Tolsimir WolfbloodLegendary Creature - Elf WarriorOther green creatures you control get +1/+1.
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Torpid MolochCreature - LizardDefender (This creature can't attack.) Market hucksters sell molochs for use as watchdogs. Of course, that's all molochs do. Sit around . . . and watch. |
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TransluminantCreature - Dryad Shaman, Sacrifice Transluminant: Put a 1/1 white Spirit creature token with flying onto the battlefield at the beginning of the next end step. "Forget yourself. Forget your city. Forget your homes, your families, the debts and obligations that hold you to this world." |
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Trophy HunterCreature - Human Archer: Trophy Hunter deals 1 damage to target creature with flying.
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Tunnel VisionSorceryName a card. Target player reveals cards from the top of his or her library until the named card is revealed. If it is, that player puts the rest of the revealed cards into his or her graveyard and puts the named card on top of his or her library. Otherwise, the player shuffles his or her library.
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Twilight DroverCreature - SpiritWhenever a creature token leaves the battlefield, put a +1/+1 counter on Twilight Drover.
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Twisted JusticeSorceryTarget player sacrifices a creature. You draw cards equal to that creature's power. In Otiev's mind, he ruled in favor of the accused. But in his courtroom he was only a spectator, watching his hand deliver the sign of death. |
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Undercity ShadeCreature - ShadeFear (This creature can't be blocked except by artifact creatures and/or black creatures.) "Officially, there's nothing under that bridge to hunt . . . Unofficially, my torchers are too terrified to go there after nightfall." |
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UrsapineCreature - Beast: Target creature gets +1/+1 until end of turn. A friendly ursapine means a constant supply of sharp spears. An unfriendly one means a constant supply of small holes. |
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Vedalken DismisserCreature - Vedalken WizardWhen Vedalken Dismisser enters the battlefield, put target creature on top of its owner's library. "I crept up on him, quiet as a guttermouse. And then suddenly I found myself facedown in a latrine pit behind Tin Street Market." |
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Veteran ArmorerCreature - Human SoldierOther creatures you control get +0/+1. "Give me a sword and I'll kill a few enemies. But give me a hammer and a fiery forge, and I'll turn the tide of battle." |
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Viashino FangtailCreature - Viashino Warrior: Viashino Fangtail deals 1 damage to target creature or player. "When the bony terminus gets too large, it's shed from the tail in coinciding periods of heightened aggression and hunger." |
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Viashino SlasherCreature - Viashino Warrior: Viashino Slasher gets +1/-1 until end of turn. Citizens of Ravnica stick to the main streets. Shortcuts may look tempting, but down each alley, dozens of hungry hands await, and screams do not carry into the busy market throng. |
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Vigor MortisSorceryReturn target creature card from your graveyard to the battlefield. If was spent to cast Vigor Mortis, that creature enters the battlefield with an additional +1/+1 counter on it. After fear and weakness rot away, that which remains is stronger than its living form. |
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Vindictive MobCreature - Human BerserkerWhen Vindictive Mob enters the battlefield, sacrifice a creature. Many minds, a single madness. |
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Vinelasher KudzuCreature - PlantWhenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu. It grows to hate you. |
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Vitu-Ghazi, the City-TreeLand: Add to your mana pool. In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave. |
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Votary of the ConclaveCreature - Human Soldier: Regenerate Votary of the Conclave. An ageless order, the votaries receive the gift of rejuvenation from the temple gardens they guard. |
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Voyager StaffArtifact, Sacrifice Voyager Staff: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step. Voyager staffs are sought by those hoping to find an escape from the sprawling glut of Ravnica. |
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Vulturous ZombieCreature - Plant ZombieFlying "When something dies, all things benefit. Well okay, just our things." |
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War-Torch GoblinCreature - Goblin Warrior, Sacrifice War-Torch Goblin: War-Torch Goblin deals 2 damage to target blocking creature. "In a town shaped by the subtle machinations and political intrigue of its guilds, it's reassuring to see a goblin waving his torch and screaming about some nonsense or other." |
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WatchwolfCreature - WolfOnly in Ravnica do the wolves watch the flock. |
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Watery GraveLand - Island Swamp(: Add or to your mana pool.)
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Wizened SnitchesCreature - Faerie RogueFlying "Be careful what information you ask them to find, for it will likely be the subject of tale time at the alehouse." |
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Woebringer DemonCreature - DemonFlying Each soul he devours adds its hunger to his own. |
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Wojek ApothecaryCreature - Human ClericRadiance - : Prevent the next 1 damage that would be dealt to target creature and each other creature that shares a color with it this turn. "A few arrows aren't enough to pierce your faith, soldier. You'll be back on the battlefield by sun's dawn." |
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Wojek EmbermageCreature - Human WizardRadiance - : Wojek Embermage deals 1 damage to target creature and each other creature that shares a color with it. "Your brother's crimes are your crimes. You stood by and lent support, so you too must face judgment." |
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Wojek SirenInstantRadiance - Target creature and each other creature that shares a color with it get +1/+1 until end of turn. It is the call to arms, the call to fury, the call to blood. |
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Woodwraith CorrupterCreature - Elemental Horror, : Target Forest becomes a 4/4 black and green Elemental Horror creature. It's still a land. "Its darkened sap penetrates natural fibers and spreads its own genes. Emulation experiments are underway." |
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Woodwraith StranglerCreature - Plant ZombieExile a creature card from your graveyard: Regenerate Woodwraith Strangler. "Nothing could be more natural than roots sucking nourishment from the dead." |
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Zephyr SpiritCreature - SpiritWhen Zephyr Spirit blocks, return it to its owner's hand. A spiteful force exists on Ravnica that binds these ghosts to the land of the living but forbids them to touch it. |
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Aladdin's RingArtifact, : Aladdin's Ring deals 4 damage to target creature or player. "A good lamp will light your way. A good ring will clear it." |
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Anaba ShamanCreature - Minotaur Shaman, : Anaba Shaman deals 1 damage to target creature or player. Just try taking this bull by the horns. |
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AnacondaCreature - SnakeSwampwalk (This creature is unblockable as long as defending player controls a Swamp.) If you're smaller than the anaconda, it considers you food. If you're larger than the anaconda, it considers you a lot of food. |
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Ancient SilverbackCreature - Ape: Regenerate Ancient Silverback. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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AnnexEnchantment - AuraEnchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You should see how small the map is. |
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ArchivistCreature - Human Wizard: Draw a card. "Sit down and read. Educate yourself for the coming conflicts." |
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Balduvian BarbariansCreature - Human Barbarian"From the snowy slopes of Kaelor, |
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Baleful StareSorceryTarget opponent reveals his or her hand. You draw a card for each Mountain and red card in it. "Though there is little to be learned from your dust and stones, I shall wring them dry nevertheless." |
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Beast of BurdenArtifact Creature - GolemBeast of Burden's power and toughness are each equal to the number of creatures on the battlefield. Though it was built as an instrument of labor, it wasn't long before it became an instrument of war. |
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BiorhythmSorceryEach player's life total becomes the number of creatures he or she controls. "I have seen life's purpose, and now it is my own." |
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BlackmailSorceryTarget player reveals three cards from his or her hand and you choose one of them. That player discards that card. In addition to killing peasants, punishing subordinates, and raising an army of nightmares, Braids somehow found time for her favorite hobby: petty extortion. |
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Blinding AngelCreature - AngelFlying (This creature can't be blocked except by creatures with flying or reach.) "Their eyes will shrivel and blacken before faith's true light." |
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Blinking SpiritCreature - Spirit: Return Blinking Spirit to its owner's hand. "Don't look at it! Maybe it'll go away!" |
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Blood MoonEnchantmentNonbasic lands are Mountains. Heavy light flooded across the landscape, cloaking everything in deep crimson. |
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Bog ImpCreature - ImpFlying (This creature can't be blocked except by creatures with flying or reach.) Think of it as a butcher knife with wings. |
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Boiling SeasSorceryDestroy all Islands. What burns the land, boils the seas. |
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Booby TrapArtifactAs Booby Trap enters the battlefield, name a card other than a basic land card and choose an opponent.
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ChastiseInstantDestroy target attacking creature. You gain life equal to its power. "Why do we pray to the Ancestor? Because She listens." |
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Circle of Protection: BlackEnchantment: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
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Circle of Protection: RedEnchantment: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
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CoercionSorceryTarget opponent reveals his or her hand. You choose a card from it. That player discards that card. "Of all I that I have lost, I miss my mind the most." |
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ConfiscateEnchantment - AuraEnchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)
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CowardiceEnchantmentWhenever a creature becomes the target of a spell or ability, return that creature to its owner's hand. (It won't be affected by the spell or ability.) "Cowards die many times before their deaths; |
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Crossbow InfantryCreature - Human Soldier Archer: Crossbow Infantry deals 1 damage to target attacking or blocking creature. "He can split a marshfly in two from halfway across the range." |
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Dancing ScimitarArtifact Creature - SpiritFlying (This creature can't be blocked except by creatures with flying or reach.) A blade that has never known sheath, a hilt that has never known hand. |
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Daring ApprenticeCreature - Human Wizard, Sacrifice Daring Apprentice: Counter target spell. In front of every great wizard is a doomed apprentice. |
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Dark BanishingInstantDestroy target nonblack creature. It can't be regenerated. "Ha, banishment? Be merciful, say ‘death,' |
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Death Pits of RathEnchantmentWhenever a creature is dealt damage, destroy it. It can't be regenerated. "Neither could I forget what I had read of these pits-that the sudden extinction of life formed no part of their most horrible plan." |
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DeathgazerCreature - LizardWhenever Deathgazer blocks or becomes blocked by a nonblack creature, destroy that creature at end of combat. Your entire life passes before its eyes. |
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Defense GridArtifactEach spell costs more to cast except during its controller's turn. It lights up the sky, beckoning enemies only to repel them. |
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Disrupting ScepterArtifact, : Target player discards a card. Activate this ability only during your turn. "True power is controlling not only the hearts of your subjects, but their minds as well." |
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Dream ProwlerCreature - IllusionDream Prowler is unblockable as long as it's attacking alone. "To think that some find sleep a restful state." |
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Early HarvestInstantTarget player untaps all basic lands he or she controls. "Earth's increase, foison plenty, |
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Elvish BardCreature - Elf ShamanAll creatures able to block Elvish Bard do so. Helplessly drawn in, the bard's enemies quickly find there's more than song to be found. |
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Emperor CrocodileCreature - CrocodileWhen you control no other creatures, sacrifice Emperor Crocodile. The king of Yavimaya's waters pays constant attention to his subjects . . . and thrives on their adulation. |
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EnfeeblementEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) "If it is weak, either kill it or ignore it. Anything else honors it." |
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EnrageInstantTarget creature gets +X/+0 until end of turn. The barbarians call it "touching the soul of the dragon." |
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ExhaustionSorceryCreatures and lands target opponent controls don't untap during his or her next untap step. Tired doesn't even begin to cover it. |
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Fellwar StoneArtifact: Add to your mana pool one mana of any color that a land an opponent controls could produce. "What do you have that I cannot obtain?" |
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Final PunishmentSorceryTarget player loses life equal to the damage already dealt to him or her this turn. The pain of a lifetime-every scrape, illness, and bruise-condensed into a single moment. |
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Fishliver OilEnchantment - AuraEnchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)
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Flame WaveSorceryFlame Wave deals 4 damage to target player and each creature he or she controls. "I hear the roaring of a wave whose waters are red and whose mists are black." |
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FlashfiresSorceryDestroy all Plains. Dry grass is tinder before the spark. |
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Fleeting ImageCreature - IllusionFlying (This creature can't be blocked except by creatures with flying or reach.) "Beware lest you lose the substance by grasping at the shadow." |
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Flowstone CrusherCreature - Beast: Flowstone Crusher gets +1/-1 until end of turn. "What's better than smashing things with a rock? A rock that gets up and smashes things for you." |
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Flowstone ShamblerCreature - Beast: Flowstone Shambler gets +1/-1 until end of turn. Flowstone troops are notoriously difficult to keep in formation. |
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Foot SoldiersCreature - Human SoldierInfantry deployment is the art of putting your troops in the wrong place at the right time. |
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Force of NatureCreature - ElementalTrample (If this creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker.)
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Form of the DragonEnchantmentAt the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player.
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Foul ImpCreature - ImpFlying The imp, unaware of its own odor, paused to catch its breath . . . and promptly died. |
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Giant CockroachCreature - InsectToren had stepped on a lot of bugs during his life, so he couldn't help feeling embarrassed when a bug stepped on him. |
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Gift of EstatesSorceryIf an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.
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Gluttonous ZombieCreature - ZombieFear (This creature can't be blocked except by artifact creatures and/or black creatures.) Greed and gluttony led him to death. Now they are his greatest assets. |
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Goblin BrigandCreature - Goblin WarriorGoblin Brigand attacks each turn if able. Like a loaded cannon-point and shoot. |
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Goblin ChariotCreature - Goblin WarriorHaste (This creature can attack the turn it comes under your control.) The hardest part of his training is learning not to eat the boar. |
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Greater GoodEnchantmentSacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards. "To examine the causes of life, we must first have recourse to death." |
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GroundskeeperCreature - Human Druid: Return target basic land card from your graveyard to your hand. "Soldiers speak of defending the soil, but they care only for their nations. I care nothing for their nations and everything for the soil." |
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Hell's CaretakerCreature - Horror, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate this ability only during your upkeep.
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Hollow DogsCreature - Zombie HoundWhenever Hollow Dogs attacks, it gets +2/+0 until end of turn. A hollow dog is never empty. It is filled with thirst for the hunt. |
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Horror of HorrorsEnchantmentSacrifice a Swamp: Regenerate target black creature. (The next time that creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
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Imaginary PetCreature - IllusionAt the beginning of your upkeep, if you have a card in hand, return Imaginary Pet to its owner's hand. "It followed me home. Can I keep it?" |
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InspiritInstantUntap target creature. It gets +2/+4 until end of turn. "The hour of your redemption is here. . . . Rally to me. . . . rise and strike. Strike at every favorable opportunity. For your homes and hearths, strike!" |
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Ivory MaskEnchantmentYou have shroud. (You can't be the target of spells or abilities.) Made from its wearer's hopes, the mask ensures that those hopes will be fulfilled. |
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Jade StatueArtifact: Jade Statue becomes a 3/6 Golem artifact creature until end of combat. Activate this ability only during combat. "The paradox of jade statues is that their victims never really expect attack, but they are never completely surprised either." |
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Jester's CapArtifact, , Sacrifice Jester's Cap: Search target player's library for three cards and exile them. Then that player shuffles his or her library. "Know your foes' strengths as well as their weaknesses." |
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Kami of Old StoneCreature - Spirit"There was a wall here. Now it is dust. A tower rose here. Now it is fallen. An army fought here. Now it is dead. A spirit was here. It is all that remains." |
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Karplusan YetiCreature - Yeti: Karplusan Yeti deals damage equal to its power to target creature. That creature deals damage equal to its power to Karplusan Yeti.
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King CheetahCreature - CatFlash If you find yourself and a friend being chased by a king cheetah, you have but one chance: Trip your friend. |
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Kird ApeCreature - ApeKird Ape gets +1/+2 as long as you control a Forest. It puts the "fur" in "fury." |
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