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Argothian Pixies

Creature - Faerie

Argothian Pixies can't be blocked by artifact creatures.

Prevent all damage that would be dealt to Argothian Pixies by artifact creatures.

After the rape of Argoth Forest during the rule of the artificers, the Pixies of Argoth bent their magic to more practical ends.

Mana:
Power: 2/1
Cardset: Antiquities #59 (Common)
Type: Creature

Citanul Druid

Creature - Human Druid

Whenever an opponent casts an artifact spell, put a +1/+1 counter on Citanul Druid.

Driven mad by the fall of Argoth, the Citanul Druids found peace only in battle.

Mana:
Power: 1/1
Cardset: Antiquities #61 (Uncommon)
Type: Creature

Powerleech

Enchantment

Whenever an artifact an opponent controls becomes tapped or an opponent activates an artifact's ability without in its activation cost, you gain 1 life.

The Forest of Argoth has developed a resistance to mechanical intrusion.

Mana:
Cardset: Antiquities #64 (Uncommon)
Type: Enchantment

Chains of Mephistopheles

Enchantment

If a player would draw a card except the first one he or she draws in his or her draw step each turn, that player discards a card instead. If the player discards a card this way, he or she draws a card. If the player doesn't discard a card this way, he or she puts the top card of his or her library into his or her graveyard.

Mana:
Cardset: Legends #5 (Rare)
Type: Enchantment

Giant Slug

Creature - Slug

: At the beginning of your next upkeep, choose a basic land type. Giant Slug gains landwalk of the chosen type until the end of that turn.

Mana:
Power: 1/1
Cardset: Legends #13 (Common)
Type: Creature

Transmutation

Instant

Switch target creature's power and toughness until end of turn.

"You know what I was,/ You see what I am: change me, change me!"
-Randall

Mana:
Cardset: Legends #37 (Common)
Type: Instant

Walking Dead

Creature - Zombie

: Regenerate Walking Dead.

The Walking Dead are the remains of freakish experiments by the Necromantic Lords.

Mana:
Power: 1/1
Cardset: Legends #40 (Common)
Type: Creature

Wall of Tombstones

Creature - Wall

Defender (This creature can't attack.)

At the beginning of your upkeep, Wall of Tombstones's toughness becomes 1 plus the number of creature cards in your graveyard. (This effect lasts indefinitely.)

Mana:
Cardset: Legends #43 (Uncommon)
Type: Creature

Mana Drain

Instant

Counter target spell. At the beginning of your next main phase, add to your mana pool, where X is that spell's converted mana cost.

Mana:
Cardset: Legends #65 (Uncommon)
Type: Instant

Reset

Instant

Cast Reset only during an opponent's turn after his or her upkeep step.

Untap all lands you control.

Mana:
Cardset: Legends #73 (Uncommon)
Type: Instant

Silhouette

Instant

Prevent all damage that would be dealt to target creature this turn by spells or abilities that target it.

Mana:
Cardset: Legends #77 (Uncommon)
Type: Instant

Spectral Cloak

Enchantment - Aura

Enchant creature

Enchanted creature has shroud as long as it's untapped. (It can't be the target of spells or abilities.)

Mana:
Cardset: Legends #78 (Uncommon)
Type: Enchantment

Telekinesis

Instant

Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.

Mana:
Cardset: Legends #79 (Rare)
Type: Instant

Venarian Gold

Enchantment - Aura

Enchant creature

When Venarian Gold enters the battlefield, tap enchanted creature and put X sleep counters on it.

Enchanted creature doesn't untap during its controller's untap step if it has a sleep counter on it.

At the beginning of the upkeep of enchanted creature's controller, remove a sleep counter from that creature.

Mana:
Cardset: Legends #83 (Common)
Type: Enchantment

Barbary Apes

Creature - Ape

Unpredictable in the extreme, these carnivorous apes will prey even upon their own kind.

Mana:
Power: 2/2
Cardset: Legends #90 (Common)
Type: Creature

Emerald Dragonfly

Creature - Insect

Flying

: Emerald Dragonfly gains first strike until end of turn.

"Flittering, wheeling,/ darting in to strike, and then/ gone just as you blink."
-"Dragonfly Haiku," poet unkown

Mana:
Power: 1/1
Cardset: Legends #98 (Common)
Type: Creature

Fire Sprites

Creature - Faerie

Flying

, : Add to your mana pool.

Mana:
Power: 1/1
Cardset: Legends #100 (Common)
Type: Creature

Shelkin Brownie

Creature - Ouphe

: Target creature loses all "bands with other" abilities until end of turn.

Leave a bowl of milk on your doorstep each night for the brownies, or they'll cause you no end of mischief.

Mana:
Power: 1/1
Cardset: Legends #118 (Common)
Type: Creature

Backdraft

Instant

Choose a player who cast one or more sorcery spells this turn. Backdraft deals damage to that player equal to half the damage dealt by one of those sorcery spells this turn, rounded down.

Mana:
Cardset: Legends #132 (Uncommon)
Type: Instant

Blazing Effigy

Creature - Elemental

When Blazing Effigy dies, it deals X damage to target creature, where X is 3 plus the amount of damage dealt to Blazing Effigy this turn by other sources named Blazing Effigy.

Mana:
Cardset: Legends #134 (Common)
Type: Creature

Kobold Drill Sergeant

Creature - Kobold Soldier

Other Kobold creatures you control get +0/+1 and have trample.

"Joining this army is easy, boy. Just survive your first battle."

Mana:
Power: 1/2
Cardset: Legends #152 (Uncommon)
Type: Creature

Kobold Overlord

Creature - Kobold

First strike

Other Kobold creatures you control have first strike.

"One for all, all for one; we strike first, and then you're done!" -Oath of the Kobold Musketeers

Mana:
Power: 1/2
Cardset: Legends #153 (Rare)
Type: Creature

Kobold Taskmaster

Creature - Kobold

Other Kobold creatures you control get +1/+0.

The Taskmaster knows that there is no cure for the common Kobold.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #65 (Special)
Legends #154 (Uncommon)
Type: Creature

Wall of Earth

Creature - Wall

Defender (This creature can't attack.)

The ground shuddered violently and the earth seemed to come to life. The elemental force contained in the vast wall of earth was trapped, bent to its controller's will.

Mana:
Cardset: Legends #166 (Common)
Type: Creature

Wall of Caltrops

Creature - Wall

Defender (This creature can't attack.)

Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.)

"Ow! Ow ow ow! Oooh, ow, OW!"

Mana:
Power: 2/1
Cardset: Legends #211 (Common)
Type: Creature

Kry Shield

Artifact

, : Prevent all damage that would be dealt this turn by target creature you control. That creature gets +0/+X until end of turn, where X is its converted mana cost.

Mana:
Cardset: Legends #227 (Uncommon)
Type: Artifact

Relic Barrier

Artifact

: Tap target artifact.

Mana:
Cardset: Fifth Dawn #147 (Uncommon)
Legends #237 (Uncommon)
Type: Artifact

Frankenstein's Monster

Creature - Zombie

As Frankenstein's Monster enters the battlefield, exile X creature cards from your graveyard. If you can't, put Frankenstein's Monster into its owner's graveyard instead of onto the battlefield. For each creature card exiled this way, Frankenstein's Monster enters the battlefield with a +2/+0, +1/+1, or +0/+2 counter on it.

Mana:
Cardset: The Dark #7 (Rare)
Type: Creature

Deep Water

Enchantment

: Until end of turn, if you tap a land you control for mana, it produces instead of any other type.

Mana:
Cardset: The Dark #22 (Common)
Type: Enchantment

Drowned

Creature - Zombie

: Regenerate Drowned.

We asked Captain Soll what became of the Serafina, but all he said was, "Ships that go down shouldn't come back up."

Mana:
Power: 1/1
Cardset: The Dark #23 (Common)
Type: Creature

Merfolk Assassin

Creature - Merfolk Assassin

: Destroy target creature with islandwalk.

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #25 (Special)
The Dark #31 (Rare)
Type: Creature

Gaea's Touch

Enchantment

You may play an additional land during your turn if that land is a basic Forest.

Sacrifice Gaea's Touch: Add to your mana pool.

Mana:
Cardset: The Dark #40 (Common)
Type: Enchantment

People of the Woods

Creature - Human

People of the Woods's toughness is equal to the number of Forests you control.

"Their rain of arrows left only myself alive, cowering within a tree hollow. They did not even come out to loot the bodies." -Vervamon the Elder

Mana:
Power: 1/*
Cardset: The Dark #46 (Rare)
Type: Creature

Scarwood Hag

Creature - Hag

, : Target creature gains forestwalk until end of turn.

: Target creature loses forestwalk until end of turn.

Mana:
Power: 1/1
Cardset: The Dark #49 (Rare)
Type: Creature

Exorcist

Creature - Human Cleric

, : Destroy target black creature.

Though they often bore little greater charm than the demons they battled, exorcists were always welcome in Scarwood.

Mana:
Power: 1/1
Cardset: The Dark #79 (Rare)
Type: Creature

Martyr's Cry

Sorcery

Exile all white creatures. For each creature exiled this way, its controller draws a card.

"It is only fitting that one such as I should die in pursuit of knowledge." -Vervamon the Elder

Mana:
Cardset: The Dark #85 (Rare)
Type: Sorcery

Squire

Creature - Human Soldier

"Of twenty yeer of age he was, I gesse. Of his stature he was of even lengthe. And wonderly deliver, and greete of strengthe." -Geoffrey Chaucer, The Canterbury Tales

Mana:
Power: 1/2
Cardset: Time Spiral "Timeshifted" #15 (Special)
The Dark #90 (Common)
Type: Creature

Tower of Coireall

Artifact

: Target creature can't be blocked by Walls this turn.

Mana:
Cardset: The Dark #110 (Rare)
Type: Artifact

Dark Heart of the Wood

Enchantment

Sacrifice a Forest: You gain 3 life.

Even the Goblins shun this haunted place, where the tree limbs twist in agony and the ground seems to scuttle under your feet.

Mana:
Cardset: Ravnica: City of Guilds #200 (Uncommon)
The Dark #117 (Common)
Type: Enchantment

Marsh Goblins

Creature - Goblin

Swampwalk

Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.

Mana:
Power: 1/1
Cardset: The Dark #118 (Common)
Type: Creature
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