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MTGPlaytest : Cards

Card Library

Sort by: Name Mana Type

Ludevic's Test Subject

Creature - Lizard

Defender

: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.

Mana:
Cardset: Innistrad #64 (Rare)
Innistrad #64a (Rare)
Type: Creature

Lucent Liminid

Enchantment Creature - Elemental

Flying

It is a herald of the sun goddess, projected from the hallowed glass whenever her light passes through.

Mana:
Power: 3/3
Cardset: Future Sight #24 (Common)
Type: Enchantment

Lu Xun, Scholar General

Legendary Creature - Human Soldier

Horsemanship (This creature can't be blocked except by creatures with horsemanship.)

Whenever Lu Xun, Scholar General deals damage to an opponent, you may draw a card.

Mana:
Power: 1/3
Cardset: Commander 2013 #49 (Rare)
Type: Creature

Loyal Sentry

Creature - Human Soldier

When Loyal Sentry blocks a creature, destroy that creature and Loyal Sentry.

"My cause is simple: To stop you, at any cost, from ever seeing the inside of this keep."

Mana:
Power: 1/1
Cardset: Elspeth vs. Tezzeret #5 (Rare)
Tenth Edition #27 (Rare)
Type: Creature

Loyal Retainers

Creature - Human Advisor

Sacrifice Loyal Retainers: Return target legendary creature card from your graveyard to the battlefield. Activate this ability only during your turn, before attackers are declared.

Mana:
Power: 1/1
Cardset: Commander's Arsenal #10 (Uncommon)
Type: Creature

Loyal Pegasus

Creature - Pegasus

Flying

Loyal Pegasus can't attack or block alone.

"Even if I should die in the saddle, she will not let me fall to the ground."
-Hypatia of the Winged Horse

Mana:
Power: 2/1
Cardset: Born of the Gods #19 (Common)
Type: Creature

Loyal Gyrfalcon

Creature - Bird

Defender, flying

Whenever you cast a white spell, Loyal Gyrfalcon loses defender until end of turn.

It's tethered not to keep it from fleeing but to keep it from eating everything in sight.

Mana:
Power: 3/3
Cardset: Eventide #11 (Uncommon)
Type: Creature

Loyal Cathar

Creature - Human Soldier

Vigilance

When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.

"I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of."
-Constable Visil, to Thalia

Mana:
Power: 2/2
Cardset: Dark Ascension #13 (Common)
Type: Creature

Loxodon Wayfarer

Creature - Elephant Monk

The Mirran elders vanished with Memnarch, leaving behind a generation of wayward orphans.

Mana:
Power: 1/5
Cardset: Scars of Mirrodin #15 (Common)
Type: Creature

Loxodon Warhammer

Artifact - Equipment

Equipped creature gets +3/+0 and has trample and lifelink. (If the creature would assign enough damage to its blockers to destroy them, you may have it assign the rest of its damage to defending player or planeswalker. Damage dealt by the creature also causes its controller to gain that much life.)

Equip (: Attach to target creature you control. Equip only as a sorcery.)

Mana:
Cardset: Commander 2014 #247 (Rare)
Knights vs. Dragons #31 (Unknown)
Tenth Edition #332 (Rare)
Ninth Edition #303 (Rare)
Mirrodin #201 (Uncommon)
Type: Artifact

Loxodon Stalwart

Creature - Elephant Soldier

Vigilance

: Loxodon Stalwart gets +0/+1 until end of turn.

Long ago, the Auriok attempted peace with the loxodons. The leonin attempted war. Neither succeeded.

Mana:
Power: 3/3
Cardset: Fifth Dawn #11 (Uncommon)
Type: Creature

Loxodon Smiter

Creature - Elephant Soldier

Loxodon Smiter can't be countered.

If a spell or ability an opponent controls causes you to discard Loxodon Smiter, put it onto the battlefield instead of putting it into your graveyard.

Mana:
Power: 4/4
Cardset: Return to Ravnica #178 (Rare)
Type: Creature

Loxodon Punisher

Creature - Elephant Soldier

Loxodon Punisher gets +2/+2 for each Equipment attached to it.

The loxodons believe punishment comes in two steps: pain and atonement. They carry a weapon for each.

Mana:
Power: 2/2
Cardset: Mirrodin #14 (Rare)
Type: Creature

Loxodon Peacekeeper

Creature - Elephant Soldier

At the beginning of your upkeep, the player with the lowest life total gains control of Loxodon Peacekeeper. If two or more players are tied for lowest life total, you choose one of them, and that player gains control of Loxodon Peacekeeper.

Mana:
Power: 4/4
Cardset: Mirrodin #13 (Rare)
Type: Creature

Loxodon Partisan

Creature - Elephant Soldier

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

"This war is not about loxodon or leonin, Sylvok or Auriok. To defeat these rotters, we must do it together."

Mana:
Power: 3/4
Cardset: Mirrodin Besieged #12 (Common)
Type: Creature

Loxodon Mystic

Creature - Elephant Cleric

, : Tap target creature.

Elder mystics take their vow of silence so seriously that they impose it on any who enter their presence.

Mana:
Power: 3/3
Cardset: Tenth Edition #26 (Common)
Darksteel #7 (Common)
Type: Creature

Loxodon Mender

Creature - Elephant Cleric

, : Regenerate target artifact.

The Auriok believe that in the hands of a loxodon, no weapon can be broken.

Mana:
Power: 3/3
Cardset: Mirrodin #12 (Common)
Type: Creature

Loxodon Hierarch

Creature - Elephant Cleric

When Loxodon Hierarch enters the battlefield, you gain 4 life.

, Sacrifice Loxodon Hierarch: Regenerate each creature you control.

"I have lived long, and I remember how this city once was. If my death serves to bring back the Ravnica in my memory, then so be it."

Mana:
Power: 4/4
Cardset: Ajani vs. Nicol Bolas #15 (Rare)
Ravnica: City of Guilds #214 (Rare)
Type: Creature

Loxodon Gatekeeper

Creature - Elephant Soldier

Artifacts, creatures, and lands your opponents control enter the battlefield tapped.

The gatekeepers are so fastidious that even the winds must wait to pass.

Mana:
Power: 2/3
Cardset: Ravnica: City of Guilds #25 (Rare)
Type: Creature

Loxodon Convert

Creature - Elephant Soldier

Just one drop of the glistening oil can eventually stain even a soul as stalwart as a loxodon's beyond redemption.

Mana:
Power: 4/2
Cardset: New Phyrexia #14 (Common)
Type: Creature

Loxodon Anchorite

Creature - Elephant Cleric

: Prevent the next 2 damage that would be dealt to target creature or player this turn.

The loxodon ascribe religious superiority to those born albino, believing them to be spiritually pure.

Mana:
Power: 2/3
Cardset: Fifth Dawn #10 (Common)
Type: Creature

Lowland Tracker

Creature - Human Soldier

First strike

Provoke (When this attacks, you may have target creature defending player controls untap and block it if able.)

"I feed my hatred to the righteous and they join my crusade."
-Akroma, angelic avenger

Mana:
Power: 2/2
Cardset: Legions #17 (Common)
Type: Creature

Lowland Oaf

Creature - Giant Warrior

: Target Goblin creature you control gets +1/+0 and gains flying until end of turn. Sacrifice that creature at the beginning of the next end step.

"I don't know why the little one was so mad. He said to put him down, and I put him down."

Mana:
Power: 3/3
Cardset: Lorwyn #184 (Common)
Type: Creature

Lowland Giant

Creature - Giant

"Faugh!" snorted Tahngarth. "Why would it make a meal of something like you?" Squee looked relieved. "No," he continued, "you'd make a much better toothpick."

Mana:
Power: 4/3
Cardset: Tempest #187 (Common)
Type: Creature

Lowland Basilisk

Creature - Basilisk

Whenever Lowland Basilisk deals damage to a creature, destroy that creature at end of combat.

Unlike their cousins, Rathi basilisks turn their victims into puddles of flowstone.

Mana:
Power: 1/3
Cardset: Stronghold #59 (Common)
Type: Creature

Lovisa Coldeyes

Legendary Creature - Human Barbarian

Warrior, Berserker, and/or other Barbarian creatures get +2/+2 and have haste.

"I lead my horde to the northwest. I won't return until the ice wizards fall and their fiendish contraptions are crushed!"

Mana:
Power: 3/3
Cardset: Coldsnap #90 (Rare)
Type: Creature

Lotus-Eye Mystics

Creature - Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Lotus-Eye Mystics enters the battlefield, return target enchantment card from your graveyard to your hand.

Every action has a foreseen purpose.

Mana:
Power: 3/2
Cardset: Fate Reforged #17 (Uncommon)
Type: Creature

Lotus Vale

Land

If Lotus Vale would enter the battlefield, sacrifice two untapped lands instead. If you do, put Lotus Vale onto the battlefield. If you don't, put it into its owner's graveyard.

: Add three mana of any one color to your mana pool.

At what price beauty?

Cardset: Weatherlight #165 (Rare)
Type: Land

Lotus Petal

Artifact

, Sacrifice Lotus Petal: Add one mana of any color to your mana pool.

"Hard to imagine," mused Hanna, stroking the petal, "such a lovely flower inspiring such greed."

Mana:
Cardset: Tempest #284 (Common)
Type: Artifact

Lotus Path Djinn

Creature - Djinn Monk

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

"The lotus takes root where body and mind intersect. It blooms when body and mind become one."

Mana:
Power: 2/3
Cardset: Fate Reforged #39 (Common)
Type: Creature

Lotus Guardian

Artifact Creature - Dragon

Flying

: Add one mana of any color to your mana pool.

Lotus fields are too valuable to leave undefended.

Mana:
Power: 4/4
Cardset: Invasion #305 (Rare)
Type: Artifact Creature

Lotus Cobra

Creature - Snake

Landfall - Whenever a land enters the battlefield under your control, you may add one mana of any color to your mana pool.

Its scales contain the essence of thousands of lotus blooms.

Mana:
Power: 2/1
Cardset: Zendikar #168 (Mythic Rare)
Type: Creature

Lotus Blossom

Artifact

At the beginning of your upkeep, you may put a petal counter on Lotus Blossom.

, Sacrifice Lotus Blossom: Add X mana of any one color to your mana pool, where X is the number of petal counters on Lotus Blossom.

Mana:
Cardset: Urza's Saga #300 (Rare)
Type: Artifact

Lotus Bloom

Artifact

Illus. Mark Zug

Mana:
Cardset: Modern Masters #208 (Rare)
Time Spiral #259 (Rare)
Type: Artifact

Lotleth Troll

Creature - Zombie Troll

Trample

Discard a creature card: Put a +1/+1 counter on Lotleth Troll.

: Regenerate Lotleth Troll.

He lurks in the undercity, eager for the corpse haulers to unload their rotting cargo.

Mana:
Power: 2/1
Cardset: Return to Ravnica #177 (Rare)
Type: Creature

Lost Soul

Creature - Spirit Minion

Swampwalk

Her hand gently beckons,
she whispers your name-
But those who go with her
are never the same.

Mana:
Power: 2/1
Cardset: Sixth Edition #142 (Unknown)
Fifth Edition #37 (Common)
Fourth Edition #29 (Common)
Legends #25 (Common)
Type: Creature

Lost Order of Jarkeld

Creature - Human Knight

As Lost Order of Jarkeld enters the battlefield, choose an opponent.

Lost Order of Jarkeld's power and toughness are each equal to 1 plus the number of creatures the chosen player controls.

"Let us remember brave Jarkeld and his troops, who perished in the Adarkar Wastes so long ago."
-Halvor Arenson, Kjeldoran Priest

Mana:
Power: 1+*/1+*
Cardset: Ice Age #267 (Rare)
Type: Creature

Lost Leonin

Creature - Cat Soldier

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Mirrans were broken down and rebuilt, made to be loyal servants of the force they had fought.

Mana:
Power: 2/1
Cardset: New Phyrexia #13 (Common)
Type: Creature

Lost in Thought

Enchantment - Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated. Its controller may exile three cards from his or her graveyard for that player to ignore this effect until end of turn.

Mana:
Cardset: Judgment #45 (Common)
Type: Enchantment

Lost in the Woods

Enchantment

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Mana:
Cardset: Dark Ascension #123 (Rare)
Type: Enchantment

Lost in the Mist

Instant

Counter target spell. Return target permanent to its owner's hand.

The secrets she carried could have saved many lives, but they quietly drowned with her.

Mana:
Cardset: Innistrad #63 (Common)
Type: Instant

Lost in a Labyrinth

Instant

Target creature gets -3/-0 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Even those who leave the labyrinth never escape it, forever dreaming of their time trapped within.

Mana:
Cardset: Theros #52 (Common)
Type: Instant

Lost Hours

Sorcery

Target player reveals his or her hand. You choose a nonland card from it. That player puts that card into his or her library third from the top.

"Your thoughts do not interest me nearly as much as the absence thereof."
-Gorghul, augur of skulls

Mana:
Cardset: Future Sight #69 (Common)
Type: Sorcery

Lost Auramancers

Creature - Human Wizard

Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)

When Lost Auramancers dies, if it had no time counters on it, you may search your library for an enchantment card and put it onto the battlefield. If you do, shuffle your library.

Mana:
Power: 3/3
Cardset: Future Sight #11 (Uncommon)
Type: Creature

Loss (Profit/Loss)

Instant

Creatures your opponents control get -1/-1 until end of turn.

Fuse (You may cast one or both halves of this card from your hand.)

Mana:
Cardset: Dragon's Maze #130b (Uncommon)
Type: Instant

Lose Hope

Instant

Target creature gets -1/-1 until end of turn.

Scry 2. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Cardset: Fifth Dawn #52 (Common)
Type: Instant

Lose Calm

Sorcery

Gain control of target creature until end of turn. Untap that creature. It gains haste and menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

A lifetime of discipline forsaken in a moment of rage.

Mana:
Cardset: Dragons of Tarkir #147 (Common)
Type: Sorcery

Lorthos, the Tidemaker

Legendary Creature - Octopus

Whenever Lorthos, the Tidemaker attacks, you may pay . If you do, tap up to eight target permanents. Those permanents don't untap during their controllers' next untap steps.

When Lorthos emerges from his deepwater realm, the tides bow to his will and the coastline cowers in his presence.

Mana:
Power: 8/8
Cardset: Commander 2014 #117 (Mythic Rare)
Zendikar #53 (Mythic Rare)
Type: Creature

Loreseeker's Stone

Artifact

, : Draw three cards. This ability costs more to activate for each card in your hand.

Mages come from far and wide to bathe in its wisdom.

Mana:
Cardset: Commander 2014 #56 (Uncommon)
Type: Artifact

Lorescale Coatl

Creature - Snake

Whenever you draw a card, you may put a +1/+1 counter on Lorescale Coatl.

"The enlightenment I never found in etherium I have found traced in the coatl's scales."
-Ranalus, vedalken heretic

Mana:
Power: 2/2
Cardset: Alara Reborn #101 (Uncommon)
Type: Creature

Lore Seeker

Artifact Creature - Construct

Reveal Lore Seeker as you draft it. After you draft Lore Seeker, you may add a booster pack to the draft. (Your next pick is from that booster pack. Pass it to the next player and it's drafted this draft round.)

Each volume contains wonders.

Mana:
Power: 2/2
Cardset: Conspiracy #62 (Rare)
Type: Artifact Creature

Lore Broker

Creature - Human Rogue

: Each player draws a card, then discards a card.

Lies are sold as often as truths-and used just as effectively.

Mana:
Power: 1/2
Cardset: Ravnica: City of Guilds #57 (Uncommon)
Type: Creature

Lord of Tresserhorn

Legendary Creature - Zombie

When Lord of Tresserhorn enters the battlefield, you lose 2 life, you sacrifice two creatures, and target opponent draws two cards.

: Regenerate Lord of Tresserhorn.

Mana:
Power: 10/4
Cardset: Alliances #193 (Rare)
Type: Creature

Lord of the Void

Creature - Demon

Flying

Whenever Lord of the Void deals combat damage to a player, exile the top seven cards of that player's library, then put a creature card from among them onto the battlefield under your control.

Mana:
Power: 7/7
Cardset: Gatecrash #71 (Mythic Rare)
Type: Creature

Lord of the Unreal

Creature - Human Wizard

Illusion creatures you control get +1/+1 and have hexproof. (They can't be the targets of spells or abilities your opponents control.)

"The dream does not end until I say so."

Mana:
Power: 2/2
Cardset: Magic 2012 #62 (Rare)
Type: Creature

Lord of the Undead

Creature - Zombie

Other Zombie creatures get +1/+1.

, : Return target Zombie card from your graveyard to your hand.

"Do not weep at your defeat, my dear. In death, you will serve a greater purpose-mine."

Mana:
Power: 2/2
Cardset: Tenth Edition #155 (Rare)
Ninth Edition #143 (Rare)
Eighth Edition #141 (Rare)
Planeshift #44 (Rare)
Type: Creature

Lord of the Pit

Creature - Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

Mana:
Power: 7/7
Cardset: Divine vs. Demonic #30 (Mythic Rare)
Tenth Edition #154 (Rare)
Fifth Edition #36 (Rare)
Fourth Edition #28 (Rare)
Revised Edition #24 (Rare)
Unlimited Edition #23 (Rare)
Beta Edition #23 (Unknown)
Alpha Edition #23 (Unknown)
Type: Creature

Lord of Shatterskull Pass

Creature - Minotaur Shaman

Level up (: Put a level counter on this. Level up only as a sorcery.)

LEVEL 1-5

6/6

LEVEL 6+

6/6

Whenever Lord of Shatterskull Pass attacks, it deals 6 damage to each creature defending player controls.

Mana:
Power: 3/3
Cardset: Rise of the Eldrazi #156 (Rare)
Type: Creature

Lord of Extinction

Creature - Elemental

Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.

The forlorn cries of the dead combine to make its laugh.

Mana:
Power: */*
Cardset: Alara Reborn #91 (Mythic Rare)
Type: Creature

Lord of Atlantis

Creature - Merfolk

Other Merfolk creatures get +1/+1 and have islandwalk.

A master of tactics, the Lord of Atlantis makes his people bold in battle merely by arriving to lead them.

Mana:
Power: 2/2
Cardset: Time Spiral "Timeshifted" #24 (Special)
Seventh Edition #83 (Rare)
Sixth Edition #79 (Unknown)
Fifth Edition #100 (Rare)
Fourth Edition #82 (Rare)
Revised Edition #64 (Rare)
Unlimited Edition #63 (Rare)
Beta Edition #63 (Unknown)
Alpha Edition #63 (Unknown)
Type: Creature

Lord Magnus

Legendary Creature - Human Druid

First strike

Creatures with plainswalk can be blocked as though they didn't have plainswalk.

Creatures with forestwalk can be blocked as though they didn't have forestwalk.

Mana:
Power: 4/3
Cardset: Legends #283 (Uncommon)
Type: Creature

Looter il-Kor

Creature - Kor Rogue

Shadow (This creature can block or be blocked by only creatures with shadow.)

Whenever Looter il-Kor deals damage to an opponent, draw a card, then discard a card.

Unable to touch items of value, he goes forth to steal secrets instead.

Mana:
Power: 1/1
Cardset: Time Spiral #66 (Common)
Type: Creature

Looming Spires

Land

Looming Spires enters the battlefield tapped.

When Looming Spires enters the battlefield, target creature gets +1/+1 and gains first strike until end of turn.

: Add to your mana pool.

Cardset: Battle for Zendikar #238 (Common)
Type: Land

Looming Shade

Creature - Shade

: Looming Shade gets +1/+1 until end of turn.

Its form never rests, propelled by some undetectable gale from beyond the gloom.

Mana:
Power: 1/1
Cardset: Magic 2010 #103 (Common)
Tenth Edition #153 (Common)
Ninth Edition #142 (Common)
Eighth Edition #140 (Common)
Seventh Edition #145 (Common)
Urza's Saga #139 (Common)
Type: Creature

Looming Hoverguard

Creature - Drone

Flying

When Looming Hoverguard enters the battlefield, put target artifact on top of its owner's library.

Although mute, hoverguards get their message across loud and clear.

Mana:
Power: 3/3
Cardset: Mirrodin #38 (Uncommon)
Type: Creature

Longshot Squad

Creature - Hound Archer

Outlast (, : Put a +1/+1 counter on this creature. Outlast only as a sorcery.)

Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

Mana:
Power: 3/3
Cardset: Khans of Tarkir #140 (Common)
Type: Creature

Longhorn Firebeast

Creature - Elemental Ox Beast

When Longhorn Firebeast enters the battlefield, any opponent may have it deal 5 damage to him or her. If a player does, sacrifice Longhorn Firebeast.

Its blast can fuse armor to bone, leaving skeletons that glint brightly in the sun.

Mana:
Power: 3/2
Cardset: Torment #103 (Common)
Type: Creature

Longbow Archer

Creature - Human Soldier Archer

First strike; reach (This creature can block creatures with flying.)

"If it bears wings, I will pin it to the skies over Tefemburu."
-Roya, Zhalfirin archer

Mana:
Power: 2/2
Cardset: Seventh Edition #26 (Uncommon)
Sixth Edition #30 (Unknown)
Visions #112 (Uncommon)
Type: Creature

Long-Term Plans

Instant

Search your library for a card, shuffle your library, then put that card third from the top.

"Wait, it'll come to me in a minute."

Mana:
Cardset: Scourge #38 (Uncommon)
Type: Instant

Long-Forgotten Gohei

Artifact

Arcane spells you cast cost less to cast.

Spirit creatures you control get +1/+1.

Long ago, the priests would wave the gohei to call down the gods. Now it lies forgotten, but the spirits still feel its pull.

Mana:
Cardset: Champions of Kamigawa #261 (Rare)
Type: Artifact

Lonely Sandbar

Land

Lonely Sandbar enters the battlefield tapped.

: Add to your mana pool.

Cycling (, Discard this card: Draw a card.)

Cardset: Commander 2014 #304 (Common)
Commander 2013 #305 (Common)
Izzet vs. Golgari #35 (Common)
Commander #281 (Common)
Onslaught #320 (Common)
Type: Land

Lone Wolf

Creature - Wolf

You may have Lone Wolf assign its combat damage as though it weren't blocked.

A wolf without a pack is either a survivor or a brute.

Mana:
Power: 2/2
Cardset: Eighth Edition #262 (Common)
Seventh Edition #254 (Common)
Urza's Legacy #105 (Uncommon)
Type: Creature

Lone Revenant

Creature - Spirit

Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Whenever Lone Revenant deals combat damage to a player, if you control no other creatures, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Mana:
Power: 4/4
Cardset: Avacyn Restored #64 (Rare)
Type: Creature

Lone Missionary

Creature - Kor Monk

When Lone Missionary enters the battlefield, you gain 4 life.

His mission has become a grim pilgrimage, a tour of the Eldrazi-stricken outposts across Zendikar. But he marches on alone, stubborn as the daily dawn.

Mana:
Power: 2/1
Cardset: Rise of the Eldrazi #34 (Common)
Type: Creature

Logic Knot

Instant

Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs less to cast for each card exiled this way.)

Counter target spell unless its controller pays .

Mana:
Cardset: Modern Masters #51 (Common)
Future Sight #52 (Common)
Type: Instant

Lodestone Myr

Artifact Creature - Myr

Trample

Tap an untapped artifact you control: Lodestone Myr gets +1/+1 until end of turn.

Mana:
Power: 2/2
Cardset: Mirrodin #200 (Rare)
Type: Artifact Creature

Lodestone Golem

Artifact Creature - Golem

Nonartifact spells cost more to cast.

"Somehow it warps the Æther. It brings a strange weight, a blockade in the flow of spellcraft."
-Noyan Dar, Tazeem lullmage

Mana:
Power: 5/3
Cardset: Archenemy #111 (Rare)
Worldwake #127 (Rare)
Type: Artifact Creature

Lodestone Bauble

Artifact

, , Sacrifice Lodestone Bauble: Put up to four target basic land cards from a player's graveyard on top of his or her library in any order. That player draws a card at the beginning of the next turn's upkeep.

Mana:
Cardset: Alliances #164 (Rare)
Type: Artifact

Locust Swarm

Creature - Insect

Flying

: Regenerate Locust Swarm.

: Untap Locust Swarm. Activate this ability only once each turn.

Better a fierce thunderhead than a sky filled with locusts.

Mana:
Power: 1/1
Cardset: Mirage #124 (Uncommon)
Type: Creature

Locust Miser

Creature - Rat Shaman

Each opponent's maximum hand size is reduced by two.

"They're numerous, attack in swarms, and are always hungry. No wonder we rats hold such a kinship with them."

Mana:
Power: 2/2
Cardset: Saviors of Kamigawa #80 (Uncommon)
Type: Creature

Lockjaw Snapper

Artifact Creature - Scarecrow

Wither (This deals damage to creatures in the form of -1/-1 counters.)

When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it.

Mana:
Power: 2/2
Cardset: Shadowmoor #255 (Uncommon)
Type: Artifact Creature

Locket of Yesterdays

Artifact

Spells you cast cost less to cast for each card with the same name as that spell in your graveyard.

Every hour, at the turning of the glass, its owner had whispered to the locket, seeding it with secrets. This would be her legacy, her memory, if the rifts should take her.

Mana:
Cardset: Time Spiral #258 (Uncommon)
Type: Artifact

Loch Korrigan

Creature - Spirit

: Loch Korrigan gets +1/+1 until end of turn.

"Don't look upon still waters without first breaking the surface. The korrigan will catch you with her gaze and drag you to your death."
-Kithkin superstition

Mana:
Power: 1/1
Cardset: Shadowmoor #71 (Common)
Type: Creature

Lobotomy

Sorcery

Target player reveals his or her hand, then you choose a card other than a basic land card from it. Search that player's graveyard, hand, and library for all cards with the same name as the chosen card and exile them. Then that player shuffles his or her library.

Mana:
Cardset: Invasion #255 (Uncommon)
Tempest #342 (Uncommon)
Type: Sorcery

Lobber Crew

Creature - Goblin Warrior

Defender

: Lobber Crew deals 1 damage to each opponent.

Whenever you cast a multicolored spell, untap Lobber Crew.

It's easier to just aim at everything.

Mana:
Cardset: Return to Ravnica #99 (Common)
Type: Creature

Loathsome Catoblepas

Creature - Beast

: Loathsome Catoblepas must be blocked this turn if able.

When Loathsome Catoblepas dies, target creature an opponent controls gets -3/-3 until end of turn.

Mana:
Power: 3/3
Cardset: Theros #95 (Common)
Type: Creature

Loaming Shaman

Creature - Centaur Shaman

When Loaming Shaman enters the battlefield, target player shuffles any number of target cards from his or her graveyard into his or her library.

His work determines who is remembered and who feeds the worms.

Mana:
Power: 3/2
Cardset: Dissension #87 (Rare)
Type: Creature

Loamdragger Giant

Creature - Giant Warrior

Giants sleep soundly and long, sometimes for long enough that a crust of earth and moss grows over them. But inevitably something disturbs their slumber, and they wake unhappy.

Mana: {{/}}{{/}}{{/}}
Power: 7/6
Cardset: Shadowmoor #210 (Common)
Type: Creature

Loam Lion

Creature - Cat

Loam Lion gets +1/+2 as long as you control a Forest.

In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather.

Mana:
Power: 1/1
Cardset: Ajani vs. Nicol Bolas #5 (Uncommon)
Worldwake #13 (Uncommon)
Type: Creature

Loam Larva

Creature - Insect

When Loam Larva enters the battlefield, you may search your library for a basic land card, reveal it, then shuffle your library and put that card on top of it.

The forest floor of Murasa is home to life as diverse and vibrant as that of the canopy above.

Mana:
Power: 1/3
Cardset: Oath of the Gatewatch #135 (Common)
Type: Creature

Loam Dweller

Creature - Spirit

Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.

"You know its mood by the plants that spring up around it. When it is placid, fields of lilies flow in its wake; when it is angry, every stem has a thorn."
-Isao, Enlightened Bushi

Mana:
Power: 2/2
Cardset: Betrayers of Kamigawa #134 (Uncommon)
Type: Creature

Loafing Giant

Creature - Giant

Whenever Loafing Giant attacks or blocks, put the top card of your library into your graveyard. If that card is a land card, prevent all combat damage Loafing Giant would deal this turn.

"Forget it. I'm not getting up today."

Mana:
Power: 4/6
Cardset: Invasion #153 (Rare)
Type: Creature

Llawan, Cephalid Empress

Legendary Creature - Cephalid

When Llawan, Cephalid Empress enters the battlefield, return all blue creatures your opponents control to their owners' hands.

Your opponents can't cast blue creature spells.

Mana:
Power: 2/3
Cardset: Torment #42 (Rare)
Type: Creature

Llanowar Wastes

Land

: Add to your mana pool.

: Add or to your mana pool. Llanowar Wastes deals 1 damage to you.

Cardset: Magic 2015 #244 (Rare)
Tenth Edition #355 (Rare)
Ninth Edition #322 (Rare)
Apocalypse #141 (Rare)
Type: Land

Llanowar Vanguard

Creature - Dryad

: Llanowar Vanguard gets +0/+4 until end of turn.

Llanowar rallied around Eladamri's banner and united in his name.

Mana:
Power: 1/1
Cardset: Invasion #197 (Common)
Type: Creature

Llanowar Sentinel

Creature - Elf

When Llanowar Sentinel enters the battlefield, you may pay . If you do, search your library for a card named Llanowar Sentinel and put that card onto the battlefield. Then shuffle your library.

"The forest has as many eyes as leaves."
-Mirri of the Weatherlight

Mana:
Power: 2/3
Cardset: Tenth Edition #275 (Common)
Weatherlight #76 (Common)
Type: Creature

Llanowar Reborn

Land

Llanowar Reborn enters the battlefield tapped.

: Add to your mana pool.

Graft 1 (This land enters the battlefield with a +1/+1 counter on it. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

Cardset: Commander 2013 #304 (Uncommon)
Archenemy #129 (Uncommon)
Future Sight #171 (Uncommon)
Type: Land

Llanowar Mentor

Creature - Elf Spellshaper

, , Discard a card: Put a 1/1 green Elf Druid creature token named Llanowar Elves onto the battlefield. It has ": Add to your mana pool."

Mana:
Power: 1/1
Cardset: Future Sight #131 (Uncommon)
Type: Creature

Llanowar Knight

Creature - Elf Knight

Protection from black

Her armor and steed were borrowed, but her courage was hers alone.

Mana:
Power: 2/2
Cardset: Invasion #254 (Common)
Type: Creature

Llanowar Empath

Creature - Elf Shaman

When Llanowar Empath enters the battlefield, scry 2, then reveal the top card of your library. If it's a creature card, put it into your hand. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Mana:
Power: 2/2
Cardset: Future Sight #130 (Common)
Type: Creature
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