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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Skyspear Cavalry

Creature - Human Soldier

Flying

Double strike (This creature deals both first-strike and regular combat damage.)

Pray her spear reaches you first. Her griffin is less kind.

Mana:
Power: 2/2
Cardset: Journey Into Nyx #26 (Uncommon)
Type: Creature

Skyshroud War Beast

Creature - Beast

Trample

As Skyshroud War Beast enters the battlefield, choose an opponent.

Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

Mana:
Power: */*
Cardset: Exodus #124 (Rare)
Type: Creature

Skyshroud Vampire

Creature - Vampire

Flying

Discard a creature card: Skyshroud Vampire gets +2/+2 until end of turn.

"If it tastes one drop of elvish blood I will cast it from the shroud to see it burn."
-Eladamri, Lord of Leaves

Mana:
Power: 3/3
Cardset: Tempest #51 (Uncommon)
Type: Creature

Skyshroud Troopers

Creature - Elf Druid Warrior

: Add to your mana pool.

"We were not made for war. Like flowstone, Volrath shaped us to it."
-Eladamri, Lord of Leaves

Mana:
Power: 3/3
Cardset: Stronghold #65 (Common)
Type: Creature

Skyshroud Troll

Creature - Troll Giant

: Regenerate Skyshroud Troll.

The elves and merfolk have nothing but bitterness for each other. The trolls, however, find them both rather tasty.

Mana:
Power: 3/3
Cardset: Tempest #151 (Common)
Type: Creature

Skyshroud Sentinel

Creature - Elf

When Skyshroud Sentinel enters the battlefield, you may search your library for up to three cards named Skyshroud Sentinel, reveal them, and put them into your hand. If you do, shuffle your library.

Mana:
Power: 1/1
Cardset: Nemesis #121 (Common)
Type: Creature

Skyshroud Ridgeback

Creature - Beast

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Mana:
Power: 2/3
Cardset: Nemesis #120 (Common)
Type: Creature

Skyshroud Ranger

Creature - Elf

: You may put a land card from your hand onto the battlefield. Activate this ability only any time you could cast a sorcery.

Not even the elves truly know the Skyshroud Forest. The rangers are merely the best equipped to handle its uncertainty.

Mana:
Power: 1/1
Cardset: Tenth Edition #297 (Common)
Tempest #150 (Common)
Type: Creature

Skyshroud Poacher

Creature - Human Rebel

, : Search your library for an Elf permanent card and put it onto the battlefield. Then shuffle your library.

"It's OK. They're just elves."

Mana:
Power: 2/2
Cardset: Nemesis #119 (Rare)
Type: Creature

Skyshroud Forest

Land

Skyshroud Forest enters the battlefield tapped.

: Add to your mana pool.

: Add or to your mana pool. Skyshroud Forest deals 1 damage to you.

Cardset: Tempest #332 (Rare)
Type: Land

Skyshroud Falcon

Creature - Bird

Flying, vigilance

The earliest mystics believed that the falcon slit the sky to let the light break through.

Mana:
Power: 1/1
Cardset: Seventh Edition #45 (Common)
Stronghold #116 (Common)
Type: Creature

Skyshroud Elite

Creature - Elf

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

"Civilization is a conspiracy to disguise the mutilation of nature."
-Skyshroud elite creed

Mana:
Power: 1/1
Cardset: Exodus #123 (Uncommon)
Type: Creature

Skyshroud Elf

Creature - Elf Druid

: Add to your mana pool.

: Add or to your mana pool.

"It is our duty to endure."
-Eladamri, Lord of Leaves

Mana:
Power: 1/1
Cardset: Tempest #149 (Common)
Type: Creature

Skyshroud Cutter

Creature - Beast

If you control a Forest, rather than pay Skyshroud Cutter's mana cost, you may have each other player gain 5 life.

Mana:
Power: 2/2
Cardset: Nemesis #118 (Common)
Type: Creature

Skyshroud Condor

Creature - Bird

Flying

Cast Skyshroud Condor only if you've cast another spell this turn.

Condor's flight augurs sleepless night.
-Skyshroud proverb

Mana:
Power: 2/2
Cardset: Tempest #88 (Uncommon)
Type: Creature

Skyshroud Claim

Sorcery

Search your library for up to two Forest cards and put them onto the battlefield. Then shuffle your library.

The forest's constant struggle is to keep the spreading flowstone at bay.

Mana:
Cardset: Nemesis #117 (Common)
Type: Sorcery

Skyshroud Blessing

Instant

Lands gain shroud until end of turn. (They can't be the targets of spells or abilities.)

Draw a card.

"Behold," said Freyalise to Eladamri. "Your Skyshroud home has followed you to Dominaria."

Mana:
Cardset: Planeshift #92 (Uncommon)
Type: Instant

Skyshroud Behemoth

Creature - Beast

Fading 2 (This creature enters the battlefield with two fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Skyshroud Behemoth enters the battlefield tapped.

Mana:
Power: 10/10
Cardset: Nemesis #116 (Rare)
Type: Creature

Skyshroud Archer

Creature - Elf Archer

: Target creature with flying gets -1/-1 until end of turn.

In Rath, arrows are guided not by virtue but by necessity.

Mana:
Power: 1/1
Cardset: Stronghold #64 (Common)
Type: Creature

Skyshooter

Creature - Centaur Archer

Reach (This creature can block creatures with flying.)

, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying.

Mana:
Power: 1/2
Cardset: Odyssey #270 (Uncommon)
Type: Creature

Skyship Weatherlight

Legendary Artifact

When Skyship Weatherlight enters the battlefield, search your library for any number of artifact and/or creature cards and exile them. Then shuffle your library.

, : Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.

Mana:
Cardset: Planeshift #133 (Rare)
Type: Artifact

Skyshaper

Artifact

Sacrifice Skyshaper: Creatures you control gain flying until end of turn.

"It'll get us to the portal, but I can't guarantee what it'll do to the ship."
-Hanna, Weatherlight navigator

Mana:
Cardset: Exodus #137 (Uncommon)
Type: Artifact

Skyscribing

Sorcery

Each player draws X cards.

Forecast - , Reveal Skyscribing from your hand: Each player draws a card. (Activate this ability only during your upkeep and only once each turn.)

Mana:
Cardset: Commander 2013 #57 (Uncommon)
Commander #61 (Uncommon)
Dissension #32 (Uncommon)
Type: Sorcery

Skyrider Trainee

Creature - Human Soldier

Skyrider Trainee has flying as long as it's enchanted.

"Of course I plan on going up. Kang here is the most trusted 'fin on the squad. Afraid? Me? No, I'm just . . . waiting for the right wind conditions."

Mana:
Power: 3/3
Cardset: Guildpact #17 (Common)
Type: Creature

Skyrider Elf

Creature - Elf Warrior Ally

Flying

Converge - Skyrider Elf enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.

"It may be unconventional, but I'll take any steady mount in a storm."

Mana:
Cardset: Battle for Zendikar #220 (Uncommon)
Type: Creature

Skyreaping

Sorcery

Skyreaping deals damage to each creature with flying equal to your devotion to green. (Each in the mana costs of permanents you control counts toward your devotion to green.)

Mana:
Cardset: Born of the Gods #140 (Uncommon)
Type: Sorcery

Skyreach Manta

Artifact Creature - Fish

Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.)

Flying

As the dawns break, the manta soars.

Mana:
Cardset: Modern Masters #215 (Common)
Fifth Dawn #152 (Common)
Type: Artifact Creature

Skymark Roc

Creature - Bird

Flying

Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

"Try not to look guilty. Or delicious."
-Thorpe, street urchin

Mana:
Power: 3/3
Cardset: Return to Ravnica #196 (Uncommon)
Type: Creature

Skyline Predator

Creature - Drake

Flash (You may cast this spell any time you could cast an instant.)

Flying

"It will dodge your first arrow and flatten you before there's a second."
-Alcarus, Selesnya archer

Mana:
Power: 3/4
Cardset: Return to Ravnica #50 (Uncommon)
Type: Creature

Skyline Cascade

Land

Skyline Cascade enters the battlefield tapped.

When Skyline Cascade enters the battlefield, target creature an opponent controls doesn't untap during its controller's next untap step.

: Add to your mana pool.

Cardset: Battle for Zendikar #246 (Common)
Type: Land

Skylasher

Creature - Insect

Flash

Skylasher can't be countered.

Reach, protection from blue

"It preys on those who would spy on our lands, so we never prey on it."
-Kroshkar, Gruul shaman

Mana:
Power: 2/2
Cardset: Dragon's Maze #49 (Rare)
Type: Creature

Skyknight Legionnaire

Creature - Human Knight

Flying, haste

"I do not know which gives me more pride: the legions of soldiers marching in thunderous lockstep, or the cry of the skyknights riding their rocs like jagged lightning overhead."
-Razia

Mana:
Power: 2/2
Cardset: Gatecrash #197 (Common)
Ravnica: City of Guilds #232 (Common)
Type: Creature

Skyhunter Skirmisher

Creature - Cat Knight

Flying, double strike (This creature can't be blocked except by creatures with flying or reach, and it deals both first-strike and regular combat damage.)

"Take the deadly grace and strength of the leonin, combined with a pteron mount capable of rending a foe in two and armed with notched steel. That is a skyhunter-and why Taj-Nar has never fallen."
-Raksha Golden Cub

Mana:
Power: 1/1
Cardset: Commander 2014 #89 (Uncommon)
Tenth Edition #43 (Uncommon)
Fifth Dawn #16 (Uncommon)
Type: Creature

Skyhunter Prowler

Creature - Cat Knight

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

As tireless as her mount, a skyhunter's vigil is measured in days.

Mana:
Power: 1/3
Cardset: Tenth Edition #42 (Common)
Ninth Edition #45 (Common)
Fifth Dawn #15 (Common)
Type: Creature

Skyhunter Patrol

Creature - Cat Knight

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

"We leonin have come to rule the plains by taking to the skies."
-Raksha Golden Cub

Mana:
Power: 2/3
Cardset: Knights vs. Dragons #19 (Unknown)
Tenth Edition #41 (Common)
Mirrodin #22 (Common)
Type: Creature

Skyhunter Cub

Creature - Cat Knight

As long as Skyhunter Cub is equipped, it gets +1/+1 and has flying.

Every young leonin wishes to become a skyhunter, for they soar closest to the suns.

Mana:
Power: 2/2
Cardset: Mirrodin #21 (Common)
Type: Creature

Skygames

Enchantment - Aura

Enchant land

Enchanted land has ": Target creature gains flying until end of turn. Activate this ability only any time you could cast a sorcery."

Both Boros and Azorius scout the games in hopes of recruiting the finest athletes.

Mana:
Cardset: Gatecrash #51 (Common)
Type: Enchantment

Skyfire Kirin

Legendary Creature - Kirin Spirit

Flying

Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn.

Its fiery visitation burns away the fog of war and dissipates the ties of loyalty.

Mana:
Power: 3/3
Cardset: Saviors of Kamigawa #113 (Rare)
Type: Creature

Skycloud Expanse

Land

, : Add to your mana pool.

From Otaria, the sun above meets the sea below at a glittering horizon.

Cardset: Odyssey #327 (Rare)
Type: Land

Skycloud Egg

Artifact

, , Sacrifice Skycloud Egg: Add to your mana pool. Draw a card.

"Have your dreams of a better society become an obsession?"
-Watnik, master glassblower

Mana:
Cardset: Odyssey #309 (Uncommon)
Type: Artifact
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