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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Mass Calcify

Sorcery

Destroy all nonwhite creatures.

The dead serve as their own tombstones.

Mana:
Cardset: Magic 2015 #18 (Rare)
Shadowmoor #12 (Rare)
Type: Sorcery

Mass Mutiny

Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

"What say you, my most trusted advisors? . . . Advisors?"
-Edra, merfolk sovereign

Mana:
Cardset: Commander 2013 #116 (Rare)
Planechase 2012 #48 (Rare)
Type: Sorcery

Mass Polymorph

Sorcery

Exile all creatures you control, then reveal cards from the top of your library until you reveal that many creature cards. Put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.

Mana:
Cardset: Magic 2011 #64 (Rare)
Type: Sorcery

Massacre Wurm

Creature - Wurm

When Massacre Wurm enters the battlefield, creatures your opponents control get -2/-2 until end of turn.

Whenever a creature an opponent controls dies, that player loses 2 life.

Mana:
Power: 6/5
Cardset: Mirrodin Besieged #46 (Mythic Rare)
Type: Creature

Massive Raid

Instant

Massive Raid deals damage to target creature or player equal to the number of creatures you control.

"The Boros lack vision. Give them a convenient scapegoat and they'll be blind to the true threats."
-Lazav

Mana:
Cardset: Gatecrash #100 (Common)
Type: Instant

Master Biomancer

Creature - Elf Wizard

Each other creature you control enters the battlefield with a number of additional +1/+1 counters on it equal to Master Biomancer's power and as a Mutant in addition to its other types.

"Nature is a wonderful engineer but works far too slowly for my tastes."

Mana:
Power: 2/4
Cardset: Gatecrash #176 (Mythic Rare)
Type: Creature

Master of Cruelties

Creature - Demon

First strike, deathtouch

Master of Cruelties can only attack alone.

Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.

Mana:
Power: 1/4
Cardset: Dragon's Maze #82 (Mythic Rare)
Type: Creature

Master of Diversion

Creature - Human Scout

Whenever Master of Diversion attacks, tap target creature defending player controls.

Choose your battles carefully. For example, avoid the big guy.

Mana:
Power: 2/2
Cardset: Magic 2014 #24 (Common)
Type: Creature

Master of Etherium

Artifact Creature - Vedalken Wizard

Master of Etherium's power and toughness are each equal to the number of artifacts you control.

Other artifact creatures you control get +1/+1.

"Only a mind unfettered with the concerns of the flesh can see the world as it truly is."

Mana:
Power: */*
Cardset: Elspeth vs. Tezzeret #48 (Rare)
Shards of Alara #49 (Rare)
Type: Artifact Creature

Master of Pearls

Creature - Human Monk

Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

When Master of Pearls is turned face up, creatures you control get +2/+2 until end of turn.

Mana:
Power: 2/2
Cardset: Khans of Tarkir #18 (Rare)
Type: Creature

Master of Predicaments

Creature - Sphinx

Flying

Whenever Master of Predicaments deals combat damage to a player, choose a card in your hand. That player guesses whether the card's converted mana cost is greater than 4. If the player guessed wrong, you may cast the card without paying its mana cost.

Designed by David Sirlin

Mana:
Power: 4/4
Cardset: Magic 2015 #67 (Rare)
Type: Creature

Master of the Feast

Enchantment Creature - Demon

Flying

At the beginning of your upkeep, each opponent draws a card.

Any pleasure, when taken to excess, becomes torment. It's a formula that demons have perfected.

Mana:
Power: 5/5
Cardset: Journey Into Nyx #75 (Rare)
Type: Enchantment

Master of the Pearl Trident

Creature - Merfolk

Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)

"Let the land dwellers know the coast is no longer the border between our realms. A new age of empire has begun."

Mana:
Power: 2/2
Cardset: Magic 2013 #59 (Rare)
Type: Creature

Master of the Wild Hunt

Creature - Human Shaman

At the beginning of your upkeep, put a 2/2 green Wolf creature token onto the battlefield.

: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.

Mana:
Power: 3/3
Cardset: Magic 2010 #191 (Mythic Rare)
Type: Creature

Master of Waves

Creature - Merfolk Wizard

Protection from red

Elemental creatures you control get +1/+1.

When Master of Waves enters the battlefield, put a number of 1/0 blue Elemental creature tokens onto the battlefield equal to your devotion to blue. (Each in the mana costs of permanents you control counts toward your devotion to blue.)

Mana:
Power: 2/1
Cardset: Theros #53 (Mythic Rare)
Type: Creature

Master Splicer

Creature - Human Artificer

When Master Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.

Golem creatures you control get +1/+1.

With Phyrexia's victory at hand, each sect began perfecting its vision.

Mana:
Power: 1/1
Cardset: New Phyrexia #16 (Uncommon)
Type: Creature

Master the Way

Sorcery

Draw a card. Master the Way deals damage to target creature or player equal to the number of cards in your hand.

"The Way has no beginning and no end. It is simply the path."
-Narset, khan of the Jeskai

Mana:
Cardset: Khans of Tarkir #188 (Uncommon)
Type: Sorcery

Master Thief

Creature - Human Rogue

When Master Thief enters the battlefield, gain control of target artifact for as long as you control Master Thief.

Possession is ten-tenths of the law.

Mana:
Power: 2/2
Cardset: Magic 2012 #64 (Uncommon)
Type: Creature

Master Transmuter

Artifact Creature - Human Artificer

, , Return an artifact you control to its owner's hand: You may put an artifact card from your hand onto the battlefield.

"Wasted potential surrounds us. Lend me that bauble, and let me see what it can be made to be."

Mana:
Power: 1/2
Cardset: Archenemy #7 (Rare)
Conflux #31 (Rare)
Type: Artifact Creature

Master Warcraft

Instant

Cast Master Warcraft only before attackers are declared.

You choose which creatures attack this turn.

You choose which creatures block this turn and how those creatures block.

Mana: {{/}}{{/}}
Cardset: Commander #209 (Rare)
Ravnica: City of Guilds #250 (Rare)
Type: Instant

Master's Call

Instant

Put two 1/1 colorless Myr artifact creature tokens onto the battlefield.

The need to obey was inscribed on every plate in their bodies.

Mana:
Cardset: Mirrodin Besieged #13 (Common)
Type: Instant

Masterwork of Ingenuity

Artifact - Equipment

You may have Masterwork of Ingenuity enter the battlefield as a copy of any Equipment on the battlefield.

"The crucible yields what you have forged in your mind. You need only reach in and draw the masterwork forth."
-Wahara, Keeper of the Crucible

Mana:
Cardset: Commander 2014 #57 (Rare)
Type: Artifact

Mastery of the Unseen

Enchantment

Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.

: Manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Mana:
Cardset: Fate Reforged #19 (Rare)
Type: Enchantment

Matca Rioters

Creature - Human Warrior

Domain - Matca Rioters's power and toughness are each equal to the number of basic land types among lands you control.

When outsiders interrupted the matca championship, things got ugly.

Mana:
Power: */*
Cardset: Conflux #84 (Common)
Type: Creature

Matter Reshaper

Creature - Eldrazi

({C} represents colorless mana.)

When Matter Reshaper dies, reveal the top card of your library. You may put that card onto the battlefield if it's a permanent card with converted mana cost 3 or less. Otherwise, put that card into your hand.

Mana: {C}
Power: 3/2
Cardset: Oath of the Gatewatch #6 (Rare)
Type: Creature

Maul Splicer

Creature - Human Artificer

When Maul Splicer enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.

Golem creatures you control have trample.

Mana:
Power: 1/1
Cardset: New Phyrexia #114 (Common)
Type: Creature

Mausoleum Guard

Creature - Human Scout

When Mausoleum Guard dies, put two 1/1 white Spirit creature tokens with flying onto the battlefield.

"Ghoulcallers trying to get in, geists trying to get out . . . . This duty is never dull."

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #13 (Uncommon)
Innistrad #20 (Uncommon)
Type: Creature

Maw of Kozilek

Creature - Eldrazi Drone

Devoid (This card has no color.)

{C}: Maw of Kozilek gets +2/-2 until end of turn. ({C} represents colorless mana.)

"The Eldrazi make worse than ruins-they make a world where not even ruins stand."
-Gideon Jura

Mana:
Power: 2/5
Cardset: Oath of the Gatewatch #99 (Common)
Type: Creature

Maw of the Mire

Sorcery

Destroy target land. You gain 4 life.

As the chapel was dragged under, the bell in the tower rang until the murky depths forever silenced its toll.

Mana:
Cardset: Innistrad #108 (Common)
Type: Sorcery

Maw of the Obzedat

Creature - Thrull

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

The devout sacrifice themselves to it hoping for escape from their debts to the guild, but many end up owing in the afterlife.

Mana:
Power: 3/3
Cardset: Dragon's Maze #83 (Uncommon)
Type: Creature

Mayael the Anima

Legendary Creature - Elf Shaman

, : Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order.

The sacred Anima's eyes are blind to all but the grandest truths.

Mana:
Power: 2/3
Cardset: Commander 2013 #199 (Mythic Rare)
Shards of Alara #179 (Mythic Rare)
Type: Creature

Mayael's Aria

Enchantment

At the beginning of your upkeep, put a +1/+1 counter on each creature you control if you control a creature with power 5 or greater. Then you gain 10 life if you control a creature with power 10 or greater. Then you win the game if you control a creature with power 20 or greater.

Mana:
Cardset: Alara Reborn #121 (Rare)
Type: Enchantment

Mayor of Avabruck

Creature - Human Advisor Werewolf

Other Human creatures you control get +1/+1.

At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

He can deny his true nature for only so long.

Mana:
Power: 1/1
Cardset: Innistrad #193 (Rare)
Innistrad #193a (Rare)
Type: Creature

Maze Abomination

Creature - Elemental

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Multicolored creatures you control have deathtouch.

Mana:
Power: 4/5
Cardset: Dragon's Maze #26 (Common)
Type: Creature

Maze Behemoth

Creature - Elemental

Trample

Multicolored creatures you control have trample.

It returned to the leylines as quickly as it had appeared, leaving only broken bodies to mark its passage.

Mana:
Power: 5/4
Cardset: Dragon's Maze #43 (Common)
Type: Creature

Maze Glider

Creature - Elemental

Flying

Multicolored creatures you control have flying.

The pattern of the Implicit Maze extends in more than two dimensions.

Mana:
Power: 3/5
Cardset: Dragon's Maze #13 (Common)
Type: Creature

Maze Rusher

Creature - Elemental

Haste

Multicolored creatures you control have haste.

"The maze seems to fight us at every turn, resisting our efforts to solve it."
-Niv-Mizzet

Mana:
Power: 6/3
Cardset: Dragon's Maze #33 (Common)
Type: Creature

Maze Sentinel

Creature - Elemental

Vigilance

Multicolored creatures you control have vigilance.

The route has been known for millennia, but only by those with no means to tell it.

Mana:
Power: 3/6
Cardset: Dragon's Maze #4 (Common)
Type: Creature

Maze's End

Land

Maze's End enters the battlefield tapped.

: Add to your mana pool.

, , Return Maze's End to its owner's hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.

Cardset: Dragon's Maze #152 (Mythic Rare)
Type: Land

Meadowboon

Creature - Elemental

When Meadowboon leaves the battlefield, put a +1/+1 counter on each creature target player controls.

Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Mana:
Power: 3/3
Cardset: Modern Masters #22 (Uncommon)
Morningtide #17 (Uncommon)
Type: Creature
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