Warning (512): _cake_core_ cache was unable to write 'cake_dev_' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_list' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_list' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_roles' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_roles' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_users' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_users' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_versions' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_versions' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_decks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_decks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_follows' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_follows' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets_formats' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cardsets' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cards' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_cards' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_blocks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (512): _cake_model_ cache was unable to write 'default_mtgplaytest2_blocks' to File cache [CORE/Cake/Cache/Cache.php, line 309]
MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Howling Banshee

Creature - Spirit

Flying

When Howling Banshee enters the battlefield, each player loses 3 life.

Villagers cloaked the town in magical silence, but their ears still bled.

Mana:
Power: 3/3
Cardset: Magic 2011 #100 (Uncommon)
Garruk vs. Liliana #43 (Uncommon)
Magic 2010 #99 (Uncommon)
Type: Creature

Howlgeist

Creature - Spirit Wolf

Creatures with power less than Howlgeist's power can't block it.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 4/2
Cardset: Avacyn Restored #182 (Uncommon)
Type: Creature

Howl of the Night Pack

Sorcery

Put a 2/2 green Wolf creature token onto the battlefield for each Forest you control.

The murderous horrors of Raven's Run are legendary, but even that haunted place goes quiet when the night wolves howl.

Mana:
Cardset: Magic 2014 #178 (Uncommon)
Magic 2010 #187 (Uncommon)
Shadowmoor #119 (Uncommon)
Type: Sorcery

Howl of the Horde

Sorcery

When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

Raid - If you attacked with a creature this turn, when you cast your next instant or sorcery spell this turn, copy that spell an additional time. You may choose new targets for the copy.

Mana:
Cardset: Khans of Tarkir #112 (Rare)
Type: Sorcery

Howl from Beyond

Instant

Target creature gets +X/+0 until end of turn.

Mana:
Cardset: Seventh Edition #142 (Common)
Sixth Edition #138 (Unknown)
Fifth Edition #30 (Common)
Ice Age #20 (Common)
Fourth Edition #25 (Common)
Revised Edition #22 (Common)
Unlimited Edition #20 (Common)
Beta Edition #20 (Unknown)
Alpha Edition #20 (Unknown)
Type: Instant

Hovermyr

Artifact Creature - Myr

Flying, vigilance

Originally created to harvest blinkmoths, the hovermyr are now the silent observers of a dying world.

Mana:
Power: 1/2
Cardset: New Phyrexia #138 (Common)
Type: Artifact Creature

Hoverguard Sweepers

Creature - Drone

Flying

When Hoverguard Sweepers enters the battlefield, you may return up to two target creatures to their owners' hands.

They only appear in emergencies, and emergencies never last long.

Mana:
Power: 5/6
Cardset: Commander 2014 #113 (Rare)
Fifth Dawn #32 (Rare)
Type: Creature

Hoverguard Observer

Creature - Drone

Flying

Hoverguard Observer can block only creatures with flying.

It could be made to run silently, but its low hum reminds the Neurok that they are always watched.

Mana:
Power: 3/3
Cardset: Darksteel #22 (Uncommon)
Type: Creature

Hover Barrier

Creature - Illusion Wall

Defender, flying

As whispers and rumors increased, so did the demand for fail-safe barriers.

Mana:
Cardset: Return to Ravnica #40 (Uncommon)
Type: Creature

Hour of Reckoning

Sorcery

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Destroy all nontoken creatures.

"Ravnica, like a hedge, must be pruned, leaving only leaves of verdant uniformity."
-Niszka, Selesnya evangel

Mana:
Cardset: Commander #15 (Rare)
Ravnica: City of Guilds #21 (Rare)
Type: Sorcery

Hour of Need

Instant

Strive - Hour of Need costs more to cast for each target beyond the first.

Exile any number of target creatures. For each creature exiled this way, its controller puts a 4/4 blue Sphinx creature token with flying onto the battlefield.

Mana:
Cardset: Journey Into Nyx #40 (Uncommon)
Type: Instant

Hound of Griselbrand

Creature - Elemental Hound

Double strike

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Mana:
Power: 2/2
Cardset: Avacyn Restored #141 (Rare)
Type: Creature

Hotheaded Giant

Creature - Giant Warrior

Haste

Hotheaded Giant enters the battlefield with two -1/-1 counters on it unless you've cast another red spell this turn.

As he races the moon each night, he draws a glowing equator across the world.

Mana:
Power: 4/4
Cardset: Eventide #57 (Common)
Type: Creature

Hot Springs

Enchantment - Aura

Enchant land you control

Enchanted land has ": Prevent the next 1 damage that would be dealt to target creature or player this turn."

Warmth is life; heat is peace.

Mana:
Cardset: Ice Age #136 (Rare)
Type: Enchantment

Hot Soup

Artifact - Equipment

Equipped creature can't be blocked.

Whenever equipped creature is dealt damage, destroy it.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

"Comin' through!"
Designed by James Ernest

Mana:
Cardset: Magic 2015 #219 (Uncommon)
Type: Artifact

Hostility

Creature - Elemental Incarnation

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Put a 3/1 red Elemental Shaman creature token with haste onto the battlefield for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

Mana:
Power: 6/6
Cardset: Jace vs. Chandra #48 (Rare)
Lorwyn #176 (Rare)
Type: Creature

Hostile Realm

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature can't block this turn."

Lorwyn's crust explodes with power when the greater elementals are born. The flamekin use the fallout as cover for forays into enemy territory.

Mana:
Cardset: Morningtide #91 (Common)
Type: Enchantment

Horseshoe Crab

Creature - Crab

: Untap Horseshoe Crab.

"Hmm . . . It looks kinda like a bug. Let's crack it open an' see if it tastes like one!"
-Squee, goblin cabin hand

Mana:
Power: 1/3
Cardset: Tenth Edition #87 (Common)
Urza's Saga #80 (Common)
Type: Creature

Horror of the Dim

Creature - Horror

: Horror of the Dim gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

"Lesser minds can scarcely imagine such a marriage of necromancy and mind magic."
-Strava, Dimir mage

Mana:
Power: 3/4
Cardset: Gatecrash #68 (Common)
Type: Creature

Horror of Horrors

Enchantment

Sacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)

Mana:
Cardset: Ninth Edition #140 (Uncommon)
Legends #20 (Uncommon)
Type: Enchantment

Horrifying Revelation

Sorcery

Target player discards a card, then puts the top card of his or her library into his or her graveyard.

"Ours is a glorious transmission! Behold a future where all bow to the Father of Machines."
-Isila, Priest of Sheoldred

Mana:
Cardset: Mirrodin Besieged #45 (Common)
Type: Sorcery

Horribly Awry

Instant

Devoid (This card has no color.)

Counter target creature spell with converted mana cost 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

"We are nothing but dust to them-our bodies, our actions, even our words."-Jori En, expedition leader

Mana:
Cardset: Battle for Zendikar #59 (Uncommon)
Type: Instant

Horrible Hordes

Artifact Creature - Spirit

Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)

Few are able to underestimate the hordes.

Mana:
Power: 2/2
Cardset: Mirage #269 (Uncommon)
Type: Artifact Creature

Horobi, Death's Wail

Legendary Creature - Spirit

Flying

Whenever a creature becomes the target of a spell or ability, destroy that creature.

"From the ashes of Reito rose a new kami. And thereafter at every battle came Horobi, Death's Wail."
-The History of Kamigawa

Mana:
Power: 4/4
Cardset: Champions of Kamigawa #117 (Rare)
Type: Creature

Horobi's Whisper

Instant - Arcane

If you control a Swamp, destroy target nonblack creature.

Splice onto Arcane-Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Mana:
Cardset: Modern Masters #88 (Uncommon)
Betrayers of Kamigawa #70 (Common)
Type: Instant

Hornet Sting

Instant

Hornet Sting deals 1 damage to target creature or player.

It was only then-to his infinite sorrow-that Gork realized hornets don't make honey.

Mana:
Cardset: Magic 2011 #181 (Common)
Type: Instant

Hornet Queen

Creature - Insect

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Hornet Queen enters the battlefield, put four 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield.

Mana:
Power: 2/2
Cardset: Magic 2015 #178 (Rare)
Commander #159 (Rare)
Type: Creature

Hornet Nest

Creature - Insect

Defender (This creature can't attack.)

Whenever Hornet Nest is dealt damage, put that many 1/1 green Insect creature tokens with flying and deathtouch onto the battlefield. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Mana:
Cardset: Magic 2015 #177 (Rare)
Type: Creature

Hornet Harasser

Creature - Goblin Shaman

When Hornet Harasser dies, target creature gets -2/-2 until end of turn.

"And though she didn't get her honey, Auntie found something far more interesting."
-A tale of Auntie Grub

Mana:
Power: 2/2
Cardset: Lorwyn #118 (Common)
Type: Creature

Hornet Cobra

Creature - Snake

First strike

"Then inch by inch out of the grass rose up the head and spread hood of Nag, the big black cobra, and he was five feet long from tongue to tail." -Rudyard Kipling, The Jungle Books

Mana:
Power: 2/1
Cardset: Legends #104 (Common)
Type: Creature

Hornet Cannon

Artifact

, : Put a 1/1 colorless Insect artifact creature token with flying and haste named Hornet onto the battlefield. Destroy it at the beginning of the next end step.

Mana:
Cardset: Phyrexia vs. The Coalition #28 (Uncommon)
Stronghold #130 (Uncommon)
Type: Artifact

Horned Turtle

Creature - Turtle

It's a mistake to say turtles hide in their shells. They merely need time to contemplate how best to bite your head off.

Mana:
Power: 1/4
Cardset: Magic 2010 #55 (Common)
Ninth Edition #81 (Common)
Eighth Edition #83 (Common)
Seventh Edition #80 (Common)
Sixth Edition #74 (Unknown)
Tempest #67 (Common)
Type: Creature

Horned Troll

Creature - Troll

: Regenerate Horned Troll.

Sword hilts jut from some trolls' bodies where wounds healed so fast that the weapons were trapped inside.

Mana:
Power: 2/2
Cardset: Eighth Edition #257 (Common)
Mercadian Masques #251 (Common)
Type: Creature

Horned Sliver

Creature - Sliver

All Sliver creatures have trample.

A bristling wave of slivers broke against the Weatherlight's timbers.

Mana:
Power: 2/2
Cardset: Tempest #128 (Uncommon)
Type: Creature

Horned Kavu

Creature - Kavu

When Horned Kavu enters the battlefield, return a red or green creature you control to its owner's hand.

"That didn't happen naturally," said Multani. "Rath's overlay is interfering with the Æther itself."

Mana:
Power: 3/4
Cardset: Planeshift #110 (Common)
Type: Creature

Horned Helm

Artifact - Equipment

Equipped creature gets +1/+1 and has trample.

: Attach Horned Helm to target creature you control.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Fifth Dawn #132 (Common)
Type: Artifact

Horned Cheetah

Creature - Cat

Whenever Horned Cheetah deals damage, you gain that much life.

"I think she wants us to eat it," said Squee, staring at the oily carcass the cheetah had dragged to their fire.

Mana:
Power: 2/2
Cardset: Invasion #251 (Uncommon)
Type: Creature

Horncaller's Chant

Sorcery

Put a 4/4 green Rhino creature token with trample onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"The Selesnya are gathering armies. Do you still believe they aren't preparing for war?"
-Teysa, to Isperia

Mana:
Cardset: Return to Ravnica #128 (Common)
Type: Sorcery

Horn of Ramos

Artifact

: Add to your mana pool.

Sacrifice Horn of Ramos: Add to your mana pool.

Ramos touched, and there was life.

Mana:
Cardset: Mercadian Masques #299 (Rare)
Type: Artifact

Horn of Plenty

Artifact

Whenever a player casts a spell, he or she may pay . If that player does, he or she draws a card at the beginning of the next end step.

"This horn is an exact replica of the fabled Horn of Ramos, except mine is more lavish."
-Mercadian magistrate

Mana:
Cardset: Mercadian Masques #298 (Rare)
Type: Artifact

Horn of Greed

Artifact

Whenever a player plays a land, that player draws a card.

"Rath grows, and I am nourished."
-Volrath

Mana:
Cardset: Stronghold #129 (Rare)
Type: Artifact

Horn of Deafening

Artifact

, : Prevent all combat damage that would be dealt by target creature this turn.

"A blast, an echo . . . then silence."

Mana:
Cardset: Legends #224 (Rare)
Type: Artifact

Horizon Spellbomb

Artifact

, , Sacrifice Horizon Spellbomb: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.

When Horizon Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.

Mana:
Cardset: Scars of Mirrodin #165 (Common)
Type: Artifact

Horizon Seed

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, regenerate target creature.

In peaceful times, these beings escorted the honored kami to their new shrines. In the Kami War, they became the medics of an unstoppable army.

Mana:
Power: 2/1
Cardset: Champions of Kamigawa #15 (Uncommon)
Type: Creature

Horizon Scholar

Creature - Sphinx

Flying

When Horizon Scholar enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 4/4
Cardset: Theros #51 (Uncommon)
Type: Creature

Horizon Drake

Creature - Drake

Flying, protection from lands

Using thermal updrafts and gravity currents, drakes eat and sleep in the air. Some never touch the ground from birth until death.

Mana:
Power: 3/1
Cardset: Worldwake #30 (Uncommon)
Type: Creature

Horizon Chimera

Creature - Chimera

Flash (You may cast this spell any time you could cast an instant.)

Flying, trample

Whenever you draw a card, you gain 1 life.

Mana:
Power: 3/2
Cardset: Theros #194 (Uncommon)
Type: Creature

Horizon Canopy

Land

, Pay 1 life: Add or to your mana pool.

, , Sacrifice Horizon Canopy: Draw a card.

The great leaves are resilient underfoot. Heavy steps do not bruise them, but release a sweet and spicy scent.

Cardset: Future Sight #177 (Rare)
Type: Land

Hordeling Outburst

Sorcery

Put three 1/1 red Goblin creature tokens onto the battlefield.

"Leave no scraps, lest you attract pests."
-Mardu threat

Mana:
Cardset: Khans of Tarkir #111 (Uncommon)
Type: Sorcery

Horde of Notions

Legendary Creature - Elemental

Vigilance, trample, haste

: You may play target Elemental card from your graveyard without paying its mana cost.

Even the oldest treefolk was but an acorn when Lorwyn's first mysteries were born.

Mana:
Power: 5/5
Cardset: Lorwyn #249 (Rare)
Type: Creature

Horde of Boggarts

Creature - Goblin

Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.

Horde of Boggarts can't be blocked except by two or more creatures.

Strategies don't come easily to the boggarts' feral minds, but full-on assault hasn't failed them yet.

Mana:
Power: */*
Cardset: Shadowmoor #94 (Uncommon)
Type: Creature

Horde Ambusher

Creature - Human Berserker

Whenever Horde Ambusher blocks, it deals 1 damage to you.

Morph-Reveal a red card in your hand. (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Horde Ambusher is turned face up, target creature can't block this turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #110 (Uncommon)
Type: Creature

Hopping Automaton

Artifact Creature - Construct

: Hopping Automaton gets -1/-1 and gains flying until end of turn.

Designed to carry equipment across rivers, the hopping automaton was soon pressed into service in the infantry.

Mana:
Power: 2/2
Cardset: Urza's Saga #297 (Uncommon)
Type: Artifact Creature

Hopeful Eidolon

Enchantment Creature - Spirit

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Enchanted creature gets +1/+1 and has lifelink.

Mana:
Power: 1/1
Cardset: Theros #19 (Common)
Type: Enchantment

Hope Charm

Instant

Choose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura.

Mana:
Cardset: Visions #108 (Common)
Type: Instant

Hope and Glory

Instant

Untap two target creatures. Each of them gets +1/+1 until end of turn.

"Serra ruled by faith. I cannot afford that luxury."
-Radiant, archangel

Mana:
Cardset: Urza's Legacy #9 (Uncommon)
Type: Instant

Hooting Mandrills

Creature - Ape

Delve (Each card you exile from your graveyard while casting this spell pays for .)

Trample

Interlopers in Sultai territory usually end up as crocodile chow or baboon bait.

Mana:
Power: 4/4
Cardset: Khans of Tarkir #137 (Common)
Type: Creature

Hoofprints of the Stag

Tribal Enchantment - Elemental

Whenever you draw a card, you may put a hoofprint counter on Hoofprints of the Stag.

, Remove four hoofprint counters from Hoofprints of the Stag: Put a 4/4 white Elemental creature token with flying onto the battlefield. Activate this ability only during your turn.

Mana:
Cardset: Lorwyn #21 (Rare)
Type: Enchantment

Hoof Skulkin

Artifact Creature - Scarecrow

: Target green creature gets +1/+1 until end of turn.

It hunts with the memory of a long lost herd.

Mana:
Power: 2/2
Cardset: Eventide #169 (Common)
Type: Artifact Creature

Hoodwink

Instant

Return target artifact, enchantment, or land to its owner's hand.

The youths of Rishada's marketplace are always ready for a quick footrace.

Mana:
Cardset: Mercadian Masques #84 (Common)
Type: Instant

Hooded Kavu

Creature - Kavu

: Hooded Kavu gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)

The spread of its hood eclipses all hope.

Mana:
Power: 2/2
Cardset: Invasion #147 (Common)
Type: Creature

Hooded Hydra

Creature - Snake Hydra

Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

Mana:
Cardset: Khans of Tarkir #136 (Mythic Rare)
Type: Creature

Hooded Horror

Creature - Horror

Hooded Horror can't be blocked if defending player controls the most creatures or is tied for the most.

Insidious fear can be the undoing of the greatest of armies.

Mana:
Power: 4/4
Cardset: Commander 2013 #80 (Uncommon)
Type: Creature

Hooded Assassin

Creature - Human Assassin

When Hooded Assassin enters the battlefield, choose one -

• Put a +1/+1 counter on Hooded Assassin.

• Destroy target creature that was dealt damage this turn.

Mana:
Power: 1/2
Cardset: Fate Reforged #73 (Common)
Type: Creature

Honorable Scout

Creature - Human Soldier Scout

When Honorable Scout enters the battlefield, you gain 2 life for each black and/or red creature target opponent controls.

"I've faced your kind before. This time I'm ready for you."

Mana:
Power: 1/1
Cardset: Planeshift #8 (Common)
Type: Creature

Honorable Passage

Instant

The next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.

Mana:
Cardset: Time Spiral "Timeshifted" #9 (Special)
Visions #107 (Uncommon)
Type: Instant

Honor-Worn Shaku

Artifact

: Add to your mana pool.

Tap an untapped legendary permanent you control: Untap Honor-Worn Shaku.

Before being presented to its lord, each shaku is blessed by every hero of every region within that lord's domain.

Mana:
Cardset: Champions of Kamigawa #254 (Uncommon)
Type: Artifact

Honor's Reward

Instant

You gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

It seldom rains in Abzan lands. When it does, the khan marks the occasion by honoring the families of the fallen.

Mana:
Cardset: Fate Reforged #14 (Uncommon)
Type: Instant

Honor the Fallen

Instant

Exile all creature cards from all graveyards. You gain 1 life for each card exiled this way.

"May the River claim Cho-Manno's body, wherever it lies."
-Ta-Karnst, Cho-Arrim healer

Mana:
Cardset: Mercadian Masques #21 (Rare)
Type: Instant

Honor of the Pure

Enchantment

White creatures you control get +1/+1.

Together the soldiers were like a golden blade, cutting down their enemies and scarring the darkness.

Mana:
Cardset: Magic 2012 #23 (Rare)
Magic 2011 #17 (Rare)
Magic 2010 #16 (Rare)
Type: Enchantment

Honor Guard

Creature - Human Soldier

: Honor Guard gets +0/+1 until end of turn.

The strength of one. The courage of ten.

Mana:
Power: 1/1
Cardset: Tenth Edition #23 (Common)
Ninth Edition #20 (Common)
Eighth Edition #25 (Common)
Seventh Edition #21 (Common)
Stronghold #107 (Common)
Type: Creature

Honden of Seeing Winds

Legendary Enchantment - Shrine

At the beginning of your upkeep, draw a card for each Shrine you control.

To the sorrow of all, its winds found sin in the hearts of those who once learned from its wisdom.

Mana:
Cardset: Champions of Kamigawa #69 (Uncommon)
Type: Enchantment

Honden of Night's Reach

Legendary Enchantment - Shrine

At the beginning of your upkeep, target opponent discards a card for each Shrine you control.

To the sorrow of all, its dark reach grasped and crushed those who guarded its silent vigil.

Mana:
Cardset: Champions of Kamigawa #116 (Uncommon)
Type: Enchantment

Honden of Life's Web

Legendary Enchantment - Shrine

At the beginning of your upkeep, put a 1/1 colorless Spirit creature token onto the battlefield for each Shrine you control.

To the sorrow of all, its web became a net that strangled those who helped weave it.

Mana:
Cardset: Champions of Kamigawa #213 (Uncommon)
Type: Enchantment

Honden of Infinite Rage

Legendary Enchantment - Shrine

At the beginning of your upkeep, Honden of Infinite Rage deals damage to target creature or player equal to the number of Shrines you control.

To the sorrow of all, its rage became focused on those who once stoked it.

Mana:
Cardset: Champions of Kamigawa #172 (Uncommon)
Type: Enchantment

Honden of Cleansing Fire

Legendary Enchantment - Shrine

At the beginning of your upkeep, you gain 2 life for each Shrine you control.

To the sorrow of all, its fire was turned toward those who worshipped it.

Mana:
Cardset: Champions of Kamigawa #14 (Uncommon)
Type: Enchantment

Homura, Human Ascendant

Legendary Creature - Human Monk

Homura, Human Ascendant can't block.

When Homura dies, return it to the battlefield flipped.

Mana:
Power: 4/4
Cardset: Saviors of Kamigawa #103 (Rare)
Type: Creature

Homing Sliver

Creature - Sliver

Each Sliver card in each player's hand has slivercycling .

Slivercycling (, Discard this card: Search your library for a Sliver card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #19 (Common)
Future Sight #118 (Common)
Type: Creature

Homing Lightning

Instant

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

"I see countless worlds. What makes them think I can't find them in just one?"
-Ral Zarek

Mana:
Cardset: Gatecrash #96 (Uncommon)
Type: Instant

Homicidal Seclusion

Enchantment

As long as you control exactly one creature, that creature gets +3/+1 and has lifelink.

"Damned crows and their endless squawking . . . blocks out the voices in my head . . ."
-Hermit of Hanne Hall

Mana:
Cardset: Avacyn Restored #108 (Uncommon)
Type: Enchantment

Homeward Path

Land

: Add to your mana pool.

: Each player gains control of all creatures he or she owns.

"Let your heels point you home."
-Ancient blessing

Cardset: Commander 2013 #295 (Rare)
Commander #277 (Rare)
Type: Land

Homarid Warrior

Creature - Homarid Warrior

: Homarid Warrior gains shroud until end of turn and doesn't untap during your next untap step. Tap Homarid Warrior. (A permanent with shroud can't be the target of spells or abilities.)

Mana:
Power: 3/3
Cardset: Fifth Edition #92 (Common)
Fallen Empires #44 (Common)
Fallen Empires #45 (Common)
Fallen Empires #46 (Common)
Type: Creature

Homarid Spawning Bed

Enchantment

, Sacrifice a blue creature: Put X 1/1 blue Camarid creature tokens onto the battlefield, where X is the sacrificed creature's converted mana cost.

Mana:
Cardset: Fallen Empires #43 (Uncommon)
Type: Enchantment

Homarid Shaman

Creature - Homarid Shaman

: Tap target green creature.

"The ground grew swampy; hooves and claws sank into the marshy earth. Snarls of rage and bleats of despair echoed through the trees as the waters grew higher and higher."
-Kyliki of Havenwood,
"Havenwood Remembered"

Mana:
Power: 2/1
Cardset: Fallen Empires #42 (Rare)
Type: Creature

Homarid

Creature - Homarid

Homarid enters the battlefield with a tide counter on it.

At the beginning of your upkeep, put a tide counter on Homarid.

As long as there is exactly one tide counter on Homarid, it gets -1/-1.

As long as there are exactly three tide counters on Homarid, it gets +1/+1.

Whenever there are four tide counters on Homarid, remove all tide counters from it.

Mana:
Power: 2/2
Cardset: Fallen Empires #38 (Common)
Fallen Empires #39 (Common)
Fallen Empires #40 (Common)
Fallen Empires #41 (Common)
Type: Creature

Holy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

"Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #16 (Common)
Magic 2010 #15 (Common)
Tenth Edition #22 (Common)
Ninth Edition #19 (Common)
Eighth Edition #24 (Common)
Seventh Edition #20 (Common)
Fifth Edition #311 (Common)
Fourth Edition #280 (Common)
Revised Edition #208 (Common)
Unlimited Edition #209 (Common)
Beta Edition #210 (Unknown)
Alpha Edition #208 (Unknown)
Type: Enchantment

Holy Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+2 and has protection from creatures.

"The guilds promise to provide safety. I prefer to make my own."
-Briska, Ninth District freemage

Mana:
Cardset: Gatecrash #17 (Uncommon)
Type: Enchantment

Holy Light

Instant

Nonwhite creatures get -1/-1 until end of turn.

"Bathed in hallowed light, the infidels looked upon the impurities of their souls and despaired." -The Book of Tal

Mana:
Cardset: The Dark #83 (Common)
Type: Instant

Holy Justiciar

Creature - Human Cleric

, : Tap target creature. If that creature is a Zombie, exile it.

Her eyes see through the rotting flesh and glimpse a soul in agony, begging for the Blessed Sleep.

Mana:
Power: 2/1
Cardset: Avacyn Restored #25 (Uncommon)
Type: Creature

Holy Day

Instant

Prevent all combat damage that would be dealt this turn.

"Today there is feasting and peace across our land, but the war has not ended. Tuck away your bloodlust. You'll need it tomorrow."
-Karrim, Samite healer

Mana:
Cardset: Tenth Edition #21 (Common)
Ninth Edition #18 (Common)
Eighth Edition #23 (Common)
Invasion #20 (Common)
Legends #189 (Common)
Type: Instant

Holy Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +0/+2.

: Enchanted creature gets +0/+1 until end of turn.

Mana:
Cardset: Fourth Edition #279 (Common)
Revised Edition #207 (Common)
Unlimited Edition #208 (Common)
Beta Edition #209 (Unknown)
Alpha Edition #207 (Unknown)
Type: Enchantment

Hollowsage

Creature - Merfolk Wizard

Whenever Hollowsage becomes untapped, you may have target player discard a card.

Dreams of dark nights to come are said to stir in the minds of scheming hollowsages.

Mana:
Power: 2/2
Cardset: Shadowmoor #69 (Uncommon)
Type: Creature

Hollowhenge Spirit

Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Flying

When Hollowhenge Spirit enters the battlefield, remove target attacking or blocking creature from combat.

Some spirits mourn. Others terrorize.

Mana:
Power: 2/2
Cardset: Dark Ascension #10 (Uncommon)
Type: Creature

Hollowhenge Scavenger

Creature - Elemental

Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.

After werewolves slaughtered the citizenry of Hollowhenge, other creatures moved in.

Mana:
Power: 4/5
Cardset: Innistrad #188 (Uncommon)
Type: Creature

Hollowhenge Beast

Creature - Beast

In a world of monsters, it's the stuff of nightmares.

Mana:
Power: 5/5
Cardset: Dark Ascension #118 (Common)
Type: Creature

Hollowborn Barghest

Creature - Demon Hound

At the beginning of your upkeep, if you have no cards in hand, each opponent loses 2 life.

At the beginning of each opponent's upkeep, if that player has no cards in hand, he or she loses 2 life.

It leaves a trail of crumpled trees and dashed dreams.

Mana:
Power: 7/6
Cardset: Shadowmoor #68 (Rare)
Type: Creature

Hollow Warrior

Artifact Creature - Golem Warrior

Hollow Warrior can't attack or block unless you tap an untapped creature you control not declared as an attacking or blocking creature this combat.

Though it moves like a living thing, anyone can tell it lacks a soul-not to mention mercy.

Mana:
Power: 4/4
Cardset: Prophecy #138 (Uncommon)
Type: Artifact Creature

Hollow Trees

Land

Hollow Trees enters the battlefield tapped.

You may choose not to untap Hollow Trees during your untap step.

At the beginning of your upkeep, if Hollow Trees is tapped, put a storage counter on it.

, Remove any number of storage counters from Hollow Trees: Add to your mana pool for each storage counter removed this way.

Cardset: Fifth Edition #422 (Rare)
Fallen Empires #182 (Rare)
Type: Land

Hollow Specter

Creature - Specter

Flying

Whenever Hollow Specter deals combat damage to a player, you may pay . If you do, that player reveals X cards from his or her hand and you choose one of them. That player discards that card.

Mana:
Power: 2/2
Cardset: Legions #75 (Rare)
Type: Creature

Hollow Dogs

Creature - Zombie Hound

Whenever Hollow Dogs attacks, it gets +2/+0 until end of turn.

A hollow dog is never empty. It is filled with thirst for the hunt.

Mana:
Power: 3/3
Cardset: Ninth Edition #139 (Common)
Seventh Edition #141 (Common)
Urza's Saga #137 (Common)
Type: Creature
Warning (512): _cake_core_ cache was unable to write 'file_map' to File cache [CORE/Cake/Cache/Cache.php, line 309]
Warning (2): Unknown: write failed: No space left on device (28) [Unknown, line 0]
Warning (2): Unknown: Failed to write session data (files). Please verify that the current setting of session.save_path is correct (/var/lib/php5) [Unknown, line 0]
Warning (512): _cake_core_ cache was unable to write 'method_cache' to File cache [CORE/Cake/Cache/Cache.php, line 309]