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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Progenitus

Legendary Creature - Hydra Avatar

Protection from everything

If Progenitus would be put into a graveyard from anywhere, reveal Progenitus and shuffle it into its owner's library instead.

The Soul of the World has returned.

Mana:
Power: 10/10
Cardset: Modern Masters #182 (Mythic Rare)
Conflux #121 (Mythic Rare)
Type: Creature

Progenitor Mimic

Creature - Shapeshifter

You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains "At the beginning of your upkeep, if this creature isn't a token, put a token onto the battlefield that's a copy of this creature."

Mana:
Cardset: Dragon's Maze #92 (Mythic Rare)
Type: Creature

Profound Journey

Sorcery

Return target permanent card from your graveyard to the battlefield.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Dragons of Tarkir #30 (Rare)
Type: Sorcery

Profit (Profit/Loss)

Instant

Creatures you control get +1/+1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #130 (Uncommon)
Dragon's Maze #130a (Uncommon)
Type: Instant

Profaner of the Dead

Creature - Naga Wizard

Exploit (When this creature enters the battlefield, you may sacrifice a creature.)

When Profaner of the Dead exploits a creature, return to their owners' hands all creatures your opponents control with toughness less than the exploited creature's toughness.

Mana:
Power: 3/3
Cardset: Dragons of Tarkir #70 (Rare)
Type: Creature

Profane Memento

Artifact

Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life.

"An angel's skull is left too plain by death. I made a few aesthetic modifications."
-Dommique, blood artist

Mana:
Cardset: Magic 2015 #226 (Uncommon)
Type: Artifact

Profane Command

Sorcery

Choose two -

• Target player loses X life.

• Return target creature card with converted mana cost X or less from your graveyard to the battlefield.

• Target creature gets -X/-X until end of turn.

• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Mana:
Cardset: Commander 2014 #156 (Rare)
Ajani vs. Nicol Bolas #70 (Rare)
Lorwyn #135 (Rare)
Type: Sorcery

Prodigal Sorcerer

Creature - Human Wizard

: Prodigal Sorcerer deals 1 damage to target creature or player.

Occasionally a member of the Institute of Arcane Study acquires a taste for worldly pleasures. Seldom do they have trouble finding employment.

Mana:
Power: 1/1
Cardset: Time Spiral "Timeshifted" #29 (Special)
Seventh Edition #94 (Common)
Sixth Edition #88 (Unknown)
Fifth Edition #112 (Common)
Fourth Edition #94 (Common)
Revised Edition #75 (Common)
Unlimited Edition #74 (Common)
Beta Edition #74 (Unknown)
Alpha Edition #74 (Unknown)
Type: Creature

Prodigal Pyromancer

Creature - Human Wizard

: Prodigal Pyromancer deals 1 damage to target creature or player.

"What am I looking at? Ashes, dead man."

Mana:
Power: 1/1
Cardset: Magic 2011 #152 (Uncommon)
Magic 2010 #151 (Uncommon)
Tenth Edition #221 (Common)
Planar Chaos #118 (Common)
Type: Creature

Proclamation of Rebirth

Sorcery

Return up to three target creature cards with converted mana cost 1 or less from your graveyard to the battlefield.

Forecast - , Reveal Proclamation of Rebirth from your hand: Return target creature card with converted mana cost 1 or less from your graveyard to the battlefield. (Activate this ability only during your upkeep and only once each turn.)

Mana:
Cardset: Dissension #15 (Rare)
Type: Sorcery

Processor Assault

Sorcery

Devoid (This card has no color.)

As an additional cost to cast Processor Assault, put a card an opponent owns from exile into that player's graveyard.

Processor Assault deals 5 damage to target creature.

Ulamog's processors trail behind him, converting ruined matter into furious energy.

Mana:
Cardset: Battle for Zendikar #132 (Uncommon)
Type: Sorcery

Prized Unicorn

Creature - Unicorn

All creatures able to block Prized Unicorn do so.

"The desire for its magic horn inspires such bloodthirsty greed that all who see the unicorn will kill to possess it."
-Dionus, elvish archdruid

Mana:
Power: 2/2
Cardset: Magic 2011 #193 (Uncommon)
Magic 2010 #199 (Uncommon)
Type: Creature

Prized Elephant

Creature - Elephant

Prized Elephant gets +1/+1 as long as you control a Forest.

: Prized Elephant gains trample until end of turn. (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Mana:
Power: 3/3
Cardset: Magic 2013 #27 (Uncommon)
Type: Creature

Privileged Position

Enchantment

( can be paid with either or .)

Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)

Mana: {{/}}{{/}}{{/}}
Cardset: Ravnica: City of Guilds #251 (Rare)
Type: Enchantment

Pristine Talisman

Artifact

: Add to your mana pool. You gain 1 life.

"Tools and artisans can be destroyed, but the act of creation is inviolate."
-Elspeth Tirel

Mana:
Cardset: Commander 2014 #264 (Common)
Commander 2013 #255 (Common)
New Phyrexia #151 (Common)
Type: Artifact

Pristine Skywise

Creature - Dragon

Flying

Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.

The elite of Ojutai's brood, the skywise see their enemies as puzzles to be solved.

Mana:
Power: 6/4
Cardset: Dragons of Tarkir #228 (Rare)
Type: Creature

Pristine Angel

Creature - Angel

Flying

As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.

Whenever you cast a spell, you may untap Pristine Angel.

Mana:
Power: 4/4
Cardset: Conspiracy #78 (Mythic Rare)
Darksteel #9 (Rare)
Type: Creature

Prison Term

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature.

Mana:
Cardset: Commander #27 (Uncommon)
Shadowmoor #18 (Uncommon)
Type: Enchantment

Prismwake Merrow

Creature - Merfolk Wizard

Flash

When Prismwake Merrow enters the battlefield, target permanent becomes the color or colors of your choice until end of turn.

"Seeing is believing" is a fact the merrows ruthlessly exploit in their dealings with the other residents of Shadowmoor.

Mana:
Power: 2/1
Cardset: Shadowmoor #46 (Common)
Type: Creature

Prismatic Omen

Enchantment

Lands you control are every basic land type in addition to their other types.

In times of portent, the land sculpts itself in accordance with the sigils burned on the sky.

Mana:
Cardset: Shadowmoor #126 (Rare)
Type: Enchantment

Prismatic Lens

Artifact

: Add to your mana pool.

, : Add one mana of any color to your mana pool.

It bends not light but mana, aligning its chaotic currents into the sharp angles necessary for the mystic's purposes.

Mana:
Cardset: Time Spiral #262 (Common)
Type: Artifact

Prism Array

Enchantment

Converge - Prism Array enters the battlefield with a crystal counter on it for each color of mana spent to cast it.

Remove a crystal counter from Prism Array: Tap target creature.

: Scry 3. (Look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Battle for Zendikar #81 (Rare)
Type: Enchantment

Prince of Thralls

Creature - Demon

Whenever a permanent an opponent controls is put into a graveyard, put that card onto the battlefield under your control unless that opponent pays 3 life.

"There are none alive that I cannot crush. There are none dead that I do not command."

Mana:
Power: 7/7
Cardset: Shards of Alara #182 (Mythic Rare)
Type: Creature

Primordial Sage

Creature - Spirit

Whenever you cast a creature spell, you may draw a card.

For each creature that arrives in its audience, the sage imparts another piece of ancient wisdom for all to hear.

Mana:
Power: 4/5
Cardset: Commander 2014 #211 (Rare)
Ravnica: City of Guilds #177 (Rare)
Type: Creature

Primordial Hydra

Creature - Hydra

Primordial Hydra enters the battlefield with X +1/+1 counters on it.

At the beginning of your upkeep, double the number of +1/+1 counters on Primordial Hydra.

Primordial Hydra has trample as long as it has ten or more +1/+1 counters on it.

Mana:
Cardset: Magic 2013 #183 (Mythic Rare)
Magic 2012 #189 (Mythic Rare)
Type: Creature

Primeval Titan

Creature - Giant

Trample

Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.

When nature calls, run.

Mana:
Power: 6/6
Cardset: Magic 2012 #188 (Mythic Rare)
Magic 2011 #192 (Mythic Rare)
Type: Creature

Primeval Shambler

Creature - Horror Mercenary

: Primeval Shambler gets +1/+1 until end of turn.

His mind, like his body, is made up of the swamp's flotsam.

Mana:
Power: 3/3
Cardset: Eighth Edition #156 (Uncommon)
Mercadian Masques #152 (Uncommon)
Type: Creature

Primeval Light

Sorcery

Destroy all enchantments target player controls.

"Look to the old tomes, those bound in hides and written in yarberry ink. They hold the spells that can free us of the clutter of modern magecraft."
-Dravash, dowsing shaman

Mana:
Cardset: Guildpact #93 (Uncommon)
Type: Sorcery

Primeval Force

Creature - Elemental

When Primeval Force enters the battlefield, sacrifice it unless you sacrifice three Forests.

It has germinated in the earth for thousands of years. Finally it wakes to the battle's call.

Mana:
Power: 8/8
Cardset: Eighth Edition #273 (Rare)
Type: Creature

Primeval Bounty

Enchantment

Whenever you cast a creature spell, put a 3/3 green Beast creature token onto the battlefield.

Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.

Whenever a land enters the battlefield under your control, you gain 3 life.

Mana:
Cardset: Magic 2014 #190 (Mythic Rare)
Type: Enchantment

Prime Speaker Zegana

Legendary Creature - Merfolk Wizard

Prime Speaker Zegana enters the battlefield with X +1/+1 counters on it, where X is the greatest power among other creatures you control.

When Prime Speaker Zegana enters the battlefield, draw cards equal to its power.

Mana:
Power: 1/1
Cardset: Gatecrash #188 (Mythic Rare)
Type: Creature

Primalcrux

Creature - Elemental

Trample

Chroma - Primalcrux's power and toughness are each equal to the number of green mana symbols in the mana costs of permanents you control.

When nature is backed into a corner, just like its children, it lashes out.

Mana:
Power: */*
Cardset: Eventide #73 (Rare)
Type: Creature

Primal Visitation

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3 and has haste.

Gruul shamans believe all sentient beings have the soul of savagery inside them, an animal form clawing to escape.

Mana:
Cardset: Gatecrash #187 (Common)
Type: Enchantment

Primal Vigor

Enchantment

If one or more tokens would be put onto the battlefield, twice that many of those tokens are put onto the battlefield instead.If one or more +1/+1 counters would be placed on a creature, twice that many +1/+1 counters are placed on that creature instead.

Mana:
Cardset: Commander 2013 #162 (Rare)
Type: Enchantment

Primal Surge

Sorcery

Exile the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you do, repeat this process.

With Avacyn's return, the flow of life became a tidal wave.

Mana:
Cardset: Avacyn Restored #189 (Mythic Rare)
Type: Sorcery

Primal Rage

Enchantment

Creatures you control have trample. (If a creature you control would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Ferocity and cunning accounted for half the victory. Gravity accounted for the rest.

Mana:
Cardset: Tenth Edition #286 (Uncommon)
Stronghold #62 (Uncommon)
Type: Enchantment

Primal Plasma

Creature - Elemental Shapeshifter

As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender.

Tocasia brushed the gears and cogs from the table. There, before two wide-eyed brothers, she began a lesson on raw elemental magic.

Mana:
Power: */*
Cardset: Planechase 2012 #23 (Common)
Venser vs. Koth #16 (Common)
Planar Chaos #59 (Common)
Type: Creature

Primal Huntbeast

Creature - Beast

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

"To the unskilled, it appears as blurred patches of distorted light. Few have seen its true form."
-Garruk Wildspeaker

Mana:
Power: 3/3
Cardset: Magic 2013 #182 (Common)
Type: Creature

Primal Forcemage

Creature - Elf Shaman

Whenever another creature enters the battlefield under your control, that creature gets +3/+3 until end of turn.

Their calls unheeded by the withered forests, nature shamans channeled the life force of their brethren.

Mana:
Power: 2/2
Cardset: Time Spiral #212 (Uncommon)
Type: Creature

Primal Command

Sorcery

Choose two - Target player gains 7 life; or put target noncreature permanent on top of its owner's library; or target player shuffles his or her graveyard into his or her library; or search your library for a creature card, reveal it, put it into your hand, then shuffle your library.

Mana:
Cardset: Archenemy #66 (Rare)
Lorwyn #233 (Rare)
Type: Sorcery
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