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Bridge from Below

Enchantment

Whenever a nontoken creature is put into your graveyard from the battlefield, if Bridge from Below is in your graveyard, put a 2/2 black Zombie creature token onto the battlefield.

When a creature is put into an opponent's graveyard from the battlefield, if Bridge from Below is in your graveyard, exile Bridge from Below.

Mana:
Cardset: Modern Masters #74 (Rare)
Future Sight #81 (Rare)
Type: Enchantment

Death Cloud

Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

The swarm's million wings stir the foulest of breezes.

Mana:
Cardset: Modern Masters #76 (Rare)
Darksteel #40 (Rare)
Type: Sorcery

Deepcavern Imp

Creature - Imp Rebel

Flying, haste

Echo-Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)

Mana:
Power: 2/2
Cardset: Modern Masters #79 (Common)
Future Sight #83 (Common)
Type: Creature

Faerie Macabre

Creature - Faerie Rogue

Flying

Discard Faerie Macabre: Exile up to two target cards from graveyards.

The line between dream and death is gauzy and fragile. She leads those too near it from one side to the other.

Mana:
Power: 2/2
Cardset: Modern Masters #86 (Common)
Garruk vs. Liliana #42 (Common)
Shadowmoor #66 (Common)
Type: Creature

Horobi's Whisper

Instant - Arcane

If you control a Swamp, destroy target nonblack creature.

Splice onto Arcane-Exile four cards from your graveyard. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Mana:
Cardset: Modern Masters #88 (Uncommon)
Betrayers of Kamigawa #70 (Common)
Type: Instant

Mad Auntie

Creature - Goblin Shaman

Other Goblin creatures you control get +1/+1.

: Regenerate another target Goblin.

One part cunning, one part wise, and many, many parts demented.

Mana:
Power: 2/2
Cardset: Modern Masters #90 (Uncommon)
Lorwyn #123 (Rare)
Type: Creature

Stinkweed Imp

Creature - Imp

Flying

Whenever Stinkweed Imp deals combat damage to a creature, destroy that creature.

Dredge 5 (If you would draw a card, instead you may put exactly five cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Power: 1/2
Cardset: Modern Masters #98 (Common)
Izzet vs. Golgari #54 (Common)
Divine vs. Demonic #36 (Common)
Ravnica: City of Guilds #107 (Common)
Type: Creature

Syphon Life

Sorcery

Target player loses 2 life and you gain 2 life.

Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Leeches never tire of feeding.

Mana:
Cardset: Modern Masters #100 (Common)
Eventide #46 (Uncommon)
Type: Sorcery

Thieving Sprite

Creature - Faerie Rogue

Flying

When Thieving Sprite enters the battlefield, target player reveals X cards from his or her hand, where X is the number of Faeries you control. You choose one of those cards. That player discards that card.

Mana:
Power: 1/1
Cardset: Modern Masters #101 (Common)
Lorwyn #143 (Common)
Type: Creature

Blind-Spot Giant

Creature - Giant Warrior

Blind-Spot Giant can't attack or block unless you control another Giant.

Among the solitude-loving giantkind, teamwork is unusual. But he appreciates hearing the occasional "Swing down and to your left."

Mana:
Power: 4/3
Cardset: Modern Masters #105 (Common)
Lorwyn #153 (Common)
Type: Creature

Blood Moon

Enchantment

Nonbasic lands are Mountains.

Heavy light flooded across the landscape, cloaking everything in deep crimson.

Mana:
Cardset: Modern Masters #106 (Rare)
Ninth Edition #176 (Rare)
Eighth Edition #178 (Rare)
The Dark #57 (Rare)
Type: Enchantment

Countryside Crusher

Creature - Giant Warrior

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process.

Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on Countryside Crusher.

Mana:
Power: 3/3
Cardset: Modern Masters #108 (Rare)
Morningtide #89 (Rare)
Type: Creature

Grinning Ignus

Creature - Elemental

, Return Grinning Ignus to its owner's hand: Add to your mana pool. Activate this ability only any time you could cast a sorcery.

"Take care what you offer the ignus. Food, perhaps. Coins. But nothing flammable!"
-Stovic, village eccentric

Mana:
Power: 2/2
Cardset: Modern Masters #118 (Uncommon)
Future Sight #116 (Common)
Type: Creature

Pyromancer's Swath

Enchantment

If an instant or sorcery source you control would deal damage to a creature or player, it deals that much damage plus 2 to that creature or player instead.

At the beginning of each end step, discard your hand.

Mana:
Cardset: Modern Masters #125 (Rare)
Future Sight #104 (Rare)
Type: Enchantment

Rift Bolt

Sorcery

Rift Bolt deals 3 damage to target creature or player.

Suspend 1- (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Modern Masters #126 (Common)
Time Spiral #176 (Common)
Type: Sorcery

Squee, Goblin Nabob

Legendary Creature - Goblin

At the beginning of your upkeep, you may return Squee, Goblin Nabob from your graveyard to your hand.

"Some goblins are expendable. Some are impossible to get rid of. But he's both-at the same time!"
-Starke

Mana:
Power: 1/1
Cardset: Modern Masters #130 (Rare)
Tenth Edition #239 (Rare)
Mercadian Masques #214 (Rare)
Type: Creature

Stinkdrinker Daredevil

Creature - Goblin Rogue

Giant spells you cast cost less to cast.

Boggarts constantly strive to outdo each other with the things they bring back to the warren, each hoping the exploit will become as well-known as those of Auntie Grub.

Mana:
Power: 1/3
Cardset: Modern Masters #132 (Common)
Lorwyn #191 (Common)
Type: Creature

Citanul Woodreaders

Creature - Human Druid

Kicker (You may pay an additional as you cast this spell.)

When Citanul Woodreaders enters the battlefield, if it was kicked, draw two cards.

They seek out living trees to glean age-old secrets from sap and wood.

Mana:
Power: 1/4
Cardset: Modern Masters #140 (Common)
Planar Chaos #125 (Common)
Type: Creature

Krosan Grip

Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Destroy target artifact or enchantment.

"Give up these unnatural weapons, these scrolls. Heart and mind and fist are enough."
-Zyd, Kamahlite druid

Mana:
Cardset: Commander 2013 #153 (Uncommon)
Modern Masters #152 (Uncommon)
Time Spiral #202 (Uncommon)
Type: Instant

Moldervine Cloak

Enchantment - Aura

Enchant creature

Enchanted creature gets +3/+3.

Dredge 2 (If you would draw a card, instead you may put exactly two cards from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.)

Mana:
Cardset: Modern Masters #155 (Common)
Ravnica: City of Guilds #173 (Uncommon)
Type: Enchantment

Nantuko Shaman

Creature - Insect Shaman

When Nantuko Shaman enters the battlefield, if you control no tapped lands, draw a card.

Suspend 1- (Rather than cast this card from your hand, you may pay and exile it with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost. It has haste.)

Mana:
Power: 3/2
Cardset: Modern Masters #156 (Common)
Time Spiral #208 (Common)
Type: Creature

Search for Tomorrow

Sorcery

Search your library for a basic land card and put it onto the battlefield. Then shuffle your library.

Suspend 2- (Rather than cast this card from your hand, you may pay and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Modern Masters #161 (Common)
Time Spiral #216 (Common)
Type: Sorcery

Thallid Germinator

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Thallid Germinator.

Remove three spore counters from Thallid Germinator: Put a 1/1 green Saproling creature token onto the battlefield.

Sacrifice a Saproling: Target creature gets +1/+1 until end of turn.

Mana:
Power: 2/2
Cardset: Modern Masters #168 (Common)
Time Spiral #225 (Common)
Type: Creature

Jhoira of the Ghitu

Legendary Creature - Human Wizard

, Exile a nonland card from your hand: Put four time counters on the exiled card. If it doesn't have suspend, it gains suspend. (At the beginning of your upkeep, remove a time counter from that card. When the last is removed, cast it without paying its mana cost. If it's a creature, it has haste.)

Mana:
Power: 2/2
Cardset: Modern Masters #177 (Rare)
Future Sight #157 (Rare)
Type: Creature

Trygon Predator

Creature - Beast

Flying

Whenever Trygon Predator deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Held aloft by metabolized magic, trygons are ravenous for sources of mystic fuel.

Mana:
Power: 2/3
Cardset: Modern Masters #185 (Uncommon)
Dissension #133 (Uncommon)
Type: Creature

Cold-Eyed Selkie

Creature - Merfolk Rogue

Islandwalk

Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.

She follows the old tributaries built when merrows still shaped the tides.

Mana: {{/}}{{/}}
Power: 1/1
Cardset: Modern Masters #186 (Rare)
Eventide #149 (Rare)
Type: Creature

Kitchen Finks

Creature - Ouphe

When Kitchen Finks enters the battlefield, you gain 2 life.

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Accept one favor from an ouphe, and you're doomed to accept another.

Mana: {{/}}{{/}}
Power: 3/2
Cardset: Modern Masters #190 (Uncommon)
Shadowmoor #229 (Uncommon)
Type: Creature

Sword of Fire and Ice

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from red and from blue.

Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to target creature or player and you draw a card.

Equip

Mana:
Cardset: Modern Masters #216 (Mythic Rare)
Darksteel #148 (Rare)
Type: Artifact

Sword of Light and Shadow

Artifact - Equipment

Equipped creature gets +2/+2 and has protection from white and from black.

Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.

Equip

Mana:
Cardset: Modern Masters #217 (Mythic Rare)
Darksteel #149 (Rare)
Type: Artifact

Vedalken Shackles

Artifact

You may choose not to untap Vedalken Shackles during your untap step.

, : Gain control of target creature with power less than or equal to the number of Islands you control for as long as Vedalken Shackles remains tapped.

Mana:
Cardset: Modern Masters #218 (Mythic Rare)
Fifth Dawn #164 (Rare)
Type: Artifact

Banisher Priest

Creature - Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

"Oathbreaker, I cast you out!"

Mana:
Power: 2/2
Cardset: Magic 2014 #7 (Uncommon)
Type: Creature

Fiendslayer Paladin

Creature - Human Knight

First strike (This creature deals combat damage before creatures without first strike.)

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Fiendslayer Paladin can't be the target of black or red spells your opponents control.

Mana:
Power: 2/2
Cardset: Magic 2014 #18 (Rare)
Type: Creature

Fortify

Instant

Choose one - Creatures you control get +2/+0 until end of turn; or creatures you control get +0/+2 until end of turn.

"Where metal is tainted and wood is scarce, we are best armed by faith."
-Tavalus, acolyte of Korlis

Mana:
Cardset: Magic 2014 #19 (Common)
Time Spiral #19 (Common)
Type: Instant

Hive Stirrings

Sorcery

Put two 1/1 colorless Sliver creature tokens onto the battlefield.

Sliver young are sorted into clutches according to their potential and their future role. Human scholars can only guess how those are determined.

Mana:
Cardset: Magic 2014 #21 (Common)
Type: Sorcery

Master of Diversion

Creature - Human Scout

Whenever Master of Diversion attacks, tap target creature defending player controls.

Choose your battles carefully. For example, avoid the big guy.

Mana:
Power: 2/2
Cardset: Magic 2014 #24 (Common)
Type: Creature

Path of Bravery

Enchantment

As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.

Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.

Mana:
Cardset: Magic 2014 #26 (Rare)
Type: Enchantment

Steelform Sliver

Creature - Sliver

Sliver creatures you control get +0/+1.

"Though the slivers may sometimes resemble us, they are not human. Anyone who fights them must remember this."-Sarlena, paladin of the Northern Verge

Mana:
Power: 2/2
Cardset: Magic 2014 #38 (Uncommon)
Type: Creature

Glimpse the Future

Sorcery

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

"No simple coin toss can solve this riddle. You must think and choose wisely."-Shai Fusan, archmage

Mana:
Cardset: Magic 2014 #58 (Uncommon)
Type: Sorcery

Time Ebb

Sorcery

Put target creature on top of its owner's library.

Like the tide, time both ebbs and flows.

Mana:
Cardset: Magic 2014 #74 (Common)
Ninth Edition #107 (Common)
Tempest #96 (Common)
Type: Sorcery

Trained Condor

Creature - Bird

Flying

Whenever Trained Condor attacks, another target creature you control gains flying until end of turn.

"They're smart enough to understand that war means lots of carrion."-Griv, condor rider

Mana:
Power: 2/1
Cardset: Magic 2014 #76 (Common)
Type: Creature