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City of SolitudeEnchantmentPlayers can cast spells and activate abilities only during their own turns. "My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen." |
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Claim of ErebosEnchantment - AuraEnchant creature Priests of Erebos give an occasional reminder to mortals who have forgotten their mortality. |
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Clash of RealitiesEnchantmentAll Spirits have "When this permanent enters the battlefield, you may have it deal 3 damage to target non-Spirit creature."
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ClaustrophobiaEnchantment - AuraEnchant creature Six feet of earth muffled his cries. |
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Claws of ValakutEnchantment - AuraEnchant creature "Swords may sunder. Shields may fail. My will is stronger than steel, and my flesh and bone far more deadly." |
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Clinging DarknessEnchantment - AuraEnchant creature There's an experience worse than blindness-it's the certainty that your vision is perfect and the horror that there's no world around you to see. |
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Cloak of ConfusionEnchantment - AuraEnchant creature you control
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Cloak of InvisibilityEnchantment - AuraEnchant creature "Useful . . . if you can find it." |
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Cloak of MistsEnchantment - AuraEnchant creature "All we could lose, we did. All we could keep, we do. And both are shrouded by mists." |
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Close QuartersEnchantmentWhenever a creature you control becomes blocked, Close Quarters deals 1 damage to target creature or player. The Mercadians' ineptitude in close combat sometimes accidentally pays off. |
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Cloud CoverEnchantmentWhenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.
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CloudformEnchantmentWhen Cloudform enters the battlefield, it becomes an Aura with enchant creature. Manifest the top card of your library and attach Cloudform to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
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Clout of the DominusEnchantment - AuraEnchant creature
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Cloven CastingEnchantmentWhenever you cast a multicolored instant or sorcery spell, you may pay "Let us flee to the deep jungle. Our city is no longer safe-and I suspect neither is the fallback retreat." |
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Clutch of UndeathEnchantment - AuraEnchant creature The hand of death recognizes its own. |
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Coalition FlagEnchantment - AuraEnchant creature you control
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Coastal PiracyEnchantmentWhenever a creature you control deals combat damage to an opponent, you may draw a card. "I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy." |
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CocoonEnchantment - AuraEnchant creature you control
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Coils of the MedusaEnchantment - AuraEnchant creature Serpentine locks shape ornate rocks. |
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Cold SnapEnchantmentCumulative upkeep Who knows from whence the winter comes? |
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Colfenor's PlansEnchantmentWhen Colfenor's Plans enters the battlefield, exile the top seven cards of your library face down.
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Collapsing BordersEnchantmentDomain - At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands he or she controls. Then Collapsing Borders deals 3 damage to him or her.
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Collective BlessingEnchantmentCreatures you control get +3/+3. Senators of Azorius often hired agents to spy on the Selesnya. They were told to record every spore and root they saw, as each could become a deadly foe. |
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Collective RestraintEnchantmentDomain - Creatures can't attack you unless their controller pays
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Coma VeilEnchantment - AuraEnchant artifact or creature Etherium does not know sleep. Only magic can teach it the resting state of cold steel. |
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Commander's AuthorityEnchantment - AuraEnchant creature "Wear her symbol with honor, a sign of faith upheld and honest deeds bravely done." |
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Common CauseEnchantmentNonartifact creatures get +2/+2 as long as they all share a color. Mercadia City's troops are at their best when they have no enemy to fight. |
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Common CourtesyEnchantmentCounter any spell unless its caster asks your permission to play that spell. If you refuse permission, Sacrifice Common Courtesy and counter the spell. "You didn't say the Magic word." |
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CompostEnchantmentWhenever a black card is put into an opponent's graveyard from anywhere, you may draw a card. A fruit must rot before its seed can sprout. |
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CompulsionEnchantment
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Concerted EffortEnchantmentAt the beginning of each upkeep, all creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
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Conclave's BlessingEnchantment - AuraConvoke (Each creature you tap while casting this spell reduces its cost by
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Concordant CrossroadsWorld EnchantmentAll creatures have haste.
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ConfiscateEnchantment - AuraEnchant permanent (Target a permanent as you cast this. This card enters the battlefield attached to that permanent.)
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Confusion in the RanksEnchantmentWhenever an artifact, creature, or enchantment enters the battlefield, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
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Conjured CurrencyEnchantmentAt the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control. A bargain in Keyhole Downs is always too good to be true. |
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ConquerEnchantment - AuraEnchant land "Every field watered in warriors' blood is sacred ground. Lay it not to waste, but claim it for our own-for glory, and for Stromgald!" |
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Consecrate LandEnchantment - AuraEnchant land
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ConspiracyEnchantmentAs Conspiracy enters the battlefield, choose a creature type.
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Consuming FerocityEnchantment - AuraEnchant non-Wall creature
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