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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Sage of Hours

Creature - Human Wizard

Heroic - Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.

Remove all +1/+1 counters from Sage of Hours: For each five counters removed this way, take an extra turn after this one.

Mana:
Power: 1/1
Cardset: Journey Into Nyx #50 (Mythic Rare)
Type: Creature

Scourge of Fleets

Creature - Kraken

When Scourge of Fleets enters the battlefield, return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.

Mana:
Power: 6/6
Cardset: Journey Into Nyx #51 (Rare)
Type: Creature

Sigiled Starfish

Creature - Starfish

: Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Kruphix hid the most dire prophecies about humankind where humans would never find them and tritons wouldn't care to read them.

Mana:
Cardset: Journey Into Nyx #52 (Common)
Type: Creature

Triton Cavalry

Creature - Merfolk Soldier

Heroic - Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.

The tritons broke the surface, and the Nyxborn broke ranks.

Mana:
Power: 2/4
Cardset: Journey Into Nyx #55 (Uncommon)
Type: Creature

Triton Shorestalker

Creature - Merfolk Rogue

Triton Shorestalker can't be blocked.

"Who will miss you, drywalker? A wife? A child? Perhaps they will blame the sea for your fate, and teach future generations to stay far away from it."

Mana:
Power: 1/1
Cardset: Journey Into Nyx #56 (Common)
Type: Creature

War-Wing Siren

Creature - Siren Soldier

Flying

Heroic - Whenever you cast a spell that targets War-Wing Siren, put a +1/+1 counter on War-Wing Siren.

Once she sang sailors to their doom. Now she leads them to glory.

Mana:
Power: 1/3
Cardset: Journey Into Nyx #57 (Common)
Type: Creature

Bloodcrazed Hoplite

Creature - Human Soldier

Heroic - Whenever you cast a spell that targets Bloodcrazed Hoplite, put a +1/+1 counter on it.

Whenever a +1/+1 counter is placed on Bloodcrazed Hoplite, remove a +1/+1 counter from target creature an opponent controls.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #61 (Common)
Type: Creature

Felhide Petrifier

Creature - Minotaur Warrior

Deathtouch

Other Minotaur creatures you control have deathtouch.

It's common practice among minotaurs to collect the heads of their victims as trophies. Sometimes the trophies prove more than ornamental.

Mana:
Power: 2/3
Cardset: Journey Into Nyx #70 (Uncommon)
Type: Creature

King Macar, the Gold-Cursed

Legendary Creature - Human

Inspired - Whenever King Macar, the Gold-Cursed becomes untapped, you may exile target creature. If you do, put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."

Mana:
Power: 2/3
Cardset: Journey Into Nyx #74 (Rare)
Type: Creature

Pharika's Chosen

Creature - Snake

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

The serpents' dens built into statues of Pharika serve not only to consecrate her temples, but as a hidden line of defense.

Mana:
Power: 1/1
Cardset: Journey Into Nyx #78 (Common)
Type: Creature

Returned Reveler

Creature - Zombie Satyr

When Returned Reveler dies, each player puts the top three cards of his or her library into his or her graveyard.

The flesh is dead and the life forgotten, but old habits persist.

Mana:
Power: 1/3
Cardset: Journey Into Nyx #79 (Common)
Type: Creature

Rotted Hulk

Creature - Elemental

The hulk rose from the sea and loomed over the Champion. Pinned beneath the twisting, rotted planks of wood was the body of Kaliaros, the helmsman of her former crew, and beside him the captain, Photine.
-The Theriad

Mana:
Power: 2/5
Cardset: Journey Into Nyx #81 (Common)
Type: Creature

Squelching Leeches

Creature - Leech

Squelching Leeches's power and toughness are each equal to the number of Swamps you control.

Leeches are sacred to followers of Pharika for drawing poison from a wound, but feared by everyone else for drawing blood from the flesh.

Mana:
Power: */*
Cardset: Journey Into Nyx #84 (Uncommon)
Type: Creature

Akroan Line Breaker

Creature - Human Warrior

Heroic - Whenever you cast a spell that targets Akroan Line Breaker, Akroan Line Breaker gets +2/+0 and gains intimidate until end of turn.

The enemies' shields are the first to shatter, and their battle line is never far behind.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #88 (Uncommon)
Type: Creature

Bearer of the Heavens

Creature - Giant

When Bearer of the Heavens dies, destroy all permanents at the beginning of the next end step.

To hold the heavens from the earth is no curse, but a titanic responsibility.

Mana:
Power: 10/10
Cardset: Journey Into Nyx #89 (Rare)
Type: Creature

Gluttonous Cyclops

Creature - Cyclops

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

The cyclops had learned to never eat a shepherd. Instead he gently flung the "pit" aside to grow a new flock.

Mana:
Power: 5/4
Cardset: Journey Into Nyx #99 (Common)
Type: Creature

Pensive Minotaur

Creature - Minotaur Warrior

The Champion and her companions marched through the night, but the battle was over before they arrived. In the middle of the carnage sat a solitary minotaur, lost in what seemed to the Champion to be thought.
-The Theriad

Mana:
Power: 2/3
Cardset: Journey Into Nyx #105 (Common)
Type: Creature

Prophetic Flamespeaker

Creature - Human Shaman

Double strike, trample

Whenever Prophetic Flamespeaker deals combat damage to a player, exile the top card of your library. You may play it this turn.

Fire to destroy. Fire to create.

Mana:
Power: 1/3
Cardset: Journey Into Nyx #106 (Mythic Rare)
Type: Creature

Satyr Hoplite

Creature - Satyr Soldier

Heroic - Whenever you cast a spell that targets Satyr Hoplite, put a +1/+1 counter on Satyr Hoplite.

"Xenagos has become what he once despised: a tyrant and an oppressor."

Mana:
Power: 1/1
Cardset: Journey Into Nyx #110 (Common)
Type: Creature

Sigiled Skink

Creature - Lizard

Whenever Sigiled Skink attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

The runes seem to come alive as it moves, rippling like slow flames across its scales.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #111 (Common)
Type: Creature

Spawn of Thraxes

Creature - Dragon

Flying

When Spawn of Thraxes enters the battlefield, it deals damage to target creature or player equal to the number of Mountains you control.

Sparks from Purphoros's forge fill the belly of every dragon.

Mana:
Power: 5/5
Cardset: Journey Into Nyx #112 (Rare)
Type: Creature

Wildfire Cerberus

Creature - Hound

: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)

When Wildfire Cerberus becomes monstrous, it deals 2 damage to each opponent and each creature your opponents control.

Mana:
Power: 4/3
Cardset: Journey Into Nyx #116 (Uncommon)
Type: Creature

Bassara Tower Archer

Creature - Human Archer

Hexproof, reach

Setessan warriors of Bassara Tower are known for their guerrilla tactics and skill with the bow. Interlopers into the Nessian Wood do not get far.

Mana:
Power: 2/1
Cardset: Journey Into Nyx #117 (Uncommon)
Type: Creature

Golden Hind

Creature - Elk

: Add to your mana pool.

"It is not yours to hunt, mortal. Be content with its beauty alone."
-Nylea, god of the hunt

Mana:
Power: 2/1
Cardset: Journey Into Nyx #124 (Common)
Type: Creature

Heroes' Bane

Creature - Hydra

Heroes' Bane enters the battlefield with four +1/+1 counters on it.

: Put X +1/+1 counters on Heroes' Bane, where X is its power.

Travelers' tales claim that hydras bite off their own heads to make themselves deadlier.

Mana:
Cardset: Journey Into Nyx #126 (Rare)
Type: Creature

Hydra Broodmaster

Creature - Hydra

: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)

When Hydra Broodmaster becomes monstrous, put X X/X green Hydra creature tokens onto the battlefield.

Mana:
Power: 7/7
Cardset: Journey Into Nyx #128 (Rare)
Type: Creature

Nessian Game Warden

Creature - Beast

When Nessian Game Warden enters the battlefield, look at the top X cards of your library, where X is the number of Forests you control. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Mana:
Power: 4/5
Cardset: Journey Into Nyx #132 (Uncommon)
Type: Creature

Pheres-Band Thunderhoof

Creature - Centaur Warrior

Heroic - Whenever you cast a spell that targets Pheres-Band Thunderhoof, put two +1/+1 counters on Pheres-Band Thunderhoof.

"Flesh and bone or star and shadow. It makes no difference to my club."

Mana:
Power: 3/4
Cardset: Journey Into Nyx #134 (Common)
Type: Creature

Pheres-Band Warchief

Creature - Centaur Warrior

Vigilance, trample

Other Centaur creatures you control get +1/+1 and have vigilance and trample.

The renowned warchiefs of Pheres Band fight with the might of minotaurs and the sagacity of sphinxes.

Mana:
Power: 3/3
Cardset: Journey Into Nyx #135 (Rare)
Type: Creature

Ravenous Leucrocota

Creature - Beast

Vigilance

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Hunger makes a leucrocota dangerous. A full belly makes it angry and dangerous.

Mana:
Power: 2/4
Cardset: Journey Into Nyx #136 (Common)
Type: Creature

Renowned Weaver

Creature - Human Shaman

, Sacrifice Renowned Weaver: Put a 1/3 green Spider enchantment creature token with reach onto the battlefield. (It can block creatures with flying.)

"You think your weaving as beautiful as mine? Let me show you the true meaning of the craft."

Mana:
Power: 1/1
Cardset: Journey Into Nyx #137 (Common)
Type: Creature

Satyr Grovedancer

Creature - Satyr Shaman

When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature.

"Some of my kin dance for themselves, without greater purpose. Nylea gives me purpose, and with it strength."

Mana:
Power: 1/1
Cardset: Journey Into Nyx #139 (Common)
Type: Creature

Swarmborn Giant

Creature - Giant

When you're dealt combat damage, sacrifice Swarmborn Giant.

: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous.)

As long as Swarmborn Giant is monstrous, it has reach.

Mana:
Power: 6/6
Cardset: Journey Into Nyx #144 (Uncommon)
Type: Creature

Disciple of Deceit

Creature - Human Rogue

Inspired - Whenever Disciple of Deceit becomes untapped, you may discard a nonland card. If you do, search your library for a card with the same converted mana cost as that card, reveal it, put it into your hand, then shuffle your library.

Mana:
Power: 1/3
Cardset: Journey Into Nyx #148 (Uncommon)
Type: Creature

Fleetfeather Cockatrice

Creature - Cockatrice

Flash (You may cast this spell any time you could cast an instant.)

Flying, deathtouch

: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

Mana:
Power: 3/3
Cardset: Journey Into Nyx #149 (Uncommon)
Type: Creature

Stormchaser Chimera

Creature - Chimera

Flying

: Scry 1, then reveal the top card of your library. Stormchaser Chimera gets +X/+0 until end of turn, where X is that card's converted mana cost. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

Mana:
Power: 2/3
Cardset: Journey Into Nyx #156 (Uncommon)
Type: Creature

Brago's Representative

Creature - Human Advisor

While voting, you get an additional vote. (The votes can be for different choices or for the same choice.)

On Fiora, no matter is settled until King Brago offers an opinion.

Mana:
Power: 1/4
Cardset: Conspiracy #14 (Common)
Type: Creature

Council Guardian

Creature - Giant Soldier

Will of the council - When Council Guardian enters the battlefield, starting with you, each player votes for blue, black, red, or green. Council Guardian gains protection from each color with the most votes or tied for most votes.

Mana:
Power: 5/5
Cardset: Conspiracy #15 (Uncommon)
Type: Creature

Custodi Soulbinders

Creature - Human Cleric

Custodi Soulbinders enters the battlefield with X +1/+1 counters on it, where X is the number of other creatures on the battlefield.

, Remove a +1/+1 counter from Custodi Soulbinders: Put a 1/1 white Spirit creature token with flying onto the battlefield.

Mana:
Cardset: Conspiracy #17 (Rare)
Type: Creature

Custodi Squire

Creature - Spirit Cleric

Flying

Will of the council - When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.

Mana:
Power: 3/3
Cardset: Conspiracy #18 (Common)
Type: Creature

Academy Elite

Creature - Human Wizard

Academy Elite enters the battlefield with X +1/+1 counters on it, where X is the number of instant and sorcery cards in all graveyards.

, Remove a +1/+1 counter from Academy Elite: Draw a card, then discard a card.

Mana:
Cardset: Conspiracy #20 (Rare)
Type: Creature

Marchesa's Emissary

Creature - Human Rogue

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

"The Black Rose doesn't tolerate weeds."

Mana:
Power: 2/2
Cardset: Conspiracy #21 (Common)
Type: Creature

Marchesa's Infiltrator

Creature - Human Rogue

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Marchesa's Infiltrator deals combat damage to a player, draw a card.

"Secrets, like coins, are easy to steal."

Mana:
Power: 1/1
Cardset: Conspiracy #22 (Uncommon)
Type: Creature

Muzzio, Visionary Architect

Legendary Creature - Human Artificer

, : Look at the top X cards of your library, where X is the highest converted mana cost among artifacts you control. You may reveal an artifact card from among them and put it onto the battlefield. Put the rest on the bottom of your library in any order.

Mana:
Power: 1/3
Cardset: Conspiracy #23 (Mythic Rare)
Type: Creature

Drakestown Forgotten

Creature - Zombie

Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards.

, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn.

Mana:
Cardset: Conspiracy #27 (Rare)
Type: Creature

Grudge Keeper

Creature - Zombie Wizard

Whenever players finish voting, each opponent who voted for a choice you didn't vote for loses 2 life.

"Your defiance is noted."

Mana:
Power: 2/1
Cardset: Conspiracy #28 (Common)
Type: Creature

Enraged Revolutionary

Creature - Human Warrior

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

When every right is voted away, only rage remains.

Mana:
Power: 2/1
Cardset: Conspiracy #31 (Common)
Type: Creature

Grenzo's Cutthroat

Creature - Goblin Rogue

First strike

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

"Their guards are soft, ready to welcome a sharp dagger."

Mana:
Power: 1/1
Cardset: Conspiracy #32 (Common)
Type: Creature

Ignition Team

Creature - Goblin Warrior

Ignition Team enters the battlefield with X +1/+1 counters on it, where X is the number of tapped lands on the battlefield.

, Remove a +1/+1 counter from Ignition Team: Target land becomes a 4/4 red Elemental creature until end of turn. It's still a land.

Mana:
Cardset: Conspiracy #34 (Rare)
Type: Creature

Scourge of the Throne

Creature - Dragon

Flying

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Whenever Scourge of the Throne attacks for the first time each turn, if it's attacking the player with the most life or tied for most life, untap all attacking creatures. After this phase, there is an additional combat phase.

Mana:
Power: 5/5
Cardset: Conspiracy #35 (Mythic Rare)
Type: Creature

Treasonous Ogre

Creature - Ogre Shaman

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Pay 3 life: Add to your mana pool.

"Everything comes with a price. Especially revolution."
-Grenzo, dungeon warden

Mana:
Power: 2/3
Cardset: Conspiracy #36 (Uncommon)
Type: Creature

Realm Seekers

Creature - Elf Scout

Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands.

, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle your library.

Mana:
Cardset: Conspiracy #38 (Rare)
Type: Creature

Selvala's Enforcer

Creature - Elf Warrior

Parley - When Selvala's Enforcer enters the battlefield, each player reveals the top card of his or her library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.

Mana:
Power: 2/2
Cardset: Conspiracy #40 (Common)
Type: Creature

Brago, King Eternal

Legendary Creature - Spirit

Flying

When Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.

"My rule persists beyond death itself."

Mana:
Power: 2/4
Cardset: Conspiracy #41 (Rare)
Type: Creature

Dack's Duplicate

Creature - Shapeshifter

You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield except it gains haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Mana:
Cardset: Conspiracy #43 (Rare)
Type: Creature

Flamewright

Creature - Human Artificer

, : Put a 1/1 colorless Construct artifact creature token with defender onto the battlefield.

, Sacrifice a creature with defender: Flamewright deals 1 damage to target creature or player.

Those who can't conspire, create.

Mana:
Power: 1/1
Cardset: Conspiracy #46 (Uncommon)
Type: Creature

Grenzo, Dungeon Warden

Legendary Creature - Goblin Rogue

Grenzo, Dungeon Warden enters the battlefield with X +1/+1 counters on it.

: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.

Mana:
Power: 2/2
Cardset: Conspiracy #47 (Rare)
Type: Creature

Magister of Worth

Creature - Angel

Flying

Will of the council - When Magister of Worth enters the battlefield, starting with you, each player votes for grace or condemnation. If grace gets more votes, each player returns each creature card from his or her graveyard to the battlefield. If condemnation gets more votes or the vote is tied, destroy all creatures other than Magister of Worth.

Mana:
Power: 4/4
Cardset: Conspiracy #48 (Rare)
Type: Creature

Marchesa, the Black Rose

Legendary Creature - Human Wizard

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

Other creatures you control have dethrone.

Whenever a creature you control with a +1/+1 counter on it dies, return that card to the battlefield under your control at the beginning of the next end step.

Mana:
Power: 3/3
Cardset: Conspiracy #49 (Mythic Rare)
Type: Creature

Marchesa's Smuggler

Creature - Human Rogue

Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)

: Target creature you control gains haste until end of turn and can't be blocked this turn.

"Watch your head . . . and your back."

Mana:
Power: 1/1
Cardset: Conspiracy #50 (Uncommon)
Type: Creature

Selvala, Explorer Returned

Legendary Creature - Elf Scout

Parley - : Each player reveals the top card of his or her library. For each nonland card revealed this way, add to your mana pool and you gain 1 life. Then each player draws a card.

"The Lowlands refuse to suffer at the whims of the High City."

Mana:
Power: 2/4
Cardset: Conspiracy #51 (Rare)
Type: Creature

Woodvine Elemental

Creature - Elemental

Trample

Parley - Whenever Woodvine Elemental attacks, each player reveals the top card of his or her library. For each nonland card revealed this way, attacking creatures you control get +1/+1 until end of turn. Then each player draws a card.

Mana:
Power: 4/4
Cardset: Conspiracy #52 (Uncommon)
Type: Creature

Noble Templar

Creature - Human Cleric Soldier

Vigilance

Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 3/6
Cardset: Conspiracy #75 (Common)
Scourge #19 (Common)
Type: Creature

Soulcatcher

Creature - Bird Soldier

Flying

Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.

"Holy couriers guide aven spirits up to the home of the Ancestor."
-Mystic elder

Mana:
Power: 1/1
Cardset: Conspiracy #82 (Uncommon)
Odyssey #47 (Uncommon)
Type: Creature

Screaming Seahawk

Creature - Bird

Flying

When Screaming Seahawk enters the battlefield, you may search your library for a card named Screaming Seahawk, reveal it, and put it into your hand. If you do, shuffle your library.

Mana:
Power: 2/2
Cardset: Conspiracy #105 (Common)
Onslaught #112 (Common)
Type: Creature

Shoreline Ranger

Creature - Bird Soldier

Flying

Islandcycling (, Discard this card: Search your library for an Island card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 3/4
Cardset: Conspiracy #106 (Common)
Scourge #51 (Common)
Type: Creature

Wind Dancer

Creature - Faerie

Flying

: Target creature gains flying until end of turn.

The sky is her stage.

Mana:
Power: 1/1
Cardset: Conspiracy #111 (Uncommon)
Seventh Edition #113 (Uncommon)
Tempest #104 (Uncommon)
Type: Creature

Lizard Warrior

Creature - Lizard Warrior

Don't let its appearance frighten you. Let its claws and teeth do that.

Mana:
Power: 4/2
Cardset: Conspiracy #146 (Common)
Type: Creature

Charging Rhino

Creature - Rhino

Charging Rhino can't be blocked by more than one creature.

"Is it wrong to go straight for what you want? Sneaking is for cats and goblins."
-Tahngarth of the Weatherlight

Mana:
Power: 4/4
Cardset: Magic 2015 #171 (Common)
Conspiracy #159 (Common)
Tempest #112 (Uncommon)
Type: Creature

Gamekeeper

Creature - Elf

When Gamekeeper dies, you may exile it. If you do, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and put all other cards revealed this way into your graveyard.

Mana:
Power: 2/2
Cardset: Conspiracy #165 (Uncommon)
Urza's Destiny #106 (Uncommon)
Type: Creature

Howling Wolf

Creature - Wolf

When Howling Wolf enters the battlefield, you may search your library for up to three cards named Howling Wolf, reveal them, and put them into your hand. If you do, shuffle your library.

Mana:
Power: 2/2
Cardset: Conspiracy #167 (Common)
Mercadian Masques #252 (Common)
Type: Creature

Sky Spirit

Creature - Spirit

Flying, first strike

"Like a strain of music: easy to remember but impossible to catch."
-Mirri of the Weatherlight

Mana:
Power: 2/2
Cardset: Conspiracy #192 (Uncommon)
Venser vs. Koth #10 (Uncommon)
Tempest #346 (Uncommon)
Type: Creature

Spiritmonger

Creature - Beast

Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.

: Regenerate Spiritmonger.

: Spiritmonger becomes the color of your choice until end of turn.

Mana:
Power: 6/6
Cardset: Conspiracy #193 (Rare)
Apocalypse #121 (Rare)
Type: Creature

Wood Sage

Creature - Human Druid

: Name a creature card. Reveal the top four cards of your library and put all of them with that name into your hand. Put the rest into your graveyard.

Mana:
Power: 1/1
Cardset: Conspiracy #195 (Uncommon)
Tempest #350 (Rare)
Type: Creature

Avacyn, Guardian Angel

Legendary Creature - Angel

Flying, vigilance

: Prevent all damage that would be dealt to another target creature this turn by sources of the color of your choice.

: Prevent all damage that would be dealt to target player this turn by sources of the color of your choice.

Mana:
Power: 5/4
Cardset: Magic 2015 #3 (Rare)
Type: Creature

Boonweaver Giant

Creature - Giant Monk

When Boonweaver Giant enters the battlefield, you may search your graveyard, hand, and/or library for an Aura card and put it onto the battlefield attached to Boonweaver Giant. If you search your library this way, shuffle it.

Mana:
Power: 4/4
Cardset: Magic 2015 #5 (Uncommon)
Type: Creature

Constricting Sliver

Creature - Sliver

Sliver creatures you control have "When this creature enters the battlefield, you may exile target creature an opponent controls until this creature leaves the battlefield."

Slivers are often seen toying with enemies they capture, not out of cruelty, but to fully learn their physical capabilities.

Mana:
Power: 3/3
Cardset: Magic 2015 #7 (Uncommon)
Type: Creature

Dauntless River Marshal

Creature - Human Soldier

Dauntless River Marshal gets +1/+1 as long as you control an Island.

: Tap target creature.

"Thieves and squid squirm the same way when you capture them."

Mana:
Power: 2/1
Cardset: Magic 2015 #8 (Uncommon)
Type: Creature

Geist of the Moors

Creature - Spirit

Flying

"The battle is won. There's work to be done. / The Blessed Sleep must wait. / A fiend is about. It stalks the devout. / I'll save them from my fate."
-"The Good Geist's Vow"

Mana:
Power: 3/1
Cardset: Magic 2015 #13 (Uncommon)
Type: Creature

Heliod's Pilgrim

Creature - Human Cleric

When Heliod's Pilgrim enters the battlefield, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle your library.

The blessings of Heliod are apparent for all to see.

Mana:
Power: 1/2
Cardset: Magic 2015 #14 (Common)
Type: Creature

Hushwing Gryff

Creature - Hippogriff

Flash (You may cast this spell any time you could cast an instant.)

Flying

Creatures entering the battlefield don't cause abilities to trigger.

An overwhelming sense of calm accompanies the gryffs that wheel above the roofs of Gavony.

Mana:
Power: 2/1
Cardset: Magic 2015 #15 (Rare)
Type: Creature

Paragon of New Dawns

Creature - Human Soldier

Other white creatures you control get +1/+1.

, : Another target white creature you control gains vigilance until end of turn. (Attacking doesn't cause it to tap.)

Mana:
Power: 2/2
Cardset: Magic 2015 #23 (Uncommon)
Type: Creature

Resolute Archangel

Creature - Angel

Flying

When Resolute Archangel enters the battlefield, if your life total is less than your starting life total, it becomes equal to your starting life total.

Cut it down, bury it in snow, put it to the torch. The rose will still bloom again.

Mana:
Power: 4/4
Cardset: Magic 2015 #28 (Rare)
Type: Creature

Seraph of the Masses

Creature - Angel

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)

Flying

Seraph of the Masses's power and toughness are each equal to the number of creatures you control.

Mana:
Power: */*
Cardset: Magic 2015 #32 (Uncommon)
Type: Creature

Soul of Theros

Creature - Avatar

Vigilance

: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

, Exile Soul of Theros from your graveyard: Creatures you control get +2/+2 and gain first strike and lifelink until end of turn.

Mana:
Power: 6/6
Cardset: Magic 2015 #34 (Mythic Rare)
Type: Creature

Sungrace Pegasus

Creature - Pegasus

Flying (This creature can't be blocked except by creatures with flying or reach.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

The sacred feathers of the pegasus are said to have healing powers.

Mana:
Power: 1/2
Cardset: Magic 2015 #38 (Common)
Type: Creature

Wall of Essence

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Essence is dealt combat damage, you gain that much life.

The ceiling and the floor fell in love, but only the wall knew.
-Dal saying

Mana:
Cardset: Magic 2015 #41 (Uncommon)
Stronghold #122 (Uncommon)
Type: Creature

Warden of the Beyond

Creature - Human Wizard

Vigilance (Attacking doesn't cause this creature to tap.)

Warden of the Beyond gets +2/+2 as long as an opponent owns a card in exile.

He draws strength from a vast source few mortals can fathom.
Designed by Isaiah Cartwright

Mana:
Power: 2/2
Cardset: Magic 2015 #42 (Uncommon)
Type: Creature

Aeronaut Tinkerer

Creature - Human Artificer

Aeronaut Tinkerer has flying as long as you control an artifact. (It can't be blocked except by creatures with flying or reach.)

"All tinkerers have their heads in the clouds. I don't intend to stop there."

Mana:
Power: 2/3
Cardset: Magic 2015 #43 (Common)
Type: Creature

Amphin Pathmage

Creature - Salamander Wizard

: Target creature can't be blocked this turn.

"There are those who do not believe in the existence of the amphin. This seems somehow to be of their own design."
-Gor Muldrak, Cryptohistories

Mana:
Power: 3/2
Cardset: Magic 2015 #45 (Common)
Type: Creature

Chasm Skulker

Creature - Squid Horror

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Designed by Mike Neumann

Mana:
Power: 1/1
Cardset: Magic 2015 #46 (Rare)
Type: Creature

Chief Engineer

Creature - Vedalken Artificer

Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for or one mana of that creature's color.)

An eye for detail, a mind for numbers, a soul of clockwork.

Mana:
Power: 1/3
Cardset: Magic 2015 #47 (Rare)
Type: Creature

Coral Barrier

Creature - Wall

Defender (This creature can't attack.)

When Coral Barrier enters the battlefield, put a 1/1 blue Squid creature token with islandwalk onto the battlefield. (It can't be blocked as long as defending player controls an Island.)

Mana:
Power: 1/3
Cardset: Magic 2015 #49 (Common)
Type: Creature

Diffusion Sliver

Creature - Sliver

Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays .

"The hive shimmered, and its walls seemed a living mirror."
-Hastric, Thunian scout

Mana:
Power: 1/1
Cardset: Magic 2015 #50 (Uncommon)
Type: Creature

Frost Lynx

Creature - Elemental Cat

When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

It readily attacks much larger prey, knowing retaliation is impossible.

Mana:
Power: 2/2
Cardset: Magic 2015 #55 (Common)
Type: Creature

Glacial Crasher

Creature - Elemental

Trample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)

Glacial Crasher can't attack unless there is a Mountain on the battlefield.

Mana:
Power: 5/5
Cardset: Magic 2015 #57 (Common)
Type: Creature

Illusory Angel

Creature - Angel Illusion

Flying

Cast Illusory Angel only if you've cast another spell this turn.

"Yes, she is made of pure belief-but I hardly see why that makes her unique."
-Reith, master illusionist

Mana:
Power: 4/4
Cardset: Magic 2015 #59 (Uncommon)
Planechase 2012 #19 (Uncommon)
Type: Creature

Jalira, Master Polymorphist

Legendary Creature - Human Wizard

, , Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

"You can become anything if I just put my mind to it."

Mana:
Power: 2/2
Cardset: Magic 2015 #64 (Rare)
Type: Creature

Jorubai Murk Lurker

Creature - Leech

Jorubai Murk Lurker gets +1/+1 as long as you control a Swamp.

: Target creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana:
Power: 1/3
Cardset: Magic 2015 #65 (Uncommon)
Type: Creature

Kapsho Kitefins

Creature - Fish

Flying

Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls.

"It's a truly disconcerting sight to see their shadows cast upon the deck."
-Captain Triff

Mana:
Power: 3/3
Cardset: Magic 2015 #66 (Uncommon)
Type: Creature
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