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Grave ConsequencesInstantEach player may exile any number of cards from his or her graveyard. Then each player loses 1 life for each card in his or her graveyard. "You call that a nightmare?" |
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GravebindInstantTarget creature can't be regenerated this turn. One foot in the grave, |
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GravepurgeInstantPut any number of target creature cards from your graveyard on top of your library. "The Blessed Sleep? Ha! Wake up my lovelies, there's work to be done!" |
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Great DefenderInstantTarget creature gets +0/+X until end of turn, where X is its converted mana cost.
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GridlockInstantTap X target nonland permanents. "One tiny peg pulled from a single wagon wheel, and an entire district grinds to a halt."
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Grim AfflictionInstantPut a -1/-1 counter on target creature, then proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.) Even the small wounds let hope bleed out. |
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Grim ContestInstantChoose target creature you control and target creature an opponent controls. Each of those creatures deals damage equal to its toughness to the other. The invader hoped he could survive the beast's jaws and emerge through its rotting skin. |
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Grim HarvestInstantReturn target creature card from your graveyard to your hand.
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Grim ReminderInstantSearch your library for a nonland card and reveal it. Each opponent who cast a card this turn with the same name as that card loses 6 life. Then shuffle your library.
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Grim ReturnInstantChoose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control. The necromancer's touch strips away memory and loyalty, and only strength and malice remain. |
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Grip of AmnesiaInstantCounter target spell unless its controller exiles all cards from his or her graveyard. "Would you abandon your past to save your future?" |
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Grip of DesolationInstantDevoid (This card has no color.) As the hand closed, there was first terror, then numbness, and finally nothingness. |
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Grip of the RoilInstantSurge
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GriptideInstantPut target creature on top of its owner's library. "Beware the seagrafs just off the shore. These waters are filled with hungry geists looking for an easy meal." |
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Grisly SalvageInstantReveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard. To the Golgari, anything buried is treasure. |
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Grisly SpectacleInstantDestroy target nonartifact creature. Its controller puts a number of cards equal to that creature's power from the top of his or her library into his or her graveyard. "Watch people flock to a murder scene. Then tell me we're not all a little sick in the head."
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Grixis CharmInstantChoose one - Return target permanent to its owner's hand; or target creature gets -4/-4 until end of turn; or creatures you control get +2/+0 until end of turn. "So many choices. Shall I choose loathing, hate, or malice today?" |
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GroundswellInstantTarget creature gets +2/+2 until end of turn. "This world will not be tamed." |
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Gruul CharmInstantChoose one - Creatures without flying can't block this turn; or gain control of all permanents you own; or Gruul Charm deals 3 damage to each creature with flying. "Not Gruul? Then die!"
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Guardian AngelInstantPrevent the next X damage that would be dealt to target creature or player this turn. Until end of turn, you may pay
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Guardians' PledgeInstantWhite creatures you control get +2/+2 until end of turn. A dozen fighting for each other are worth a thousand fighting for themselves. |
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Guerrilla TacticsInstantGuerrilla Tactics deals 2 damage to target creature or player.
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Guided StrikeInstantTarget creature gets +1/+0 and gains first strike until end of turn. "If you can kill your enemy with the first stroke, you save yourself the labor of the second." |
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GushInstantYou may return two Islands you control to their owner's hand rather than pay Gush's mana cost. Don't trust your secrets to the sea. |
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Gut ShotInstant( "Down here, we have a more pointed version of the scriptures." |
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Guttural ResponseInstantCounter target blue instant spell. Wort had a raiding-bellow that could shatter steel, melt auras, and slice countermagic in half. |
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Hail of ArrowsInstantHail of Arrows deals X damage divided as you choose among any number of target attacking creatures. "Do not let a single shaft loose until my word. And when I give that word, do not leave a single shaft in Eiganjo." |
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Hail StormInstantHail Storm deals 2 damage to each attacking creature and 1 damage to you and each creature you control. "If they can't take the hail, they'd better stay home." |
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HallowInstantPrevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. "Bend with the storm, then reply in kind." |
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Halt OrderInstantCounter target artifact spell. An artificer's least favorite mind-missive may be "I regret to inform you that the funding for your project has been cut." |
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Hanabi BlastInstantHanabi Blast deals 2 damage to target creature or player. Return Hanabi Blast to its owner's hand, then discard a card at random. The most powerful of akki fire spells were developed at the cost of blood, toil, tears, sweat, and usually a nose or two. |
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Harm's WayInstantThe next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target creature or player instead. Even when fate is already written, there's always time to change the names. |
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Harmless AssaultInstantPrevent all combat damage that would be dealt this turn by attacking creatures. After encasing it in a paralyzing beam of light, the angel studied the Eldrazi as a child would study a bug, curiously and without fear. |
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Harmonic ConvergenceInstantPut all enchantments on top of their owners' libraries. When the eternal stars align, can mere mortals resist? |
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HarrowInstantAs an additional cost to cast Harrow, sacrifice a land. The Roil redraws the world as it passes, leaving only the hedrons unchanged. |
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Harsh SustenanceInstantHarsh Sustenance deals X damage to target creature or player and you gain X life, where X is the number of creatures you control. The Shifting Wastes provide refuge to those who know where to look for it. |
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Harvest PyreInstantAs an additional cost to cast Harvest Pyre, exile X cards from your graveyard. Corpses destroyed by fire form the most destructive geists. |
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HatredInstantAs an additional cost to cast Hatred, pay X life. "I will flay the skin from your flesh and the flesh from your bones and scrape your bones dry. And still you will not have suffered enough." |
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Haunting HymnInstantTarget player discards two cards. If you cast this spell during your main phase, that player discards four cards instead. The hymn's melody has persisted since Tourach's time, but the words changed to invoke the phobias of each listener. |
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Headlong RushInstantAttacking creatures gain first strike until end of turn. A landslide of goblins poured toward the defenders-tumbling, rolling, and bouncing their way down the steep hillside. |
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HeadstoneInstantExile target card from a graveyard. "Your headstone is the last page in the book of your life." |
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HealInstantPrevent the next 1 damage that would be dealt to target creature or player this turn. "Sometimes even the smallest boon can save a life." |
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Heal the ScarsInstantRegenerate target creature. You gain life equal to that creature's toughness. Elvish battle-magic has evolved two specialties: inflicting wounds that scar, and healing wounds without scarring. Politics determines the recipients of each. |
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Healing LeavesInstantChoose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn. The elves of Llanowar don't trust in alchemy. They rely instead on pure herbs harvested from the forest's sacred heart. |
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Healing SalveInstantChoose one - Target player gains 3 life; or prevent the next 3 damage that would be dealt to target creature or player this turn.
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Hearth CharmInstantChoose one - Destroy target artifact creature; or attacking creatures get +1/+0 until end of turn; or target creature with power 2 or less is unblockable this turn.
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Heat RayInstantHeat Ray deals X damage to target creature. "There was clearly a scream. I'm not sure if there was a mouth." |
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Heaven's GateInstantAny number of target creatures become white until end of turn.
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Hell SwarmInstantAll creatures get -1/-0 until end of turn. The brightness of day turned in an instant to dusk as the swarm descended upon the battlefield. |
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Hero's DemiseInstantDestroy target legendary creature. "What will it say on our graves, Lord Konda? Will it say we led our world to conquer immortal forces or that we were crushed by our own arrogance? At each defeat, I wonder." |
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Hero's DownfallInstantDestroy target creature or planeswalker. Destiny exalts a chosen few, but even heroes break. |
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Heroes' ReunionInstantTarget player gains 7 life. They share no bloodline, but a bond greater than family unites them. Such are the gifts of the Worldsoul. |
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HibernationInstantReturn all green permanents to their owners' hands. The deep sleep of winter is not always restful. |
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Hide (Hide/Seek)InstantPut target artifact or enchantment on the bottom of its owner's library.
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Hideous EndInstantDestroy target nonblack creature. Its controller loses 2 life. "A little dark magic won't stop me. The worse the curse, the better the prize." |
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Hideous LaughterInstant - ArcaneAll creatures get -2/-2 until end of turn.
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Hidetsugu's Second RiteInstantIf target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player. Hidetsugu never relinquished a grudge. He let it burn within him, gathering ever greater intensity until the final moment of vengeance. |
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High TideInstantUntil end of turn, whenever a player taps an Island for mana, that player adds "When the very tides turn against you, it's time to consider retirement." |
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HinderInstantCounter target spell. If that spell is countered this way, put that card on the top or bottom of its owner's library instead of into that player's graveyard. "Do not react to force in kind. Turn it aside. Direct it to where it can do no harm." |
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Hindering LightInstantCounter target spell that targets you or a permanent you control. Centuries of careful practice have elevated the casting of protective spells to an art form. What little offensive magic remains on Bant stands little chance of breaching them. |
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Hindering TouchInstantCounter target spell unless its controller pays
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HindervinesInstantPrevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them. "Woodlands and laws. Both grow faster than the Azorius's ability to manage them."
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Hisoka's DefianceInstantCounter target Spirit or Arcane spell. "With every passing day, the kami shape our world to suit their will. I, for one, would not see them succeed." |
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Hit (Hit/Run)InstantTarget player sacrifices an artifact or creature. Hit deals damage to that player equal to that permanent's converted mana cost.
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Hold at BayInstantPrevent the next 7 damage that would be dealt to target creature or player this turn. It was Daeron's bravery that brought him to Odunos. But it was the magic of Meletis that brought him home. |
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Hold the LineInstantBlocking creatures get +7/+7 until end of turn. "Forgive me, Master Kami, but in the interest of my people I must halt your advance." |
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Holy DayInstantPrevent all combat damage that would be dealt this turn. "Today there is feasting and peace across our land, but the war has not ended. Tuck away your bloodlust. You'll need it tomorrow." |
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Holy LightInstantNonwhite creatures get -1/-1 until end of turn. "Bathed in hallowed light, the infidels looked upon the impurities of their souls and despaired." -The Book of Tal |
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Homing LightningInstantHoming Lightning deals 4 damage to target creature and each other creature with the same name as that creature. "I see countless worlds. What makes them think I can't find them in just one?"
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Honor the FallenInstantExile all creature cards from all graveyards. You gain 1 life for each card exiled this way. "May the River claim Cho-Manno's body, wherever it lies." |
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Honor's RewardInstantYou gain 4 life. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) It seldom rains in Abzan lands. When it does, the khan marks the occasion by honoring the families of the fallen. |
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Honorable PassageInstantThe next time a source of your choice would deal damage to target creature or player this turn, prevent that damage. If damage from a red source is prevented this way, Honorable Passage deals that much damage to the source's controller.
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HoodwinkInstantReturn target artifact, enchantment, or land to its owner's hand. The youths of Rishada's marketplace are always ready for a quick footrace. |
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Hope and GloryInstantUntap two target creatures. Each of them gets +1/+1 until end of turn. "Serra ruled by faith. I cannot afford that luxury." |
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Hope CharmInstantChoose one - Target creature gains first strike until end of turn; or target player gains 2 life; or destroy target Aura.
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Hornet StingInstantHornet Sting deals 1 damage to target creature or player. It was only then-to his infinite sorrow-that Gork realized hornets don't make honey. |
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Horobi's WhisperInstant - ArcaneIf you control a Swamp, destroy target nonblack creature.
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Horribly AwryInstantDevoid (This card has no color.) "We are nothing but dust to them-our bodies, our actions, even our words."-Jori En, expedition leader |
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Hour of NeedInstantStrive - Hour of Need costs
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Howl from BeyondInstantTarget creature gets +X/+0 until end of turn.
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Howling GaleInstantHowling Gale deals 1 damage to each creature with flying and each player.
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HubrisInstantReturn target creature and all Auras attached to it to their owners' hands. "You wish to learn of Nyx? Very well." |
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Human FrailtyInstantDestroy target Human creature. "I have seen a hundred mortal families rise and fall. I shall outlast a thousand more." |
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HumbleInstantTarget creature loses all abilities and becomes 0/1 until end of turn. "It is not your place to rule, Radiant. It may not even be mine." |
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Hundred-Talon StrikeInstant - ArcaneTarget creature gets +1/+0 and gains first strike until end of turn.
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Hunger of the HowlpackInstantPut a +1/+1 counter on target creature. "Werewolves are an unholy mix of a predator's instinct and a human's hatred." |
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Hunter's AmbushInstantPrevent all combat damage that would be dealt by nongreen creatures this turn. First you lose your enemy's trail. Then you lose all sense of direction. Then you hear the growls . . . |
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Hunter's InsightInstantChoose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards. "The predator knows the true way of the world. Life is conflict. Only the strong survive." |
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Hunting PackInstantPut a 4/4 green Beast creature token onto the battlefield.
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Hurkyl's RecallInstantReturn all artifacts target player owns to his or her hand. Hurkyl's research at the College of Lat-Nam wasn't enough to stop the two brothers, but for centuries thereafter her spellcraft taught artificers restraint. |
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HydroblastInstantChoose one - Counter target spell if it's red; or destroy target permanent if it's red. "Heed the lessons of our time: the forms of water may move the land itself and hold captive the fires within." |
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HydroformInstantTarget land becomes a 3/3 Elemental creature with flying until end of turn. It's still a land. "While the sea may be our home, the sky is our destiny."
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HydrosurgeInstantTarget creature gets -5/-0 until end of turn. "Thirsty?" |
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Hysterical BlindnessInstantCreatures your opponents control get -4/-0 until end of turn. "The panic is amusing, but the real fun comes when the spell passes and the villagers start looking for a scapegoat." |
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Icy BlastInstantTap X target creatures. "Do not think the sand or the sun will hold back the breath of winter." |
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Ignite DisorderInstantIgnite Disorder deals 3 damage divided as you choose among one, two, or three target white and/or blue creatures. The shaman prowled the academy halls, shaking his head at the pomp and babble of the sages inside. He knew just the spell to liven the place up. |
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Ignorant BlissInstantExile all cards from your hand face down. At the beginning of the next end step, return those cards to your hand, then draw a card. "A quick step beyond oblivion lies a place so full of thoughts that it leaves no room for your own." |
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IlluminationInstantCounter target artifact or enchantment spell. Its controller gains life equal to its converted mana cost. "A brilliant light can either illuminate or blind. How will you know which until you open your eyes?" |
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Illusion (Illusion/Reality)InstantTarget spell or permanent becomes the color of your choice until end of turn.
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Illusionist's GambitInstantCast Illusionist's Gambit only during the declare blockers step on an opponent's turn.Remove all attacking creatures from combat and untap them. After this phase, there is an additional combat phase. Each of those creatures attacks that combat if able. They can't attack you or a planeswalker you control that combat.
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