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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Haunting Apparition

Creature - Spirit

Flying

As Haunting Apparition enters the battlefield, choose an opponent.

Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.

Like some foul herdbeast, it grazes on the dead.

Mana:
Power: 1+*/2
Cardset: Mirage #327 (Uncommon)
Type: Creature

Jungle Troll

Creature - Troll

: Regenerate Jungle Troll.

: Regenerate Jungle Troll.

"You eat plants; I eat plants. You eat beasts; I eat you."
-Drulvurg, troll king

Mana:
Power: 2/1
Cardset: Mirage #329 (Uncommon)
Type: Creature

Leering Gargoyle

Creature - Gargoyle

Flying

: Leering Gargoyle gets -2/+2 and loses flying until end of turn.

"Only a gargoyle would take such delight in a thunderstorm."
-Qhattib, Vizier of Amiqat

Mana:
Power: 2/2
Cardset: Mirage #331 (Rare)
Type: Creature

Radiant Essence

Creature - Spirit

Radiant Essence gets +1/+2 as long as an opponent controls a black permanent.

"Her beauty was the beauty of the Sun at midday, deadly to those who underestimated her strength."
-Azeworai, "Kenechi's Dream"

Mana:
Power: 2/3
Cardset: Mirage #336 (Uncommon)
Type: Creature

Reparations

Enchantment

Whenever an opponent casts a spell that targets you or a creature you control, you may draw a card.

"Sorry I burned down your village. Here's some gold."

Mana:
Cardset: Mirage #338 (Rare)
Type: Enchantment

Shauku's Minion

Creature - Human Minion

, : Shauku's Minion deals 2 damage to target white creature.

"My minions serve me in the light; I serve no one."
-Shauku, Endbringer

Mana:
Power: 2/2
Cardset: Mirage #343 (Uncommon)
Type: Creature

Unfulfilled Desires

Enchantment

, Pay 1 life: Draw a card, then discard a card.

"Like Day from Night, / I'll live my life apart from you, just glimpsing you across the sky, / because you cannot change, my dear, and nor can I."
-"Love Song of Night and Day"

Mana:
Cardset: Mirage #345 (Rare)
Type: Enchantment

Wellspring

Enchantment - Aura

Enchant land

When Wellspring enters the battlefield, gain control of enchanted land until end of turn.

At the beginning of your upkeep, untap enchanted land. You gain control of that land until end of turn.

Mana:
Cardset: Mirage #348 (Rare)
Type: Enchantment

Windreaper Falcon

Creature - Bird

Flying, protection from blue

Watching the windreaper
-Zhalfirin phrase meaning
"daydreaming"

Mana:
Power: 1/1
Cardset: Mirage #349 (Uncommon)
Type: Creature

Blanket of Night

Enchantment

Each land is a Swamp in addition to its other land types.

"Kaervek imprisoned Mangara out of jealousy, but he taints Jamuraa simply out of spite."
-Asmira, Holy Avenger

Mana:
Cardset: Visions #2 (Uncommon)
Type: Enchantment

Desolation

Enchantment

At the beginning of each end step, each player who tapped a land for mana this turn sacrifices a land. Desolation deals 2 damage to each player who sacrificed a Plains this way.

"Kill a creature, destroy the present. Kill the land, destroy the future."
-Kaervek

Mana:
Cardset: Visions #8 (Uncommon)
Type: Enchantment

Kaervek's Spite

Instant

As an additional cost to cast Kaervek's Spite, sacrifice all permanents you control and discard your hand.

Target player loses 5 life.

"The end justifies the means. What do I care if I rule over the dead rather than over the living? The dead ask fewer questions."
-Kaervek

Mana:
Cardset: Visions #13 (Rare)
Type: Instant

Necromancy

Enchantment

You may cast Necromancy as though it had flash. If you cast it any time a sorcery couldn't have been cast, the controller of the permanent it becomes sacrifices it at the beginning of the next cleanup step.

When Necromancy enters the battlefield, if it's on the battlefield, it becomes an Aura with "enchant creature put onto the battlefield with Necromancy." Put target creature card from a graveyard onto the battlefield under your control and attach Necromancy to it. When Necromancy leaves the battlefield, that creature's controller sacrifices it.

Mana:
Cardset: Visions #14 (Uncommon)
Type: Enchantment

Suq'Ata Assassin

Creature - Human Assassin

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Whenever Suq'Ata Assassin attacks and isn't blocked, defending player gets a poison counter. (A player with ten or more poison counters loses the game.)

Mana:
Power: 1/1
Cardset: Visions #19 (Uncommon)
Type: Creature

Tar Pit Warrior

Creature - Cyclops Warrior

When Tar Pit Warrior becomes the target of a spell or ability, sacrifice it.

"The cyclops shrugged off savage blows, but casual insults made him weep."
-Azeworai, "The Cyclops who Couldn't"

Mana:
Power: 3/4
Cardset: Visions #20 (Common)
Type: Creature

Urborg Mindsucker

Creature - Horror

, Sacrifice Urborg Mindsucker: Target opponent discards a card at random. Activate this ability only any time you could cast a sorcery.

"My pet will pick the ripe fruit from your tortured brain as if it were hanging from a vine."
-Kaervek

Mana:
Power: 2/2
Cardset: Visions #21 (Common)
Type: Creature

Knight of the Mists

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

When Knight of the Mists enters the battlefield, you may pay . If you don't, destroy target Knight and it can't be regenerated.

Fear the mists, for they are armed.

Mana:
Power: 2/2
Cardset: Visions #36 (Common)
Type: Creature

Man-o'-War

Creature - Jellyfish

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

"Beauty to the eye does not always translate to the touch."
-Naimah, Femeref philosopher

Mana:
Power: 2/2
Cardset: Jace vs. Chandra #8 (Common)
Visions #37 (Common)
Type: Creature

Ovinomancer

Creature - Human Wizard

When Ovinomancer enters the battlefield, sacrifice it unless you return three basic lands you control to their owner's hand.

, Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller puts a 0/1 green Sheep creature token onto the battlefield.

Mana:
Cardset: Time Spiral "Timeshifted" #27 (Special)
Visions #39 (Uncommon)
Type: Creature

Shimmering Efreet

Creature - Efreet

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Whenever Shimmering Efreet phases in, target creature phases out. (It phases in before its controller untaps during his or her next untap step.)

Life or death: which is the illusion?"
-Naimah, Femeref philosopher

Mana:
Power: 2/2
Cardset: Visions #42 (Uncommon)
Type: Creature

Teferi's Realm

World Enchantment

At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during his or her next untap step.)

"Fire is dead. Water has killed him."
-From The Stories of Nature

Mana:
Cardset: Visions #44 (Rare)
Type: Enchantment

Three Wishes

Instant

Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

Mana:
Cardset: Visions #45 (Rare)
Type: Instant

Undo

Sorcery

Return two target creatures to their owners' hands.

"Oft have I wished to undo past deeds, but never did I imagine they would be undone for me."
-Naimah, Femeref philosopher

Mana:
Cardset: Visions #47 (Common)
Type: Sorcery

City of Solitude

Enchantment

Players can cast spells and activate abilities only during their own turns.

"My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen."
-Naimah, Femeref philosopher

Mana:
Cardset: Visions #52 (Rare)
Type: Enchantment

Katabatic Winds

Enchantment

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Creatures with flying can't attack or block, and their activated abilities with in their costs can't be activated.

Wind will win, whatever we wish.

Mana:
Cardset: Visions #59 (Rare)
Type: Enchantment

Quirion Druid

Creature - Elf Druid

, : Target land becomes a 2/2 green creature that's still a land. (This effect lasts indefinitely.)

"The land has been gracious enough to let you tread upon her for years. That privilege is about to end."
-Liefellen, Quirion exarch

Mana:
Power: 1/2
Cardset: Visions #66 (Rare)
Type: Creature

Wind Shear

Instant

Attacking creatures with flying get -2/-2 and lose flying until end of turn.

"As the winds abated, there was a shower of dragonscales, then nothing more."
-Azeworai, "The Unruly Wind"

Mana:
Cardset: Visions #75 (Uncommon)
Type: Instant

Dwarven Vigilantes

Creature - Dwarf

Whenever Dwarven Vigilantes attacks and isn't blocked, you may have it deal damage equal to its power to target creature. If you do, Dwarven Vigilantes assigns no combat damage this turn.

Some dwarves can only be pushed so far.

Mana:
Power: 2/2
Cardset: Visions #77 (Common)
Type: Creature

Heat Wave

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Blue creatures can't block creatures you control.

Nonblue creatures can't block creatures you control unless their controller pays 1 life for each blocking creature he or she controls.

Mana:
Cardset: Visions #83 (Uncommon)
Type: Enchantment

Raging Gorilla

Creature - Ape

Whenever Raging Gorilla blocks or becomes blocked, it gets +2/-2 until end of turn.

"Every temper tantrum makes another angry gorilla."
-Femeref children's myth

Mana:
Power: 2/3
Cardset: Visions #90 (Common)
Type: Creature

Solfatara

Instant

Target player can't play land cards this turn.

Draw a card at the beginning of the next turn's upkeep.

"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
-Azeworai, "Glitter Moon"

Mana:
Cardset: Visions #93 (Common)
Type: Instant

Suq'Ata Lancer

Creature - Human Knight

Haste

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

"Never stop 'til you see your lance come out the other side."
-Telim'Tor

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #69 (Special)
Visions #96 (Common)
Type: Creature

Equipoise

Enchantment

At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land he or she controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during his or her next untap step.)

Mana:
Cardset: Visions #103 (Rare)
Type: Enchantment

Jamuraan Lion

Creature - Cat

, : Target creature can't block this turn.

The lion blinked
-Femeref expression meaning "situation avoided"

Mana:
Power: 3/1
Cardset: Visions #110 (Common)
Type: Creature

Knight of Valor

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Each creature without flanking blocking Knight of Valor gets -1/-1 until end of turn. Activate this ability only once each turn.

Mana:
Power: 2/2
Cardset: Visions #111 (Common)
Type: Creature

Retribution of the Meek

Sorcery

Destroy all creatures with power 4 or greater. They can't be regenerated.

"Tread upon the meek, and they shall wound your feet and make you crawl."
-Asmira, Holy Avenger

Mana:
Cardset: Visions #119 (Rare)
Type: Sorcery

Teferi's Honor Guard

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: Teferi's Honor Guard phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before you untap during your next untap step.)

"They may seem ceremonial, but their swords are still sharp."
-Kipkemboi, Kukemssa pirate

Mana:
Power: 2/2
Cardset: Visions #122 (Uncommon)
Type: Creature

Zhalfirin Crusader

Creature - Human Knight

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.)

: The next 1 damage that would be dealt to Zhalfirin Crusader this turn is dealt to target creature or player instead.

"War is the crucible of leadership."
-Rashida Scalebane

Mana:
Power: 2/2
Cardset: Visions #125 (Rare)
Type: Creature

Army Ants

Creature - Insect

, Sacrifice a land: Destroy target land.

"Do not underestimate the power of many against one."
-Sidar Jabari

Mana:
Power: 1/1
Cardset: Visions #126 (Uncommon)
Type: Creature

Corrosion

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your upkeep, put a rust counter on each artifact target opponent controls. Then destroy each artifact with converted mana cost less than or equal to the number of rust counters on it. Artifacts destroyed this way can't be regenerated.

When Corrosion leaves the battlefield, remove all rust counters from all permanents.

Mana:
Cardset: Visions #128 (Rare)
Type: Enchantment

Guiding Spirit

Creature - Angel Spirit

Flying

: If the top card of target player's graveyard is a creature card, put that card on top of that player's library.

"Retainer of eternal Sun! Life flash again upon thy wings."
-"Song to the Sun," Femeref song

Mana:
Power: 1/2
Cardset: Visions #131 (Rare)
Type: Creature

Mundungu

Creature - Human Wizard

: Counter target spell unless its controller pays and 1 life.

"Our buried kings silently await the revolt of dead peasants."
-Tuwile, mundungu of Aku

Mana:
Power: 1/1
Cardset: Visions #132 (Uncommon)
Type: Creature

Righteous War

Enchantment

White creatures you control have protection from black.

Black creatures you control have protection from white.

"This is a war without neutrality."
-Asmira, Holy Avenger

Mana:
Cardset: Visions #134 (Rare)
Type: Enchantment

Tempest Drake

Creature - Drake

Flying, vigilance

"Its speed will be equaled only by the swiftness of my enemy's fall."
-Kaervek

Mana:
Power: 2/2
Cardset: Visions #139 (Uncommon)
Type: Creature

Bone Dancer

Creature - Zombie

Whenever Bone Dancer attacks and isn't blocked, you may put the top creature card of defending player's graveyard onto the battlefield under your control. If you do, Bone Dancer assigns no combat damage this turn.

Mana:
Power: 2/2
Cardset: Weatherlight #4 (Rare)
Type: Creature

Haunting Misery

Sorcery

As an additional cost to cast Haunting Misery, exile X creature cards from your graveyard.

Haunting Misery deals X damage to target player.

"I am condemned without end."
-Crovax

Mana:
Cardset: Weatherlight #13 (Common)
Type: Sorcery

Infernal Tribute

Enchantment

, Sacrifice a nontoken permanent: Draw a card.

"I would not barter my soul for any of the filth that they called power. So they took it from me and damned me to solitude."
-Crovax

Mana:
Cardset: Weatherlight #15 (Rare)
Type: Enchantment

Necratog

Creature - Atog

Exile the top creature card of your graveyard: Necratog gets +2/+2 until end of turn.

The necratog can always dig up a meal.

Mana:
Power: 1/2
Cardset: Weatherlight #18 (Uncommon)
Type: Creature

Wave of Terror

Enchantment

Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

At the beginning of your draw step, destroy each creature with converted mana cost equal to the number of age counters on Wave of Terror. They can't be regenerated.

The sea of fear has endless depths.

Mana:
Cardset: Weatherlight #28 (Rare)
Type: Enchantment

Zombie Scavengers

Creature - Zombie

Exile the top creature card of your graveyard: Regenerate Zombie Scavengers.

"Pick a shell upon my shore and put it to your ear. That sound isn't the sea, but the whispers of the fallen."
-Crovax

Mana:
Power: 3/1
Cardset: Weatherlight #29 (Common)
Type: Creature

Flux

Sorcery

Each player discards any number of cards, then draws that many cards.

Draw a card.

"Every spell has the potential to be worthless."
-Ertai, wizard adept

Mana:
Cardset: Weatherlight #39 (Common)
Type: Sorcery

Manta Ray

Creature - Fish

Manta Ray can't attack unless defending player controls an Island.

Manta Ray can't be blocked except by blue creatures.

When you control no Islands, sacrifice Manta Ray.

Mana:
Power: 3/3
Cardset: Weatherlight #42 (Common)
Type: Creature

Noble Benefactor

Creature - Human Cleric

When Noble Benefactor dies, each player may search his or her library for a card and put that card into his or her hand. Then each player who searched his or her library this way shuffles it.

Mana:
Power: 2/2
Cardset: Weatherlight #44 (Uncommon)
Type: Creature

Ophidian

Creature - Snake

Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.

Mana:
Power: 1/3
Cardset: Jace vs. Chandra #9 (Common)
Weatherlight #45 (Common)
Type: Creature

Timid Drake

Creature - Drake

Flying

When another creature enters the battlefield, return Timid Drake to its owner's hand.

"I sneezed, and it bolted."
-Gerrard of the Weatherlight

Mana:
Power: 3/3
Cardset: Mercadian Masques #111 (Uncommon)
Weatherlight #54 (Uncommon)
Type: Creature

Tolarian Drake

Creature - Drake

Flying

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Many have been lost just in staring at its wings. What's seen differs from account to account, but madness is always part of the story.

Mana:
Power: 2/4
Cardset: Weatherlight #55 (Common)
Type: Creature

Vodalian Illusionist

Creature - Merfolk Wizard

, : Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during his or her next untap step.)

"Torahn gore these shifty fishtails! You can't even get close to one."
-Tahngarth of the Weatherlight

Mana:
Power: 2/2
Cardset: Weatherlight #58 (Uncommon)
Type: Creature

Downdraft

Enchantment

: Target creature loses flying until end of turn.

Sacrifice Downdraft: Downdraft deals 2 damage to each creature with flying.

Mana:
Cardset: Weatherlight #67 (Uncommon)
Type: Enchantment

Fallow Wurm

Creature - Wurm

When Fallow Wurm enters the battlefield, sacrifice it unless you discard a land card.

The wurm's wake
-Elvish expression meaning
"ruined crops"

Mana:
Power: 4/4
Cardset: Weatherlight #68 (Uncommon)
Type: Creature

Boiling Blood

Instant

Target creature attacks this turn if able.

Draw a card.

Your father has no horns!
Your mother wears a bell
You drink the milk of goats!
-Talruum taunts

Mana:
Cardset: Weatherlight #92 (Common)
Type: Instant

Dwarven Thaumaturgist

Creature - Dwarf Shaman

: Switch target creature's power and toughness until end of turn.

Mana:
Power: 1/2
Cardset: Weatherlight #98 (Rare)
Type: Creature

Heat Stroke

Enchantment

At end of combat, destroy each creature that blocked or was blocked this turn.

"Stroke of heat or stroke of blade. Choose your fate, traitor."
-Maraxus of Keld, to Starke

Mana:
Cardset: Weatherlight #107 (Rare)
Type: Enchantment

Hurloon Shaman

Creature - Minotaur Shaman

When Hurloon Shaman dies, each player sacrifices a land.

"I believe it when they say they're connected to the land-looks like somebody plowed her face."
-Tahngarth of the Weatherlight

Mana:
Power: 2/3
Cardset: Weatherlight #108 (Uncommon)
Type: Creature

Benalish Infantry

Creature - Human Soldier

Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"My favorite part of getting into the infantry was getting out again."
-Gerrard of the Weatherlight

Mana:
Power: 1/3
Cardset: Weatherlight #124 (Common)
Type: Creature

Debt of Loyalty

Instant

Regenerate target creature. You gain control of that creature if it regenerates this way.

"I killed him because I had to," Starke lied to Gerrard. "But now I pledge my loyalty to you."

Mana:
Cardset: Weatherlight #127 (Rare)
Type: Instant

Empyrial Armor

Enchantment - Aura

Enchant creature

Enchanted creature gets +1/+1 for each card in your hand.

"An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire."
-"Hymn of Angelfire"

Mana:
Cardset: Weatherlight #129 (Common)
Type: Enchantment

Inner Sanctum

Enchantment

Cumulative upkeep-Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Prevent all damage that would be dealt to creatures you control.

"Save me from Maraxus," Starke pleaded, "or condemn me to his wrath. Either way, do not ignore me!"

Mana:
Cardset: Weatherlight #134 (Rare)
Type: Enchantment

Master of Arms

Creature - Human Soldier

First strike

: Tap target creature blocking Master of Arms.

"Being the best usually means proving it to everyone."
-Gerrard of the Weatherlight

Mana:
Power: 2/2
Cardset: Weatherlight #136 (Uncommon)
Type: Creature

Peacekeeper

Creature - Human

At the beginning of your upkeep, sacrifice Peacekeeper unless you pay .

Creatures can't attack.

"I have always imagined my mother as such a woman, strong and wise."
-Sisay, journal

Mana:
Power: 1/1
Cardset: Weatherlight #138 (Rare)
Type: Creature

Bösium Strip

Artifact

, : Until end of turn, if the top card of your graveyard is an instant or sorcery card, you may cast that card. If a card cast this way would be put into a graveyard this turn, exile it instead.

Mana:
Cardset: Weatherlight #146 (Rare)
Type: Artifact

Chimeric Sphere

Artifact

: Until end of turn, Chimeric Sphere becomes a 2/1 Construct artifact creature with flying.

: Until end of turn, Chimeric Sphere becomes a 3/2 Construct artifact creature without flying.

Mana:
Cardset: Weatherlight #148 (Uncommon)
Type: Artifact

Jangling Automaton

Artifact Creature - Construct

Whenever Jangling Automaton attacks, untap all creatures defending player controls.

"We always look upon our first creations as masterpieces, no matter how awful they are."
-Hanna, Weatherlight navigator

Mana:
Power: 3/2
Cardset: Weatherlight #151 (Common)
Type: Artifact Creature

Mana Web

Artifact

Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.

Mana:
Cardset: Weatherlight #152 (Rare)
Type: Artifact

Serrated Biskelion

Artifact Creature - Construct

: Put a -1/-1 counter on Serrated Biskelion and a -1/-1 counter on target creature.

"Whereas I was created to protect, the biskelion was created to destroy."
-Karn, silver golem

Mana:
Power: 2/2
Cardset: Elspeth vs. Tezzeret #46 (Uncommon)
Weatherlight #156 (Uncommon)
Type: Artifact Creature

Thran Forge

Artifact

: Until end of turn, target nonartifact creature gets +1/+0 and becomes an artifact in addition to its other types.

"This will work," Gerrard called to the elves as he used the forge to strengthen the aboroth, "but if it doesn't, we won't survive to care."

Mana:
Cardset: Weatherlight #159 (Uncommon)
Type: Artifact

Well of Knowledge

Artifact

: Draw a card. Any player may activate this ability but only during his or her draw step.

Mana:
Cardset: Weatherlight #162 (Rare)
Type: Artifact

Coffin Queen

Creature - Zombie Wizard

You may choose not to untap Coffin Queen during your untap step.

, : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.

Mana:
Power: 1/1
Cardset: Tempest #8 (Rare)
Type: Creature

Corpse Dance

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.

Mana:
Cardset: Tempest #10 (Rare)
Type: Instant

Dauthi Embrace

Enchantment

: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.)

"The Dauthi army grows by screams and bounds."
-Lyna, Soltari emissary

Mana:
Cardset: Tempest #14 (Uncommon)
Type: Enchantment

Dauthi Marauder

Creature - Dauthi Minion

Shadow (This creature can block or be blocked by only creatures with shadow.)

"The Dauthi came from beneath the Ruins one night, and the darkness cast them in the best possible light."
-Soltari Tales of Life

Mana:
Power: 3/1
Cardset: Tempest #17 (Common)
Type: Creature

Dauthi Mercenary

Creature - Dauthi Knight Mercenary

Shadow (This creature can block or be blocked by only creatures with shadow.)

: Dauthi Mercenary gets +1/+0 until end of turn.

"The Dauthi believe they dignify murder by paying for it."
-Lyna, Soltari emissary

Mana:
Power: 2/1
Cardset: Tempest #18 (Uncommon)
Type: Creature

Maddening Imp

Creature - Imp

Flying

: Non-Wall creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy each of those creatures that didn't attack this turn. Activate this ability only during an opponent's turn and only before combat.

Mana:
Power: 1/1
Cardset: Tempest #37 (Rare)
Type: Creature

Mindwhip Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: Target player discards a card at random. Activate this ability only any time you could cast a sorcery."

"They share more than their thoughts. We must shatter their link quickly!"
-Hanna, to Orim

Mana:
Power: 2/2
Cardset: Tempest #39 (Uncommon)
Type: Creature

Reckless Spite

Instant

Destroy two target nonblack creatures. You lose 5 life.

"My plan's elegance leads my enemies to believe it is spite that fuels me."
-Volrath

Mana:
Cardset: Conspiracy #123 (Uncommon)
Commander 2013 #91 (Uncommon)
Invasion #121 (Uncommon)
Tempest #46 (Uncommon)
Type: Instant

Servant of Volrath

Creature - Minion

When Servant of Volrath leaves the battlefield, sacrifice a creature.

"Volrath is a harsh master. My reflection is a constant reminder of that."
-Greven il-Vec

Mana:
Power: 3/3
Cardset: Tempest #50 (Common)
Type: Creature

Capsize

Instant

Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)

Return target permanent to its owner's hand.

Mana:
Cardset: Tempest #55 (Common)
Type: Instant

Fylamarid

Creature - Squid Beast

Flying

Fylamarid can't be blocked by blue creatures.

: Target creature becomes blue until end of turn.

Mana:
Power: 1/3
Cardset: Tempest #64 (Uncommon)
Type: Creature

Intuition

Instant

Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle your library.

Mana:
Cardset: Tempest #70 (Rare)
Type: Instant

Meditate

Instant

Draw four cards. You skip your next turn.

"Part of me believes that Barrin taught me meditation simply to shut me up."
-Ertai, wizard adept

Mana:
Cardset: Tempest #76 (Rare)
Type: Instant

Mnemonic Sliver

Creature - Sliver

All Slivers have ", Sacrifice this permanent: Draw a card."

"A jigsaw puzzle that lives, breeds, and thinks."
-Hanna, Weatherlight navigator

Mana:
Power: 2/2
Cardset: Tempest #77 (Uncommon)
Type: Creature

Rootwater Hunter

Creature - Merfolk

: Rootwater Hunter deals 1 damage to target creature or player.

"Bitter water vicious wave
Shadow-cold shallows root-made maze
Home's angry embrace."
-Rootwater Saga

Mana:
Power: 1/1
Cardset: Tempest #82 (Common)
Type: Creature

Rootwater Shaman

Creature - Merfolk Shaman

You may cast Aura cards with enchant creature as though they had flash.

"Ugh! When did orcs and fish start having kids?"
-Gerrard of the Weatherlight

Mana:
Power: 2/2
Cardset: Tempest #84 (Rare)
Type: Creature

Thalakos Dreamsower

Creature - Thalakos Wizard

Shadow (This creature can block or be blocked by only creatures with shadow.)

You may choose not to untap Thalakos Dreamsower during your untap step.

Whenever Thalakos Dreamsower deals damage to an opponent, tap target creature. That creature doesn't untap during its controller's untap step for as long as Thalakos Dreamsower remains tapped.

Mana:
Power: 1/1
Cardset: Tempest #92 (Uncommon)
Type: Creature

Thalakos Mistfolk

Creature - Thalakos Illusion

Shadow (This creature can block or be blocked by only creatures with shadow.)

: Put Thalakos Mistfolk on top of its owner's library.

"They are ‘between' in every way."
-Lyna, Soltari emissary

Mana:
Power: 2/1
Cardset: Tempest #93 (Common)
Type: Creature

Broken Fall

Enchantment

Return Broken Fall to its owner's hand: Regenerate target creature.

"I think I used up all my good luck and all my bad luck in the same fall."
-Gerrard of the Weatherlight

Mana:
Cardset: Tempest #110 (Common)
Type: Enchantment

Horned Sliver

Creature - Sliver

All Sliver creatures have trample.

A bristling wave of slivers broke against the Weatherlight's timbers.

Mana:
Power: 2/2
Cardset: Tempest #128 (Uncommon)
Type: Creature

Verdigris

Instant

Destroy target artifact.

"Only the most sophisticated inventions can survive nature's unsophisticated motivations."
-Hanna, Weatherlight navigator

Mana:
Cardset: Tempest #158 (Uncommon)
Type: Instant

Winter's Grasp

Sorcery

Destroy target land.

Summer is buried there, centuries deep;
A crypt of years where seasons sleep.

Mana:
Cardset: Tempest #159 (Uncommon)
Type: Sorcery

Ancient Runes

Enchantment

At the beginning of each player's upkeep, Ancient Runes deals damage to that player equal to the number of artifacts he or she controls.

Ertai volunteered to open the portal. He figured he owed it one.

Mana:
Cardset: Tempest #161 (Uncommon)
Type: Enchantment

Barbed Sliver

Creature - Sliver

All Sliver creatures have ": This creature gets +1/+0 until end of turn."

Spans of spines leapt from one sliver to the next, forming a deadly hedge around the Weatherlight.

Mana:
Power: 2/2
Cardset: Premium Deck Series: Slivers #18 (Uncommon)
Tempest #163 (Uncommon)
Type: Creature
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