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Crab Umbra

Enchantment - Aura

Enchant creature

: Untap enchanted creature.

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Rise of the Eldrazi #58 (Uncommon)
Type: Enchantment

Distortion Strike

Sorcery

Target creature gets +1/+0 until end of turn and is unblockable this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #60 (Common)
Type: Sorcery

Enclave Cryptologist

Creature - Merfolk Wizard

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

0/1

: Draw a card, then discard a card.

LEVEL 3+

0/1

: Draw a card.

Mana:
Cardset: Rise of the Eldrazi #66 (Uncommon)
Type: Creature

Shared Discovery

Sorcery

As an additional cost to cast Shared Discovery, tap four untapped creatures you control.

Draw three cards.

Riches must be divided, but real wealth can be shared.

Mana:
Cardset: Rise of the Eldrazi #87 (Common)
Type: Sorcery

Skywatcher Adept

Creature - Merfolk Wizard

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

2/2

Flying

LEVEL 3+

4/2

Flying

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #88 (Common)
Type: Creature

Training Grounds

Enchantment

Activated abilities of creatures you control cost up to less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.

Under the master's eye, skills are honed sharper and spells cut deeper.

Mana:
Cardset: Rise of the Eldrazi #91 (Rare)
Type: Enchantment

Death Cultist

Creature - Human Wizard

Sacrifice Death Cultist: Target player loses 1 life and you gain 1 life.

Death inevitably seduces all who study it.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #105 (Common)
Type: Creature

Demonic Appetite

Enchantment - Aura

Enchant creature you control

Enchanted creature gets +3/+3.

At the beginning of your upkeep, sacrifice a creature.

"Morality is just shorthand for the constraints of being powerless."
-Ob Nixilis

Mana:
Cardset: Rise of the Eldrazi #106 (Common)
Type: Enchantment

Guul Draz Assassin

Creature - Vampire Assassin

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 2-3

2/2

, : Target creature gets -2/-2 until end of turn.

LEVEL 4+

4/4

, : Target creature gets -4/-4 until end of turn.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #112 (Rare)
Type: Creature

Inquisition of Kozilek

Sorcery

Target player reveals his or her hand. You choose a nonland card from it with converted mana cost 3 or less. That player discards that card.

You will scream out your innermost secrets just to make it stop.

Mana:
Cardset: Rise of the Eldrazi #115 (Uncommon)
Type: Sorcery

Mortician Beetle

Creature - Insect

Whenever a player sacrifices a creature, you may put a +1/+1 counter on Mortician Beetle.

To the soldier, war is famine; to the scavenger, a feast.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #117 (Rare)
Type: Creature

Nighthaze

Sorcery

Target creature gains swampwalk until end of turn.

Draw a card.

"To evade the brood lineages, one must be made dark to all the senses."
-Traga, Zulaport runner

Mana:
Cardset: Rise of the Eldrazi #118 (Common)
Type: Sorcery

Suffer the Past

Instant

Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life.

Ulamog's tentacles, their touch like burning ice, rummaged through his soul and stung his memories one by one.

Mana:
Cardset: Rise of the Eldrazi #128 (Uncommon)
Type: Instant

Vendetta

Instant

Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.

"Consider my debt to your kin paid in full."
-Idrol, Guul Draz assassin

Mana:
Cardset: Rise of the Eldrazi #130 (Common)
Mercadian Masques #170 (Common)
Type: Instant

Virulent Swipe

Instant

Target creature gets +2/+0 and gains deathtouch until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #131 (Uncommon)
Type: Instant

Zulaport Enforcer

Creature - Human Warrior

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-2

3/3

LEVEL 3+

5/5

Zulaport Enforcer can't be blocked except by black creatures.

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #133 (Common)
Type: Creature

Devastating Summons

Sorcery

As an additional cost to cast Devastating Summons, sacrifice X lands.

Put two X/X red Elemental creature tokens onto the battlefield.

Things born in magma are always angry.

Mana:
Cardset: Rise of the Eldrazi #140 (Rare)
Type: Sorcery

Flame Slash

Sorcery

Flame Slash deals 4 damage to target creature.

After millennia asleep, the Eldrazi had forgotten about Zendikar's fiery temper and dislike of strangers.

Mana:
Cardset: Sorin vs. Tibalt #60 (Common)
Rise of the Eldrazi #145 (Common)
Type: Sorcery

Forked Bolt

Sorcery

Forked Bolt deals 2 damage divided as you choose among one or two target creatures and/or players.

"Play no favorites. Everybody dies."
-Sparkmage saying

Mana:
Cardset: Rise of the Eldrazi #146 (Uncommon)
Type: Sorcery

Heat Ray

Instant

Heat Ray deals X damage to target creature.

"There was clearly a scream. I'm not sure if there was a mouth."
-Sachir, Akoum Expeditionary House

Mana:
Cardset: Magic 2015 #148 (Uncommon)
Rise of the Eldrazi #150 (Common)
Urza's Saga #199 (Common)
Type: Instant

Ancient Stirrings

Sorcery

Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the bottom of your library in any order. (Cards with no colored mana in their mana costs are colorless. Lands are also colorless.)

Mana:
Cardset: Rise of the Eldrazi #174 (Common)
Type: Sorcery

Gelatinous Genesis

Sorcery

Put X X/X green Ooze creature tokens onto the battlefield.

Even as the world was left cracked and gory by the marauding Eldrazi, new life began to drip from its wounds.

Mana:
Cardset: Rise of the Eldrazi #183 (Rare)
Type: Sorcery

Irresistible Prey

Sorcery

Target creature must be blocked this turn if able.

Draw a card.

The baloth's instincts boiled, its muscles pulled taut, and its razor-spines bristled, as it turned to face-a runt meepling.

Mana:
Cardset: Rise of the Eldrazi #188 (Uncommon)
Type: Sorcery

Joraga Treespeaker

Creature - Elf Druid

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-4

1/2

: Add to your mana pool.

LEVEL 5+

1/4

Elves you control have ": Add to your mana pool."

Mana:
Power: 1/1
Cardset: Rise of the Eldrazi #190 (Uncommon)
Type: Creature

Leaf Arrow

Instant

Leaf Arrow deals 3 damage to target creature with flying.

"Those who think the trees shall remain bystanders throughout this conflict shall be sorely mistaken."
-Sutina, Speaker of the Tajuru

Mana:
Cardset: Rise of the Eldrazi #194 (Common)
Type: Instant

Might of the Masses

Instant

Target creature gets +1/+1 until end of turn for each creature you control.

The Joraga elves never need ask a troll to leave their territory. They merely grant it their combined strength, and it can't resist embarking on a merry rampage.

Mana:
Cardset: Rise of the Eldrazi #196 (Common)
Type: Instant

Prey's Vengeance

Instant

Target creature gets +2/+2 until end of turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Mana:
Cardset: Rise of the Eldrazi #205 (Uncommon)
Type: Instant

Spider Umbra

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)

Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Mana:
Cardset: Archenemy #70 (Common)
Rise of the Eldrazi #208 (Common)
Type: Enchantment

Hada Freeblade

Creature - Human Soldier Ally

Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.

"I toiled in Kazuul's mines when I was eight. I think I'm tough enough for a little hiking."

Mana:
Cardset: Worldwake #7 (Uncommon)
Type: Creature

Kitesail Apprentice

Creature - Kor Soldier

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

Carving lines through the sky, kite sailors map trails for the pilgrims below to follow.

Mana:
Power: 1/1
Cardset: Worldwake #10 (Common)
Type: Creature

Loam Lion

Creature - Cat

Loam Lion gets +1/+2 as long as you control a Forest.

In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather.

Mana:
Power: 1/1
Cardset: Ajani vs. Nicol Bolas #5 (Uncommon)
Worldwake #13 (Uncommon)
Type: Creature

Perimeter Captain

Creature - Human Soldier

Defender

Whenever a creature you control with defender blocks, you may gain 2 life.

"We stand between the jaws of chaos and the mantle of order."

Mana:
Cardset: Worldwake #16 (Uncommon)
Type: Creature

Veteran's Reflexes

Instant

Target creature gets +1/+1 until end of turn. Untap that creature.

"Assume everything wants to kill you. At the very least, assume everything wants what's in your pack."

Mana:
Cardset: Worldwake #23 (Common)
Type: Instant

Quest for Ula's Temple

Enchantment

At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.

At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.

Mana:
Cardset: Worldwake #35 (Rare)
Type: Enchantment

Wind Zendikon

Enchantment - Aura

Enchant land

Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land.

When enchanted land dies, return that card to its owner's hand.

Mana:
Cardset: Worldwake #46 (Common)
Type: Enchantment

Death's Shadow

Creature - Avatar

Death's Shadow gets -X/-X, where X is your life total.

The shadow of the candle looms tall even as its light grows dim.

Mana:
Power: 13/13
Cardset: Worldwake #57 (Rare)
Type: Creature

Mire's Toll

Sorcery

Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card.

As the bridge snapped, Berko was sure he heard the swamp laughing at him.

Mana:
Cardset: Worldwake #60 (Common)
Type: Sorcery

Pulse Tracker

Creature - Vampire Rogue

Whenever Pulse Tracker attacks, each opponent loses 1 life.

Pulse trackers terrorize adventurers, driving them through the jungle toward certain death at the gates of Malakir.

Mana:
Power: 1/1
Cardset: Worldwake #62 (Common)
Type: Creature

Quag Vampires

Creature - Vampire Rogue

Multikicker (You may pay an additional any number of times as you cast this spell.)

Swampwalk

Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 1/1
Cardset: Conspiracy #122 (Common)
Worldwake #63 (Common)
Type: Creature

Quest for the Nihil Stone

Enchantment

Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.

At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.

Mana:
Cardset: Worldwake #64 (Rare)
Type: Enchantment

Bull Rush

Instant

Target creature gets +2/+0 until end of turn.

"It's gone mad! Loose the chains and save what you can!"

Mana:
Cardset: Worldwake #73 (Common)
Type: Instant

Dragonmaster Outcast

Creature - Human Shaman

At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.

"Cast out by my tribe, I am a pariah trapped in this mammal's carcass. Only my true kin hear my cries."

Mana:
Power: 1/1
Cardset: Battle for Zendikar #144 (Mythic Rare)
Worldwake #81 (Mythic Rare)
Type: Creature

Quest for the Goblin Lord

Enchantment

Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord.

As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.

A shrine to unchecked desire.

Mana:
Cardset: Worldwake #86 (Uncommon)
Type: Enchantment

Skitter of Lizards

Creature - Lizard

Multikicker (You may pay an additional any number of times as you cast this spell.)

Haste

Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Mana:
Power: 1/1
Cardset: Conspiracy #151 (Common)
Worldwake #91 (Common)
Type: Creature

Groundswell

Instant

Target creature gets +2/+2 until end of turn.

Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.

"This world will not be tamed."

Mana:
Cardset: Worldwake #104 (Common)
Type: Instant

Joraga Warcaller

Creature - Elf Warrior

Multikicker (You may pay an additional any number of times as you cast this spell.)

Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked.

Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.

Mana:
Power: 1/1
Cardset: Commander 2014 #203 (Rare)
Worldwake #106 (Rare)
Type: Creature

Nature's Claim

Instant

Destroy target artifact or enchantment. Its controller gains 4 life.

"On this plane, the use of magic can provoke a ferocious reprisal from nature. Whoever the Eldrazi were, their relics left Zendikar forever enraged."
-Jace Beleren

Mana:
Cardset: Conspiracy #171 (Common)
Worldwake #108 (Common)
Type: Instant

Brave the Elements

Instant

Choose a color. White creatures you control gain protection from the chosen color until end of turn. (They can't be blocked, targeted, dealt damage, or enchanted by anything of that color.)

"Trust me, your lost fingers and toes are nothing compared to the lost treasures of Sejiri."
-Zahr Gada, Halimar expedition leader

Mana:
Cardset: Commander 2014 #66 (Uncommon)
Magic 2014 #10 (Uncommon)
Zendikar #4 (Uncommon)
Type: Instant

Kor Duelist

Creature - Kor Soldier

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

"Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one."

Mana:
Power: 1/1
Cardset: Zendikar #19 (Uncommon)
Type: Creature

Quest for the Holy Relic

Enchantment

Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.

Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.

Mana:
Cardset: Zendikar #33 (Uncommon)
Type: Enchantment

Shieldmate's Blessing

Instant

Prevent the next 3 damage that would be dealt to target creature or player this turn.

"Even land dwellers may call for Emeria's grace in times of need."
-Emeria's Creed

Mana:
Cardset: Zendikar #35 (Common)
Type: Instant

Steppe Lynx

Creature - Cat

Landfall - Whenever a land enters the battlefield under your control, Steppe Lynx gets +2/+2 until end of turn.

Nothing quickens the predator's blood like the unfamiliar scents of new hunting grounds and the mewling cries of new prey.

Mana:
Cardset: Zendikar #36 (Common)
Type: Creature

Sunspring Expedition

Enchantment

Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Sunspring Expedition.

Remove three quest counters from Sunspring Expedition and sacrifice it: You gain 8 life.

Mana:
Cardset: Zendikar #37 (Common)
Type: Enchantment

Caller of Gales

Creature - Merfolk Wizard

, : Target creature gains flying until end of turn.

"Some merfolk choose to rest their fins in the water. I believe wisdom exists not only where we were born but where we were told not to go."

Mana:
Power: 1/1
Cardset: Zendikar #43 (Common)
Type: Creature

Cosi's Trickster

Creature - Merfolk Wizard

Whenever an opponent shuffles his or her library, you may put a +1/+1 counter on Cosi's Trickster.

She watches the chaos created by the Roil, seeking strength in the patterns of anarchy.

Mana:
Power: 1/1
Cardset: Zendikar #45 (Rare)
Type: Creature

Hedron Crab

Creature - Crab

Landfall - Whenever a land enters the battlefield under your control, target player puts the top three cards of his or her library into his or her graveyard.

Hedrons perplex minds both great and small.

Mana:
Cardset: Zendikar #47 (Uncommon)
Type: Creature

Quest for Ancient Secrets

Enchantment

Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.

Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles his or her graveyard into his or her library.

Mana:
Cardset: Zendikar #59 (Uncommon)
Type: Enchantment

Spell Pierce

Instant

Counter target noncreature spell unless its controller pays .

"There's a hole in your plan."
-Noyan Dar, Tazeem lullmage

Mana:
Cardset: Zendikar #67 (Common)
Type: Instant

Bloodchief Ascension

Enchantment

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)

Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

Mana:
Cardset: Zendikar #82 (Rare)
Type: Enchantment

Disfigure

Instant

Target creature gets -2/-2 until end of turn.

"Brave scar or unfortunate tale? It all depends on your pain threshold."

Mana:
Cardset: Zendikar #87 (Common)
Type: Instant

Guul Draz Vampire

Creature - Vampire Rogue

As long as an opponent has 10 or less life, Guul Draz Vampire gets +2/+1 and has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"A creature's bloodscent is a beacon that cannot be disguised."

Mana:
Power: 1/1
Cardset: Zendikar #93 (Common)
Type: Creature

Mire Blight

Enchantment - Aura

Enchant creature

When enchanted creature is dealt damage, destroy it.

"Is there anything in Guul Draz that doesn't suck the life out of you?"
-Tarsa, Sea Gate sell-sword

Mana:
Cardset: Zendikar #104 (Common)
Type: Enchantment

Quest for the Gravelord

Enchantment

Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.

Remove three quest counters from Quest for the Gravelord and sacrifice it: Put a 5/5 black Zombie Giant creature token onto the battlefield.

Mana:
Cardset: Zendikar #108 (Uncommon)
Type: Enchantment

Soul Stair Expedition

Enchantment

Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Soul Stair Expedition.

Remove three quest counters from Soul Stair Expedition and sacrifice it: Return up to two target creature cards from your graveyard to your hand.

Mana:
Cardset: Zendikar #112 (Common)
Type: Enchantment

Vampire Lacerator

Creature - Vampire Warrior

At the beginning of your upkeep, you lose 1 life unless an opponent has 10 or less life.

The lacerators cut themselves before each hunt. They must feed before the sun rises or bleed to death.

Mana:
Power: 2/2
Cardset: Sorin vs. Tibalt #3 (Common)
Zendikar #115 (Common)
Type: Creature

Vampire's Bite

Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature gets +3/+0 until end of turn. If Vampire's Bite was kicked, that creature gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Mana:
Cardset: Sorin vs. Tibalt #19 (Common)
Zendikar #117 (Common)
Type: Instant

Burst Lightning

Instant

Kicker (You may pay an additional as you cast this spell.)

Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.

Mana:
Cardset: Zendikar #119 (Common)
Type: Instant

Goblin Bushwhacker

Creature - Goblin Warrior

Kicker (You may pay an additional as you cast this spell.)

When Goblin Bushwhacker enters the battlefield, if it was kicked, creatures you control get +1/+0 and gain haste until end of turn.

Mana:
Power: 1/1
Cardset: Zendikar #125 (Common)
Type: Creature

Goblin Guide

Creature - Goblin Scout

Haste

Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.

"I've been all over this world. I even remember some of those places."

Mana:
Power: 2/2
Cardset: Zendikar #126 (Rare)
Type: Creature

Quest for Pure Flame

Enchantment

Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.

Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a creature or player this turn, it deals double that damage to that creature or player instead.

Mana:
Cardset: Zendikar #144 (Uncommon)
Type: Enchantment

Unstable Footing

Instant

Kicker (You may pay an additional as you cast this spell.)

Damage can't be prevented this turn. If Unstable Footing was kicked, it deals 5 damage to target player.

A long way down is shorter than you think.

Mana:
Cardset: Zendikar #153 (Uncommon)
Type: Instant

Primal Bellow

Instant

Target creature gets +1/+1 until end of turn for each Forest you control.

"A might spell can be handy against baloths, giants, kraken, the Roil-or if you lose your bearings in the woods."
-Chadir the Navigator

Mana:
Cardset: Zendikar #176 (Uncommon)
Type: Instant

Scute Mob

Creature - Insect

At the beginning of your upkeep, if you control five or more lands, put four +1/+1 counters on Scute Mob.

"Survival rule 781: There are always more scute bugs."
-Zurdi, goblin shortcutter

Mana:
Power: 1/1
Cardset: Zendikar #182 (Rare)
Type: Creature

Scythe Tiger

Creature - Cat

Shroud (This creature can't be the target of spells or abilities.)

When Scythe Tiger enters the battlefield, sacrifice it unless you sacrifice a land.

Instead of adapting to its environment, it adapts its environment to itself.

Mana:
Power: 3/2
Cardset: Zendikar #183 (Common)
Type: Creature

Vines of Vastwood

Instant

Kicker (You may pay an additional as you cast this spell.)

Target creature can't be the target of spells or abilities your opponents control this turn. If Vines of Vastwood was kicked, that creature gets +4/+4 until end of turn.

Mana:
Cardset: Zendikar #193 (Common)
Type: Instant

Adventuring Gear

Artifact - Equipment

Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

An explorer's essentials in a wild world.

Mana:
Cardset: Zendikar #195 (Common)
Type: Artifact

Blade of the Bloodchief

Artifact - Equipment

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.

Equip

Mana:
Cardset: Zendikar #196 (Rare)
Type: Artifact

Expedition Map

Artifact

, , Sacrifice Expedition Map: Search your library for a land card, reveal it, and put it into your hand. Then shuffle your library.

"I use maps to find out where explorers have already been. Then I go the other way."
-Javad Nasrin, Ondu relic hunter

Mana:
Cardset: Zendikar #201 (Common)
Type: Artifact

Explorer's Scope

Artifact - Equipment

Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Conspiracy #198 (Uncommon)
Zendikar #202 (Common)
Type: Artifact

Trusty Machete

Artifact - Equipment

Equipped creature gets +2/+1.

Equip

"Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one."
-Yon Basrel, Oran-Rief survivalist

Mana:
Cardset: Zendikar #209 (Uncommon)
Type: Artifact

Condemn

Instant

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

"No doubt the arbiters would put you away, after all the documents are signed. But I will have justice now."
-Alovnek, Boros guildmage

Mana:
Cardset: Commander 2014 #69 (Uncommon)
Magic 2011 #11 (Uncommon)
Tenth Edition #13 (Uncommon)
Dissension #8 (Uncommon)
Type: Instant

Goldenglow Moth

Creature - Insect

Flying

Whenever Goldenglow Moth blocks, you may gain 4 life.

"Little moth, fluttering bright,
What luck will you bring tonight?"
-Benalish children's rhyme

Mana:
Cardset: Magic 2011 #15 (Common)
Shadowmoor #6 (Common)
Type: Creature

Holy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+2.

"Born under the sun, the first child will seek the foundation of honor and be fortified by its righteousness."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #16 (Common)
Magic 2010 #15 (Common)
Tenth Edition #22 (Common)
Ninth Edition #19 (Common)
Eighth Edition #24 (Common)
Seventh Edition #20 (Common)
Fifth Edition #311 (Common)
Fourth Edition #280 (Common)
Revised Edition #208 (Common)
Unlimited Edition #209 (Common)
Beta Edition #210 (Unknown)
Alpha Edition #208 (Unknown)
Type: Enchantment

Infantry Veteran

Creature - Human Soldier

: Target attacking creature gets +1/+1 until end of turn.

"Any fool can pick up a sword and charge into battle. To emerge alive at the end, that is a gift that comes from leadership and experience."

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #4 (Common)
Magic 2011 #18 (Common)
Ninth Edition #21 (Common)
Sixth Edition #26 (Unknown)
Visions #109 (Common)
Type: Creature

Serra Ascendant

Creature - Human Monk

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.

Mana:
Power: 1/1
Cardset: Magic 2011 #28 (Rare)
Type: Creature

Silence

Instant

Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)

"Take a quiet moment to reflect on your sins."
-Cleph, Order of Redeemed Souls

Mana:
Cardset: Magic 2014 #35 (Rare)
Magic 2011 #30 (Rare)
Magic 2010 #31 (Rare)
Type: Instant

Diminish

Instant

Target creature becomes 1/1 until end of turn.

"‘That was a narrow escape!' said Alice, a good deal frightened at the sudden change, but very glad to find herself still in existence."
-Lewis Carroll, Alice's Adventures in Wonderland

Mana:
Cardset: Magic 2011 #52 (Common)
Type: Instant

Merfolk Spy

Creature - Merfolk Rogue

Islandwalk (This creature can't be blocked as long as defending player controls an Island.)

Whenever Merfolk Spy deals combat damage to a player, that player reveals a card at random from his or her hand.

Mana:
Power: 1/1
Cardset: Magic 2014 #62 (Common)
Magic 2011 #66 (Common)
Type: Creature

Preordain

Sorcery

Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Venser vs. Koth #24 (Common)
Magic 2011 #70 (Common)
Type: Sorcery

Tome Scour

Sorcery

Target player puts the top five cards of his or her library into his or her graveyard.

Genius is overrated, especially when it's someone else's.

Mana:
Cardset: Magic 2014 #75 (Common)
Magic 2011 #76 (Common)
Magic 2010 #76 (Common)
Type: Sorcery

Stabbing Pain

Instant

Target creature gets -1/-1 until end of turn. Tap that creature.

"You can take the fight out of nearly any creature if you know where its soft spot is."
-Guttor, flesh-warper

Mana:
Cardset: Magic 2011 #118 (Common)
Type: Instant

Unholy Strength

Enchantment - Aura

Enchant creature

Enchanted creature gets +2/+1.

"Born under the moon, the second child will stumble on temptation and seek power in the dark places of the heart."
-Codex of the Constellari

Mana:
Cardset: Magic 2011 #119 (Common)
Magic 2010 #116 (Common)
Divine vs. Demonic #47 (Common)
Tenth Edition #185 (Common)
Ninth Edition #168 (Common)
Eighth Edition #169 (Common)
Seventh Edition #168 (Common)
Fifth Edition #63 (Common)
Fourth Edition #50 (Common)
Revised Edition #41 (Common)
Unlimited Edition #40 (Common)
Beta Edition #40 (Unknown)
Alpha Edition #40 (Unknown)
Type: Enchantment

Viscera Seer

Creature - Vampire Wizard

Sacrifice a creature: Scry 1. (To scry 1, look at the top card of your library, then you may put that card on the bottom of your library.)

In matters of life and death, he trusts his gut.

Mana:
Power: 1/1
Cardset: Commander 2013 #99 (Common)
Magic 2011 #120 (Common)
Type: Creature

Bloodcrazed Goblin

Creature - Goblin Berserker

Bloodcrazed Goblin can't attack unless an opponent has been dealt damage this turn.

"A single drop of blood draws their attention, then they strip your bones clean before you have time to die."
-Jamias, hermit of Telfer Peak

Mana:
Power: 2/2
Cardset: Magic 2011 #125 (Common)
Type: Creature

Goblin Balloon Brigade

Creature - Goblin Warrior

: Goblin Balloon Brigade gains flying until end of turn.

"The enemy is getting too close! Quick! Inflate the toad!"

Mana:
Power: 1/1
Cardset: Magic 2011 #140 (Common)
Ninth Edition #189 (Uncommon)
Fourth Edition #215 (Uncommon)
Revised Edition #153 (Uncommon)
Unlimited Edition #154 (Uncommon)
Beta Edition #155 (Unknown)
Alpha Edition #154 (Unknown)
Type: Creature

Incite

Instant

Target creature becomes red until end of turn and attacks this turn if able.

The veneer of rationality peeled from the mage, revealing the spite and rage beneath.

Mana:
Cardset: Magic 2011 #145 (Common)
Type: Instant

Lightning Bolt

Instant

Lightning Bolt deals 3 damage to target creature or player.

Mana:
Cardset: Fire and Lightning #17 (Unknown)
Magic 2011 #149 (Common)
Magic 2010 #146 (Common)
Fourth Edition #226 (Common)
Revised Edition #161 (Common)
Unlimited Edition #162 (Common)
Beta Edition #163 (Unknown)
Alpha Edition #162 (Unknown)
Type: Instant

Dryad's Favor

Enchantment - Aura

Enchant creature

Enchanted creature has forestwalk. (It's unblockable as long as defending player controls a Forest.)

She grants knowledge of the ways to traverse the forest's invisible connections.

Mana:
Cardset: Magic 2011 #169 (Common)
Type: Enchantment

Hornet Sting

Instant

Hornet Sting deals 1 damage to target creature or player.

It was only then-to his infinite sorrow-that Gork realized hornets don't make honey.

Mana:
Cardset: Magic 2011 #181 (Common)
Type: Instant

Primal Cocoon

Enchantment - Aura

Enchant creature

At the beginning of your upkeep, put a +1/+1 counter on enchanted creature.

When enchanted creature attacks or blocks, sacrifice Primal Cocoon.

Mana:
Cardset: Magic 2011 #191 (Common)
Type: Enchantment