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Screeching Skaab

Creature - Zombie

When Screeching Skaab enters the battlefield, put the top two cards of your library into your graveyard.

Its screeching is the sound of you losing your mind.

Mana:
Power: 2/1
Cardset: Dark Ascension #47 (Common)
Type: Creature

Shriekgeist

Creature - Spirit

Flying

Whenever Shriekgeist deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard.

Wounds of the flesh are easy to heal. Wounds of the mind may never be undone.

Mana:
Power: 1/1
Cardset: Dark Ascension #49 (Common)
Type: Creature

Black Cat

Creature - Zombie Cat

When Black Cat dies, target opponent discards a card at random.

Its last life is spent tormenting your dreams.

Mana:
Power: 1/1
Cardset: Magic 2015 #86 (Common)
Dark Ascension #54 (Common)
Type: Creature

Highborn Ghoul

Creature - Zombie

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"All the dead sleep lightly here, no matter how refined their beds may be."
-Grafdigger Wulmer

Mana:
Power: 2/1
Cardset: Dark Ascension #68 (Common)
Type: Creature

Skirsdag Flayer

Creature - Human Cleric

, , Sacrifice a Human: Destroy target creature.

Certain initiates into the Skirsdag cult take a vow of blindness, pledging obedience to none but demonkind.

Mana:
Power: 1/1
Cardset: Dark Ascension #74 (Uncommon)
Type: Creature

Hinterland Hermit

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

He tried to live far from those he could hurt . . .

Mana:
Power: 2/1
Cardset: Dark Ascension #94 (Common)
Type: Creature

Dawntreader Elk

Creature - Elk

, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Silent as winter snow, it seeks wild places unspoiled by the walking dead.

Mana:
Power: 2/2
Cardset: Dark Ascension #111 (Common)
Type: Creature

Deranged Outcast

Creature - Human Rogue

, Sacrifice a Human: Put two +1/+1 counters on target creature.

Cast out by his village, he now takes grim offense at refugees who seek shelter in his forest.

Mana:
Power: 2/1
Cardset: Dark Ascension #112 (Rare)
Type: Creature

Scorned Villager

Creature - Human Werewolf

: Add to your mana pool.

At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.

"My village's fear drove me into the wild . . ."

Mana:
Power: 1/1
Cardset: Dark Ascension #125 (Common)
Type: Creature

Somberwald Dryad

Creature - Dryad

Forestwalk (This creature is unblockable as long as defending player controls a Forest.)

The Somberwald is her domain, and she has yet to hear an acceptable excuse for trespassing.

Mana:
Power: 2/2
Cardset: Dark Ascension #126 (Common)
Type: Creature

Strangleroot Geist

Creature - Spirit

Haste

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Geists of the hanged often haunt the tree on which they died.

Mana:
Power: 2/1
Cardset: Dark Ascension #127 (Uncommon)
Type: Creature

Avacynian Priest

Creature - Human Cleric

, : Tap target non-Human creature.

Moorlanders speak in awe of the priests' talent for arriving just in time to drive off the wicked things that prowl the ravished parish.

Mana:
Power: 1/2
Cardset: Innistrad #4 (Common)
Type: Creature

Cloistered Youth

Creature - Human

At the beginning of your upkeep, you may transform Cloistered Youth.

"I heard her talking in her sleep-pleading, shrieking, snarling. It was not my daughter's voice. That is not my daughter."
-Ekatrin, elder of Hanweir

Mana:
Power: 1/1
Cardset: Innistrad #8 (Uncommon)
Innistrad #8a (Uncommon)
Type: Creature

Elite Inquisitor

Creature - Human Soldier

First strike, vigilance

Protection from Vampires, from Werewolves, and from Zombies

"No matter how many I kill, there are always more to hunt. It makes me smile just to think about it."

Mana:
Power: 2/2
Cardset: Innistrad #13 (Rare)
Type: Creature

Silverchase Fox

Creature - Fox

, Sacrifice Silverchase Fox: Exile target enchantment.

"Be careful in your hunt. The clever little creature can steal your wards and lead you right into the werewolf's den."
-Britta, midwife of Gatstaf

Mana:
Power: 2/2
Cardset: Conspiracy #81 (Common)
Innistrad #31 (Common)
Type: Creature

Spectral Rider

Creature - Spirit Knight

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Never a word. Never a warning. Only the sound of hoofbeats along the crossways, and the screams of the avenged.

Mana:
Power: 2/2
Cardset: Innistrad #35 (Uncommon)
Type: Creature

Unruly Mob

Creature - Human

Whenever another creature you control dies, put a +1/+1 counter on Unruly Mob.

"Who says werewolves are the only ones who can hunt as a pack?"
-Kolman, elder of Gatstaf

Mana:
Power: 1/1
Cardset: Innistrad #39 (Common)
Type: Creature

Deranged Assistant

Creature - Human Wizard

, Put the top card of your library into your graveyard: Add to your mana pool.

"Garl, adjust the slurry dispensers. Garl, fetch more corpses. Garl, quit crying and give me your brain tissue. If he doesn't stop being so rude, I'm quitting."

Mana:
Power: 1/1
Cardset: Innistrad #52 (Common)
Type: Creature

Invisible Stalker

Creature - Human Rogue

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Invisible Stalker can't be blocked.

"All that concerns me is the vampires' sense of smell and those freezing Nephalian nights."

Mana:
Power: 1/1
Cardset: Innistrad #60 (Uncommon)
Type: Creature

Ludevic's Test Subject

Creature - Lizard

Defender

: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.

Mana:
Cardset: Innistrad #64 (Rare)
Innistrad #64a (Rare)
Type: Creature

Mindshrieker

Creature - Spirit Bird

Flying

: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost.

Mana:
Power: 1/1
Cardset: Innistrad #67 (Rare)
Type: Creature

Snapcaster Mage

Creature - Human Wizard

Flash

When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Mana:
Power: 2/1
Cardset: Innistrad #78 (Rare)
Type: Creature

Stitcher's Apprentice

Creature - Homunculus

, : Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature.

"Oglor create life, Oglor take it away. Oglor god! . . . until Master return."

Mana:
Power: 1/2
Cardset: Innistrad #81 (Common)
Type: Creature

Disciple of Griselbrand

Creature - Human Cleric

, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.

The demon Griselbrand dared to stand against Avacyn, earning him the loathing of thousands and the admiration of a few.

Mana:
Power: 1/1
Cardset: Commander 2013 #74 (Uncommon)
Innistrad #98 (Uncommon)
Type: Creature

Manor Skeleton

Creature - Skeleton

Haste

: Regenerate Manor Skeleton.

Lungs dried to parchment wheeze blasphemies within a cage of bleached bone.

Mana:
Power: 1/1
Cardset: Innistrad #106 (Common)
Type: Creature

Skirsdag High Priest

Creature - Human Cleric

Morbid - , Tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.

"Thraben's pleas fall on deaf ears. Ours do not."

Mana:
Power: 1/2
Cardset: Commander 2014 #163 (Rare)
Innistrad #117 (Rare)
Type: Creature

Vampire Interloper

Creature - Vampire Scout

Flying

Vampire Interloper can't block.

He listens to every heartbeat, deciding which one of hundreds he will stop.

Mana:
Power: 2/1
Cardset: Innistrad #123 (Common)
Type: Creature

Ashmouth Hound

Creature - Elemental Hound

Whenever Ashmouth Hound blocks or becomes blocked by a creature, Ashmouth Hound deals 1 damage to that creature.

Its fiery paws make it easy to track, which is very useful when you want to go in exactly the opposite direction.

Mana:
Power: 2/1
Cardset: Sorin vs. Tibalt #45 (Common)
Innistrad #128 (Common)
Type: Creature

Bloodcrazed Neonate

Creature - Vampire

Bloodcrazed Neonate attacks each turn if able.

Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.

While elder vampires select their meals with care, the newly sired frenzy at the first whiff.

Mana:
Power: 2/1
Cardset: Innistrad #131 (Common)
Type: Creature

Village Ironsmith

Creature - Human Werewolf

First strike

At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.

Each night, he abandons the trappings of civilization.

Mana:
Power: 1/1
Cardset: Innistrad #168 (Common)
Innistrad #168a (Common)
Type: Creature

Ambush Viper

Creature - Snake

Flash (You may cast this spell any time you could cast an instant.)

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

"Living creatures seldom impress me. But I like this one."
-Uta Falkenrath

Mana:
Power: 2/1
Cardset: Innistrad #169 (Common)
Type: Creature

Boneyard Wurm

Creature - Wurm

Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

The only thing it likes more than discovering a pit of bones is adding to it.

Mana:
Power: */*
Cardset: Izzet vs. Golgari #51 (Uncommon)
Innistrad #171 (Uncommon)
Type: Creature

Darkthicket Wolf

Creature - Wolf

: Darkthicket Wolf gets +2/+2 until end of turn. Activate this ability only once each turn.

Werewolf slayers don't know for certain how werewolves are created. So they kill all the wolves, just to be safe.

Mana:
Power: 2/2
Cardset: Innistrad #175 (Common)
Type: Creature

Gatstaf Shepherd

Creature - Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Gatstaf Shepherd.

"What is worse than a wolf in sheep's clothing?"
-Wolfhunter's riddle

Mana:
Power: 2/2
Cardset: Innistrad #182 (Uncommon)
Innistrad #182a (Uncommon)
Type: Creature

Hamlet Captain

Creature - Human Warrior

Whenever Hamlet Captain attacks or blocks, other Human creatures you control get +1/+1 until end of turn.

"I would fear this fight, bloodsucker, were I alone."

Mana:
Power: 2/2
Cardset: Innistrad #187 (Uncommon)
Type: Creature

Mayor of Avabruck

Creature - Human Advisor Werewolf

Other Human creatures you control get +1/+1.

At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.

He can deny his true nature for only so long.

Mana:
Power: 1/1
Cardset: Innistrad #193 (Rare)
Innistrad #193a (Rare)
Type: Creature

Azorius Arrester

Creature - Human Soldier

When Azorius Arrester enters the battlefield, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)

"You have the right to remain silent. Mostly because I tire of your excuses."

Mana:
Power: 2/1
Cardset: Return to Ravnica #5 (Common)
Type: Creature

Concordia Pegasus

Creature - Pegasus

Flying

"A kick from its hooves is like a bolt of lightning. I'd know. I've been hit by both."
-Rencz, Izzet chemister's aide

Mana:
Power: 1/3
Cardset: Return to Ravnica #8 (Common)
Type: Creature

Fencing Ace

Creature - Human Soldier

Double strike (This creature deals both first-strike and regular combat damage.)

His prowess gives the guildless hope that they can hold out against tyranny.

Mana:
Power: 1/1
Cardset: Return to Ravnica #11 (Uncommon)
Type: Creature

Keening Apparition

Creature - Spirit

Sacrifice Keening Apparition: Destroy target enchantment.

Some souls are too damaged to be of use to the Orzhov.

Mana:
Power: 2/2
Cardset: Return to Ravnica #12 (Common)
Type: Creature

Precinct Captain

Creature - Human Soldier

First strike

Whenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield.

"In troubled times, we all need someone to watch our back."

Mana:
Power: 2/2
Cardset: Return to Ravnica #17 (Rare)
Type: Creature

Crosstown Courier

Creature - Vedalken

Whenever Crosstown Courier deals combat damage to a player, that player puts that many cards from the top of his or her library into his or her graveyard.

Information travels quickly through Ravnica's network of messengers and thought agents.

Mana:
Power: 2/1
Cardset: Return to Ravnica #34 (Common)
Type: Creature

Doorkeeper

Creature - Homunculus

Defender

, : Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of creatures with defender you control.

One piercing stare usually convinces thieves to go elsewhere.

Mana:
Cardset: Return to Ravnica #37 (Common)
Type: Creature

Daggerdrome Imp

Creature - Imp

Flying

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

One of the many reasons why open-air markets close at dusk.

Mana:
Power: 1/1
Cardset: Return to Ravnica #60 (Common)
Type: Creature

Grim Roustabout

Creature - Skeleton Warrior

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

: Regenerate Grim Roustabout.

He'll point you to your death row seats.

Mana:
Power: 1/1
Cardset: Return to Ravnica #68 (Common)
Type: Creature

Pack Rat

Creature - Rat

Pack Rat's power and toughness are each equal to the number of Rats you control.

, Discard a card: Put a token onto the battlefield that's a copy of Pack Rat.

Mana:
Power: */*
Cardset: Return to Ravnica #73 (Rare)
Type: Creature

Tavern Swindler

Creature - Human Rogue

, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.

Rakdos cultists are her best customers. They never flinch at pain and are seldom good at math.

Mana:
Power: 2/2
Cardset: Return to Ravnica #79 (Uncommon)
Type: Creature

Thrill-Kill Assassin

Creature - Human Assassin

Deathtouch

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

As the bounty on Massacre Girl rose, so did the number of imitators.

Mana:
Power: 1/2
Cardset: Return to Ravnica #81 (Uncommon)
Type: Creature

Ash Zealot

Creature - Human Warrior

First strike, haste

Whenever a player casts a spell from a graveyard, Ash Zealot deals 3 damage to that player.

"Smarter than death? Let's see you outsmart my mace, necromancer!"

Mana:
Power: 2/2
Cardset: Return to Ravnica #86 (Rare)
Type: Creature

Gore-House Chainwalker

Creature - Human Warrior

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

If the pig's blood drips on you, you're next on the chain.

Mana:
Power: 2/1
Cardset: Return to Ravnica #96 (Common)
Type: Creature

Brushstrider

Creature - Beast

Vigilance

Magistrate Ludy agreed to designate land for the brushstriders only after several broken windows and dozens of missing blini-cakes.

Mana:
Power: 3/1
Cardset: Return to Ravnica #117 (Uncommon)
Type: Creature

Drudge Beetle

Creature - Insect

Scavenge (, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)

The Street Swarm is the labor class that drives the Golgari's endless cycle of life and death.

Mana:
Power: 2/2
Cardset: Return to Ravnica #122 (Common)
Type: Creature

Gatecreeper Vine

Creature - Plant

Defender

When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.

Every inch of Ravnica is home to something.

Mana:
Cardset: Return to Ravnica #124 (Common)
Type: Creature

Goblin Electromancer

Creature - Goblin Wizard

Instant and sorcery spells you cast cost less to cast.

When asked how much power is required, Izzet mages always answer "more."

Mana:
Power: 2/2
Cardset: Return to Ravnica #163 (Common)
Izzet vs. Golgari #3 (Common)
Type: Creature

Korozda Guildmage

Creature - Elf Shaman

: Target creature gets +1/+1 and gains intimidate until end of turn.

, Sacrifice a nontoken creature: Put X 1/1 green Saproling creature tokens onto the battlefield, where X is the sacrificed creature's toughness.

Mana:
Power: 2/2
Cardset: Return to Ravnica #176 (Uncommon)
Izzet vs. Golgari #52 (Uncommon)
Type: Creature

Lotleth Troll

Creature - Zombie Troll

Trample

Discard a creature card: Put a +1/+1 counter on Lotleth Troll.

: Regenerate Lotleth Troll.

He lurks in the undercity, eager for the corpse haulers to unload their rotting cargo.

Mana:
Power: 2/1
Cardset: Return to Ravnica #177 (Rare)
Type: Creature

New Prahv Guildmage

Creature - Human Wizard

: Target creature gains flying until end of turn.

: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)

Mana:
Power: 2/2
Cardset: Return to Ravnica #181 (Uncommon)
Type: Creature

Nivix Guildmage

Creature - Human Wizard

: Draw a card, then discard a card.

: Copy target instant or sorcery spell you control. You may choose new targets for the copy.

"The only action worth taking is one with an unknown outcome."

Mana:
Power: 2/2
Cardset: Commander 2013 #202 (Uncommon)
Return to Ravnica #182 (Uncommon)
Type: Creature

Rix Maadi Guildmage

Creature - Human Shaman

: Target blocking creature gets -1/-1 until end of turn.

: Target player who lost life this turn loses 1 life.

Insatiable, irresistible, and insane.

Mana:
Power: 2/2
Cardset: Return to Ravnica #192 (Uncommon)
Type: Creature

Vitu-Ghazi Guildmage

Creature - Dryad Shaman

: Put a 3/3 green Centaur creature token onto the battlefield.

: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

"Preachers of freedom forget that conformity can be beautiful."

Mana:
Power: 2/2
Cardset: Return to Ravnica #207 (Uncommon)
Type: Creature

Frostburn Weird

Creature - Weird

: Frostburn Weird gets +1/-1 until end of turn.

Many chemisters are oblivious to the innumerable machinations of their guild, instead focusing obsessively on creating the perfect weird.

Mana: {{/}}{{/}}
Power: 1/4
Cardset: Return to Ravnica #215 (Common)
Type: Creature

Rakdos Shred-Freak

Creature - Human Berserker

Haste

"If there were such a thing as a soul, I think it would be behind the gallbladder but above the kidneys."

Mana: {{/}}{{/}}
Power: 2/1
Cardset: Return to Ravnica #221 (Common)
Type: Creature

Jötun Grunt

Creature - Giant Soldier

Cumulative upkeep-Put two cards from a single graveyard on the bottom of their owner's library. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Mana:
Power: 4/4
Cardset: Commander #16 (Uncommon)
Coldsnap #8 (Uncommon)
Type: Creature

Monk Realist

Creature - Human Monk Cleric

When Monk Realist enters the battlefield, destroy target enchantment.

"We plant the seeds of doubt to harvest the crop of wisdom."

Mana:
Power: 1/1
Cardset: Commander #20 (Common)
Urza's Saga #21 (Common)
Type: Creature

Wall of Omens

Creature - Wall

Defender

When Wall of Omens enters the battlefield, draw a card.

"I search for a vision of Zendikar that does not include the Eldrazi."
-Expedition journal entry

Mana:
Cardset: Sorin vs. Tibalt #4 (Uncommon)
Commander #37 (Uncommon)
Rise of the Eldrazi #53 (Uncommon)
Type: Creature

Ethersworn Canonist

Artifact Creature - Human Cleric

Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

"The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed."

Mana:
Power: 2/2
Cardset: Modern Masters #14 (Rare)
Shards of Alara #10 (Rare)
Type: Artifact Creature

Knight of the Skyward Eye

Creature - Human Knight

: Knight of the Skyward Eye gets +3/+3 until end of turn. Activate this ability only once each turn.

The Order of the Skyward Eye does the bidding of an evil force, unwittingly stirring fear and mistrust across Bant in accordance with his plans.

Mana:
Power: 2/2
Cardset: Shards of Alara #15 (Common)
Type: Creature

Knight of the White Orchid

Creature - Human Knight

First strike

When Knight of the White Orchid enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle your library.

Both guide and guard on open plain.

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #6 (Unknown)
Shards of Alara #16 (Rare)
Type: Creature

Metallurgeon

Artifact Creature - Human Artificer

, : Regenerate target artifact.

"By the time I got there, the heart had stopped. Fortunately, I was able to replace it with something better."

Mana:
Power: 1/2
Cardset: Archenemy #2 (Uncommon)
Shards of Alara #19 (Uncommon)
Type: Artifact Creature

Sighted-Caste Sorcerer

Creature - Human Wizard

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

: Sighted-Caste Sorcerer gains shroud until end of turn. (It can't be the target of spells or abilities.)

Mana:
Power: 1/1
Cardset: Shards of Alara #26 (Common)
Type: Creature

Sigiled Paladin

Creature - Human Knight

First strike

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Each sigil marks the recognition of a great deed and signifies a duty owed to the one who granted it.

Mana:
Power: 2/2
Cardset: Shards of Alara #27 (Uncommon)
Type: Creature

Etherium Sculptor

Artifact Creature - Vedalken Artificer

Artifact spells you cast cost less to cast.

The greatest masters of the craft abandon tools altogether, shaping metal with hand and mind alone.

Mana:
Power: 1/2
Cardset: Modern Masters #44 (Common)
Shards of Alara #42 (Common)
Type: Artifact Creature

Jhessian Lookout

Creature - Human Scout

She stands ready, always watchful, knowing that weeks of peace and serenity can be overturned by a single distant sail.

Mana:
Power: 2/1
Cardset: Shards of Alara #46 (Common)
Type: Creature

Blister Beetle

Creature - Insect

When Blister Beetle enters the battlefield, target creature gets -1/-1 until end of turn.

Warriors of the Rip Clan wear their beetle-acid scars proudly, even modifying clothing and armor to better display the trophy.

Mana:
Power: 1/1
Cardset: Shards of Alara #66 (Common)
Type: Creature

Dregscape Zombie

Creature - Zombie

Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

The undead of Grixis are fueled by their hatred of the living.

Mana:
Power: 2/1
Cardset: Archenemy #14 (Common)
Shards of Alara #74 (Common)
Type: Creature

Glaze Fiend

Artifact Creature - Illusion

Flying

Whenever another artifact enters the battlefield under your control, Glaze Fiend gets +2/+2 until end of turn.

Before the zealots of the Ethersworn came to power, Esper illusionists dreamed up creations to mimic a variety of substances.

Mana:
Cardset: Shards of Alara #77 (Common)
Type: Artifact Creature

Puppet Conjurer

Artifact Creature - Human Wizard

, : Put a 0/1 blue Homunculus artifact creature token onto the battlefield.

At the beginning of your upkeep, sacrifice a Homunculus.

He scowls at his imperfect creation, then crushes it to scrap. He salvages the etherium and begins anew.

Mana:
Power: 1/2
Cardset: Shards of Alara #82 (Uncommon)
Type: Artifact Creature

Bloodthorn Taunter

Creature - Human Scout

Haste

: Target creature with power 5 or greater gains haste until end of turn.

Naya's celebrants stoke the gargantuans into a rage, loosing a tide of muscle with the precision of an arrow.

Mana:
Power: 1/1
Cardset: Shards of Alara #94 (Common)
Type: Creature

Cylian Elf

Creature - Elf Scout

From her sunsail tent high above the forest floor, an elf harkener can hear the footfalls of a single creature through the cacophony of Naya's jungle sounds.

Mana:
Power: 2/2
Cardset: Shards of Alara #127 (Common)
Type: Creature

Druid of the Anima

Creature - Elf Druid

: Add , , or to your mana pool.

Although the Anima herself remains at the Sacellum, her druids roam Naya, collecting mana bonds with every location in the world.

Mana:
Power: 1/1
Cardset: Shards of Alara #128 (Common)
Type: Creature

Deft Duelist

Creature - Human Rogue

First strike

Shroud (This creature can't be the target of spells or abilities.)

Some Serul Cove rogues traffic in stolen sigils, which fetch a high price from those who would rather pay for honor than earn it.

Mana:
Power: 2/1
Cardset: Shards of Alara #165 (Common)
Type: Creature

Goblin Deathraiders

Creature - Goblin Warrior

Trample

Every once in a while, when they aren't getting incinerated in lava, crushed under rock slides, or devoured by dragons, goblins experience moments of unmitigated glory in battle.

Mana:
Power: 3/1
Cardset: Shards of Alara #169 (Common)
Type: Creature

Jhessian Infiltrator

Creature - Human Rogue

Jhessian Infiltrator is unblockable.

The Jhessian navy makes successful raids on Valeron's coastal towns thanks to their spies planted during peacetime.

Mana:
Power: 2/2
Cardset: Shards of Alara #174 (Uncommon)
Type: Creature

Rip-Clan Crasher

Creature - Human Warrior

Haste

If you breathe, she will fight you. If you breathe fire, she must fight you.

Mana:
Power: 2/2
Cardset: Shards of Alara #189 (Common)
Type: Creature

Steward of Valeron

Creature - Human Druid Knight

Vigilance

: Add to your mana pool.

Knight-stewards guard the Sun-Dappled Court, a grove of immense, sculptured olive trees that represent Valeron's twelve noble families.

Mana:
Power: 2/2
Cardset: Knights vs. Dragons #11 (Unknown)
Shards of Alara #198 (Common)
Type: Creature

Thoughtcutter Agent

Artifact Creature - Human Rogue

, : Target player loses 1 life and reveals his or her hand.

Agents of the Architects of Will mark their victims as a reminder that their secrets are secret no longer.

Mana:
Power: 1/1
Cardset: Shards of Alara #201 (Uncommon)
Type: Artifact Creature

Tidehollow Sculler

Artifact Creature - Zombie

When Tidehollow Sculler enters the battlefield, target opponent reveals his or her hand and you choose a nonland card from it. Exile that card.

When Tidehollow Sculler leaves the battlefield, return the exiled card to its owner's hand.

Mana:
Power: 2/2
Cardset: Modern Masters #184 (Uncommon)
Shards of Alara #202 (Uncommon)
Type: Artifact Creature

Tidehollow Strix

Artifact Creature - Bird

Flying

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

The scullers beneath Esper keep strixes as trained pets, and set them loose when a fare refuses to pay.

Mana:
Power: 2/1
Cardset: Commander 2013 #222 (Common)
Shards of Alara #203 (Common)
Type: Artifact Creature

Beloved Chaplain

Creature - Human Cleric

Protection from creatures

Nomad and Nantuko, eagle and elephant; all the birds and beasts are charmed by his quiet dignity.

Mana:
Power: 1/1
Cardset: Odyssey #11 (Uncommon)
Type: Creature

Mystic Visionary

Creature - Human Nomad Mystic

Threshold - Mystic Visionary has flying as long as seven or more cards are in your graveyard.

"The aven are heralds of divinity. The greatest glory is to join them in the sky."

Mana:
Power: 2/1
Cardset: Odyssey #35 (Common)
Type: Creature

Patrol Hound

Creature - Hound

Discard a card: Patrol Hound gains first strike until end of turn.

To the camp, it was a fierce and loyal protector. To the sentry's youngest daughter, it would always be her "Wuv Muffin."

Mana:
Power: 2/2
Cardset: Odyssey #38 (Common)
Type: Creature

Soulcatcher

Creature - Bird Soldier

Flying

Whenever a creature with flying dies, put a +1/+1 counter on Soulcatcher.

"Holy couriers guide aven spirits up to the home of the Ancestor."
-Mystic elder

Mana:
Power: 1/1
Cardset: Conspiracy #82 (Uncommon)
Odyssey #47 (Uncommon)
Type: Creature

Cephalid Scout

Creature - Cephalid Wizard Scout

Flying

, Sacrifice a land: Draw a card.

The more they survey the dreadful dry expanses, the more the cephalids thirst to tame them.

Mana:
Power: 1/1
Cardset: Odyssey #74 (Common)
Type: Creature

Escape Artist

Creature - Human Wizard

Escape Artist is unblockable.

, Discard a card: Return Escape Artist to its owner's hand.

"Not even my shadow knows where I am."

Mana:
Power: 1/1
Cardset: Odyssey #84 (Common)
Type: Creature

Phantom Whelp

Creature - Illusion Hound

When Phantom Whelp attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

It lurks in the mist, waiting for stragglers to fall behind. When the fog clears, nothing remains but footprints.

Mana:
Power: 2/2
Cardset: Odyssey #93 (Common)
Type: Creature

Thought Eater

Creature - Beast

Flying

Your maximum hand size is reduced by three.

The first memory it sucks out of its host is how to get rid of it.

Mana:
Power: 2/2
Cardset: Odyssey #106 (Uncommon)
Type: Creature

Bloodcurdler

Creature - Horror

Flying

At the beginning of your upkeep, put the top card of your library into your graveyard.

Threshold - As long as seven or more cards are in your graveyard, Bloodcurdler gets +1/+1 and has "At the beginning of your end step, exile two cards from your graveyard."

Mana:
Power: 1/1
Cardset: Odyssey #116 (Rare)
Type: Creature

Cabal Inquisitor

Creature - Human Minion

Threshold - , , Exile two cards from your graveyard: Target player discards a card. Activate this ability only any time you could cast a sorcery, and only if seven or more cards are in your graveyard.

Mana:
Power: 1/1
Cardset: Odyssey #119 (Common)
Type: Creature

Filthy Cur

Creature - Hound

Whenever Filthy Cur is dealt damage, you lose that much life.

Some things even fleas won't bite.

Mana:
Power: 2/2
Cardset: Odyssey #136 (Common)
Type: Creature

Frightcrawler

Creature - Horror

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Threshold - As long as seven or more cards are in your graveyard, Frightcrawler gets +2/+2 and can't block.

Mana:
Power: 1/1
Cardset: Odyssey #138 (Common)
Type: Creature