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MTGPlaytest : Cards

Card Library

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Children of Korlis

Creature - Human Rebel Cleric

Sacrifice Children of Korlis: You gain life equal to the life you've lost this turn. (Damage causes loss of life.)

"We have a proud history of self-sacrifice. But it is easy, in these bleak times, to find one among us who is eager to die for any cause."
-Tavalus, acolyte of Korlis

Mana:
Power: 1/1
Cardset: Time Spiral #8 (Common)
Type: Creature

Child of Thorns

Creature - Spirit

Sacrifice Child of Thorns: Target creature gets +1/+1 until end of turn.

"The soratami scoff at the perils of Jukai, calling the forest an ‘unruly garden.' Perhaps we should send them a rose such as this."
-Dokai, Weaver of Life

Mana:
Power: 1/1
Cardset: Betrayers of Kamigawa #123 (Common)
Type: Creature

Child of Night

Creature - Vampire

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

Mana:
Power: 2/1
Cardset: Magic 2015 #90 (Common)
Magic 2014 #89 (Common)
Sorin vs. Tibalt #5 (Common)
Magic 2012 #87 (Common)
Magic 2011 #88 (Common)
Magic 2010 #88 (Common)
Type: Creature

Child of Alara

Legendary Creature - Avatar

Trample

When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.

The progeny of the Maelstrom shows no allegiance-and no mercy-to any of the five shards.

Mana:
Power: 6/6
Cardset: Conflux #101 (Mythic Rare)
Type: Creature

Chief of the Scale

Creature - Human Warrior

Other Warrior creatures you control get +0/+1.

"We are the shield unbroken. If we fall today, we will die well, and our trees will bear our names in honor."

Mana:
Power: 2/3
Cardset: Khans of Tarkir #170 (Uncommon)
Type: Creature

Chief of the Edge

Creature - Human Warrior

Other Warrior creatures you control get +1/+0.

"We are the swift, the strong, the blade's sharp shriek! Fear nothing, and strike!"

Mana:
Power: 3/2
Cardset: Khans of Tarkir #169 (Uncommon)
Type: Creature

Chief Engineer

Creature - Vedalken Artificer

Artifact spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting an artifact spell pays for or one mana of that creature's color.)

An eye for detail, a mind for numbers, a soul of clockwork.

Mana:
Power: 1/3
Cardset: Magic 2015 #47 (Rare)
Type: Creature

Chemister's Trick

Instant

Target creature you don't control gets -2/-0 until end of turn and attacks this turn if able.

Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")

Mana:
Cardset: Return to Ravnica #149 (Common)
Type: Instant

Chastise

Instant

Destroy target attacking creature. You gain life equal to its power.

"Why do we pray to the Ancestor? Because She listens."
-Mystic elder

Mana:
Cardset: Ninth Edition #9 (Uncommon)
Eighth Edition #9 (Uncommon)
Judgment #8 (Uncommon)
Type: Instant

Chasm Skulker

Creature - Squid Horror

Whenever you draw a card, put a +1/+1 counter on Chasm Skulker.

When Chasm Skulker dies, put X 1/1 blue Squid creature tokens with islandwalk onto the battlefield, where X is the number of +1/+1 counters on Chasm Skulker. (They can't be blocked as long as defending player controls an Island.)

Designed by Mike Neumann

Mana:
Power: 1/1
Cardset: Magic 2015 #46 (Rare)
Type: Creature

Chasm Guide

Creature - Goblin Scout Ally

Rally - Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn.

With a single act of bravery, she went from expendable to indispensable.

Mana:
Power: 3/2
Cardset: Battle for Zendikar #143 (Uncommon)
Type: Creature

Chasm Drake

Creature - Drake

Flying

Whenever Chasm Drake attacks, target creature you control gains flying until end of turn.

"Once he's got you, hold on. Fall from a drake and you'll suffer much worse than a bruise."
-Garl, drake trainer

Mana:
Power: 3/3
Cardset: Magic 2012 #48 (Common)
Type: Creature

Chartooth Cougar

Creature - Cat Beast

: Chartooth Cougar gets +1/+0 until end of turn.

Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, and put it into your hand. Then shuffle your library.)

Mana:
Power: 4/4
Cardset: Conspiracy #139 (Common)
Commander #115 (Common)
Venser vs. Koth #59 (Common)
Jace vs. Chandra #47 (Common)
Scourge #84 (Common)
Type: Creature

Charnelhoard Wurm

Creature - Wurm

Trample

Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.

Jund's dragons hoard only sangrite crystals. Its wurms aren't so picky.

Mana:
Power: 6/6
Cardset: Commander 2013 #180 (Rare)
Conflux #100 (Rare)
Type: Creature

Charmbreaker Devils

Creature - Devil

At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.

Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn.

Mana:
Power: 4/4
Cardset: Commander 2013 #103 (Rare)
Innistrad #134 (Rare)
Type: Creature

Chariot of Victory

Artifact - Equipment

Equipped creature has first strike, trample, and haste.

Equip

The greatest heroes are the first to stand, the first to take up arms, and the first to meet the enemy.

Mana:
Cardset: Journey Into Nyx #159 (Uncommon)
Type: Artifact

Charging Rhino

Creature - Rhino

Charging Rhino can't be blocked by more than one creature.

"Is it wrong to go straight for what you want? Sneaking is for cats and goblins."
-Tahngarth of the Weatherlight

Mana:
Power: 4/4
Cardset: Magic 2015 #171 (Common)
Conspiracy #159 (Common)
Tempest #112 (Uncommon)
Type: Creature

Charging Griffin

Creature - Griffin

Flying

Whenever Charging Griffin attacks, it gets +1/+1 until end of turn.

Four claws, two wings, one beak, no fear.

Mana:
Power: 2/2
Cardset: Magic 2014 #13 (Common)
Type: Creature

Charging Badger

Creature - Badger

Trample

"If the hierarchies of nature were determined by ferocity alone, the badger would be lord of the beasts."
-Anthousa of Setessa

Mana:
Power: 1/1
Cardset: Born of the Gods #118 (Common)
Type: Creature

Charge Across the Araba

Instant - Arcane

Sweep - Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Mana:
Cardset: Saviors of Kamigawa #4 (Uncommon)
Type: Instant

Charcoal Diamond

Artifact

Charcoal Diamond enters the battlefield tapped.

: Add to your mana pool.

Mana:
Cardset: Commander 2014 #235 (Uncommon)
Seventh Edition #289 (Uncommon)
Sixth Edition #276 (Unknown)
Mirage #261 (Uncommon)
Type: Artifact

Char-Rumbler

Creature - Elemental

Double strike

: Char-Rumbler gets +1/+0 until end of turn.

Elementals flourished as Dominaria healed and new forms of life adapted to the land's reinfusion with mana.

Mana:
Power: -1/3
Cardset: Future Sight #96 (Uncommon)
Type: Creature

Char

Instant

Char deals 4 damage to target creature or player and 2 damage to you.

Izzet mages often acquire their magic reagents from dubious sources, so the potency of their spells is never predictable.

Mana:
Cardset: From the Vault: Twenty #14 (Mythic Rare)
Ravnica: City of Guilds #117 (Rare)
Type: Instant

Chapel Geist

Creature - Spirit

Flying

Death has bound it with chains of past regrets. Forever it searches for atonement, each kindness removing a single link.

Mana:
Power: 2/3
Cardset: Innistrad #7 (Common)
Type: Creature

Chaotic Backlash

Instant

Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents he or she controls.

The concept of thoughtweft fascinates the Nighthearth cult. Imagine, bringing agony to an entire people by torturing just one.

Mana:
Cardset: Eventide #49 (Uncommon)
Type: Instant

Chaos Warp

Instant

The owner of target permanent shuffles it into his or her library, then reveals the top card of his or her library. If it's a permanent card, he or she puts it onto the battlefield.

Mana:
Cardset: Commander 2014 #174 (Rare)
Commander's Arsenal #1 (Rare)
Commander #114 (Rare)
Type: Instant

Chaos Imps

Creature - Imp

Flying

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

Chaos Imps has trample as long as it has a +1/+1 counter on it.

Mana:
Power: 6/5
Cardset: Return to Ravnica #90 (Rare)
Type: Creature

Chant of Vitu-Ghazi

Instant

Convoke (Each creature you tap while casting this spell reduces its cost by or by one mana of that creature's color.)

Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.

Mana:
Cardset: Ravnica: City of Guilds #7 (Uncommon)
Type: Instant

Chant of the Skifsang

Enchantment - Aura

Enchant creature

Enchanted creature gets -13/-0.

The skifsang, seafarers of Nephalia, craft spells like other sailors craft nets-making them strong enough to snare even the deadliest catch.

Mana:
Cardset: Dark Ascension #31 (Common)
Type: Enchantment

Channel the Suns

Sorcery

Add to your mana pool.

To some the birth of the fifth sun was a sign of doom. To others it was a sign of salvation. But to all it was a sign.

Mana:
Cardset: Fifth Dawn #84 (Uncommon)
Type: Sorcery

Channel Harm

Instant

Prevent all damage that would be dealt to you and permanents you control this turn by sources you don't control. If damage is prevented this way, you may have Channel Harm deal that much damage to target creature.

Mana:
Cardset: Fate Reforged #7 (Uncommon)
Type: Instant

Changeling Titan

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Mana:
Power: 7/7
Cardset: Lorwyn #200 (Uncommon)
Type: Creature

Changeling Sentinel

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Vigilance

There's nothing more unsettling than locking blades with something that looks just like you.

Mana:
Power: 3/2
Cardset: Morningtide #6 (Common)
Type: Creature

Changeling Hero

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Mana:
Power: 4/4
Cardset: Lorwyn #9 (Uncommon)
Type: Creature

Changeling Berserker

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Haste

Champion a creature (When this enters the battlefield, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Mana:
Power: 5/3
Cardset: Lorwyn #160 (Uncommon)
Type: Creature

Chandra, the Firebrand

Planeswalker - Chandra (Loyalty: 3)

+1: Chandra, the Firebrand deals 1 damage to target creature or player.

−2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.

−6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.

Mana:
Cardset: Magic 2013 #123 (Mythic Rare)
Magic 2012 #124 (Mythic Rare)
Type: Planeswalker

Chandra, Pyromaster

Planeswalker - Chandra (Loyalty: 4)

+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn.

0: Exile the top card of your library. You may play it this turn.

−7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.

Mana:
Cardset: Magic 2015 #134 (Mythic Rare)
Magic 2014 #132 (Mythic Rare)
Type: Planeswalker

Chandra, Flamecaller

Planeswalker - Chandra (Loyalty: 4)

+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step.

0: Discard all the cards in your hand, then draw that many cards plus one.

−X: Chandra, Flamecaller deals X damage to each creature.

Mana:
Cardset: Oath of the Gatewatch #104 (Mythic Rare)
Type: Planeswalker

Chandra's Spitfire

Creature - Elemental

Flying

Whenever an opponent is dealt noncombat damage, Chandra's Spitfire gets +3/+0 until end of turn.

"I've lit most everything on fire-trees, rocks, even the water. Now it's time to burn the clouds."

Mana:
Power: 1/3
Cardset: Magic 2011 #129 (Uncommon)
Type: Creature

Chandra's Phoenix

Creature - Phoenix

Flying

Haste (This creature can attack and as soon as it comes under your control.)

Whenever an opponent is dealt damage by a red instant or sorcery spell you control or by a red planeswalker you control, return Chandra's Phoenix from your graveyard to your hand.

Mana:
Power: 2/2
Cardset: Magic 2014 #134 (Rare)
Magic 2012 #126 (Rare)
Type: Creature

Chandra's Outrage

Instant

Chandra's Outrage deals 4 damage to target creature and 2 damage to that creature's controller.

Chandra never believed in using her "inside voice."

Mana:
Cardset: Magic 2014 #133 (Common)
Magic 2012 #125 (Common)
Magic 2011 #128 (Common)
Archenemy #32 (Common)
Type: Instant

Chandra's Fury

Instant

Chandra's Fury deals 4 damage to target player and 1 damage to each creature that player controls.

"I asked if they wanted to do things the easy way. I meant easy for me."

Mana:
Cardset: Magic 2013 #124 (Common)
Type: Instant

Chandra Nalaar

Planeswalker - Chandra (Loyalty: 6)

+1: Chandra Nalaar deals 1 damage to target player.

-X: Chandra Nalaar deals X damage to target creature.

-8: Chandra Nalaar deals 10 damage to target player and each creature he or she controls.

Mana:
Cardset: Magic 2011 #127 (Mythic Rare)
Magic 2010 #132 (Mythic Rare)
Jace vs. Chandra #34 (Mythic Rare)
Lorwyn #159 (Rare)
Type: Planeswalker

Chandra Ablaze

Planeswalker - Chandra (Loyalty: 5)

+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player.

-2: Each player discards his or her hand, then draws three cards.

-7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.

Mana:
Cardset: Zendikar #120 (Mythic Rare)
Type: Planeswalker

Chancellor of the Tangle

Creature - Beast

You may reveal this card from your opening hand. If you do, at the beginning of your first main phase, add to your mana pool.

Vigilance, reach

Mana:
Power: 6/7
Cardset: New Phyrexia #106 (Rare)
Type: Creature

Chancellor of the Spires

Creature - Sphinx

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent puts the top seven cards of his or her library into his or her graveyard.

Flying

When Chancellor of the Spires enters the battlefield, you may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.

Mana:
Power: 5/7
Cardset: New Phyrexia #31 (Rare)
Type: Creature

Chancellor of the Forge

Creature - Giant

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, put a 1/1 red Goblin creature token with haste onto the battlefield.

When Chancellor of the Forge enters the battlefield, put X 1/1 red Goblin creature tokens with haste onto the battlefield, where X is the number of creatures you control.

Mana:
Power: 5/5
Cardset: New Phyrexia #81 (Rare)
Type: Creature

Chancellor of the Dross

Creature - Vampire

You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, each opponent loses 3 life, then you gain life equal to the life lost this way.

Flying, lifelink

Mana:
Power: 6/6
Cardset: New Phyrexia #54 (Rare)
Type: Creature

Chancellor of the Annex

Creature - Angel

You may reveal this card from your opening hand. If you do, when each opponent casts his or her first spell of the game, counter that spell unless that player pays .

Flying

Whenever an opponent casts a spell, counter it unless that player pays .

Mana:
Power: 5/6
Cardset: New Phyrexia #6 (Rare)
Type: Creature

Champion's Helm

Artifact - Equipment

Equipped creature gets +2/+2.

As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.)

Equip

Mana:
Cardset: Commander #244 (Rare)
Type: Artifact

Champion's Drake

Creature - Drake

Flying

Champion's Drake gets +3/+3 as long as you control a creature with three or more level counters on it.

"'Fraid of heights? Ride a horse. 'Fraid of missing out? Rein up a drake."
-Trinda, Hada spy patrol

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #56 (Common)
Type: Creature

Champion of the Parish

Creature - Human Soldier

Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.

"I stand for every cobbler, tanner, and fool in this town-and they stand for me."

Mana:
Power: 1/1
Cardset: Innistrad #6 (Rare)
Type: Creature

Champion of Stray Souls

Creature - Skeleton Warrior

, , Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.

: Put Champion of Stray Souls on top of your library from your graveyard.

Mana:
Power: 4/4
Cardset: Born of the Gods #63 (Mythic Rare)
Type: Creature

Champion of Lambholt

Creature - Human Warrior

Creatures with power less than Champion of Lambholt's power can't block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

Mana:
Power: 1/1
Cardset: Avacyn Restored #171 (Rare)
Type: Creature

Champion of Arashin

Creature - Hound Warrior

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

"The blood of Dromoka and the blood of my veins are the same."

Mana:
Power: 3/2
Cardset: Dragons of Tarkir #9 (Common)
Type: Creature

Chameleon Colossus

Creature - Shapeshifter

Changeling (This card is every creature type at all times.)

Protection from black

: Chameleon Colossus gets +X/+X until end of turn, where X is its power.

Mana:
Power: 4/4
Cardset: From the Vault: Twenty #16 (Mythic Rare)
Archenemy #52 (Rare)
Morningtide #116 (Rare)
Type: Creature

Chameleon Blur

Instant

Prevent all damage that creatures would deal to players this turn.

"Sometimes the best plan is neither fighting nor running."
-Freyalise

Mana:
Cardset: Time Spiral #192 (Common)
Type: Instant

Chalice of the Void

Artifact

Chalice of the Void enters the battlefield with X charge counters on it.

Whenever a player casts a spell with converted mana cost equal to the number of charge counters on Chalice of the Void, counter that spell.

Mana:
Cardset: Modern Masters #203 (Rare)
Mirrodin #150 (Rare)
Type: Artifact

Chalice of Life

Artifact

: You gain 1 life. Then if you have at least 10 life more than your starting life total, transform Chalice of Life.

The sweet taste of hope's promise.

Mana:
Cardset: Dark Ascension #146 (Uncommon)
Type: Artifact

Chainer's Edict

Sorcery

Target player sacrifices a creature.

Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The pits have their own form of mercy.

Mana:
Cardset: From the Vault: Twenty #10 (Mythic Rare)
Torment #57 (Uncommon)
Type: Sorcery

Chained to the Rocks

Enchantment - Aura

Enchant Mountain you control

When Chained to the Rocks enters the battlefield, exile target creature an opponent controls until Chained to the Rocks leaves the battlefield. (That creature returns under its owner's control.)

Mana:
Cardset: Theros #4 (Rare)
Type: Enchantment

Chained Throatseeker

Creature - Horror

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Chained Throatseeker can't attack unless defending player is poisoned.

Mana:
Power: 5/5
Cardset: New Phyrexia #30 (Common)
Type: Creature

Chainbreaker

Artifact Creature - Scarecrow

Chainbreaker enters the battlefield with two -1/-1 counters on it.

, : Remove a -1/-1 counter from target creature.

Scarecrows deemed too malevolent to roam free are shackled to boulders or dolmen stones. Their animosity usually outlives the chains.

Mana:
Power: 3/3
Cardset: Shadowmoor #249 (Common)
Type: Artifact Creature

Chain Reaction

Sorcery

Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.

"We train for the improbable, like lightning striking the same place twice, or striking everywhere at once."
-Nundari, Sea Gate militia captain

Mana:
Cardset: Commander #113 (Rare)
Worldwake #74 (Rare)
Type: Sorcery

Cerulean Wisps

Instant

Target creature becomes blue until end of turn. Untap that creature.

Draw a card.

"If you see ghostly lights by the river, eat three twigs of marshroot to ward off kelpies."
-Kithkin superstition

Mana:
Cardset: Shadowmoor #31 (Common)
Type: Instant

Cerulean Sphinx

Creature - Sphinx

Flying

: Cerulean Sphinx's owner shuffles it into his or her library.

"About the sphinx, I have mixed feelings. Their wisdom I crave, but their secrecy I can't tolerate."
-Szadek

Mana:
Power: 5/5
Cardset: Ravnica: City of Guilds #39 (Rare)
Type: Creature

Cerodon Yearling

Creature - Beast

Vigilance, haste

The unit of measurement used to chart a cerodon's growth is "persons consumed."

Mana:
Power: 2/2
Cardset: Alara Reborn #96 (Common)
Type: Creature

Cerebral Vortex

Instant

Target player draws two cards, then Cerebral Vortex deals damage to that player equal to the number of cards he or she has drawn this turn.

Izzet brains and Izzet boilers: contents under pressure.

Mana:
Cardset: Guildpact #107 (Rare)
Type: Instant

Cerebral Eruption

Sorcery

Target opponent reveals the top card of his or her library. Cerebral Eruption deals damage equal to the revealed card's converted mana cost to that player and each creature he or she controls. If a land card is revealed this way, return Cerebral Eruption to its owner's hand.

Mana:
Cardset: Scars of Mirrodin #86 (Rare)
Type: Sorcery

Cephalid Constable

Creature - Cephalid Wizard

Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owners' hands.

Cephalids don't police people. They police loyalties.

Mana:
Power: 1/1
Cardset: Tenth Edition #72 (Rare)
Judgment #35 (Rare)
Type: Creature

Center Soul

Instant

Target creature you control gains protection from the color of your choice until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Dragons of Tarkir #8 (Common)
Type: Instant

Centaur's Herald

Creature - Elf Scout

, Sacrifice Centaur's Herald: Put a 3/3 green Centaur creature token onto the battlefield.

The farther they go from Vitu-Ghazi, the less willing the crowd is to part for them.

Mana:
Cardset: Return to Ravnica #118 (Common)
Type: Creature

Centaur Safeguard

Creature - Centaur Warrior

( can be paid with either or .)

When Centaur Safeguard dies, you may gain 3 life.

Swift, strong, and selfless, the centaurs are the shields of the Conclave.

Mana: {{/}}
Power: 3/1
Cardset: Ravnica: City of Guilds #244 (Common)
Type: Creature

Centaur Omenreader

Snow Creature - Centaur Shaman

As long as Centaur Omenreader is tapped, creature spells you cast cost less to cast.

The wisdom of the omenreaders is legendary. Creatures travel for miles through icy peril to seek their counsel.

Mana:
Power: 3/3
Cardset: Future Sight #143 (Uncommon)
Type: nknown

Centaur Healer

Creature - Centaur Cleric

When Centaur Healer enters the battlefield, you gain 3 life.

Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat.

Mana:
Power: 3/3
Cardset: Return to Ravnica #148 (Common)
Type: Creature

Centaur Courser

Creature - Centaur Warrior

"The centaurs are truly free. Never will they be tamed by temptation or controlled by fear. They live in total harmony, a feat not yet achieved by our kind."
-Ramal, sage of Westgate

Mana:
Power: 3/3
Cardset: Magic 2013 #164 (Common)
Magic 2010 #172 (Common)
Type: Creature

Centaur Battlemaster

Creature - Centaur Warrior

Heroic - Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.

"A herd is only as strong as its weakest. Our weakest just killed his third minotaur raider-today."
-Braulios of Pheres Band

Mana:
Power: 3/3
Cardset: Theros #154 (Uncommon)
Type: Creature

Cenn's Tactician

Creature - Kithkin Soldier

, : Put a +1/+1 counter on target Soldier creature.

Each creature you control with a +1/+1 counter on it can block an additional creature.

The choke point was the plan, but devoted camaraderie was always her strategy.

Mana:
Power: 1/1
Cardset: Morningtide #5 (Uncommon)
Type: Creature

Cenn's Heir

Creature - Kithkin Soldier

Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin.

His home clachan's familial spirit bolsters his own, but he will be ready to preside over the town as cenn only after he learns to project that strength to others.

Mana:
Power: 1/1
Cardset: Lorwyn #8 (Common)
Type: Creature

Cenn's Enlistment

Sorcery

Put two 1/1 white Kithkin Soldier creature tokens onto the battlefield.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

The more the scarier.

Mana:
Cardset: Modern Masters #9 (Common)
Eventide #3 (Common)
Type: Sorcery

Cemetery Reaper

Creature - Zombie

Other Zombie creatures you control get +1/+1.

, : Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield.

Every grave cradles a recruit.

Mana:
Power: 2/2
Cardset: Magic 2012 #86 (Rare)
Archenemy #12 (Rare)
Magic 2010 #87 (Rare)
Type: Creature

Cemetery Puca

Creature - Shapeshifter

Whenever a creature dies, you may pay . If you do, Cemetery Puca becomes a copy of that creature and gains this ability.

"'Tis a strange creature indeed that chooses the vanquished over the victor."
-Awylla, elvish safewright

Mana: {{/}}{{/}}
Power: 1/2
Cardset: Shadowmoor #158 (Rare)
Type: Creature

Cellar Door

Artifact

, : Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield.

As if anyone needed another reason to avoid dark, dank cellars.

Mana:
Cardset: Innistrad #218 (Uncommon)
Type: Artifact

Celestial Purge

Instant

Exile target black or red permanent.

"A world without evil? Boring. Give me vile fiends to smite and banish any day."
-Sarlena, paladin of the Northern Verge

Mana:
Cardset: Magic 2012 #11 (Uncommon)
Magic 2011 #9 (Uncommon)
Magic 2010 #7 (Uncommon)
Conflux #5 (Uncommon)
Type: Instant

Celestial Mantle

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Whenever enchanted creature deals combat damage to a player, double its controller's life total.

Upon such armor, even a mountain would break.

Mana:
Cardset: Zendikar #6 (Rare)
Type: Enchantment

Celestial Kirin

Legendary Creature - Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's converted mana cost.

All bow at its visitation-some in awe, some in honor, some in fear.

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #3 (Rare)
Type: Creature

Celestial Force

Creature - Elemental

At the beginning of each upkeep, you gain 3 life.

"Wishing upon only one star seems like a failure of imagination."
-Vish Kal, Blood Arbiter

Mana:
Power: 7/7
Cardset: Commander #10 (Rare)
Type: Creature

Celestial Flare

Instant

Target player sacrifices an attacking or blocking creature.

"You were defeated the moment you declared your aggression."-Gideon Jura

Mana:
Cardset: Magic 2014 #12 (Common)
Type: Instant

Celestial Dawn

Enchantment

Lands you control are Plains.

Nonland cards you own that aren't on the battlefield, spells you control, and nonland permanents you control are white.

You may spend white mana as though it were mana of any color. You may spend other mana only as though it were colorless mana.

Mana:
Cardset: Time Spiral "Timeshifted" #3 (Special)
Sixth Edition #7 (Unknown)
Mirage #210 (Rare)
Type: Enchantment

Celestial Crusader

Creature - Spirit

Flash (You may cast this spell any time you could cast an instant.)

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Flying

Other white creatures get +1/+1.

Mana:
Power: 2/2
Cardset: Commander 2014 #68 (Uncommon)
Elspeth vs. Tezzeret #14 (Uncommon)
Time Spiral #7 (Uncommon)
Type: Creature

Celestial Colonnade

Land

Celestial Colonnade enters the battlefield tapped.

: Add or to your mana pool.

: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

Cardset: Worldwake #133 (Rare)
Type: Land

Celestial Archon

Enchantment Creature - Archon

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Flying, first strike

Enchanted creature gets +4/+4 and has flying and first strike.

Mana:
Power: 4/4
Cardset: Theros #3 (Rare)
Type: Enchantment

Celestial Ancient

Creature - Elemental

Flying

Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.

"We thought the clouds had moved from the night sky. Then the night sky moved, and the horizon grew wings."
-Josuri

Mana:
Power: 3/3
Cardset: Planechase 2012 #5 (Rare)
Dissension #7 (Rare)
Type: Creature

Ceaseless Searblades

Creature - Elemental Warrior

Whenever you activate an ability of an Elemental, Ceaseless Searblades gets +1/+0 until end of turn.

Flamekins' fires burn cool until they decide otherwise.

Mana:
Power: 2/4
Cardset: Lorwyn #158 (Uncommon)
Type: Creature

Caves of Koilos

Land

: Add to your mana pool.

: Add or to your mana pool. Caves of Koilos deals 1 damage to you.

Cardset: Magic 2015 #241 (Rare)
Tenth Edition #350 (Rare)
Ninth Edition #320 (Rare)
Apocalypse #140 (Rare)
Type: Land

Cavern Thoctar

Creature - Beast

: Cavern Thoctar gets +1/+0 until end of turn.

Natives of Naya know better than to loiter near the mouth of a cave. Two glowing red eyes and the stench of foul breath are all the warning you're likely to get.

Mana:
Power: 5/5
Cardset: Shards of Alara #125 (Common)
Type: Creature

Cavern of Souls

Land

As Cavern of Souls enters the battlefield, choose a creature type.

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Cardset: Avacyn Restored #226 (Rare)
Type: Land

Cavern Lampad

Enchantment Creature - Nymph

Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)

Intimidate

Enchanted creature gets +2/+2 and has intimidate.

Mana:
Power: 2/2
Cardset: Theros #81 (Common)
Type: Enchantment

Cavalry Pegasus

Creature - Pegasus

Flying

Whenever Cavalry Pegasus attacks, each attacking Human gains flying until end of turn.

"It is hope, hooved and winged."
-Cymede, queen of Akros

Mana:
Power: 1/1
Cardset: Theros #2 (Common)
Type: Creature

Cavalry Master

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

Other creatures you control with flanking have flanking. (Each instance of flanking triggers separately.)

Mana:
Power: 3/3
Cardset: Time Spiral #6 (Uncommon)
Type: Creature
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