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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Arc Blade

Sorcery

Arc Blade deals 2 damage to target creature or player. Exile Arc Blade with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #94 (Uncommon)
Type: Sorcery

Gathan Raiders

Creature - Human Warrior

Hellbent - Gathan Raiders gets +2/+2 as long as you have no cards in hand.

Morph-Discard a card. (You may cast this face down as a 2/2 creature for . Turn it face up any time for its morph cost.)

Mana:
Power: 3/3
Cardset: Archenemy #40 (Common)
Future Sight #99 (Common)
Type: Creature

Riddle of Lightning

Instant

Choose target creature or player. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's converted mana cost to that creature or player. (To scry 3, look at the top three cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Journey Into Nyx #107 (Uncommon)
Future Sight #105 (Common)
Type: Instant

Fomori Nomad

Creature - Nomad Giant

Mana:
Power: 4/4
Cardset: Future Sight #114 (Common)
Type: Creature

Tarox Bladewing

Legendary Creature - Dragon

Flying, haste

Grandeur - Discard another card named Tarox Bladewing: Tarox Bladewing gets +X/+X until end of turn, where X is its power.

Despising his siblings as insults to his line, he finds and devours each in turn.

Mana:
Power: 4/3
Cardset: Future Sight #123 (Rare)
Type: Creature

Cyclical Evolution

Sorcery

Target creature gets +3/+3 until end of turn. Exile Cyclical Evolution with three time counters on it.

Suspend 3- (Rather than cast this card from your hand, you may pay and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, cast it without paying its mana cost.)

Mana:
Cardset: Future Sight #125 (Uncommon)
Type: Sorcery

Baru, Fist of Krosa

Legendary Creature - Human Druid

Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.

Grandeur - Discard another card named Baru, Fist of Krosa: Put an X/X green Wurm creature token onto the battlefield, where X is the number of lands you control.

Mana:
Power: 4/4
Cardset: Future Sight #142 (Rare)
Type: Creature

Sporoloth Ancient

Creature - Fungus

At the beginning of your upkeep, put a spore counter on Sporoloth Ancient.

Creatures you control have "Remove two spore counters from this creature: Put a 1/1 green Saproling creature token onto the battlefield."

Mana:
Power: 4/4
Cardset: Modern Masters #163 (Common)
Future Sight #152 (Common)
Type: Creature

Sliver Legion

Legendary Creature - Sliver

All Sliver creatures get +1/+1 for each other Sliver on the battlefield.

Hidden within the clicking, chittering swarm is a unique mind, still young, but growing more aware as time passes.

Mana:
Power: 7/7
Cardset: Future Sight #158 (Rare)
Type: Creature

Mass Mutiny

Sorcery

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

"What say you, my most trusted advisors? . . . Advisors?"
-Edra, merfolk sovereign

Mana:
Cardset: Commander 2013 #116 (Rare)
Planechase 2012 #48 (Rare)
Type: Sorcery

Elderwood Scion

Creature - Elemental

Trample, lifelink

Spells you cast that target Elderwood Scion cost less to cast.

Spells your opponents cast that target Elderwood Scion cost more to cast.

The Sunbriar druids believe that every life begins in its heart and ends under its hooves.

Mana:
Power: 4/4
Cardset: Planechase 2012 #88 (Rare)
Type: Creature

Thromok the Insatiable

Legendary Creature - Hellion

Devour X, where X is the number of creatures devoured this way (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with X +1/+1 counters on it for each of those creatures.)

Mana:
Cardset: Planechase 2012 #106 (Mythic Rare)
Type: Creature

Collector Protector

Creature - Human Gamer

, Give an opponent a nonland card you own from outside the game: Prevent the next 1 damage that would be dealt to you or Collector Protector this turn.

"Here-have a Mudhole."

Mana:
Power: 2/5
Cardset: Unhinged #7 (Rare)
Type: Creature

Double Header

Creature - Drake

Flying

When Double Header comes into play, you may return target permanent with a two-word name to its owner's hand.

Players that don't read flavor text aren't too bright, sorta smell, and dress funny. But let's just keep this between us, okay? They can get kind of violent.

Mana:
Power: 2/3
Cardset: Unhinged #31 (Common)
Type: Creature

Richard Garfield, Ph.D.

Legendary Creature - Human Designer

You may play cards as though they were other Magic cards of your choice with the same mana cost. (Mana cost includes color.) You can't choose the same card twice.

And yea he doth spake: "Let there be Magic."

Mana:
Power: 2/2
Cardset: Unhinged #44 (Rare)
Type: Creature

Assquatch

Creature - Donkey Lord

Each other Donkey gets +1½/+1½.

Whenever another Donkey comes into play, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.

Who wants to see a picture of a big hairy ass?

Mana:
Power: 3.5/3.5
Cardset: Unhinged #71 (Rare)
Type: Creature

Yet Another Æther Vortex

Enchantment

All creatures have haste.

Players play with the top card of their libraries revealed.

Noninstant, nonsorcery cards on top of a library are in play under their owner's control in addition to being in that library.

It puts the "vortex" in "flavortext."

Mana:
Cardset: Unhinged #91 (Rare)
Type: Enchantment

Fat Ass

Creature - Donkey Shaman

Fat Ass gets +2/+2 and has trample as long as you're eating. (Food is in your mouth and you're chewing, licking, sucking, or swallowing it.)

Our lawyers say no matter how funny it would be, we can't encourage players to eat the cards. Hear that? Whatever you do, don't eat the delicious cards.

Mana:
Power: 2/3.5
Cardset: Unhinged #95 (Common)
Type: Creature

Gluetius Maximus

Creature - Beast

As Gluetius Maximus comes into play, an opponent chooses one of your fingers. (Thumbs are fingers, too.)

When the chosen finger isn't touching Gluetius Maximus, sacrifice Gluetius Maximus.

Mana:
Power: 5/5
Cardset: Unhinged #98 (Uncommon)
Type: Creature

Double Dip

Instant

Choose another player. Gain 5 life now and an additional 5 life at the beginning of the next game with that player.

In a duel and taking a lickin' . . .

Mana:
Cardset: Unglued #3 (Common)
Type: Instant

Bureaucracy

Enchantment

Pursuant to subsection 3.1 (4) of Richard's Rules of Order, during the upkeep of each participant in this game of the Magic: The Gathering® trading card game (hereafter known as "PLAYER"), that PLAYER performs all actions in the sequence of previously added actions (hereafter known as "ACTION QUEUE"), in the order those actions were added, then adds another action to the end of the ACTION QUEUE. All actions must be simple physical or verbal actions that a player can perform while sitting in a chair, without jeopardizing the health and security of said PLAYER.

If any PLAYER does not perform all the prescribed actions in the correct order, sacrifice Bureaucracy and said PLAYER discards his or her complement of cards in hand (hereafter known as "HAND").

Mana:
Cardset: Unglued #14 (Rare)
Type: Enchantment

Double Take

Instant

Choose another player. Draw two cards now and draw an additional two cards at the beginning of the next game with that player.

"But next time we meet, . . ."

Mana:
Cardset: Unglued #23 (Common)
Type: Instant

Double Cross

Sorcery

Choose another player. Look at that player's hand and choose one of those cards other than a basic land. He or she discards that card. At the beginning of the next game with the player, look at the player's hand and choose one of those cards other than a basic land. He or she discards that card.

"You're in for a nasty butt-kickin'."

Mana:
Cardset: Unglued #31 (Common)
Type: Sorcery

Handcuffs

Enchantment

Target player keeps both hands in contact with each other. If he or she does not, sacrifice Handcuffs and that player sacrifices three cards in play.

"That was fun! Now me."
-Gwendlyn Di Corci

Mana:
Cardset: Unglued #32 (Uncommon)
Type: Enchantment

Double Deal

Sorcery

Choose another player. Double Deal deals 3 damage to that player now and deals an additional 3 damage to the player at the beginning of the next game with the player.

"I'm facing defeat, . . ."

Mana:
Cardset: Unglued #42 (Common)
Type: Sorcery

Jalum Grifter

Creature - Legend

o1oR, ocT: Put Jalum Grifter and two lands you control face down in front of target opponent after revealing each card to him or her. Then, rearrange the order of the three cards as often as you wish, keeping them on the table at all times. That opponent then chooses one of those cards. If a land is chosen, destroy target card in play. Otherwise, sacrifice Jalum Grifter.

Mana:
Power: 3/5
Cardset: Unglued #47 (Rare)
Type: Creature

Landfill

Sorcery

Choose a land type. Remove from play all lands of that type that you control. Drop those cards, one at a time, onto the playing area from a height of at least one foot. Destroy each card in play that is completely covered by those cards. Then return to play, tapped, all lands dropped in this way.

Mana:
Cardset: Unglued #49 (Rare)
Type: Sorcery

Spark Fiend

Creature - Beast

When Spark Fiend comes into play, roll two six-sided dice. On a total of 2, 3, or 12, sacrifice Spark Fiend. On a total of 7 or 11, do not roll dice for Spark Fiend during any of your following upkeep phases. If you roll any other total, note it.

During your upkeep, roll two six-sided dice. On a total of 7, sacrifice Spark Fiend. If you roll the noted total, do not roll dice for Spark Fiend during any of your following upkeep phases. On any other roll, there is no effect.

Mana:
Power: 5/6
Cardset: Unglued #51 (Rare)
Type: Creature

Double Play

Sorcery

Choose another player. Search your library for a basic land and put that land into play. At the beginning of the next game with that player, search your library for an additional basic land and put that land into play. In both cases, shuffle your library afterwards.

The wizard exclaimed, "I'm no chicken . . . ."

Mana:
Cardset: Unglued #55 (Common)
Type: Sorcery

Syphon Flesh

Sorcery

Each other player sacrifices a creature. You put a 2/2 black Zombie creature token onto the battlefield for each creature sacrificed this way.

Necromancers deal in commodities far more precious than gold and grain.

Mana:
Cardset: Commander #103 (Uncommon)
Type: Sorcery

Basandra, Battle Seraph

Legendary Creature - Angel

Flying

Players can't cast spells during combat.

: Target creature attacks this turn if able.

"Why listen to the mumblings of wizards when the lash speaks true?"

Mana:
Power: 4/4
Cardset: Conspiracy #184 (Rare)
Commander #184 (Rare)
Type: Creature

Ghave, Guru of Spores

Legendary Creature - Fungus Shaman

Ghave, Guru of Spores enters the battlefield with five +1/+1 counters on it.

, Remove a +1/+1 counter from a creature you control: Put a 1/1 green Saproling creature token onto the battlefield.

, Sacrifice a creature: Put a +1/+1 counter on target creature.

Mana:
Cardset: Commander #200 (Mythic Rare)
Type: Creature

The Mimeoplasm

Legendary Creature - Ooze

As The Mimeoplasm enters the battlefield, you may exile two creature cards from graveyards. If you do, it enters the battlefield as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.

Mana:
Cardset: Commander's Arsenal #12 (Mythic Rare)
Commander #210 (Mythic Rare)
Type: Creature

Riku of Two Reflections

Legendary Creature - Human Wizard

Whenever you cast an instant or sorcery spell, you may pay . If you do, copy that spell. You may choose new targets for the copy.

Whenever another nontoken creature enters the battlefield under your control, you may pay . If you do, put a token that's a copy of that creature onto the battlefield.

Mana:
Power: 2/2
Cardset: Commander #220 (Mythic Rare)
Type: Creature

Ring of Renewal

Artifact

, : Discard a card at random, then draw two cards.

To the uninitiated, the Ring of Renewal is merely an oddity. For those fluent in the wielding of magic, however, it is a source of great knowledge.

Mana:
Cardset: Fallen Empires #174 (Rare)
Type: Artifact

Soldevi Steam Beast

Artifact Creature - Beast

Whenever Soldevi Steam Beast becomes tapped, target opponent gains 2 life.

: Regenerate Soldevi Steam Beast.

"Dagsson saw the steam as life-giving-until his followers felt its scalding touch."
-Sorine Relicbane, Soldevi Heretic

Mana:
Power: 4/2
Cardset: Alliances #177 (Common)
Alliances #178 (Common)
Type: Artifact Creature

Urza's Engine

Artifact Creature - Juggernaut

Trample

: Urza's Engine gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

: Attacking creatures banded with Urza's Engine gain trample until end of turn.

"Humans and machines working together can be fearsome indeed!" -Arcum Dagsson

Mana:
Power: 1/5
Cardset: Alliances #180 (Uncommon)
Type: Artifact Creature

Towering Thunderfist

Creature - Giant Soldier

: Towering Thunderfist gains vigilance until end of turn.

"Nothing ruins a party like one of those big killjoys bursting through the door and setting all the guests free."
-Ruba, Rakdos cultist

Mana:
Power: 4/4
Cardset: Gatecrash #109 (Common)
Type: Creature

Tin Street Market

Enchantment - Aura

Enchant land

Enchanted land has ", Discard a card: Draw a card."

"Sometimes I stroll along Tin Street and watch citizens busy with their daily lives. It reminds me why I do my job."
-Arrester Lavinia, Tenth Precinct

Mana:
Cardset: Gatecrash #108 (Common)
Type: Enchantment

Obzedat, Ghost Council

Legendary Creature - Spirit Advisor

When Obzedat, Ghost Council enters the battlefield, target opponent loses 2 life and you gain 2 life.

At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.

Mana:
Power: 5/5
Cardset: Gatecrash #182 (Mythic Rare)
Type: Creature
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