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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Golgari Rot Farm

Land

Golgari Rot Farm enters the battlefield tapped.

When Golgari Rot Farm enters the battlefield, return a land you control to its owner's hand.

: Add to your mana pool.

Cardset: Commander 2013 #291 (Common)
Izzet vs. Golgari #80 (Common)
Commander #275 (Common)
Ravnica: City of Guilds #278 (Common)
Type: Land

Golgari Rotwurm

Creature - Zombie Wurm

, Sacrifice a creature: Target player loses 1 life.

Like corpse-worms through a carapace, rotwurms slide through the hollowed bones of the undercity.

Mana:
Power: 5/4
Cardset: Izzet vs. Golgari #63 (Common)
Ravnica: City of Guilds #210 (Common)
Type: Creature

Golgari Signet

Artifact

, : Add to your mana pool.

Depending on your point of view, the seal represents a proud guardian of the natural cycle or one who has sold her soul to darkness for eternal life.

Mana:
Cardset: Izzet vs. Golgari #66 (Common)
Commander #249 (Common)
Ravnica: City of Guilds #262 (Common)
Type: Artifact

Golgari Thug

Creature - Human Warrior

When Golgari Thug dies, put target creature card from your graveyard on top of your library.

Dredge 4 (If you would draw a card, instead you may put exactly four cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Power: 1/1
Cardset: Izzet vs. Golgari #48 (Uncommon)
Ravnica: City of Guilds #87 (Uncommon)
Type: Creature

Goliath Sphinx

Creature - Sphinx

Flying

He makes his home on the tallest mountain in Sejiri, where the vista is as endless as his patience.

Mana:
Power: 8/7
Cardset: Worldwake #28 (Rare)
Type: Creature

Goliath Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

The glittering strands of its complex web catch everything from a buzzing gnat to a passing bloatdrake.

Mana:
Power: 7/6
Cardset: Ravnica: City of Guilds #168 (Uncommon)
Type: Creature

Gomazoa

Creature - Jellyfish

Defender, flying

: Put Gomazoa and each creature it's blocking on top of their owners' libraries, then those players shuffle their libraries.

To explorers, "point man" is a polite way of saying "gomazoa fodder."

Mana:
Cardset: Commander #48 (Uncommon)
Zendikar #46 (Uncommon)
Type: Creature

Gore Swine

Creature - Boar

"The Mardu are like the gore swine. We are wild, hunt in packs, and rarely clean the blood from our blades."
-Vallash, Mardu warrior

Mana:
Power: 4/1
Cardset: Fate Reforged #103 (Common)
Type: Creature

Gore Vassal

Creature - Hound

Sacrifice Gore Vassal: Put a -1/-1 counter on target creature. Then if that creature's toughness is 1 or greater, regenerate it.

"Rid them of their unfaithful organs. Bring new hearts to the unbelievers."
-Tome of Machines, verse 1703

Mana:
Power: 2/1
Cardset: Mirrodin Besieged #7 (Uncommon)
Type: Creature

Gore-House Chainwalker

Creature - Human Warrior

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

If the pig's blood drips on you, you're next on the chain.

Mana:
Power: 2/1
Cardset: Return to Ravnica #96 (Common)
Type: Creature

Gorehorn Minotaurs

Creature - Minotaur Warrior

Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.)

Some of the eleven minotaur clans of Mirtiin are expert crafters and learned philosophers. Others just like to hit stuff.

Mana:
Power: 3/3
Cardset: Magic 2012 #144 (Common)
Type: Creature

Gorger Wurm

Creature - Wurm

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

In war-torn Alara, sometimes a wurm's gullet is the safest place to be.

Mana:
Power: 5/5
Cardset: Alara Reborn #56 (Common)
Type: Creature

Gorgon Flail

Artifact - Equipment

Equipped creature gets +1/+1 and has deathtouch. (Any amount of damage it deals to a creature is enough to destroy that creature.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Magic 2010 #211 (Uncommon)
Type: Artifact

Gorgon Recluse

Creature - Gorgon

Whenever Gorgon Recluse blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat.

Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)

Mana:
Power: 2/4
Cardset: Time Spiral #111 (Common)
Type: Creature

Gorgon's Head

Artifact - Equipment

Equipped creature has deathtouch.

Equip

"You slew the gorgon? Show me."
-King Igalus, last words

Mana:
Cardset: Born of the Gods #158 (Uncommon)
Type: Artifact

Goryo's Vengeance

Instant - Arcane

Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step.

Splice onto Arcane (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Mana:
Cardset: Betrayers of Kamigawa #67 (Rare)
Type: Instant

Gossamer Phantasm

Creature - Illusion

Flying

When Gossamer Phantasm becomes the target of a spell or ability, sacrifice it.

"Belief matters more than truth. Every moment, belief in imaginary things alters lives while truth sits unnoticed and waits."
-Hakim, Loreweaver

Mana:
Power: 2/1
Cardset: Planar Chaos #55 (Common)
Type: Creature

Govern the Guildless

Sorcery

Gain control of target monocolored creature.

Forecast - , Reveal Govern the Guildless from your hand: Target creature becomes the color or colors of your choice until end of turn. (Activate this ability only during your upkeep and only once each turn.)

Mana:
Cardset: Dissension #25 (Rare)
Type: Sorcery

Grab the Reins

Instant

Choose one - Until end of turn, you gain control of target creature and it gains haste; or sacrifice a creature, then Grab the Reins deals damage equal to that creature's power to target creature or player.

Entwine (Choose both if you pay the entwine cost.)

Mana:
Cardset: Mirrodin #95 (Uncommon)
Type: Instant

Graceblade Artisan

Creature - Human Monk

Graceblade Artisan gets +2/+2 for each Aura attached to it.

"Can you catch a snowflake on the edge of your blade? Her sword has snagged an entire blizzard."
-Zogye, Ojutai mystic

Mana:
Power: 2/3
Cardset: Dragons of Tarkir #20 (Uncommon)
Type: Creature

Graceful Adept

Creature - Human Wizard

You have no maximum hand size.

"When you have mastered my lessons, it will seem as though the whole of the world has opened up to your mind and nothing is beyond your grasp."
-Lady Azami

Mana:
Power: 1/3
Cardset: Champions of Kamigawa #63 (Uncommon)
Type: Creature

Graceful Reprieve

Instant

When target creature dies this turn, return that card to the battlefield under its owner's control.

"In my moment of death, I had a vision of the world, dark and unwelcoming. I wanted to hide in the deepest meander, but the light pulled me back."

Mana:
Cardset: Morningtide #11 (Uncommon)
Type: Instant

Grafdigger's Cage

Artifact

Creature cards can't enter the battlefield from graveyards or libraries.

Players can't cast cards in graveyards or libraries.

"If you wind up in one of mine, you can be sure as silver it will be your last."
-Grafdigger Wulmer

Mana:
Cardset: Dark Ascension #149 (Rare)
Type: Artifact

Grafted Exoskeleton

Artifact - Equipment

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent.

Equip

Mana:
Cardset: Scars of Mirrodin #162 (Uncommon)
Type: Artifact

Grafted Wargear

Artifact - Equipment

Equipped creature gets +3/+2.

Whenever Grafted Wargear becomes unattached from a permanent, sacrifice that permanent.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Fifth Dawn #126 (Uncommon)
Type: Artifact

Grand Abolisher

Creature - Human Cleric

During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.

"Your superstitions and mumblings are useless chaff before my righteousness."

Mana:
Power: 2/2
Cardset: Commander 2014 #74 (Rare)
Magic 2012 #19 (Rare)
Type: Creature

Grand Arbiter Augustin IV

Legendary Creature - Human Advisor

White spells you cast cost less to cast.

Blue spells you cast cost less to cast.

Spells your opponents cast cost more to cast.

The Arbiter is a conduit of justice, a will so disciplined that it dispenses justice without ego or remorse.

Mana:
Power: 2/3
Cardset: Modern Masters #176 (Rare)
Dissension #112 (Rare)
Type: Creature

Grand Architect

Creature - Vedalken Artificer

Other blue creatures you control get +1/+1.

: Target artifact creature becomes blue until end of turn.

Tap an untapped blue creature you control: Add to your mana pool. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Mana:
Power: 1/3
Cardset: Scars of Mirrodin #33 (Rare)
Type: Creature

Granite Shard

Artifact

, or , : Granite Shard deals 1 damage to target creature or player.

Mana:
Cardset: Mirrodin #182 (Uncommon)
Type: Artifact

Granulate

Sorcery

Destroy each nonland artifact with converted mana cost 4 or less.

There aren't that many ways to destroy a solid steel weapon, but somehow the goblins keep finding new ones.

Mana:
Cardset: Fifth Dawn #67 (Rare)
Type: Sorcery

Grapeshot

Sorcery

Grapeshot deals 1 damage to target creature or player.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Mages often seek to emulate the powerful relics lost to time and apocalypse.

Mana:
Cardset: Modern Masters #116 (Common)
Time Spiral #160 (Common)
Type: Sorcery

Grappler Spider

Creature - Spider

Reach (This creature can block creatures with flying.)

Creatures of the air wisely avoid the darkest regions of Guul Draz-which is why grappler spiders inhabit the few places touched by the sun's rays.

Mana:
Power: 2/1
Cardset: Worldwake #102 (Common)
Type: Creature

Grappling Hook

Artifact - Equipment

Equipped creature has double strike.

Whenever equipped creature attacks, you may have target creature block it this turn if able.

Equip

Part tool, part weapon, part of the kor.

Mana:
Cardset: Zendikar #203 (Rare)
Type: Artifact

Grasp of Darkness

Instant

Target creature gets -4/-4 until end of turn.

On a world with five suns, night is compelled to become an aggressive force.

Mana:
Cardset: Oath of the Gatewatch #85 (Uncommon)
Scars of Mirrodin #65 (Common)
Type: Instant

Grasp of Phantoms

Sorcery

Put target creature on top of its owner's library.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mana:
Cardset: Innistrad #58 (Uncommon)
Type: Sorcery

Grave Betrayal

Enchantment

Whenever a creature you don't control dies, return it to the battlefield under your control with an additional +1/+1 counter on it at the beginning of the next end step. That creature is a black Zombie in addition to its other colors and types.

Mana:
Cardset: Return to Ravnica #67 (Rare)
Type: Enchantment

Grave Birthing

Instant

Devoid (This card has no color.)

Target opponent exiles a card from his or her graveyard. You put a 1/1 colorless Eldrazi Scion creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool."

Draw a card.

Mana:
Cardset: Battle for Zendikar #93 (Common)
Type: Instant

Grave Bramble

Creature - Plant

Defender, protection from Zombies

Nature abhors a zombie.

Mana:
Power: 3/4
Cardset: Innistrad #184 (Common)
Type: Creature

Grave Exchange

Sorcery

Return target creature card from your graveyard to your hand. Target player sacrifices a creature.

"It's a cold, dark journey either way."
-Eruth of Lambholt

Mana:
Cardset: Avacyn Restored #105 (Common)
Type: Sorcery

Grave Pact

Enchantment

Whenever a creature you control dies, each other player sacrifices a creature.

"The bonds of loyalty can tie one to the grave."
-Crovax, ascendant evincar

Mana:
Cardset: Commander #85 (Rare)
Tenth Edition #144 (Rare)
Ninth Edition #135 (Rare)
Eighth Edition #137 (Rare)
Stronghold #10 (Rare)
Type: Enchantment
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