bog Imp

Creature - Imp

Flying (This creature can't be blocked except by creatures with flying or reach.)

Think of it as a butcher knife with wings.

Mana:
Power: 1/1
Cardset: Ninth Edition #116 (Common)
Eighth Edition #119 (Common)
Seventh Edition #122 (Common)
Sixth Edition #116 (Unknown)
Fifth Edition #7 (Common)
Fourth Edition #7 (Common)
The Dark #3 (Common)
Type: Creature

Foul Imp

Creature - Imp

Flying

When Foul Imp enters the battlefield, you lose 2 life.

The imp, unaware of its own odor, paused to catch its breath . . . and promptly died.

Mana:
Power: 2/2
Cardset: Divine vs. Demonic #32 (Common)
Ninth Edition #132 (Common)
Seventh Edition #136 (Uncommon)
Stronghold #9 (Common)
Type: Creature

Swarm of Rats

Creature - Rat

Swarm of Rats's power is equal to the number of Rats you control.

"Rats, rats, rats! Hundreds, thousands, millions of them, and every one a life."
-Bram Stoker, Dracula

Mana:
Power: */1
Cardset: Ninth Edition #166 (Uncommon)
Eighth Edition #167 (Uncommon)
Type: Creature

Goblin Brigand

Creature - Goblin Warrior

Goblin Brigand attacks each turn if able.

Like a loaded cannon-point and shoot.

Mana:
Power: 2/2
Cardset: Ninth Edition #190 (Common)
Scourge #94 (Common)
Type: Creature

Rogue Kavu

Creature - Kavu

Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn.

Every litter of kavu yields one cub that refuses to hunt with the pack.

Mana:
Power: 1/1
Cardset: Ninth Edition #213 (Common)
Invasion #160 (Common)
Type: Creature

Utopia Tree

Creature - Plant

: Add one mana of any color to your mana pool.

The fruit of this fabled tree takes on the flavor of whatever food you love most.

Mana:
Cardset: Ninth Edition #277 (Rare)
Invasion #219 (Rare)
Type: Creature

Zodiac Monkey

Creature - Ape

Forestwalk (This creature is unblockable as long as defending player controls a Forest.)

It lives mainly on fruit, leaves, and the occasional nose.

Mana:
Power: 2/1
Cardset: Ninth Edition #285 (Common)
Type: Creature

Angelic Page

Creature - Angel Spirit

Flying

: Target attacking or blocking creature gets +1/+1 until end of turn.

If only every message were as perfect as its messenger.

Mana:
Power: 1/1
Cardset: Divine vs. Demonic #3 (Common)
Eighth Edition #2 (Common)
Seventh Edition #1 (Common)
Urza's Saga #4 (Common)
Type: Creature

Sword Dancer

Creature - Human Rebel

: Target attacking creature gets -1/-0 until end of turn.

Most soldiers think of the sword as a weapon. In the hands of Zho monks, swords are also the strongest of shields.

Mana:
Power: 1/2
Cardset: Eighth Edition #53 (Uncommon)
Prophecy #25 (Uncommon)
Type: Creature

Coral Eel

Creature - Fish

Some fishers like to eat eels, and some eels like to eat fishers.

Mana:
Power: 2/1
Cardset: Eighth Edition #70 (Common)
Type: Creature

Sage of Lat-Nam

Creature - Human Artificer

, Sacrifice an artifact: Draw a card.

Within each device is a spark of its creator's soul. Within each sage is a lamp that awaits that spark.

Mana:
Power: 1/2
Cardset: Eighth Edition #97 (Rare)
Antiquities #57 (Common)
Type: Creature

Sneaky Homunculus

Creature - Homunculus Illusion

Sneaky Homunculus can't block or be blocked by creatures with power 2 or greater.

Keep watch only for the giants and you'll be eaten by the ants.

Mana:
Power: 1/1
Cardset: Eighth Edition #101 (Common)
Nemesis #44 (Common)
Type: Creature

Canyon Wildcat

Creature - Cat

Mountainwalk

In the warrior kingdom of Keld, the cats used in the hunt are prized for their tracking sense and ability to climb walls.

Mana:
Power: 2/1
Cardset: Ajani vs. Nicol Bolas #6 (Common)
Eighth Edition #181 (Common)
Tempest #167 (Common)
Type: Creature

Goblin Glider

Creature - Goblin

Flying

Goblin Glider can't block.

"What's got two arms, one wing, and no brains?"
-Ghitu riddle

Mana:
Power: 1/1
Cardset: Eighth Edition #189 (Uncommon)
Seventh Edition #189 (Uncommon)
Type: Creature

Goblin Raider

Creature - Goblin Warrior

Goblin Raider can't block.

He's smart for a goblin. He can do two things: hit and run.

Mana:
Power: 2/2
Cardset: Eighth Edition #191 (Common)
Seventh Edition #192 (Common)
Urza's Saga #194 (Common)
Type: Creature

Okk

Creature - Goblin

Okk can't attack unless a creature with greater power also attacks.

Okk can't block unless a creature with greater power also blocks.

Mana:
Power: 4/4
Cardset: Eighth Edition #206 (Rare)
Seventh Edition #204 (Rare)
Urza's Saga #204 (Rare)
Type: Creature

Vine Trellis

Creature - Plant Wall

Defender (This creature can't attack.)

: Add to your mana pool.

Nature twists knots stronger than any rope.

Mana:
Cardset: Garruk vs. Liliana #4 (Common)
Eighth Edition #287 (Common)
Mercadian Masques #285 (Common)
Type: Creature

Kjeldoran Outrider

Creature - Human Soldier

: Kjeldoran Outrider gets +0/+1 until end of turn.

"I listen to people. He sniffs the wind. And we both sense something big coming. Something very big."

Mana:
Power: 2/2
Cardset: Coldsnap #12 (Common)
Type: Creature

Ronom Unicorn

Creature - Unicorn

Sacrifice Ronom Unicorn: Destroy target enchantment.

The aberrant magic of the Rimewind drew the unicorns back from the northern wastes to do battle once again.

Mana:
Power: 2/2
Cardset: Coldsnap #16 (Common)
Type: Creature

White Shield Crusader

Creature - Human Knight

Protection from black

: White Shield Crusader gains flying until end of turn.

: White Shield Crusader gets +1/+0 until end of turn.

"Honor your steed and it will carry you to great deeds-and bring you home to tell of them."

Mana:
Power: 2/1
Cardset: Coldsnap #24 (Uncommon)
Type: Creature

Krovikan Mist

Creature - Illusion

Flying

Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.

Plague-induced dreams became real as they swirled above Krov, mingling with the magical residue of the World Spell.

Mana:
Power: */*
Cardset: Coldsnap #38 (Common)
Type: Creature

Rimewind Taskmage

Creature - Human Wizard

, : You may tap or untap target permanent. Activate this ability only if you control four or more snow permanents.

"Find solace in the sun? Burning, blinding, laying secrets bare? No, solace is found under the blanket of cold."

Mana:
Power: 1/2
Cardset: Coldsnap #44 (Common)
Type: Creature

Krovikan Scoundrel

Creature - Human Rogue

The few surviving humans of Krov would have welcomed the return of winter and its sterilizing cold. They often peered northward, hoping that the snow's edge had reached their infested city-tomb.

Mana:
Power: 2/1
Cardset: Coldsnap #64 (Common)
Type: Creature

Stromgald Crusader

Creature - Zombie Knight

Protection from white

: Stromgald Crusader gains flying until end of turn.

: Stromgald Crusader gets +1/+0 until end of turn.

"The White-Shielders think their code justifies their actions. In truth it only binds their hands."

Mana:
Power: 2/1
Cardset: Coldsnap #71 (Uncommon)
Type: Creature

Goblin Furrier

Creature - Goblin Warrior

Prevent all damage that Goblin Furrier would deal to snow creatures.

Clambering up and over the powdery slope, the goblin chanced upon a small furry thing. There they regarded each other: the goblin and his new pair of earmuffs.

Mana:
Power: 2/2
Cardset: Coldsnap #82 (Common)
Type: Creature

Bull Aurochs

Creature - Aurochs

Trample

Whenever Bull Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs.

The aurochs herd is content to graze-until the bull provides the dissenting urge to charge.

Mana:
Power: 2/1
Cardset: Coldsnap #107 (Common)
Type: Creature

Sheltering Ancient

Creature - Treefolk

Trample

Cumulative upkeep-Put a +1/+1 counter on a creature an opponent controls. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Mana:
Power: 5/5
Cardset: Coldsnap #121 (Uncommon)
Type: Creature

Auriok Bladewarden

Creature - Human Soldier

: Target creature gets +X/+X until end of turn, where X is Auriok Bladewarden's power.

The Auriok have learned through constant struggle that allies are more precious than water.

Mana:
Power: 1/1
Cardset: Mirrodin #3 (Uncommon)
Type: Creature

Auriok Steelshaper

Creature - Human Soldier

Equip costs you pay cost less.

As long as Auriok Steelshaper is equipped, Soldier and/or Knight creatures you control get +1/+1.

They put their safety in his hands. He puts sharpened steel in theirs.

Mana:
Power: 1/1
Cardset: Mirrodin #4 (Rare)
Type: Creature

Leonin Den-Guard

Creature - Cat Soldier

As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance.

No one under the four suns can elude the watchful eye of the den-guard.

Mana:
Power: 1/3
Cardset: Mirrodin #9 (Common)
Type: Creature

Loxodon Peacekeeper

Creature - Elephant Soldier

At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.

Mana:
Power: 4/4
Cardset: Mirrodin #13 (Rare)
Type: Creature

Neurok Familiar

Creature - Bird

Flying

When Neurok Familiar enters the battlefield, reveal the top card of your library. If it's an artifact card, put it into your hand. Otherwise, put it into your graveyard.

Mana:
Power: 1/1
Cardset: Mirrodin #43 (Common)
Type: Creature

Slith Bloodletter

Creature - Slith

Whenever Slith Bloodletter deals combat damage to a player, put a +1/+1 counter on it.

: Regenerate Slith Bloodletter.

Goblins fear the slith, believing they are children banished from the womb of the Steel Mother, deep within Kuldotha.

Mana:
Power: 1/1
Cardset: Mirrodin #77 (Uncommon)
Type: Creature

Atog

Creature - Atog

Sacrifice an artifact: Atog gets +2/+2 until end of turn.

The bane of all artificers, the legendary Atogs devoured intricate tools to further their own twisted growth.

Mana:
Power: 1/2
Cardset: Mirrodin #86 (Uncommon)
Fifth Edition #209 (Uncommon)
Revised Edition #138 (Common)
Antiquities #88 (Common)
Type: Creature

Goblin Striker

Creature - Goblin Berserker

First strike, haste

Mana:
Power: 1/1
Cardset: Mirrodin #94 (Common)
Type: Creature

Slith Firewalker

Creature - Slith

Haste

Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Jace vs. Chandra #39 (Uncommon)
Mirrodin #107 (Uncommon)
Type: Creature

Slith Predator

Creature - Slith

Trample

Whenever Slith Predator deals combat damage to a player, put a +1/+1 counter on it.

Mana:
Power: 1/1
Cardset: Mirrodin #129 (Uncommon)
Type: Creature

Tel-Jilad Chosen

Creature - Elf Warrior

Protection from artifacts

Mana:
Power: 2/1
Cardset: Mirrodin #132 (Common)
Type: Creature

Alpha Myr

Artifact Creature - Myr

Mana:
Power: 2/1
Cardset: Mirrodin #142 (Common)
Type: Artifact Creature

Myr Retriever

Artifact Creature - Myr

When Myr Retriever dies, return another target artifact card from your graveyard to your hand.

Mana:
Power: 1/1
Cardset: Commander 2014 #255 (Uncommon)
Modern Masters #210 (Uncommon)
Mirrodin #215 (Uncommon)
Type: Artifact Creature

Omega Myr

Artifact Creature - Myr

Mana:
Power: 1/2
Cardset: Mirrodin #223 (Common)
Type: Artifact Creature

Leonin Shikari

Creature - Cat Soldier

You may activate equip abilities any time you could cast an instant.

Her instinct is as sharp as her blade.

Mana:
Power: 2/2
Cardset: Darksteel #6 (Rare)
Type: Creature

Pteron Ghost

Creature - Spirit

Flying

Sacrifice Pteron Ghost: Regenerate target artifact.

Defending to the death isn't always enough.

Mana:
Power: 1/1
Cardset: Darksteel #10 (Common)
Type: Creature

Vedalken Engineer

Creature - Vedalken Artificer

: Add two mana of any one color to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Art is unknown to the vedalken-for them, all creations must serve a purpose.

Mana:
Power: 1/1
Cardset: Darksteel #35 (Common)
Type: Creature

Grimclaw Bats

Creature - Bat

Flying

, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.

Even on a world of metal, there are those who thirst for blood.

Mana:
Power: 1/1
Cardset: Darksteel #45 (Common)
Type: Creature